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	<title>Channel 9 - Entries tagged with Generics</title>
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    <description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
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    <pubDate>Wed, 19 Jun 2013 05:29:20 GMT</pubDate>
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      <title>Anders Hejlsberg, Steve Lucco, Luke Hoban: TypeScript 0.9 - Generics and More</title>
      <description><![CDATA[<p><strong>Anders Hejlsberg</strong>, <strong>Steve Lucco</strong>, and <strong>Luke Hoban</strong> join us <a href="http://channel9.msdn.com/posts/Anders-Hejlsberg-Steve-Lucco-and-Luke-Hoban-Inside-TypeScript" target="_blank">again</a> for a conversation about <a href="http://www.typescriptlang.org/" target="_blank"><strong>TypeScript</strong></a>. What have they learned since TypeScript first became available in preview form? How are folks using it? What's the feedback been? <br><br>Today, we're pleased to announce the arrival of <a href="http://go.microsoft.com/fwlink/?LinkID=266563" target="_blank"><strong>TypeScript version 0.9</strong></a>. This pre-release version includes a very important feature (and one near and dear to Anders' heart): <strong>generics</strong>. Very cool! How does generics work in TypeScript? What was the most challenging aspect of implementing generics in TypeScript? What else is in 0.9 (hint: plenty!)?</p><p>As usual, this is a conversation. We cover a fair amount of ground and take turns into interesting rabbit holes when they present themselves.&nbsp;It's always great to talk with Anders, Steve and Luke; great folks.<br><br>Learn more here:</p><p><a href="http://blogs.msdn.com/b/typescript/archive/2013/06/18/announcing-typescript-0-9.aspx" target="_blank">TypeScript Team blog</a><br><a href="http://blogs.msdn.com/b/somasegar/archive/2013/06/18/typescript-0-9-preview-release.aspx" target="_blank">Soma's blog</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/generics/RSS&WT.dl=0&WT.entryid=Entry:RSSView:47fa6639a70a4932a118a1c4012e31c9">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Charles/Anders-Hejlsberg-Steve-Lucco-and-Luke-Hoban-Inside-TypeScript-09</comments>
      <itunes:summary>Anders Hejlsberg, Steve Lucco, and Luke Hoban join us again for a conversation about TypeScript. What have they learned since TypeScript first became available in preview form? How are folks using it? What&#39;s the feedback been? Today, we&#39;re pleased to announce the arrival of TypeScript version 0.9. This pre-release version includes a very important feature (and one near and dear to Anders&#39; heart): generics. Very cool! How does generics work in TypeScript? What was the most challenging aspect of implementing generics in TypeScript? What else is in 0.9 (hint: plenty!)? As usual, this is a conversation. We cover a fair amount of ground and take turns into interesting rabbit holes when they present themselves.&amp;nbsp;It&#39;s always great to talk with Anders, Steve and Luke; great folks.Learn more here: TypeScript Team blogSoma&#39;s blog </itunes:summary>
      <itunes:duration>2552</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/Charles/Anders-Hejlsberg-Steve-Lucco-and-Luke-Hoban-Inside-TypeScript-09</link>
      <pubDate>Tue, 18 Jun 2013 17:55:00 GMT</pubDate>
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      <dc:creator>Charles</dc:creator>
      <itunes:author>Charles</itunes:author>
      <slash:comments>3</slash:comments>
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      <category>Anders Hejlsberg</category>
      <category>Compilers</category>
      <category>Generics</category>
      <category>JavaScript</category>
      <category>Luke Hoban</category>
      <category>Programming</category>
      <category>TypeScript</category>
      <category>Steve Lucco</category>
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  <item>
      <title>Whirlwind 13: What&#39;s new in C# 4 - Covariance &amp; Contravariance</title>
      <description><![CDATA[
<p>ISV Architect Evangelist Bruce Kyle of Microsoft and <a shape="rect" href="http://visualstuart.net/" title="VisualStuart.net" shape="rect">
MVP Stuart Celarier </a>explore the new languages features in C#. It's a <b>Whirlwind Tour</b> of the important language features&nbsp;of C# 4. Stuart describes each major feature and why it is useful. But doesn't get into best practices nor suggested usages. Just
 the facts about each feature.</p>
<p>Whirlwinds are bite-sized webcasts, generally&nbsp;shorter than 15 minutes. You can start anywhere in the series to learn about the parts you're most interested in.<br /><br />Stuart describes covariance and contravariance. These features&nbsp;provide way for you to access collections of derived classes and base classes.<br /><br />Discover the entire series on C#. </p>
<p><b>What's new in C# 2</b></p>
<ul>
<li><a shape="rect" href="http://channel9.msdn.com/Showpost.aspx?postid=390556" shape="rect">Whirlwind 1 - Generics</a>
</li><li><a shape="rect" href="http://channel9.msdn.com/ShowPost.aspx?PostID=391143" shape="rect">Whirlwind 2 - Iterators</a>
</li><li><a shape="rect" href="http://channel9.msdn.com/ShowPost.aspx?PostID=391977" shape="rect">Whirlwind 3 - Partial types, Anonymous methods</a>
</li><li><a shape="rect" href="http://channel9.msdn.com/ShowPost.aspx?PostID=392487" shape="rect">Whirlwind 4 - Accessors, Static Classes, Nullable Types</a>
</li></ul>
<p><b>What's new in C# 3</b></p>
<ul>
<li><a shape="rect" href="http://channel9.msdn.com/ShowPost.aspx?PostID=393414" shape="rect">Whirlwind 5 - Automatically Implemented Properties, Type Inference, Initializer</a>
</li><li><a shape="rect" href="http://channel9.msdn.com/posts/bruceky/Whirlwind-6-Whats-New-in-C-3-Anonymous-types-Extension-methods/" shape="rect">Whirlwind 6 -&nbsp;Anonymous types, Extension method</a>&nbsp;
</li><li><a shape="rect" href="http://channel9.msdn.com/ShowPost.aspx?PostID=395236" shape="rect">Whirlwind 7 - Lambda Expressions</a>
</li><li><a shape="rect" href="http://channel9.msdn.com/Showpost.aspx?postid=396483" shape="rect">Whirlwind 8 - Linq</a>
</li></ul>
<p><b>What's new in C# 4</b></p>
<ul>
<li><a shape="rect" href="http://channel9.msdn.com/posts/bruceky/Whirlwind-9-Introducing-C-4/" shape="rect">Whirlwind 9 - Introducing C# 4</a>&nbsp;
</li><li><a shape="rect" href="http://channel9.msdn.com/posts/bruceky/Whirlwind-10-Whats-new-in-C-4-Dynamic-Lookup/" shape="rect">Whirlwind 10 - Dynamic Lookup</a>&nbsp;
</li><li><a shape="rect" href="http://channel9.msdn.com/posts/bruceky/Whirlwind-11-Whats-new-in-C-4-Named--Optional-Parameters/" shape="rect">Whirlwind 11 - Named &amp; Optional Parameters</a>&nbsp;
</li><li><a shape="rect" href="http://channel9.msdn.com/posts/bruceky/Whirlwind-12-Whats-new-in-C-4-More-COM-Love/" shape="rect">Whirlwind 12 - More COM Love</a>&nbsp;
</li><li><a shape="rect" href="http://channel9.msdn.com/posts/bruceky/Whirlwind-13-Whats-new-in-C-4-Covariance--Contravariance/" shape="rect">Whirlwind 13 - Covariance &amp; Contravariance</a>&nbsp;
</li><li><a shape="rect" href="http://channel9.msdn.com/posts/bruceky/Whirlwind-14-Whats-new-in-C-4-Events/" shape="rect">Whirlwind 14 - Events
</a></li></ul>
<p>For the latest news for developers and ISVs, see <a shape="rect" href="http://blogs.msdn.com/usisvde" shape="rect">
US ISV Developer Community blog</a>.<br /><br />For code samples and additional information on C# 4, see <a shape="rect" href="http://visualstuart.net/" shape="rect">
Visual Stuart.NET</a>.</p>
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      <comments>http://channel9.msdn.com/Blogs/bruceky/Whirlwind-13-Whats-new-in-C-4-Covariance--Contravariance</comments>
      <itunes:summary>
ISV Architect Evangelist Bruce Kyle of Microsoft and 
MVP Stuart Celarier explore the new languages features in C#. It&#39;s a Whirlwind Tour of the important language features&amp;nbsp;of C# 4. Stuart describes each major feature and why it is useful. But doesn&#39;t get into best practices nor suggested usages. Just
 the facts about each feature. 
Whirlwinds are bite-sized webcasts, generally&amp;nbsp;shorter than 15 minutes. You can start anywhere in the series to learn about the parts you&#39;re most interested in.Stuart describes covariance and contravariance. These features&amp;nbsp;provide way for you to access collections of derived classes and base classes.Discover the entire series on C#.  
What&#39;s new in C# 2 

Whirlwind 1 - Generics
Whirlwind 2 - Iterators
Whirlwind 3 - Partial types, Anonymous methods
Whirlwind 4 - Accessors, Static Classes, Nullable Types

What&#39;s new in C# 3 

Whirlwind 5 - Automatically Implemented Properties, Type Inference, Initializer
Whirlwind 6 -&amp;nbsp;Anonymous types, Extension method&amp;nbsp;
Whirlwind 7 - Lambda Expressions
Whirlwind 8 - Linq

What&#39;s new in C# 4 

Whirlwind 9 - Introducing C# 4&amp;nbsp;
Whirlwind 10 - Dynamic Lookup&amp;nbsp;
Whirlwind 11 - Named &amp;amp; Optional Parameters&amp;nbsp;
Whirlwind 12 - More COM Love&amp;nbsp;
Whirlwind 13 - Covariance &amp;amp; Contravariance&amp;nbsp;
Whirlwind 14 - Events

For the latest news for developers and ISVs, see 
US ISV Developer Community blog.For code samples and additional information on C# 4, see 
Visual Stuart.NET. 
</itunes:summary>
      <itunes:duration>729</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/bruceky/Whirlwind-13-Whats-new-in-C-4-Covariance--Contravariance</link>
      <pubDate>Tue, 13 Apr 2010 00:43:00 GMT</pubDate>
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      <dc:creator>Bruce D Kyle</dc:creator>
      <itunes:author>Bruce D Kyle</itunes:author>
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      <category>.NET 4.0</category>
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      <category>C# 4.0</category>
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      <category>Visual Studio 2010</category>
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