<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" media="screen" href="/styles/xslt/rss.xslt"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:c9="http://channel9.msdn.com">
<channel>
	<title>Channel 9 - Entries tagged with HTML5</title>
    <atom:link rel="self" type="application/rss+xml" href="http://channel9.msdn.com/Tags/html5/RSS"></atom:link>
    <itunes:summary></itunes:summary>
    <itunes:author>Microsoft</itunes:author>
    <itunes:subtitle></itunes:subtitle>
    <image>
      <url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/C9/images/feedimage.png</url>
      <title>Channel 9 - Entries tagged with HTML5</title>
      <link>http://channel9.msdn.com/Tags/html5</link>
    </image>
    <itunes:image href=""></itunes:image>
    <itunes:category text="Technology"></itunes:category>
    <description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
    <link>http://channel9.msdn.com/Tags/html5</link>
    <language>en</language>
    <pubDate>Thu, 20 Jun 2013 08:47:12 GMT</pubDate>
    <lastBuildDate>Thu, 20 Jun 2013 08:47:12 GMT</lastBuildDate>
    <generator>Rev9</generator>
    <c9:totalResults>166</c9:totalResults>
    <c9:pageCount>7</c9:pageCount>
    <c9:pageSize>25</c9:pageSize>
  <item>
      <title>TWC9: TechEd++, VS/TFS 2013, C4F Toolkit 2.0.6, Azure Updates and more</title>
      <description><![CDATA[<p>This week on Channel 9, Dan and Brian are back and discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013#time=0m29s">[00:29]</a> <a href="http://channel9.msdn.com/Events/TechEd/NorthAmerica/2013">TechEd NA 2013 is on Channel 9</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013#time=1m05s">[01:05]</a> <a href="http://channel9.msdn.com/Events/TechEd/Europe/2013">TechEd Europe 2013</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013#time=1m45s">[01:45]</a> <a href="http://blogs.msdn.com/b/bharry/archive/2013/06/03/visual-studio-2013.aspx">Visual Studio 2013 Announcement (Brian Harry)</a>,<a href="http://tfs.visualstudio.com/en-us/news/2013-jun-3">Team Foundation Service Updates for TechEd 2013</a>, <a href="http://weblogs.asp.net/scottgu/archive/2013/06/03/windows-azure-announcing-major-improvements-for-dev-test-in-the-cloud.aspx">Windows Azure: Announcing Major Improvements for Dev/Test in the Cloud (ScottGu)</a>, <a href="http://blogs.msdn.com/b/somasegar/archive/2013/06/03/teched-2013.aspx">Visual Studio 2013, ALM, and DevOps (Soma)</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013#time=3m35s">[03:35]</a> <a href="http://channel9.msdn.com/Events/TechEd/NorthAmerica/2013/FDN05">Modern Application Lifecycle Management TechEd Session</a> (Brian Harry, Brian Keller) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013#time=4m21s">[04:21]</a> <a href="http://blogs.msdn.com/b/bharry/archive/2013/06/04/vs-2013-round-tripping.aspx">VS 2013 round tripping (Brian Harry)</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013#time=4m59s">[04:59]</a> <a href="http://weblogs.asp.net/scottgu/archive/2013/06/14/windows-azure-major-updates-for-mobile-backend-development.aspx">Windows Azure: Major Updates for Mobile Backend Development</a> (Scott Guthrie) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013#time=6m32s">[06:32]</a> <a href="http://blogs.msdn.com/b/codeplex/archive/2013/06/05/codeplex-learns-to-talk-to-other-services.aspx">CodePlex learns to talk to other services! [Rick Marron]</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013#time=8m25s">[08:25]</a> <a href="https://coding4fun.codeplex.com/releases/view/104763">Coding4Fun Toolkit v2.0.6</a>, <a href="http://metronuggets.com/2013/06/11/coding4fun-toolkit-introducing-lockscreenpreview/">Coding4Fun Toolkit: Introducing LockScreenPreview</a>, <a href="http://metronuggets.com/2013/06/11/coding4fun-toolkit-introducing-superimage/">Coding4Fun Toolkit: Introducing SuperImage</a> (Clint Rutkas, Scott Lovegrove) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013#time=9m49s">[09:49]</a> <a href="http://blogs.windows.com/windows_phone/b/wpdev/archive/2013/06/12/remote-html5-debugging-on-windows-phone-with-weinre.aspx">Remote HTML5 debugging on Windows Phone with weinre</a> (Oren Freiberg) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013#time=10m48s">[10:48]</a> <a href="http://blogs.msdn.com/b/davrous/archive/2013/06/13/tutorial-series-learning-how-to-write-a-3d-soft-engine-from-scratch-in-c-typescript-or-javascript.aspx">Tutorial series: learning how to write a 3D soft engine from scratch in C#, TypeScript or JavaScript</a> (David Rousset) </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Brian's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013#time=12m18s">[12:18]</a> <a href="http://channel9.msdn.com/Events/TechEd/NorthAmerica/2013/DEV-B330">Flexible Source Control with Team Foundation Service and Git</a> (Martin Woodward) </li><li>Dan's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013#time=13m44s">[13:44]</a> <a href="http://diydrones.com/profiles/blogs/brain-controlled-aircraft-students-control-a-helicopter-in-flight">Brain-controlled aircraft Students control a helicopter in flight using only brain waves</a> (Richard Boyhan) </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:a078c8ed6ab34ef1aee8a1dd0163f304">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013</comments>
      <itunes:summary>This week on Channel 9, Dan and Brian are back and discuss the week&#39;s top developer news, including; [00:29] TechEd NA 2013 is on Channel 9 [01:05] TechEd Europe 2013 [01:45] Visual Studio 2013 Announcement (Brian Harry),Team Foundation Service Updates for TechEd 2013, Windows Azure: Announcing Major Improvements for Dev/Test in the Cloud (ScottGu), Visual Studio 2013, ALM, and DevOps (Soma) [03:35] Modern Application Lifecycle Management TechEd Session (Brian Harry, Brian Keller) [04:21] VS 2013 round tripping (Brian Harry) [04:59] Windows Azure: Major Updates for Mobile Backend Development (Scott Guthrie) [06:32] CodePlex learns to talk to other services! [Rick Marron] [08:25] Coding4Fun Toolkit v2.0.6, Coding4Fun Toolkit: Introducing LockScreenPreview, Coding4Fun Toolkit: Introducing SuperImage (Clint Rutkas, Scott Lovegrove) [09:49] Remote HTML5 debugging on Windows Phone with weinre (Oren Freiberg) [10:48] Tutorial series: learning how to write a 3D soft engine from scratch in C#, TypeScript or JavaScript (David Rousset) Picks of the Week! Brian&#39;s Pick of the Week:[12:18] Flexible Source Control with Team Foundation Service and Git (Martin Woodward) Dan&#39;s Pick of the Week:[13:44] Brain-controlled aircraft Students control a helicopter in flight using only brain waves (Richard Boyhan) </itunes:summary>
      <itunes:duration>904</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013</link>
      <pubDate>Sat, 15 Jun 2013 00:00:13 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013_512.jpg" height="288" width="512"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013_960.jpg" height="540" width="960"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013.mp3" expression="full" duration="904" fileSize="14475599" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013.mp4" expression="full" duration="904" fileSize="87335112" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013.webm" expression="full" duration="904" fileSize="49654233" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013.wma" expression="full" duration="904" fileSize="7322775" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013.wmv" expression="full" duration="904" fileSize="47980181" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013_high.mp4" expression="full" duration="904" fileSize="190313014" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013_mid.mp4" expression="full" duration="904" fileSize="133182426" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013_Source.wmv" expression="full" duration="904" fileSize="185007427" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013.ism/manifest" expression="full" duration="904" fileSize="6036" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/ec55/b5948432-2c93-4df4-9b97-f96020ddec55/TWC906142013.wmv" length="47980181" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Brian Keller, Dan Fernandez, Greg Duncan</dc:creator>
      <itunes:author>Brian Keller, Dan Fernandez, Greg Duncan</itunes:author>
      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-June-14-2013/RSS</wfw:commentRss>
      <category>3D</category>
      <category>CodePlex</category>
      <category>Coding4Fun</category>
      <category>HTML5</category>
      <category>Team Foundation Server</category>
      <category>Tech.Ed</category>
      <category>Visual Studio</category>
      <category>Windows Azure</category>
      <category>TechEd Europe</category>
      <category>Windows Phone 8</category>
      <category>Windows Azure Mobile Services</category>
    </item>
  <item>
      <title>Ludus Windows 8 Game Starter Kit - Pleasing the Platformer in you...</title>
      <description><![CDATA[<p>Todays' project by Christer Kaitila is a kit that will help you quickly and easily build Windows 8 Platform games. Almost painfully easy to create games... If you've ever wanted to create your own platform game, and you've got a weekend, this kit is just for you...</p><h2><a href="http://wootstudio.ca/win8platstarter" target="_blank">Windows 8 Platformer Game Starter Kit</a></h2><blockquote><p><a href="http://wootstudio.ca/win8platstarter" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B7%5D-39.png" alt="image" width="500" height="284" border="0"></a></p><p>Platformer Game Starter Kit<small>(includes 2 HTML5-based examples)</small></p><p>Don't start from scratch. Our Platformer Game Starter Kit for Windows 8 will get you going with full code &amp; free game art.</p><h4>How</h4><hr><p>Feel free to take the examples, mix them up and build your own great game for the Windows Store following these steps:</p><ol><li><a href="http://msdn.microsoft.com/en-us/windows/apps/br229516">Download your free Visual Studio for Windows 8</a> for all the tools you will need. </li><li>Download the <a href="http://wootstudio.ca/win8platstarter">Platformer Game Starter Kit</a>. </li><li>Mix it up and build your own epic game. </li><li><a href="https://appdev.microsoft.com/StorePortals/en-us/Account/Signup/Start/">Open a Windows Store Developer Account.</a> </li><li><a href="http://manager1201.agilitycms.com/Dialogs/wootstudio@microsoft.com">Let us know about it</a> and we can even give you free advice on making it great and help pass store certification. </li><li>Publish it to the Windows Store. </li></ol><p>We know everyone is not a game artist, so we have provided you with some free game art and other places you can find royalty-free art for your game.</p><p><a href="http://wootstudio.ca/win8platstarter" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B6%5D-67.png" alt="image" width="500" height="285" border="0"></a></p></blockquote><h2><a href="https://github.com/Mcfunkypants/Ludus" target="_blank">Ludus Game Starter Kit</a></h2><blockquote><p>An HTML5 Platformer Game Starter Kit for Windows8 Store</p><p>by Christer (McFunkypants) Kaitila <a href="http://mcfunkypants.com/">http://mcfunkypants.com</a></p><p>Source: <a href="https://github.com/mcfunkypants/ludus">https://github.com/mcfunkypants/ludus</a></p><p>Demos: <a href="http://www.mcfunkypants.com/ludus">http://www.mcfunkypants.com/ludus</a></p><p>Welcome to Ludus, brave adventurer!</p><p>Ludus is a dirt-simple game engine that uses html5 canvas. It was designed specifically for mario/sonic style platformer games but could be used for any genre with minimal changes. It boasts great performance, and requires only free tools.</p><p>The word Ludus means PLAY/GAME/TRAINING in latin. The Ludus engine is designed to be a great way to learn to make games.</p><p>Sure, there are bigger and more complex game engines.</p><p>This one is designed to be easy to play around with.</p><p>Why? It was created to run real-world games that have a beginning, middle, and end. It was optimized to run on less powerful systems and touch-screen tablets. It is simple, but goes beyond the level of a &quot;tech demo&quot; to encapsulate all the required functionality you might need to make a polished game, such as GUI and sound.</p><p>...</p><p>IT'S POSSIBLE TO MAKE A GAME USING LUDUS IN A WEEKEND.</p><p>You could make your own game just by changing the artwork: it is possible to make a new game without ever touching a line of code. All you would need to do is modify the .png and .mp3 art assets as well as the level#.js level data files.</p><p>The best tool to create in-game worlds is TILED (<a href="http://www.mapeditor.org/">http://www.mapeditor.org</a>) which exports data in .json format.</p><p>Check out the example .tmx source files and see if you can make your own game! Once you've made a level, export as .json and then run the _buildlevels.bat file to convert JSON to JSONP data to a new level#.js file.</p><p>The one important thing to remember is that each layer is important. The order matters. The bottom-most layer is for regular world tiles that the player will collide with. The rest are for pickups, bouncy platforms, dangerous spikes, and so on.</p><p>Additionally, you should modify the game settings in the MAP MENU -&gt; MAP PROPERTIES dialog. Gravity, speed and the player's starting position are all stored there.</p><p>HACKING THE SOURCE CODE</p><p>The only source code file you will want to modify, if you choose to start coding, is ludus.js. Inside, you'll notice all sorts of variables at the top which you can modify to your heart's content. Note that some of these variables are overwritten by whatever is defined inside the level data.</p><p>With regard to the structure of the code, the most important thing to know is that the game is controlled by STATE objects.</p><p>Each state (title screen, in-game, and between level transitions) is a class object that has a .setup(), .update() and .draw() function. You could add new states for things like boss battles, inventory screens or a high score table.</p><p>See these class constructors: function TitleScreenState() function LevelTransitionScreenState() function PlayState()</p><p>HAVE FUN!</p><p>...</p></blockquote><p>Let's take a peek at the two included example games (In Visual Studio of course!)...</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B10%5D-38.png" alt="image" width="500" height="270" border="0"></p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B16%5D-26.png" alt="image" width="500" height="270" border="0"></p><p>Both games ran for me the first time with no issues and were fun (in a platformer kind of way). Sure there's only 3 levels, but hey, if there was too much done it would take all the coding fun away!</p><p>So either start from scratch or copy off of these, this kit and the provided free artwork, framework and code will have you building your next great Windows 8 game...</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f3c2e08dcdbd40af9106a1bb0129a6a1">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/Ludus-Windows-8-Game-Starter-Kit-Pleasing-the-Platformer-in-you</comments>
      <itunes:summary>Todays&#39; project by Christer Kaitila is a kit that will help you quickly and easily build Windows 8 Platform games. Almost painfully easy to create games... If you&#39;ve ever wanted to create your own platform game, and you&#39;ve got a weekend, this kit is just for you... Windows 8 Platformer Game Starter Kit Platformer Game Starter Kit(includes 2 HTML5-based examples) Don&#39;t start from scratch. Our Platformer Game Starter Kit for Windows 8 will get you going with full code &amp;amp; free game art. HowFeel free to take the examples, mix them up and build your own great game for the Windows Store following these steps: Download your free Visual Studio for Windows 8 for all the tools you will need. Download the Platformer Game Starter Kit. Mix it up and build your own epic game. Open a Windows Store Developer Account. Let us know about it and we can even give you free advice on making it great and help pass store certification. Publish it to the Windows Store. We know everyone is not a game artist, so we have provided you with some free game art and other places you can find royalty-free art for your game.  Ludus Game Starter KitAn HTML5 Platformer Game Starter Kit for Windows8 Store by Christer (McFunkypants) Kaitila http://mcfunkypants.com Source: https://github.com/mcfunkypants/ludus Demos: http://www.mcfunkypants.com/ludus Welcome to Ludus, brave adventurer! Ludus is a dirt-simple game engine that uses html5 canvas. It was designed specifically for mario/sonic style platformer games but could be used for any genre with minimal changes. It boasts great performance, and requires only free tools. The word Ludus means PLAY/GAME/TRAINING in latin. The Ludus engine is designed to be a great way to learn to make games. Sure, there are bigger and more complex game engines. This one is designed to be easy to play around with. Why? It was created to run real-world games that have a beginning, middle, and end. It was optimized to run on less powerful systems and touch-screen tablets. It</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/Ludus-Windows-8-Game-Starter-Kit-Pleasing-the-Platformer-in-you</link>
      <pubDate>Mon, 13 May 2013 13:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/Ludus-Windows-8-Game-Starter-Kit-Pleasing-the-Platformer-in-you</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/8191f172-fad1-44cb-923c-21e88b28d66b.png" height="57" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/079b8c14-a199-45a8-94fd-db8b6d1ab97c.png" height="125" width="220"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/b694a683-94f7-4374-b2f1-49a8e74b2557.png" height="288" width="512"></media:thumbnail>      
      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>6</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/Ludus-Windows-8-Game-Starter-Kit-Pleasing-the-Platformer-in-you/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Game Development</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Developing in HTML5 and Javascript for Windows Phone</title>
      <description><![CDATA[<p>&nbsp;One of the really exciting things about Windows Phone development is how enormously flexible it is. With Windows Phone 8, in addition to supporting native (C&#43;&#43;) and managed (C#) development, the platform is the perfect place to develop apps using HTML5.</p><p><a href="http://channel9.msdn.com/Niners/BoyOfGreen">Jeff Burtoft</a>,&nbsp; an HTML5 technical evangelist with Microsoft, joins us this week to talk about the flexibility and cross-platform power of HTML5 in the context of Windows Phone. The in-depth example that we cover in the video is a project called YetiBowl, and standards compliant HTML5 game that runs flawlessly on the web, as a Windows 8 app and as a Windows Phone 8 app.</p><p>Make sure you check out&nbsp;Jeff's 4 part series on creating the HTML5 Yeti game you see in this episode.</p><p><a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-1-of-4">Yeti Bowl Part 1</a>, <a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4">Part 2</a>, <a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4">Part 3</a>, <a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4">Part 4</a></p><p>What makes all this possible is Internet Explorer 10 on Windows Phone 8. IE10 for the phone and the PC are built on the same engine and use the same renderer which means that what you see on your desktop (or tablet) is what you'll see on your phone. Additionally, the web browser control in Windows Phone apps is a full instance of IE10, with the same speed and power as the native phone browser.</p><p>There are lots of great libraries and products that make developing for Windows Phone 8 in HTML5 a blast.</p><ul><li><a href="http://phonegap.com/">PhoneGap</a> - PhoneGap is for building cross-platform apps using HTML5. They support Windows Phone 8 with a great&nbsp;Visual Studio template to get started in no time. And don't miss our <a href="http://www.phonegapwpchallenge.com/">PhoneGap porting challenge </a>with&nbsp;great opportunities prizes available for PhoneGap developers. &nbsp; </li><li><a href="http://atari.com/arcade">Atari Arcade</a> - Great HTML5 games that re-imagine the some of the classic Atari games. <a href="https://github.com/atariadmin/AtariArcadeSDK/">Get the source code</a> and get coding! </li><li><a href="http://ie.microsoft.com/testdrive/">Internet Explorer Test Drive</a> - great examples of what is possible using IE 10. </li><li><a href="http://createjs.com/#!/CreateJS">CreateJS</a> - A great library for building rich experiences in HTML5 that work beautifully on Windows Phone. </li><li><a href="http://channel9.msdn.com/Series/Sketchbooktutorial/Introducing-Creative-Coding-and-ProcessingJS-With-Windows">ProcessingJS for Windows and Windows Phone</a> - The ProcessingJS library uses HTML5 canvas to create digital art, simple games and visualizations. We have a full curriculum on creative coding including sample projects and full-featured apps. </li><li><a href="https://www.scirra.com/construct2">Construct 2</a> - HTML5 based game creator focused on building beautiful 2D HTML5 games. Support for both <a href="https://www.scirra.com/tutorials/429/how-to-make-a-windows-phone-8-app">Windows Phone 8</a> and <a href="http://www.scirra.com/tutorials/272/how-to-make-a-windows-8-app">Windows Store apps</a>. </li><li><a href="http://www.yoyogames.com/gamemaker/studio">YoYo GameMaker</a> - Cross-platform HTML5 game development with support for Windows Phone 8 and Windows 8. </li></ul><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b7c19c037e6a4044b081a1b60151419b">]]></description>
      <comments>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Developing-in-HTML5-and-Javascript-for-Windows-Phone</comments>
      <itunes:summary>&amp;nbsp;One of the really exciting things about Windows Phone development is how enormously flexible it is. With Windows Phone 8, in addition to supporting native (C&amp;#43;&amp;#43;) and managed (C#) development, the platform is the perfect place to develop apps using HTML5. Jeff Burtoft,&amp;nbsp; an HTML5 technical evangelist with Microsoft, joins us this week to talk about the flexibility and cross-platform power of HTML5 in the context of Windows Phone. The in-depth example that we cover in the video is a project called YetiBowl, and standards compliant HTML5 game that runs flawlessly on the web, as a Windows 8 app and as a Windows Phone 8 app. Make sure you check out&amp;nbsp;Jeff&#39;s 4 part series on creating the HTML5 Yeti game you see in this episode. Yeti Bowl Part 1, Part 2, Part 3, Part 4 What makes all this possible is Internet Explorer 10 on Windows Phone 8. IE10 for the phone and the PC are built on the same engine and use the same renderer which means that what you see on your desktop (or tablet) is what you&#39;ll see on your phone. Additionally, the web browser control in Windows Phone apps is a full instance of IE10, with the same speed and power as the native phone browser. There are lots of great libraries and products that make developing for Windows Phone 8 in HTML5 a blast. PhoneGap - PhoneGap is for building cross-platform apps using HTML5. They support Windows Phone 8 with a great&amp;nbsp;Visual Studio template to get started in no time. And don&#39;t miss our PhoneGap porting challenge with&amp;nbsp;great opportunities prizes available for PhoneGap developers. &amp;nbsp; Atari Arcade - Great HTML5 games that re-imagine the some of the classic Atari games. Get the source code and get coding! Internet Explorer Test Drive - great examples of what is possible using IE 10. CreateJS - A great library for building rich experiences in HTML5 that work beautifully on Windows Phone. ProcessingJS for Windows and Windows Phone - The ProcessingJS library uses HTML5 canvas to create digital </itunes:summary>
      <itunes:duration>744</itunes:duration>
      <link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Developing-in-HTML5-and-Javascript-for-Windows-Phone</link>
      <pubDate>Thu, 09 May 2013 18:23:03 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Shows/Inside+Windows+Phone/Developing-in-HTML5-and-Javascript-for-Windows-Phone</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55_512.jpg" height="288" width="512"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55_960.jpg" height="540" width="960"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55.mp3" expression="full" duration="744" fileSize="11913491" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55.mp4" expression="full" duration="744" fileSize="72033114" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55.webm" expression="full" duration="744" fileSize="44613605" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55.wma" expression="full" duration="744" fileSize="6028051" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55.wmv" expression="full" duration="744" fileSize="41381717" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55_high.mp4" expression="full" duration="744" fileSize="156409910" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55_mid.mp4" expression="full" duration="744" fileSize="109727233" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55_Source.wmv" expression="full" duration="744" fileSize="152283719" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55.ism/manifest" expression="full" duration="744" fileSize="5966" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/255c/0d5f8783-ae35-42c2-a076-6626d8c2255c/iwp55.wmv" length="41381717" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Matthias Shapiro, Jeff Burtoft</dc:creator>
      <itunes:author>Matthias Shapiro, Jeff Burtoft</itunes:author>
      <slash:comments>6</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Developing-in-HTML5-and-Javascript-for-Windows-Phone/RSS</wfw:commentRss>
      <category>Games</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows Phone</category>
      <category>IE 10</category>
    </item>
  <item>
      <title>HTML5 Games, Yeti Style, Part 4 of 4</title>
      <description><![CDATA[<p>Developers across the industry have been using HTML5 to produce all types of games.&nbsp; This four part workshop walks you through the basics of HTML5 game creation.&nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store.</p><p>&nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b763717f036040229beba1b3015b4120">]]></description>
      <comments>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4</comments>
      <itunes:summary>Developers across the industry have been using HTML5 to produce all types of games.&amp;nbsp; This four part workshop walks you through the basics of HTML5 game creation.&amp;nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store. &amp;nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one. </itunes:summary>
      <itunes:duration>1668</itunes:duration>
      <link>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4</link>
      <pubDate>Mon, 06 May 2013 16:32:58 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4_512.jpg" height="288" width="512"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4_960.jpg" height="540" width="960"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4.mp3" expression="full" duration="1668" fileSize="26697730" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4.webm" expression="full" duration="1668" fileSize="88003819" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4.wma" expression="full" duration="1668" fileSize="13498999" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4_high.mp4" expression="full" duration="1668" fileSize="359218145" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4_mid.mp4" expression="full" duration="1668" fileSize="250705807" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4_Source.wmv" expression="full" duration="1668" fileSize="188195276" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4_Source.wmv" length="188195276" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Jeff Burtoft</dc:creator>
      <itunes:author>Jeff Burtoft</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4/rss</wfw:commentRss>
      <category>Casual-Games</category>
      <category>Games</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>HTML5 Games, Yeti Style, Part 3 of 4</title>
      <description><![CDATA[<p>Developers across the industry have been using HTML5 to produce all types of games.&nbsp; This four part workshop walks you through the basics of HTML5 game creation.&nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store.</p><p>&nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one.</p><p>&nbsp;</p><p>Download the Code Samples:</p><p><a href="http://yetibowl.codeplex.com/">http://yetibowl.codeplex.com/</a></p><p>Next in series:</p><p><a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4">http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:e781b5af62274a0391e3a1b3015b0adf">]]></description>
      <comments>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4</comments>
      <itunes:summary>Developers across the industry have been using HTML5 to produce all types of games.&amp;nbsp; This four part workshop walks you through the basics of HTML5 game creation.&amp;nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store. &amp;nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one. &amp;nbsp; Download the Code Samples: http://yetibowl.codeplex.com/ Next in series: http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4 </itunes:summary>
      <itunes:duration>2723</itunes:duration>
      <link>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4</link>
      <pubDate>Mon, 06 May 2013 16:32:32 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/8a27/d70175d6-0818-43bc-bc1a-7ed398348a27/yeti3_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/8a27/d70175d6-0818-43bc-bc1a-7ed398348a27/yeti3_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/8a27/d70175d6-0818-43bc-bc1a-7ed398348a27/yeti3_512.jpg" height="288" width="512"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/8a27/d70175d6-0818-43bc-bc1a-7ed398348a27/yeti3_960.jpg" height="540" width="960"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/8a27/d70175d6-0818-43bc-bc1a-7ed398348a27/yeti3.mp3" expression="full" duration="2723" fileSize="43575340" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/8a27/d70175d6-0818-43bc-bc1a-7ed398348a27/yeti3.webm" expression="full" duration="2723" fileSize="132586561" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/8a27/d70175d6-0818-43bc-bc1a-7ed398348a27/yeti3.wma" expression="full" duration="2723" fileSize="22027355" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/8a27/d70175d6-0818-43bc-bc1a-7ed398348a27/yeti3_high.mp4" expression="full" duration="2723" fileSize="579559038" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/8a27/d70175d6-0818-43bc-bc1a-7ed398348a27/yeti3_mid.mp4" expression="full" duration="2723" fileSize="405955085" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/8a27/d70175d6-0818-43bc-bc1a-7ed398348a27/yeti3_Source.wmv" expression="full" duration="2723" fileSize="271935533" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/8a27/d70175d6-0818-43bc-bc1a-7ed398348a27/yeti3_Source.wmv" length="271935533" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Jeff Burtoft</dc:creator>
      <itunes:author>Jeff Burtoft</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4/rss</wfw:commentRss>
      <category>Casual-Games</category>
      <category>Games</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>HTML5 Games, Yeti Style, Part 2 of 4</title>
      <description><![CDATA[<p>Developers across the industry have been using HTML5 to produce all types of games.&nbsp; This four part workshop walks you through the basics of HTML5 game creation.&nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store.</p><p>&nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one.</p><p>Download the Code Samples:</p><p><a href="http://yetibowl.codeplex.com/">http://yetibowl.codeplex.com/</a></p><p>Next in series:</p><p><a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4">http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:1256fdb8bf1b4dddaeeba1b3015abbe3">]]></description>
      <comments>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4</comments>
      <itunes:summary>Developers across the industry have been using HTML5 to produce all types of games.&amp;nbsp; This four part workshop walks you through the basics of HTML5 game creation.&amp;nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store. &amp;nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one. Download the Code Samples: http://yetibowl.codeplex.com/ Next in series: http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4 </itunes:summary>
      <itunes:duration>3231</itunes:duration>
      <link>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4</link>
      <pubDate>Mon, 06 May 2013 16:32:09 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/8b6e/c7faa57a-7048-442b-9162-d1dc6d368b6e/yeti2_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/8b6e/c7faa57a-7048-442b-9162-d1dc6d368b6e/yeti2_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/8b6e/c7faa57a-7048-442b-9162-d1dc6d368b6e/yeti2_512.jpg" height="288" width="512"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/8b6e/c7faa57a-7048-442b-9162-d1dc6d368b6e/yeti2_960.jpg" height="540" width="960"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/8b6e/c7faa57a-7048-442b-9162-d1dc6d368b6e/yeti2.mp3" expression="full" duration="3231" fileSize="51712170" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/8b6e/c7faa57a-7048-442b-9162-d1dc6d368b6e/yeti2.webm" expression="full" duration="3231" fileSize="140726224" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/8b6e/c7faa57a-7048-442b-9162-d1dc6d368b6e/yeti2.wma" expression="full" duration="3231" fileSize="26139831" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/8b6e/c7faa57a-7048-442b-9162-d1dc6d368b6e/yeti2_high.mp4" expression="full" duration="3231" fileSize="677691653" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/8b6e/c7faa57a-7048-442b-9162-d1dc6d368b6e/yeti2_mid.mp4" expression="full" duration="3231" fileSize="474197237" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/8b6e/c7faa57a-7048-442b-9162-d1dc6d368b6e/yeti2_Source.wmv" expression="full" duration="3231" fileSize="267600838" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/8b6e/c7faa57a-7048-442b-9162-d1dc6d368b6e/yeti2_Source.wmv" length="267600838" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Jeff Burtoft</dc:creator>
      <itunes:author>Jeff Burtoft</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4/rss</wfw:commentRss>
      <category>Casual-Games</category>
      <category>Games</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>HTML5 Games, Yeti Style, Part 1 of 4</title>
      <description><![CDATA[<p>Developers across the industry have been using HTML5 to produce all types of games.&nbsp; This four part workshop walks you through the basics of HTML5 game creation.&nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store.</p><p>&nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one.</p><p>&nbsp;</p><p>Download the Code Samples:</p><p><a href="http://yetibowl.codeplex.com/">http://yetibowl.codeplex.com/</a></p><p>Next in series:</p><p><a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4">http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4</a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:ee484d2a5ac4466fa080a1b3015a893a">]]></description>
      <comments>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-1-of-4</comments>
      <itunes:summary>Developers across the industry have been using HTML5 to produce all types of games.&amp;nbsp; This four part workshop walks you through the basics of HTML5 game creation.&amp;nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store. &amp;nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one. &amp;nbsp; Download the Code Samples: http://yetibowl.codeplex.com/ Next in series: http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4 &amp;nbsp; </itunes:summary>
      <itunes:duration>2284</itunes:duration>
      <link>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-1-of-4</link>
      <pubDate>Mon, 06 May 2013 16:31:20 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-1-of-4</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/5659/cefd35c8-3c25-42b3-bfa4-fbfeb8da5659/yeti1_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/5659/cefd35c8-3c25-42b3-bfa4-fbfeb8da5659/yeti1_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/5659/cefd35c8-3c25-42b3-bfa4-fbfeb8da5659/yeti1_512.jpg" height="288" width="512"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/5659/cefd35c8-3c25-42b3-bfa4-fbfeb8da5659/yeti1_960.jpg" height="540" width="960"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/5659/cefd35c8-3c25-42b3-bfa4-fbfeb8da5659/yeti1.mp3" expression="full" duration="2284" fileSize="36550700" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/5659/cefd35c8-3c25-42b3-bfa4-fbfeb8da5659/yeti1.webm" expression="full" duration="2284" fileSize="92277797" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/5659/cefd35c8-3c25-42b3-bfa4-fbfeb8da5659/yeti1.wma" expression="full" duration="2284" fileSize="18476627" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/5659/cefd35c8-3c25-42b3-bfa4-fbfeb8da5659/yeti1_high.mp4" expression="full" duration="2284" fileSize="488522966" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/5659/cefd35c8-3c25-42b3-bfa4-fbfeb8da5659/yeti1_mid.mp4" expression="full" duration="2284" fileSize="341634592" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/5659/cefd35c8-3c25-42b3-bfa4-fbfeb8da5659/yeti1_Source.wmv" expression="full" duration="2284" fileSize="344623863" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/5659/cefd35c8-3c25-42b3-bfa4-fbfeb8da5659/yeti1_Source.wmv" length="344623863" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Jeff Burtoft</dc:creator>
      <itunes:author>Jeff Burtoft</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-1-of-4/rss</wfw:commentRss>
      <category>Casual-Games</category>
      <category>Games</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>You can lead a dev to... &quot;Game Starter Kit for Windows 8 with leaderboard in Windows Azure&quot;</title>
      <description><![CDATA[<p>Today's Modern Monday project is by Petri Wilhelmsen and takes you by the hand and walks you through creating a new Windows Store App game that leverages Azure</p><h2><a href="http://digitalerr0r.wordpress.com/2013/04/04/html5-game-starterkit-for-windows-8-with-leaderboard-in-windows-azure/">Game Starterkit for Windows 8 with leaderboard in Windows Azure</a></h2><blockquote><p>This Game Starter Kit for Windows 8 contains what you need to get started with game programming for Windows 8, including online high score in Windows Azure. The game kit is written in HTML and JavaScript.</p><p><a href="http://sdrv.ms/17gAtWO">Download now</a> – follow instructions below to make it work.</p><p>Before we start, let me show you what you get with this solution.</p><p><strong>Example game</strong><br>The kit comes with an example game that you can modify and play with. The code is all in one file so it’s easy to play with for beginners. Feel free to use it however you like.</p><p>The kit will get updated with cooler and more advanced game that you can use as a basis when developing your own. Follow this blog to get the updates!</p><p>...</p><p>If you want to learn how to create this game that comes with this starter kit, you can read the guide here (slightly different graphics):</p><p>Part I:<br><a href="http://digitalerr0r.wordpress.com/2012/09/19/html5-game-development-for-windows-8-1-getting-started/">http://digitalerr0r.wordpress.com/2012/09/19/html5-game-development-for-windows-8-1-getting-started/</a></p><p>Part II:<br><a href="http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-2-adding-a-player/">http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-2-adding-a-player/</a></p><p>Part III:<br><a href="http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-3-finishing-your-first-game/">http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-3-finishing-your-first-game/</a></p><ul><li><strong>Implementation of high score in Windows Azure</strong><br>The kit also enables support for Windows Azure and handles the connection, and got functions to check if you are having a internet connection. You need to have your own Windows Azure account, and set up the service/datatable yourself. </li><li><strong>Snap view</strong> </li><li><strong>Tiles</strong> </li><li><strong>Settings charm implementation</strong> </li></ul><p><strong>Let’s get you up and running!</strong></p><p>Follow this guide to get everything up and running with the starter kit.</p><p><strong>1) Install the tools</strong></p><p><strong>2) Get an account on Windows Azure</strong></p><p><strong>3) Create your Mobile Service and Database</strong></p><p><strong>4) Configure</strong></p><p><strong>5) Build your solution and make sure it works</strong></p><p>Go back to the solution, make sure you have the correct URL and Application Key in your solution, and then Build and run the project.</p><p>The game starts up, and when you die, your score will be uploaded to this table. Check that the column Score is created, and that it contains the correct score value you wanted.</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B2%5D-128.png" alt="image" width="500" height="325" border="0"></p><p>Go to the Data tab and the table to see your scores:</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B5%5D-68.png" alt="image" width="500" height="269" border="0"></p><p>Now, be creative. There are a lot of funny little games you can create by just modifying this simple template.</p><p>...</p><p><a href="http://sdrv.ms/17gAtWO"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B9%5D-37.png" alt="image" width="154" height="154" border="0"></a><br><a href="http://sdrv.ms/17gAtWO">Download now</a></p></blockquote><p>Here's a snap of the Solution;</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B12%5D-45.png" alt="image" width="270" height="364" border="0"></p><p>And a snip, once you've set everything up, on how easy it is to talk to Windows Azure Mobile Services</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B15%5D-31.png" alt="image" width="500" height="214" border="0"></p><p>If you're creating a Windows 8 or Windows Phone 8 app (or iOS or Android) Windows Azure can really ease your cross platform data needs (Yeah, I know the irony in that, but it's true).</p><p>So anyway.. you've got your starter kit, you've got your cloud storage, now just add some &quot;You&quot;... <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:32a7669e2e00458bbeeca1a60170982d">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/You-can-lead-a-dev-to-Game-Starter-Kit-for-Windows-8-with-leaderboard-in-Windows-Azure</comments>
      <itunes:summary>Today&#39;s Modern Monday project is by Petri Wilhelmsen and takes you by the hand and walks you through creating a new Windows Store App game that leverages Azure Game Starterkit for Windows 8 with leaderboard in Windows AzureThis Game Starter Kit for Windows 8 contains what you need to get started with game programming for Windows 8, including online high score in Windows Azure. The game kit is written in HTML and JavaScript. Download now – follow instructions below to make it work. Before we start, let me show you what you get with this solution. Example gameThe kit comes with an example game that you can modify and play with. The code is all in one file so it’s easy to play with for beginners. Feel free to use it however you like. The kit will get updated with cooler and more advanced game that you can use as a basis when developing your own. Follow this blog to get the updates! ... If you want to learn how to create this game that comes with this starter kit, you can read the guide here (slightly different graphics): Part I:http://digitalerr0r.wordpress.com/2012/09/19/html5-game-development-for-windows-8-1-getting-started/ Part II:http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-2-adding-a-player/ Part III:http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-3-finishing-your-first-game/ Implementation of high score in Windows AzureThe kit also enables support for Windows Azure and handles the connection, and got functions to check if you are having a internet connection. You need to have your own Windows Azure account, and set up the service/datatable yourself. Snap view Tiles Settings charm implementation Let’s get you up and running! Follow this guide to get everything up and running with the starter kit. 1) Install the tools 2) Get an account on Windows Azure 3) Create your Mobile Service and Database 4) Configure 5) Build your solution and make sure it works Go back to the solution, make sure you hav</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/You-can-lead-a-dev-to-Game-Starter-Kit-for-Windows-8-with-leaderboard-in-Windows-Azure</link>
      <pubDate>Mon, 29 Apr 2013 13:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/You-can-lead-a-dev-to-Game-Starter-Kit-for-Windows-8-with-leaderboard-in-Windows-Azure</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/7b5d0b3f-9f10-4a61-b37d-6f732c5e8b07.png" height="65" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/58f3a89f-7bba-4d12-9048-cff88200c0b6.png" height="143" width="220"></media:thumbnail>      
      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/You-can-lead-a-dev-to-Game-Starter-Kit-for-Windows-8-with-leaderboard-in-Windows-Azure/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows Azure</category>
      <category>Game Development</category>
      <category>Windows Azure Mobile Services</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Easy Multi-touch Web Apps, Upgrade From Mouse to Pointer Events</title>
      <description><![CDATA[<p>Building Multi-touch Web Apps can be a daunting task for any Web developer.&nbsp; Luckily the new W3C Pointer Event specification makes&nbsp;it seamless.&nbsp; This short tutorial provides a brief introduction to Pointer Events and then demonstrates how an app written for Mouse Events can be upgraded to a Multi-touch application simply by introducing Pointer Events.</p><p><span class="ms-rteFontFace-10"><a href="http://channel9.msdn.com/posts/Easy-Multi-touch-Web-Apps-Upgrade-From-Mouse-to-Pointer-Events#time=00m30s">[00:30]</a> - Introduction to Pointer Events.</span><br class="ms-rteFontFace-10"><span class="ms-rteFontFace-10"><a href="http://channel9.msdn.com/posts/Easy-Multi-touch-Web-Apps-Upgrade-From-Mouse-to-Pointer-Events#time=03m00s">[03:00]</a> - Upgrading of brick breaker app from mouse to pointers.</span></p><p><span class="ms-rteFontFace-10">Additional Resources:</span></p><p><a title="Pointer Events Spec" href="http://www.w3.org/TR/pointerevents/" target="_blank"><span class="ms-rteFontFace-10">Pointer Events Specification</span></a></p><div><a href="http://msdn.microsoft.com/en-US/library/ie/hh673557.aspx">http://msdn.microsoft.com/en-US/library/ie/hh673557.aspx</a></div><div>&nbsp;</div><div><div><a href="http://blogs.msdn.com/b/ie/archive/2011/09/20/touch-input-for-ie10-and-metro-style-apps.aspx">http://blogs.msdn.com/b/ie/archive/2011/09/20/touch-input-for-ie10-and-metro-style-apps.aspx</a></div><div>&nbsp;</div></div> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b566cecc0eff4210b320a1af005232cd">]]></description>
      <comments>http://channel9.msdn.com/posts/Easy-Multi-touch-Web-Apps-Upgrade-From-Mouse-to-Pointer-Events</comments>
      <itunes:summary>Building Multi-touch Web Apps can be a daunting task for any Web developer.&amp;nbsp; Luckily the new W3C Pointer Event specification makes&amp;nbsp;it seamless.&amp;nbsp; This short tutorial provides a brief introduction to Pointer Events and then demonstrates how an app written for Mouse Events can be upgraded to a Multi-touch application simply by introducing Pointer Events. [00:30] - Introduction to Pointer Events.[03:00] - Upgrading of brick breaker app from mouse to pointers. Additional Resources: Pointer Events Specification http://msdn.microsoft.com/en-US/library/ie/hh673557.aspx&amp;nbsp;http://blogs.msdn.com/b/ie/archive/2011/09/20/touch-input-for-ie10-and-metro-style-apps.aspx&amp;nbsp;</itunes:summary>
      <itunes:duration>390</itunes:duration>
      <link>http://channel9.msdn.com/posts/Easy-Multi-touch-Web-Apps-Upgrade-From-Mouse-to-Pointer-Events</link>
      <pubDate>Mon, 29 Apr 2013 06:31:52 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/posts/Easy-Multi-touch-Web-Apps-Upgrade-From-Mouse-to-Pointer-Events</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/6935/90265188-60fb-4972-ab45-5a1303306935/easyPointers_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/6935/90265188-60fb-4972-ab45-5a1303306935/easyPointers_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/6935/90265188-60fb-4972-ab45-5a1303306935/easyPointers_512.jpg" height="288" width="512"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/6935/90265188-60fb-4972-ab45-5a1303306935/easyPointers_960.jpg" height="540" width="960"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/6935/90265188-60fb-4972-ab45-5a1303306935/easyPointers.mp3" expression="full" duration="390" fileSize="6253727" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/6935/90265188-60fb-4972-ab45-5a1303306935/easyPointers.webm" expression="full" duration="390" fileSize="11998087" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/6935/90265188-60fb-4972-ab45-5a1303306935/easyPointers.wma" expression="full" duration="390" fileSize="3171247" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/6935/90265188-60fb-4972-ab45-5a1303306935/easyPointers_high.mp4" expression="full" duration="390" fileSize="75355516" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/6935/90265188-60fb-4972-ab45-5a1303306935/easyPointers_mid.mp4" expression="full" duration="390" fileSize="50789403" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/6935/90265188-60fb-4972-ab45-5a1303306935/easyPointers_Source.wmv" expression="full" duration="390" fileSize="30511553" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/6935/90265188-60fb-4972-ab45-5a1303306935/easyPointers_Source.wmv" length="30511553" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Jeff Burtoft</dc:creator>
      <itunes:author>Jeff Burtoft</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/Easy-Multi-touch-Web-Apps-Upgrade-From-Mouse-to-Pointer-Events/rss</wfw:commentRss>
      <category>HTML5</category>
      <category>Multitouch</category>
      <category>Multi-touch</category>
      <category>Web Development</category>
    </item>
  <item>
      <title>Build Windows 8 Apps with YUI</title>
      <description><![CDATA[<p>YUI is a great framework for the web, but did you also know it can be used to build Windows 8 Store Apps?&nbsp; The YUI team has certified their library for the Windows 8 App environment and this video is a walk though of just how easy it is to build that app.&nbsp; As a bonus, we then take that same code and use it inside a Windows Phone 8 App.&nbsp; See what makes YUI an awesome cross browser, and cross device development tool.</p><p><span class="ms-rteFontFace-10"><a href="http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI#time=00m30s">[00:30]</a> -&nbsp;Build you app for the Web.&nbsp;</span><br class="ms-rteFontFace-10"><span class="ms-rteFontFace-10"><a href="http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI#time=02m40s">[02:40]</a> - Build your app for Windows 8.</span><br class="ms-rteFontFace-10"><span class="ms-rteFontFace-10"><a href="http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI#time=09m16s">[09:16]</a> - Build your app for Windows Phone 8.</span></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:3d81fd2f5e2b489d8c17a18e0145d414">]]></description>
      <comments>http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI</comments>
      <itunes:summary>YUI is a great framework for the web, but did you also know it can be used to build Windows 8 Store Apps?&amp;nbsp; The YUI team has certified their library for the Windows 8 App environment and this video is a walk though of just how easy it is to build that app.&amp;nbsp; As a bonus, we then take that same code and use it inside a Windows Phone 8 App.&amp;nbsp; See what makes YUI an awesome cross browser, and cross device development tool. [00:30] -&amp;nbsp;Build you app for the Web.&amp;nbsp;[02:40] - Build your app for Windows 8.[09:16] - Build your app for Windows Phone 8. </itunes:summary>
      <itunes:duration>685</itunes:duration>
      <link>http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI</link>
      <pubDate>Wed, 27 Mar 2013 22:11:36 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/0a30/467e79b6-16db-4d31-ace5-91d01dac0a30/win8yui_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/0a30/467e79b6-16db-4d31-ace5-91d01dac0a30/win8yui_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/0a30/467e79b6-16db-4d31-ace5-91d01dac0a30/win8yui_512.jpg" height="288" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/0a30/467e79b6-16db-4d31-ace5-91d01dac0a30/win8yui.mp3" expression="full" duration="685" fileSize="10976608" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/0a30/467e79b6-16db-4d31-ace5-91d01dac0a30/win8yui.webm" expression="full" duration="685" fileSize="22775528" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/0a30/467e79b6-16db-4d31-ace5-91d01dac0a30/win8yui.wma" expression="full" duration="685" fileSize="5559427" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/0a30/467e79b6-16db-4d31-ace5-91d01dac0a30/win8yui_high.mp4" expression="full" duration="685" fileSize="146537815" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/0a30/467e79b6-16db-4d31-ace5-91d01dac0a30/win8yui_mid.mp4" expression="full" duration="685" fileSize="102470271" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/0a30/467e79b6-16db-4d31-ace5-91d01dac0a30/win8yui_Source.wmv" expression="full" duration="685" fileSize="57541081" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/0a30/467e79b6-16db-4d31-ace5-91d01dac0a30/win8yui_Source.wmv" length="57541081" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Jeff Burtoft</dc:creator>
      <itunes:author>Jeff Burtoft</itunes:author>
      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI/rss</wfw:commentRss>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows 8</category>
      <category>Windows Phone 8</category>
    </item>
  <item>
      <title>SPA Party with John Papa</title>
      <description><![CDATA[<p><span>Join your guides&nbsp;</span><a href="http://www.bradygaster.com/">Brady Gaster</a><span>&nbsp;and&nbsp;</span><a href="http://blog.syntaxc4.net/">Cory Fowler</a><span>&nbsp;as they talk to the product teams in Redmond as well as the web community.</span></p><p>This week Brady and Cory are joined by former Microsoft employee John Papa. John shares his expertise on Single Page Applications (SPA) by showing off his new Visual Studio templates <a href="http://nuget.org/packages/HotTowel/">Hot Towel</a> and <a href="http://nuget.org/packages/HotTowelette/">Hot Towelette</a>.</p><p><strong>Show Links</strong></p><ul><li><a href="http://jpapa.me/spajsps">John Papa's SPA Jump Start</a> </li><li><a href="http://www.asp.net/single-page-application/overview/templates">Single Page Applications Templates on ASP.NET</a> </li><li><a href="https://github.com/johnpapa/HotTowel">Hot Towel on GitHub</a> </li><li><a href="http://durandaljs.com/">Durandal</a> </li><li><a href="http://www.breezejs.com/">Breeze</a> </li></ul><p>&nbsp;</p><p><a href="https://www.twitter.com/bradygaster">Follow Brady Gaster on Twitter</a></p><p><a href="https://www.twitter.com/syntaxc4">Follow Cory Fowler on Twitter</a></p><p><a href="https://www.twitter.com/john_papa">Follow John Papa on Twitter</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:892b7694b5d44a5fb24fa17b01347303">]]></description>
      <comments>http://channel9.msdn.com/Shows/Web+Camps+TV/SPA-Party-with-John-Papa</comments>
      <itunes:summary>Join your guides&amp;nbsp;Brady Gaster&amp;nbsp;and&amp;nbsp;Cory Fowler&amp;nbsp;as they talk to the product teams in Redmond as well as the web community. This week Brady and Cory are joined by former Microsoft employee John Papa. John shares his expertise on Single Page Applications (SPA) by showing off his new Visual Studio templates Hot Towel and Hot Towelette. Show Links John Papa&#39;s SPA Jump Start Single Page Applications Templates on ASP.NET Hot Towel on GitHub Durandal Breeze &amp;nbsp; Follow Brady Gaster on Twitter Follow Cory Fowler on Twitter Follow John Papa on Twitter </itunes:summary>
      <itunes:duration>1292</itunes:duration>
      <link>http://channel9.msdn.com/Shows/Web+Camps+TV/SPA-Party-with-John-Papa</link>
      <pubDate>Mon, 18 Mar 2013 08:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Shows/Web+Camps+TV/SPA-Party-with-John-Papa</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa_512.jpg" height="288" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa.mp3" expression="full" duration="1292" fileSize="20680791" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa.mp4" expression="full" duration="1292" fileSize="124654897" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa.webm" expression="full" duration="1292" fileSize="44442053" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa.wma" expression="full" duration="1292" fileSize="10458951" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa.wmv" expression="full" duration="1292" fileSize="92384189" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa_high.mp4" expression="full" duration="1292" fileSize="274085949" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa_mid.mp4" expression="full" duration="1292" fileSize="191043993" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa_Source.wmv" expression="full" duration="1292" fileSize="311750210" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa.ism/manifest" expression="full" duration="1292" fileSize="6116" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/a0ce/83bf5da4-e3ae-4c36-bc90-f4797823a0ce/SPAPartyWithJohnPapa.wmv" length="92384189" type="video/x-ms-wmv"></enclosure>
      <dc:creator>John Papa, Cory Fowler, Brady Gaster</dc:creator>
      <itunes:author>John Papa, Cory Fowler, Brady Gaster</itunes:author>
      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/Web+Camps+TV/SPA-Party-with-John-Papa/RSS</wfw:commentRss>
      <category>Ajax</category>
      <category>HTML5</category>
      <category>Visual Studio</category>
    </item>
  <item>
      <title>TWC9: Android Gets Mobile [Services], Three Async, JS for Office, Kinect on Wheels and more</title>
      <description><![CDATA[<p>This week on Channel 9, Dan and Brian discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=0m20s">[00:20]</a> <a href="http://blogs.msdn.com/b/joelcitizen/archive/2013/03/09/android-developers-welcome-to-azure-mobile-services.aspx">Android Developers Welcome to Azure Mobile Services</a> (Joel Citizen) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=1m57s">[01:57]</a> <a href="http://v">Azure Mobile Services managed client – now also from NuGet</a> (Carlos Figueira) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=2m39s">[02:39]</a> <a href="http://blogs.msdn.com/b/uk_faculty_connection/archive/2013/03/12/do-you-understand-how-your-app-is-being-used.aspx">Do you understand how your app is being used?</a> (Lee Stott) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=3m47s">[03:47]</a> <a href="http://channel9.msdn.com/Series/Three-Essential-Tips-for-Async/Three-Essential-Tips-For-Async-Introduction">Three Essential Tips For Async - Introduction</a> (Charles, Lucian Wischik) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=5m07s">[05:07]</a> <a href="http://peterkellner.net/2013/03/13/building-a-simple-rest-controller-with-microsoft-visual-studio-2012-and-webapi/?utm_source=rss">Building a Simple REST Controller with Microsoft Visual Studio 2012 and WebAPI</a> (Peter Kellner) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=5m45s">[05:45]</a> <a href="http://channel9.msdn.com/coding4fun/blog/Jump-into-HTML-game-dev-with-the-free-Construct-2" target="_blank">HTML Game Dev with Construct 2</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=6m49s">[06:49]</a> <a href="http://robtiffany.com/using-phone-resources-in-windows-phone-8/">Using Phone Resources in Windows Phone 8</a> (Rob Tiffany, Andy Wigley) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=7m47s">[07:47]</a> <a href="http://www.adilmughal.com/2013/01/web-development-goodies-in-visual-studio-2012.html">Web Development Goodies in Visual Studio 2012</a> (Adil Mughal) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=8m47s">[08:47]</a> <a href="http://blogs.msdn.com/b/designmichel/archive/2013/03/13/a-new-ressource-for-your-icons.aspx">A new resource for your icons…</a> (ROUSSEAU Michel ) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=9m07s">[09:07]</a> <a href="http://www.microsoft.com/en-us/download/details.aspx?id=36850&amp;WT.mc_id=rss_alldownloads_all">JavaScript API for Office (wall poster)</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=10m13s">[10:13]</a> <a href="http://www.codewrecks.com/blog/index.php/2013/03/14/new-unit-test-functionality-in-vs2012-update-2-test-playlist/">New Unit Test functionality in VS2012 Update 2: Test Playlist </a>(Ricci Gian Maria) </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Brian's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=11m42s">[11:42]</a> <a href="http://www.hanselman.com/blog/TechnologyFailsInFilmAreTheNewWilhelmScream.aspx" target="_blank">Tech Fails in film</a> (Scott Hanselman) </li><li>Dan's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=12m57s">[12:57]</a> <a href="http://channel9.msdn.com/coding4fun/kinect/Now-were-Kinecting-with-Battery-Power" target="_blank">Battery powered Kinect on wheels!</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b971e105c7254b72b82da1810165baf9">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013</comments>
      <itunes:summary>This week on Channel 9, Dan and Brian discuss the week&#39;s top developer news, including; [00:20] Android Developers Welcome to Azure Mobile Services (Joel Citizen) [01:57] Azure Mobile Services managed client – now also from NuGet (Carlos Figueira) [02:39] Do you understand how your app is being used? (Lee Stott) [03:47] Three Essential Tips For Async - Introduction (Charles, Lucian Wischik) [05:07] Building a Simple REST Controller with Microsoft Visual Studio 2012 and WebAPI (Peter Kellner) [05:45] HTML Game Dev with Construct 2 [06:49] Using Phone Resources in Windows Phone 8 (Rob Tiffany, Andy Wigley) [07:47] Web Development Goodies in Visual Studio 2012 (Adil Mughal) [08:47] A new resource for your icons… (ROUSSEAU Michel ) [09:07] JavaScript API for Office (wall poster) [10:13] New Unit Test functionality in VS2012 Update 2: Test Playlist (Ricci Gian Maria) Picks of the Week! Brian&#39;s Pick of the Week:[11:42] Tech Fails in film (Scott Hanselman) Dan&#39;s Pick of the Week:[12:57] Battery powered Kinect on wheels! </itunes:summary>
      <itunes:duration>890</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013</link>
      <pubDate>Sat, 16 Mar 2013 00:25:19 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315_512.jpg" height="288" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315.mp3" expression="full" duration="890" fileSize="14243631" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315.mp4" expression="full" duration="890" fileSize="85401388" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315.webm" expression="full" duration="890" fileSize="32621739" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315.wma" expression="full" duration="890" fileSize="7205619" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315.wmv" expression="full" duration="890" fileSize="50507945" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315_high.mp4" expression="full" duration="890" fileSize="186649735" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315_mid.mp4" expression="full" duration="890" fileSize="130922236" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315_Source.wmv" expression="full" duration="890" fileSize="211005278" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315.ism/manifest" expression="full" duration="890" fileSize="6036" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/97ad/a2083e37-7613-42d6-9442-9a50702197ad/TWC920130315.wmv" length="50507945" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Brian Keller, Dan Fernandez, Greg Duncan</dc:creator>
      <itunes:author>Brian Keller, Dan Fernandez, Greg Duncan</itunes:author>
      <slash:comments>3</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013/RSS</wfw:commentRss>
      <category>Android</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Kinect</category>
      <category>Microsoft Office</category>
      <category>Game Development</category>
      <category>NuGet</category>
      <category>Visual Studio 2012</category>
      <category>Windows Phone 8</category>
      <category>Windows Azure Mobile Services</category>
    </item>
  <item>
      <title>Jump into HTML game dev with the free Construct 2</title>
      <description><![CDATA[<p>Today's Fun Wednesday project is one that's going to help you great cool games, free! These HTML5 games can be exported to Windows 8, Windows Phone 8 and other platforms as well.</p><h2><a href="https://www.scirra.com/" target="_blank">Construct 2</a></h2><blockquote><p><a href="https://www.scirra.com/" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B3%5D-82.png" alt="image" width="500" height="253" border="0"></a></p><p><a href="https://www.scirra.com/" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B7%5D-33.png" alt="image" width="500" height="294" border="0"></a></p><h4>Physics</h4><p>Add realistic physics effects to your games in a few easy clicks.</p><h4>Special Effects</h4><p>Over 70 visual effects to make your games look exceptional.</p><h4>Preview over Wifi</h4><p>Instantly preview your games on mobiles &amp; tablets over Wifi.</p><h4>Complete Manual</h4><p>Full access to our comprehensive documentation.</p><h4>Friendly Community</h4><p>Get help and share your experiences with our welcoming and friendly community.</p><h4>Extendible</h4><p>Use our fully documented Javascript SDK to extend Construct 2.</p><h4>No Programming Required</h4><p>Make your game do what it needs to do in a visual and human readable way with the powerful event system.</p><p>There's no need to memorise cryptic languages. Focus on what really matters: designing your game!</p><p>It's ideal for beginners, and powerful enough to let experts prototype faster than ever before.</p><p>...</p></blockquote><p>Okay, that sounds great... But how do you get started (and given that I did mention free...)</p><h2><a href="http://www.scirra.com/store/free-html5-game-engine" target="_blank">Construct 2 [Download]</a></h2><blockquote><h4>The Free HTML5 Game Engine</h4><h5>Download Construct 2 Now</h5><p>Construct 2 Free Edition has been downloaded by tens of thousands of people. Download Construct 2 now and start making your own games!</p><p><a href="http://www.scirra.com/construct2/releases/r119/download">106mb for Windows XP, Vista &amp; 7</a></p><h5>Free Bundle Download</h5><p>The free edition of Construct 2 also comes with sprites, sound effects and original music for you to add to your games!</p><p><a href="http://www.scirra.com/freebundle.zip">13.1 MB - Free Music/SoundFX/Sprites</a></p><h5>Want more features?</h5><p>Unlock Construct 2's true potential by upgrading to a license today.</p><p>A license is required if you want to make money from your games!</p></blockquote><p>How hard is it to create a Windows 8 App? I had my first, using one of the sample projects, in under 3 minutes...</p><h2><a href="https://www.scirra.com/tutorials/272/how-to-make-a-windows-8-app" target="_blank">How to make a Windows 8 app</a></h2><blockquote><p>Creating a game for Windows 8 is easy with <a href="http://www.scirra.com/construct2">Construct 2</a>. If you haven't already, <a href="http://www.scirra.com/construct2/free-edition">download the Free edition</a> and get going with the <a href="http://www.scirra.com/tutorials/37/beginners-guide-to-construct-2">Beginner's guide</a>!</p><p>You might also be interested in <a href="http://www.scirra.com/tutorials/429/how-to-make-a-windows-phone-8-app">exporting to Windows Phone 8</a> as well (which must be done separately).</p><p><a name="h2a0"></a></p><h5>Setup</h5><p>You'll need Windows 8 (RTM or newer - it won't work on the Release Preview or older). You then need to install <a href="http://www.microsoft.com/visualstudio/11/en-us/downloads">Visual Studio 2012 Express</a> on Windows 8.</p><p>If you're installing Windows 8 and have never installed an operating system before, please take care during the setup. You may need to adjust BIOS settings and format or partition a disk. Making a mistake could cause data loss or result in a system that is difficult to recover. If you're not sure you should ask someone for help while setting up, since the steps involved are out of the scope of this guide, and be certain to make backups of any important data beforehand.</p><p><a name="h2a1"></a></p><h5>Development</h5><p>You'll need to add touch controls. See <a href="http://www.scirra.com/tutorials/202/touch-controls-and-a-trick-to-detect-input-method">this tutorial on touch controls</a> for help on that.</p><p>Different devices have different size screens. See <a href="http://www.scirra.com/tutorials/73/supporting-multiple-screen-sizes">supporting multiple screen sizes</a>.</p><p>You can add the <a href="https://www.scirra.com/manual/145/windows-8">Windows 8 object</a> to your project to take integrate with Windows 8 specific features like <em>snap</em> and <em>roaming storage</em>.</p><p><a name="h2a2"></a></p><h5>Exporting from Construct 2</h5><p>First, ensure your project has the right <strong>Name</strong>, <strong>Description</strong> and <strong>Author</strong> properties set, since these will be used in the exported app.</p><p>In the Export Project dialog, choose <strong>Export for Windows 8</strong> and follow the next steps as you would for exporting an ordinary project.</p><p>In the export directory you will find a Visual Studio project. Note there are three image files for the app icons, <em>app-logo.png</em>, <em>app-smalllogo.png</em> and <em>app-storelogo.png</em>. You should replace these with your own images but keep them exactly the same dimensions.</p><p>The main project file has the extension <strong>.sln</strong> (solution). Double-click it in Windows 8 and Visual Studio should open it.</p><p>...&quot;</p></blockquote><p>Yeah, you read that right, the export results in a Visual Studio Solution.</p><p>I install Construct 2, created a new Space Blaster project, exported to Windows 8, set my Publisher cert and BAM! I had my Win8 Modern UI game up and playing. That's pretty cool...</p><p>Start:</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B10%5D-36.png" alt="image" width="500" height="265" border="0"></p><p>Create:</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B13%5D-23.png" alt="image" width="500" height="270" border="0"></p><p>Export:</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B17%5D-20.png" alt="image" width="339" height="384" border="0"></p><p>Build:</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B23%5D-15.png" alt="image" width="500" height="270" border="0"></p><p>Play!</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B26%5D-13.png" alt="image" width="500" height="309" border="0"></p><p>Yep, you have a ready for the Windows Store game...</p><p>What kind of games can you create? Just check out the arcade, <a title="http://www.scirra.com/arcade" href="http://www.scirra.com/arcade">http://www.scirra.com/arcade</a>. But be careful as you might not see the light of day for a while... there's some pretty funny games, for example the NSFW <a href="http://www.scirra.com/arcade/action/1694/my-irrational-fear-of-unicorns">My Irrational Fear of Unicorns</a> had me laughing out loud.</p><p>What? You want even more power and capabilities? You want to mesh this with the very cool <a href="http://www.windowsazure.com/en-us/develop/mobile/" target="_blank">Azure Mobile Services</a>? Well I've got a plugin just for you...</p><h2><a href="http://azureforc2.codeplex.com" target="_blank">Azure Mobile Services Plugin for Construct 2</a></h2><blockquote><p>This plugin for Construct 2 makes it easy to integrate the power of Azure Mobile Services into your games for Windows 8. Saving to the cloud is a great way to seamlessly store data for achievements, leaderboards, save games, user data and lots more!</p><h3>Features:</h3><h4>Conditions</h4><h6>Data</h6><ul><li>On Query Completed </li><li>On Record Deleted </li><li>On Record Inserted </li><li>On Record Updated </li></ul><h6>Data Error Handling</h6><ul><li>On Query Error </li><li>On Record Delete Error </li><li>On Record Insert Error </li><li>On Record Update Error </li></ul><h6>Identity</h6><ul><li>Is User Authenticated </li><li>On Authenticate Success </li><li>On Logged Out </li></ul><h6>Identity Error Handling</h6><ul><li>On Authenticate Error </li></ul><h4>Actions</h4><h6>Data</h6><ul><li>Delete Existing Record </li><li>Insert New Record </li><li>Query Table </li><li>Update Existing Record </li></ul><h6>Identity</h6><ul><li>Authenticate User </li><li>Log Out </li></ul><h4>Expressions</h4><ul><li>LastData </li><li>LastFullName </li><li>LastUserID </li></ul></blockquote><p>That enough to keep you busy this weekend? I think so...</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b1bd533f650a48929bbfa17d01182959">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/Jump-into-HTML-game-dev-with-the-free-Construct-2</comments>
      <itunes:summary>Today&#39;s Fun Wednesday project is one that&#39;s going to help you great cool games, free! These HTML5 games can be exported to Windows 8, Windows Phone 8 and other platforms as well. Construct 2  PhysicsAdd realistic physics effects to your games in a few easy clicks. Special EffectsOver 70 visual effects to make your games look exceptional. Preview over WifiInstantly preview your games on mobiles &amp;amp; tablets over Wifi. Complete ManualFull access to our comprehensive documentation. Friendly CommunityGet help and share your experiences with our welcoming and friendly community. ExtendibleUse our fully documented Javascript SDK to extend Construct 2. No Programming RequiredMake your game do what it needs to do in a visual and human readable way with the powerful event system. There&#39;s no need to memorise cryptic languages. Focus on what really matters: designing your game! It&#39;s ideal for beginners, and powerful enough to let experts prototype faster than ever before. ... Okay, that sounds great... But how do you get started (and given that I did mention free...) Construct 2 [Download]The Free HTML5 Game EngineDownload Construct 2 NowConstruct 2 Free Edition has been downloaded by tens of thousands of people. Download Construct 2 now and start making your own games! 106mb for Windows XP, Vista &amp;amp; 7 Free Bundle DownloadThe free edition of Construct 2 also comes with sprites, sound effects and original music for you to add to your games! 13.1 MB - Free Music/SoundFX/Sprites Want more features?Unlock Construct 2&#39;s true potential by upgrading to a license today. A license is required if you want to make money from your games! How hard is it to create a Windows 8 App? I had my first, using one of the sample projects, in under 3 minutes... How to make a Windows 8 appCreating a game for Windows 8 is easy with Construct 2. If you haven&#39;t already, download the Free edition and get going with the Beginner&#39;s guide! You might also be interested in exporting to Windows Phone 8 as w</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/Jump-into-HTML-game-dev-with-the-free-Construct-2</link>
      <pubDate>Wed, 13 Mar 2013 13:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/Jump-into-HTML-game-dev-with-the-free-Construct-2</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/eb8be9fe-a6ff-4d69-a7f7-a65b8deee662.png" height="73" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/9771e288-2802-4cd7-9802-4f13cc30935a.png" height="161" width="220"></media:thumbnail>      
      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/Jump-into-HTML-game-dev-with-the-free-Construct-2/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>CSS</category>
      <category>HTML5</category>
      <category>Game Development</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Advanced Windows Store App Development with HTML5: (06) App Deployment</title>
      <description><![CDATA[<p>This session will provide some pointers to help you write a test plan with Microsoft Test Manager so you do not test in production. The instructors will provide an overview of adding trial functionality, handling errors, implementing a test strategy and designing a diagnostic and monitoring strategy.</p><ul><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment#time=03m41s">[03:41]</a> - Implement trial functionality </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment#time=17m44s">[17:44]</a> - Error handling </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment#time=38m13s">[38:13]</a> - Implement a test strategy </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment#time=52m51s">[52:51]</a> - Unit testing in JavaScript apps </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="Background Tasks and Components" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-01-Background-Tasks-and-Components" target="_self">Background Tasks and Components</a> </li><li>Mod 02: <a title="Hardware and Sensors" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors" target="_self">Hardware and Sensors</a> </li><li>Mod 03: <a title="Printing and PlayTo" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo" target="_self">Printing and PlayTo</a> </li><li>Mod 04: <a title="Animations, Custom Controls, and Globalization" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization" target="_self">Animations, Custom Controls, and Globalization</a> </li><li>Mod 05: <a title="Data, Files and Encryption" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-05-Data-Files-and-Encryption" target="_self">Data, Files and Encryption</a> </li><li>Mod 06: App Deployment </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:29da0e295fca46dfb1f6a178002af5c1">]]></description>
      <comments>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment</comments>
      <itunes:summary>This session will provide some pointers to help you write a test plan with Microsoft Test Manager so you do not test in production. The instructors will provide an overview of adding trial functionality, handling errors, implementing a test strategy and designing a diagnostic and monitoring strategy. [03:41] - Implement trial functionality [17:44] - Error handling [38:13] - Implement a test strategy [52:51] - Unit testing in JavaScript apps Full course outline: Mod 01: Background Tasks and Components Mod 02: Hardware and Sensors Mod 03: Printing and PlayTo Mod 04: Animations, Custom Controls, and Globalization Mod 05: Data, Files and Encryption Mod 06: App Deployment </itunes:summary>
      <itunes:duration>4829</itunes:duration>
      <link>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment</link>
      <pubDate>Tue, 05 Mar 2013 16:59:39 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06_512.jpg" height="288" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06.mp3" expression="full" duration="4829" fileSize="77281737" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06.mp4" expression="full" duration="4829" fileSize="462947203" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06.webm" expression="full" duration="4829" fileSize="163114407" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06.wma" expression="full" duration="4829" fileSize="39060035" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06.wmv" expression="full" duration="4829" fileSize="265291091" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06_high.mp4" expression="full" duration="4829" fileSize="1019547486" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06_mid.mp4" expression="full" duration="4829" fileSize="709908098" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06_Source.wmv" expression="full" duration="4829" fileSize="1079104559" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06.ism/manifest" expression="full" duration="4829" fileSize="8446" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/7309/045008d2-b5a9-450e-a075-c55d8ece7309/AdvWin8HTML06.wmv" length="265291091" type="video/x-ms-wmv"></enclosure>
      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment/RSS</wfw:commentRss>
      <category>acceptance testing</category>
      <category>Deployment</category>
      <category>HTML5</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Advanced Windows Store App Development with HTML5: (05) Data, Files and Encryption</title>
      <description><![CDATA[<p>The key message of this module is file access and what Windows 8 can do to protect data. The demos will go over designing and implementing data caching, saving and retrieving files from the file system, and securing application data.</p><ul><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-05-Data-Files-and-Encryption#time=01m27s">[01:27]</a> - Data caching </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-05-Data-Files-and-Encryption#time=12m00s">[12:00]</a> - Data storage </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-05-Data-Files-and-Encryption#time=31m56s">[31:56]</a> - Secure application data </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="Background Tasks and Components" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-01-Background-Tasks-and-Components" target="_self">Background Tasks and Components</a> </li><li>Mod 02: <a title="Hardware and Sensors" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors" target="_self">Hardware and Sensors</a> </li><li>Mod 03: <a title="Printing and PlayTo" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo" target="_self">Printing and PlayTo</a> </li><li>Mod 04: <a title="Animations, Custom Controls, and Globalization" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization" target="_self">Animations, Custom Controls, and Globalization</a> </li><li>Mod 05: Data, Files and Encryption </li><li>Mod 06: <a title="App Deployment" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment" target="_self">App Deployment</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:cefe0e124d6d436a8e19a178002a8229">]]></description>
      <comments>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-05-Data-Files-and-Encryption</comments>
      <itunes:summary>The key message of this module is file access and what Windows 8 can do to protect data. The demos will go over designing and implementing data caching, saving and retrieving files from the file system, and securing application data. [01:27] - Data caching [12:00] - Data storage [31:56] - Secure application data Full course outline: Mod 01: Background Tasks and Components Mod 02: Hardware and Sensors Mod 03: Printing and PlayTo Mod 04: Animations, Custom Controls, and Globalization Mod 05: Data, Files and Encryption Mod 06: App Deployment </itunes:summary>
      <itunes:duration>2765</itunes:duration>
      <link>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-05-Data-Files-and-Encryption</link>
      <pubDate>Tue, 05 Mar 2013 16:59:28 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-05-Data-Files-and-Encryption</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05_512.jpg" height="288" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05.mp3" expression="full" duration="2765" fileSize="44253785" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05.mp4" expression="full" duration="2765" fileSize="265349243" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05.webm" expression="full" duration="2765" fileSize="88406908" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05.wma" expression="full" duration="2765" fileSize="22369811" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05.wmv" expression="full" duration="2765" fileSize="130155371" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05_high.mp4" expression="full" duration="2765" fileSize="579248269" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05_mid.mp4" expression="full" duration="2765" fileSize="403988297" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05_Source.wmv" expression="full" duration="2765" fileSize="478206426" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05.ism/manifest" expression="full" duration="2765" fileSize="8446" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/75a2/3c3eca90-7517-400f-8920-3fb2104375a2/AdvWin8HTML05.wmv" length="130155371" type="video/x-ms-wmv"></enclosure>
      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-05-Data-Files-and-Encryption/RSS</wfw:commentRss>
      <category>Data</category>
      <category>Encryption</category>
      <category>HTML5</category>
      <category>Storage</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Advanced Windows Store App Development with HTML5: (04) Animations, Custom Controls, and Globalization</title>
      <description><![CDATA[<p>Learn more about the 5 &quot;y&quot;s of good UI responsiveness. This session will review how to facilitate good UI responsiveness for a fast and fluid experience, how to implement animations and transitions, and how to create custom WinJS controls while building in globalization/localization for broader reach.</p><ul><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization#time=02m13s">[02:13]</a> - UI experience with image scaling </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization#time=11m19s">[11:19]</a> - UI experience with promises </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization#time=35m38s">[35:38]</a> - Chaining promises </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization#time=49m00s">[49:00]</a> - Animations and transitions </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization#time=56m23s">[56:23]</a> - Create custom controls </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization#time=1h07m52s">[1:07:52]</a> - Globalization and localization </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="Background Tasks and Components" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-01-Background-Tasks-and-Components" target="_self">Background Tasks and Components</a> </li><li>Mod 02: <a title="Hardware and Sensors" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors" target="_self">Hardware and Sensors</a> </li><li>Mod 03: <a title="Printing and PlayTo" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo" target="_self">Printing and PlayTo</a> </li><li>Mod 04: Animations, Custom Controls, and Globalization </li><li>Mod 05: <a title="Data, Files and Encryption" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-05-Data-Files-and-Encryption" target="_self">Data, Files and Encryption</a> </li><li>Mod 06: <a title="App Deployment" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment" target="_self">App Deployment</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:2da9ab7ec797423e8389a178002a3795">]]></description>
      <comments>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization</comments>
      <itunes:summary>Learn more about the 5 &amp;quot;y&amp;quot;s of good UI responsiveness. This session will review how to facilitate good UI responsiveness for a fast and fluid experience, how to implement animations and transitions, and how to create custom WinJS controls while building in globalization/localization for broader reach. [02:13] - UI experience with image scaling [11:19] - UI experience with promises [35:38] - Chaining promises [49:00] - Animations and transitions [56:23] - Create custom controls [1:07:52] - Globalization and localization Full course outline: Mod 01: Background Tasks and Components Mod 02: Hardware and Sensors Mod 03: Printing and PlayTo Mod 04: Animations, Custom Controls, and Globalization Mod 05: Data, Files and Encryption Mod 06: App Deployment </itunes:summary>
      <itunes:duration>4744</itunes:duration>
      <link>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization</link>
      <pubDate>Tue, 05 Mar 2013 16:59:18 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04_512.jpg" height="288" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04.mp3" expression="full" duration="4744" fileSize="75913000" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04.mp4" expression="full" duration="4744" fileSize="452462657" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04.webm" expression="full" duration="4744" fileSize="147318333" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04.wma" expression="full" duration="4744" fileSize="38369115" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04.wmv" expression="full" duration="4744" fileSize="213532445" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04_high.mp4" expression="full" duration="4744" fileSize="993612014" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04_mid.mp4" expression="full" duration="4744" fileSize="692655242" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04_Source.wmv" expression="full" duration="4744" fileSize="669582460" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04.ism/manifest" expression="full" duration="4744" fileSize="8446" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/1c9a/c2ed9e6e-464c-4907-b92d-400ab84c1c9a/AdvWin8HTML04.wmv" length="213532445" type="video/x-ms-wmv"></enclosure>
      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization/RSS</wfw:commentRss>
      <category>Animation</category>
      <category>Controls</category>
      <category>Globalization</category>
      <category>HTML5</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Advanced Windows Store App Development with HTML5: (03) Printing and PlayTo</title>
      <description><![CDATA[<p>There are two ways to set up your push service, the hard way and the easy way. The instructors provide an overview on how to implement the printing and PlayTo contracts and how to understand the push notification system for doing live tile updates and more.</p><ul><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo#time=01m33s">[01:33]</a> - Implement printing </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo#time=20m03s">[20:03]</a> - Implement PlayTo </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo#time=36m25s">[36:25]</a> - User notification via WNS </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo#time=46m07s">[46:07]</a> - Two ways to set up a push service </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="Background Tasks and Components" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-01-Background-Tasks-and-Components" target="_self">Background Tasks and Components</a> </li><li>Mod 02: <a title="Hardware and Sensors" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors" target="_self">Hardware and Sensors</a> </li><li>Mod 03: Printing and PlayTo </li><li>Mod 04: <a title="Animations, Custom Controls, and Globalization" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization" target="_self">Animations, Custom Controls, and Globalization</a> </li><li>Mod 05: <a title="Data, Files and Encryption" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-05-Data-Files-and-Encryption" target="_self">Data, Files and Encryption</a> </li><li>Mod 06: <a title="App Deployment" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment" target="_self">App Deployment</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:67f21e9ff9d94b78b93ca1780029dbcb">]]></description>
      <comments>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo</comments>
      <itunes:summary>There are two ways to set up your push service, the hard way and the easy way. The instructors provide an overview on how to implement the printing and PlayTo contracts and how to understand the push notification system for doing live tile updates and more. [01:33] - Implement printing [20:03] - Implement PlayTo [36:25] - User notification via WNS [46:07] - Two ways to set up a push service Full course outline: Mod 01: Background Tasks and Components Mod 02: Hardware and Sensors Mod 03: Printing and PlayTo Mod 04: Animations, Custom Controls, and Globalization Mod 05: Data, Files and Encryption Mod 06: App Deployment </itunes:summary>
      <itunes:duration>4753</itunes:duration>
      <link>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo</link>
      <pubDate>Tue, 05 Mar 2013 16:59:07 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03_512.jpg" height="288" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03.mp3" expression="full" duration="4753" fileSize="76055859" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03.mp4" expression="full" duration="4753" fileSize="459756494" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03.webm" expression="full" duration="4753" fileSize="150815412" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03.wma" expression="full" duration="4753" fileSize="38441211" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03.wmv" expression="full" duration="4753" fileSize="241972283" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03_high.mp4" expression="full" duration="4753" fileSize="1013227598" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03_mid.mp4" expression="full" duration="4753" fileSize="705647305" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03_Source.wmv" expression="full" duration="4753" fileSize="883694697" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03.ism/manifest" expression="full" duration="4753" fileSize="8446" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/1762/4a906161-22ea-4abd-91fb-6131fa961762/AdvWin8HTML03.wmv" length="241972283" type="video/x-ms-wmv"></enclosure>
      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo/RSS</wfw:commentRss>
      <category>HTML5</category>
      <category>Printing</category>
      <category>Play To</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Advanced Windows Store App Development with HTML5: (02) Hardware and Sensors</title>
      <description><![CDATA[<p>The easy way to capture media is with camera capture UI, the powerful way is with media capture. This segment demos capturing media from the camera and microphone, discovering device capabilities and reading various hardware sensors.</p><ul><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors#time=03m24s">[03:24]</a> - Capture pictures and video </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors#time=25m53s">[25:53]</a> - Jack of Tools demo </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors#time=30m15s">[30:15]</a> - Capture audio </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors#time=34m47s">[34:47]</a> - Get data from sensors </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors#time=47m00s">[47:00]</a> - Enumerate and discover device capabilities </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="Background Tasks and Components" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-01-Background-Tasks-and-Components" target="_self">Background Tasks and Components</a> </li><li>Mod 02: Hardware and Sensors </li><li>Mod 03: <a title="Printing and PlayTo" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo" target="_self">Printing and PlayTo</a> </li><li>Mod 04: <a title="Animations, Custom Controls, and Globalization" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization" target="_self">Animations, Custom Controls, and Globalization</a> </li><li>Mod 05: <a title="Data, Files and Encryption" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-05-Data-Files-and-Encryption" target="_self">Data, Files and Encryption</a> </li><li>Mod 06: <a title="App Deployment" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment" target="_self">App Deployment</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:73233ac754bd498ab926a17800298a8c">]]></description>
      <comments>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors</comments>
      <itunes:summary>The easy way to capture media is with camera capture UI, the powerful way is with media capture. This segment demos capturing media from the camera and microphone, discovering device capabilities and reading various hardware sensors. [03:24] - Capture pictures and video [25:53] - Jack of Tools demo [30:15] - Capture audio [34:47] - Get data from sensors [47:00] - Enumerate and discover device capabilities Full course outline: Mod 01: Background Tasks and Components Mod 02: Hardware and Sensors Mod 03: Printing and PlayTo Mod 04: Animations, Custom Controls, and Globalization Mod 05: Data, Files and Encryption Mod 06: App Deployment </itunes:summary>
      <itunes:duration>3391</itunes:duration>
      <link>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors</link>
      <pubDate>Tue, 05 Mar 2013 16:58:57 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02_512.jpg" height="288" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02.mp3" expression="full" duration="3391" fileSize="54268505" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02.mp4" expression="full" duration="3391" fileSize="325681106" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02.webm" expression="full" duration="3391" fileSize="108589567" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02.wma" expression="full" duration="3391" fileSize="27431551" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02.wmv" expression="full" duration="3391" fileSize="167276063" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02_high.mp4" expression="full" duration="3391" fileSize="714870362" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02_mid.mp4" expression="full" duration="3391" fileSize="499076287" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02_Source.wmv" expression="full" duration="3391" fileSize="629066329" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02.ism/manifest" expression="full" duration="3391" fileSize="8446" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/f01b/04728156-a59e-42f2-a4ca-e3f254e1f01b/AdvWin8HTML02.wmv" length="167276063" type="video/x-ms-wmv"></enclosure>
      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors/RSS</wfw:commentRss>
      <category>HTML5</category>
      <category>Sensor and Location Platform</category>
      <category>sensors</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Advanced Windows Store App Development with HTML5: (01) Background Tasks and Components</title>
      <description><![CDATA[<p>This module provides an overview on how to create and consume background tasks and components to make your code more reusable. Additionally the instructors will go over how to integrate WinRT components into a solution.</p><ul><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-01-Background-Tasks-and-Components#time=15m21s">[15:21]</a> - Create background tasks </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-01-Background-Tasks-and-Components#time=24m54s">[24:54]</a> - Consume background tasks </li><li><a href="http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-01-Background-Tasks-and-Components#time=29m01s">[29:01]</a> - Integrate WinRT components </li></ul><p>Full course outline:</p><ul><li>Mod 01: Background Tasks and Components </li><li>Mod 02: <a title="Hardware and Sensors" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-02-Hardware-and-Sensors" target="_self">Hardware and Sensors</a> </li><li>Mod 03: <a title="Printing and PlayTo" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-03-Printing-and-PlayTo" target="_self">Printing and PlayTo</a> </li><li>Mod 04: <a title="Animations, Custom Controls, and Globalization" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-04-Animations-Custom-Controls-and-Globalization" target="_self">Animations, Custom Controls, and Globalization</a> </li><li>Mod 05: <a title="Data, Files and Encryption" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-05-Data-Files-and-Encryption" target="_self">Data, Files and Encryption</a> </li><li>Mod 06: <a title="App Deployment" href="http://channel9.msdn.com/posts/Advanced-Windows-Store-App-Development-with-HTML5-06-App-Deployment" target="_self">App Deployment</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:8d8666915ea34003bde5a178002934e0">]]></description>
      <comments>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-01-Background-Tasks-and-Components</comments>
      <itunes:summary>This module provides an overview on how to create and consume background tasks and components to make your code more reusable. Additionally the instructors will go over how to integrate WinRT components into a solution. [15:21] - Create background tasks [24:54] - Consume background tasks [29:01] - Integrate WinRT components Full course outline: Mod 01: Background Tasks and Components Mod 02: Hardware and Sensors Mod 03: Printing and PlayTo Mod 04: Animations, Custom Controls, and Globalization Mod 05: Data, Files and Encryption Mod 06: App Deployment </itunes:summary>
      <itunes:duration>2917</itunes:duration>
      <link>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-01-Background-Tasks-and-Components</link>
      <pubDate>Tue, 05 Mar 2013 16:58:46 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-01-Background-Tasks-and-Components</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01_512.jpg" height="288" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01.mp3" expression="full" duration="2917" fileSize="46682548" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01.mp4" expression="full" duration="2917" fileSize="280538284" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01.webm" expression="full" duration="2917" fileSize="89103074" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01.wma" expression="full" duration="2917" fileSize="23598447" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01.wmv" expression="full" duration="2917" fileSize="134381315" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01_high.mp4" expression="full" duration="2917" fileSize="616149515" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01_mid.mp4" expression="full" duration="2917" fileSize="429999936" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01_Source.wmv" expression="full" duration="2917" fileSize="462892949" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01.ism/manifest" expression="full" duration="2917" fileSize="8446" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/684e/1ee25591-20b5-400d-842b-1e2de0f9684e/AdvWin8HTML01.wmv" length="134381315" type="video/x-ms-wmv"></enclosure>
      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Advanced-Windows-Store-App-Development-with-HTML5-Jump-Start/Advanced-Windows-Store-App-Development-with-HTML5-01-Background-Tasks-and-Components/RSS</wfw:commentRss>
      <category>background</category>
      <category>HTML5</category>
      <category>tasks</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>TWC9: IE10 for Win7, VS Guides, Image Watch, Tons of Training and more</title>
      <description><![CDATA[<p>This week on Channel 9, Brian and Dan discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=26s">[0:26]</a>&nbsp;<a href="http://blogs.msdn.com/b/ie/archive/2013/02/26/ie10-for-windows-7-globally-available-for-consumers-and-businesses.aspx">IE10 for Windows 7 Globally Available for Consumers and Businesses</a>, <a href="http://www.hanselman.com/blog/RELEASEDDownloadInternetExplorer10ForWindows7.aspx">RELEASED - Download Internet Explorer 10 for Windows 7</a> (Scott Hanselman) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=2m">[2:00]</a>&nbsp;<a href="http://www.sadev.co.za/content/visual-studio-2012-update-guide">Visual Studio 2012 Update Guide</a> (Robert MacLean) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=2m25s">[2:25]</a>&nbsp;<a href="http://www.sadev.co.za/content/visual-studio-extension-guide">Visual Studio Extension Guide</a> (Robert MacLean) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=2m53s">[2:53]</a>&nbsp;<a href="http://channel9.msdn.com/posts/Introducing-Image-Watch">Introducing Image Watch - A VS 2012 Plug-In for C&#43;&#43; Image and Video Debugging</a> (Wolf Kienzle), <a href="http://blogs.technet.com/b/inside_microsoft_research/archive/2013/02/27/image-debugging-for-visual-studio.aspx">Image Debugging for Visual Studio</a> (Rob Knies ), <a href="http://visualstudiogallery.msdn.microsoft.com/e682d542-7ef3-402c-b857-bbfba714f78d">[Visual Studio Gallery] Image Watch</a> </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=4m1s">[4:01]</a>&nbsp;<a href="http://www.windowsphone.com/en-us/store/app/dev-center/2d3063c2-4b29-4e69-9c03-50b67b0e6aec">[Window Phone] Dev Center app</a> </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=4m33s">[4:33]</a>&nbsp;<a href="http://stevenhollidge.blogspot.com/2013/02/windows-store-app-example-itinerary.html">Windows Store App Example: Itinerary Hunter</a> (Steven Hollidge) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=5m5s">[5:05]</a>&nbsp;<a href="http://en.wikipedia.org/wiki/User:Svick/LinqToWiki">LinqToWiki</a> [Found Via <a href="http://www.reddit.com/r/dotnet/comments/1958iu/linqtowiki_a_strongly_typed_library_for_accessing/">LinqToWiki: A strongly typed library for accessing the Wikipedia API</a>] </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=5m56s">[5:56]</a>&nbsp;<a href="http://html5doctor.com/html5-forms-introduction-and-new-attributes/">HTML5 forms introduction and new attributes</a> (Richard Clark) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=6m44s">[6:44]</a>&nbsp;<a href="http://channel9.msdn.com/Blogs/Subscribe/Service-Bus-Messaging-Deep-Dive">Service Bus Messaging Deep-Dive</a> (Clemens Vasters) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=7m33s">[7:33]</a>&nbsp;<a href="http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript" target="_blank">Windows Store apps for Absolute Beginners with JavaScript</a> (Bob Tabor, Dan Fernandez, Jaime Rodriguez, Golnaz) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=8m26s">[8:26]</a>&nbsp;<a href="http://channel9.msdn.com/Series/Building-Web-Apps-with-ASP-NET-Jump-Start">Building Web Apps with ASP.NET Jump Start</a> (Scott Hanselman, Jon Galloway, Damian Edwards) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=9m11s">[9:11]</a>&nbsp;<a href="http://channel9.msdn.com/Series/Building-Apps-for-Both-Windows-8-and-Windows-Phone-8-Jump-Start">Building Apps for Both Windows 8 and Windows Phone 8 Jump Start</a> (Ben Riga) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=9m38s">[9:38]</a>&nbsp;<a href="http://www.learninglineapp.com/">LearningLine</a>, Get your free one month via:&nbsp;<a href="http://bit.ly/learningline-twc9">http://bit.ly/learningline-twc9</a> </li></ul><p>Picks of the Week!</p><ul><li>Brian's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=10m43s">[10:43]</a> <a href="http://www.johndcook.com/blog/2013/02/26/geeky-company-names">Geeky company names</a> (John D. Cook) </li><li>Dan's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=11m36s">[11:36]</a> <a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=ho00x7ZvDLw" target="_blank">Microsoft Vision</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:2beb6f58d04c4877b56fa1740138ab14">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-1-2013</comments>
      <itunes:summary>This week on Channel 9, Brian and Dan discuss the week&#39;s top developer news, including; [0:26]&amp;nbsp;IE10 for Windows 7 Globally Available for Consumers and Businesses, RELEASED - Download Internet Explorer 10 for Windows 7 (Scott Hanselman) [2:00]&amp;nbsp;Visual Studio 2012 Update Guide (Robert MacLean) [2:25]&amp;nbsp;Visual Studio Extension Guide (Robert MacLean) [2:53]&amp;nbsp;Introducing Image Watch - A VS 2012 Plug-In for C&amp;#43;&amp;#43; Image and Video Debugging (Wolf Kienzle), Image Debugging for Visual Studio (Rob Knies ), [Visual Studio Gallery] Image Watch [4:01]&amp;nbsp;[Window Phone] Dev Center app [4:33]&amp;nbsp;Windows Store App Example: Itinerary Hunter (Steven Hollidge) [5:05]&amp;nbsp;LinqToWiki [Found Via LinqToWiki: A strongly typed library for accessing the Wikipedia API] [5:56]&amp;nbsp;HTML5 forms introduction and new attributes (Richard Clark) [6:44]&amp;nbsp;Service Bus Messaging Deep-Dive (Clemens Vasters) [7:33]&amp;nbsp;Windows Store apps for Absolute Beginners with JavaScript (Bob Tabor, Dan Fernandez, Jaime Rodriguez, Golnaz) [8:26]&amp;nbsp;Building Web Apps with ASP.NET Jump Start (Scott Hanselman, Jon Galloway, Damian Edwards) [9:11]&amp;nbsp;Building Apps for Both Windows 8 and Windows Phone 8 Jump Start (Ben Riga) [9:38]&amp;nbsp;LearningLine, Get your free one month via:&amp;nbsp;http://bit.ly/learningline-twc9 Picks of the Week! Brian&#39;s Pick of the Week:[10:43] Geeky company names (John D. Cook) Dan&#39;s Pick of the Week:[11:36] Microsoft Vision </itunes:summary>
      <itunes:duration>766</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-1-2013</link>
      <pubDate>Fri, 01 Mar 2013 21:37:16 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-1-2013</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302_512.jpg" height="288" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302.mp3" expression="full" duration="766" fileSize="12267938" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302.mp4" expression="full" duration="766" fileSize="74323143" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302.webm" expression="full" duration="766" fileSize="28443273" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302.wma" expression="full" duration="766" fileSize="6205287" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302.wmv" expression="full" duration="766" fileSize="40539233" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302_high.mp4" expression="full" duration="766" fileSize="161718219" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302_mid.mp4" expression="full" duration="766" fileSize="113292370" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302_Source.wmv" expression="full" duration="766" fileSize="137244133" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302.ism/manifest" expression="full" duration="766" fileSize="6036" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/aa53/728c6633-50d2-44e7-a8e2-675de218aa53/TWC920130302.wmv" length="40539233" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Brian Keller, Dan Fernandez, Greg Duncan</dc:creator>
      <itunes:author>Brian Keller, Dan Fernandez, Greg Duncan</itunes:author>
      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-1-2013/RSS</wfw:commentRss>
      <category>.NET Service Bus</category>
      <category>ASP.NET</category>
      <category>C++</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Visual Studio</category>
      <category>Windows  Phone</category>
    </item>
  <item>
      <title>Building Web Apps with ASP.NET Jump Start: (03) Creating HTML5 Applications with jQuery</title>
      <description><![CDATA[<p>This module introduces you to the new standards of HTML5 and provides a demo of how powerful it is. Additionally you will see how it works with ASP.NET MVC 4, jQuery overview, Visual Studio Web Tools, Web Essentials and SPLA Template.</p><ul><li><a href="http://channel9.msdn.com/Series/Building-Web-Apps-with-ASP-NET-Jump-Start/Building-Web-Apps-with-ASPNET-Jump-Start-03-Creating-HTML5-Applications-with-jQuery#time=02m31s">[02:31]</a> - Introduction to HTML5 </li><li><a href="http://channel9.msdn.com/Series/Building-Web-Apps-with-ASP-NET-Jump-Start/Building-Web-Apps-with-ASPNET-Jump-Start-03-Creating-HTML5-Applications-with-jQuery#time=13m13s">[13:13]</a> - HTML5 markup </li><li><a href="http://channel9.msdn.com/Series/Building-Web-Apps-with-ASP-NET-Jump-Start/Building-Web-Apps-with-ASPNET-Jump-Start-03-Creating-HTML5-Applications-with-jQuery#time=27m06s">[27:06]</a> - jQuery overview </li><li><a href="http://channel9.msdn.com/Series/Building-Web-Apps-with-ASP-NET-Jump-Start/Building-Web-Apps-with-ASPNET-Jump-Start-03-Creating-HTML5-Applications-with-jQuery#time=48m04s">[48:04]</a> - Visual Studio web tools </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="What's New in ASP.NET 4.5" href="http://channel9.msdn.com/posts/Building-Web-Apps-with-ASPNET-Jump-Start-01-Whats-New-in-ASPNET-45" target="_self">What's New in ASP.NET 4.5</a> </li><li>Mod 02: <a title="Building and Deploying Websites with ASP.NET MVC 4" href="http://channel9.msdn.com/posts/Building-Web-Apps-with-ASPNET-Jump-Start-02-Building-and-Deploying-Websites-with-ASPNET-MVC-4" target="_self">Building and Deploying Websites with ASP.NET MVC 4</a> </li><li>Mod 03: Creating HTML5 Applications with jQuery </li><li>Mod 04: <a title="Building a Service Layer with ASP.NET Web API" href="http://channel9.msdn.com/posts/Building-Web-Apps-with-ASPNET-Jump-Start-04-Building-a-Service-Layer-with-ASPNET-Web-API" target="_self">Building a Service Layer with ASP.NET Web API</a> </li><li>Mod 05: <a title="Leveraging Your ASP.NET Development Skills to Build Office Apps" href="http://channel9.msdn.com/posts/Building-Web-Apps-with-ASPNET-Jump-Start-05-Leveraging-Your-ASPNET-Development-Skills-to-Build-Offic" target="_self">Leveraging Your ASP.NET Development Skills to Build Office Apps</a> </li><li>Mod 06: <a title="Building and Leveraging Social Services in ASP.NET" href="http://channel9.msdn.com/posts/Building-Web-Apps-with-ASPNET-Jump-Start-06-Building-and-Leveraging-Social-Services-in-ASPNET" target="_self">Building and Leveraging Social Services in ASP.NET</a> </li><li>Mod 07: <a title="Building for the Mobile Web" href="http://channel9.msdn.com/posts/Building-Web-Apps-with-ASPNET-Jump-Start-07-Building-for-the-Mobile-Web" target="_self">Building for the Mobile Web</a> </li><li>Mod 08: <a title="Real-time Communication with SignalR" href="http://channel9.msdn.com/posts/Building-Web-Apps-with-ASPNET-Jump-Start-08-Real-time-Communication-with-SignalR" target="_self">Real-time Communication with SignalR</a> </li><li>Mod 09: <a title="Taking Advantage of Windows Azure Services" href="http://channel9.msdn.com/posts/Building-Web-Apps-with-ASPNET-Jump-Start-09-Taking-Advantage-of-Windows-Azure-Services" target="_self">Taking Advantage of Windows Azure Services</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b965d3a0722b4d8d9ee1a16f012e7e63">]]></description>
      <comments>http://channel9.msdn.com/Series/Building-Web-Apps-with-ASP-NET-Jump-Start/Building-Web-Apps-with-ASPNET-Jump-Start-03-Creating-HTML5-Applications-with-jQuery</comments>
      <itunes:summary>This module introduces you to the new standards of HTML5 and provides a demo of how powerful it is. Additionally you will see how it works with ASP.NET MVC 4, jQuery overview, Visual Studio Web Tools, Web Essentials and SPLA Template. [02:31] - Introduction to HTML5 [13:13] - HTML5 markup [27:06] - jQuery overview [48:04] - Visual Studio web tools Full course outline: Mod 01: What&#39;s New in ASP.NET 4.5 Mod 02: Building and Deploying Websites with ASP.NET MVC 4 Mod 03: Creating HTML5 Applications with jQuery Mod 04: Building a Service Layer with ASP.NET Web API Mod 05: Leveraging Your ASP.NET Development Skills to Build Office Apps Mod 06: Building and Leveraging Social Services in ASP.NET Mod 07: Building for the Mobile Web Mod 08: Real-time Communication with SignalR Mod 09: Taking Advantage of Windows Azure Services </itunes:summary>
      <itunes:duration>3280</itunes:duration>
      <link>http://channel9.msdn.com/Series/Building-Web-Apps-with-ASP-NET-Jump-Start/Building-Web-Apps-with-ASPNET-Jump-Start-03-Creating-HTML5-Applications-with-jQuery</link>
      <pubDate>Tue, 26 Feb 2013 22:52:58 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Series/Building-Web-Apps-with-ASP-NET-Jump-Start/Building-Web-Apps-with-ASPNET-Jump-Start-03-Creating-HTML5-Applications-with-jQuery</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03_512.jpg" height="288" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03.mp3" expression="full" duration="3280" fileSize="52482129" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03.mp4" expression="full" duration="3280" fileSize="311598136" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03.webm" expression="full" duration="3280" fileSize="101532414" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03.wma" expression="full" duration="3280" fileSize="26527347" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03.wmv" expression="full" duration="3280" fileSize="177870839" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03_high.mp4" expression="full" duration="3280" fileSize="685264247" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03_mid.mp4" expression="full" duration="3280" fileSize="477129403" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03_Source.wmv" expression="full" duration="3280" fileSize="531483383" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03.ism/manifest" expression="full" duration="3280" fileSize="8446" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/2aed/fbb0ce34-f521-4d55-b77c-ce1876092aed/ASPNETJSMod03.wmv" length="177870839" type="video/x-ms-wmv"></enclosure>
      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>5</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Building-Web-Apps-with-ASP-NET-Jump-Start/Building-Web-Apps-with-ASPNET-Jump-Start-03-Creating-HTML5-Applications-with-jQuery/RSS</wfw:commentRss>
      <category>ASP.NET</category>
      <category>HTML5</category>
      <category>jQuery</category>
    </item>
  <item>
      <title>YetiBowl. One Yeti, three platforms...</title>
      <description><![CDATA[<p>Today's Modern/Mobile Monday project fun project that shows the same (well, same'ish) HTML5 game on three different platforms... oh, and the source is available for all three too.</p><blockquote><p><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/clip_image002%5B3%5D-1.jpg" target="_blank"><img title="clip_image002" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/clip_image002_thumb-1.jpg" alt="clip_image002" width="307" height="133" border="0"></a></p><p><strong>Now with more Cow Bell!</strong></p><p>For those of you who haven’t been following the antics of the Yeti, we’ve been using this demo game and content around the world to instruct and inspire developers to produce games in HTML5.&nbsp; Today I’m happy to announce the release of the <strong>Yeti Triple Play (Window 8 App, Web and Windows Phone 8)</strong> <a href="https://yetibowl.codeplex.com/">codebase on CodePlex</a>.</p><p>Check out the details below:</p><p><strong>What is YetiBowl?</strong></p><p>YetiBowl is a HTML5 game development workshop.&nbsp; With Windows 8 HTML5 development, we have the opportunity to reach a whole new community of developers.&nbsp; These web developers have been “left out” of the app market opportunities of the last few years, and windows 8 provides them an opportunity to get in the game.&nbsp; With the most recent release of the code base, we now have a version ported to Windows Phone 8 as well!</p><p><strong>How do you play the game?</strong></p><p>Yeti bowl is a challenge oriented game where you play the Yeti.&nbsp; Armed with snowballs you have to knock the hikers off the mountain before they reach the summit.&nbsp; Once three hikers reach the top of the summit, game over.&nbsp; Go ahead and try the <a href="http://touch.azurewebsites.net/yeti/game.html">web version of the game</a>.&nbsp; My high score is 126, good luck!</p><p><strong><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/clip_image003%5B3%5D-1.jpg" target="_blank"><img title="clip_image003" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/clip_image003_thumb.jpg" alt="clip_image003" width="275" height="179" border="0"></a></strong></p><p><strong>Why is Yeti Bowl special?</strong></p><p>Yeti blow show the<strong> powerful portability of HTML5.</strong> <strong>With no changes to the code base, this web based game can easy be ported to both a Window 8 app and a Windows Phone 8 App</strong>.&nbsp; You’ll see our Windows 8 App is also tricked out with additional features utilizing a handful with Windows 8 APIs to differentiate the App version from the web version of the game.&nbsp; View our Code Base to see the examples.</p><p><strong><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/clip_image004%5B3%5D.jpg" target="_blank"><img title="clip_image004" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/clip_image004_thumb.jpg" alt="clip_image004" width="253" height="196" border="0"></a></strong></p><p>&nbsp;<strong>Who is this for?</strong></p><p>&nbsp;In this workshop, you’ll be able to gear it to a few different audiences, including the following.</p><p><strong>Students:</strong>&nbsp; We’ve geared this deck to take a developer from the basics of building an HTML5 app, to the advanced features that will set an app apart.&nbsp; Any student with a basic understanding of web standards should be able to be successful in this workshop.&nbsp; These sessions would actually go quite well in an event geared towards web standards.</p><p><strong>Corporate partners:</strong>&nbsp; Many companies have their development teams stacked with software engineers who have web development skills.&nbsp; Where other platforms have forced them to “retool” developers (by teaching them an unfamiliar language) to build a native app, Windows 8 lets them build apps in the languages they already know and love. Some partners have reported development times up to 5X faster with HTML5/JS Windows 8 Apps, as compared to iOS apps using the same web services.</p><p><strong>Web Developers:</strong>&nbsp; Developers with asp, php, or even ruby skill sets will be comfortable with the constructs of an HTML page and JavaScript files.&nbsp; Whether they are familiar with traditional Microsoft technologies or not, HTML5/JS app development often provides enough familiar grounds for them to build a great app.&nbsp; If you are introducing the Windows Store App development environment to a group who haven’t worked in our ecosystems before, I’ve noted HTML5/JS has been the language they prefer.</p><p><strong>JavaScript Developers:</strong> JavaScript developers have endless opportunities inside of a windows 8 app.&nbsp; They can use their same skill set, and some of their same js libraries to build windows 8 apps.&nbsp; Within the decks, some slides are hidden or whole sections tacked on to the end of the decks that can be pulled in for advanced users like JavaScript conferences or user groups.</p><p><strong>HTML5 YetiBowl game:</strong> an HTML5 cross browser version of the game that works with keyboard or touch.&nbsp; The game can be found in the “web” folder:</p><p><a href="https://yetibowl.codeplex.com/SourceControl/changeset/view/1738d57d6e63#YetiBowl_web/game.html">https://yetibowl.codeplex.com/SourceControl/changeset/view/1738d57d6e63#YetiBowl_web/game.html</a></p><p><strong>Windows 8 game:</strong>&nbsp; the windows 8 game requires you install the Microsoft Ad SDK first [GD: Which you can find via <a href="http://msdn.microsoft.com/en-us/library/hh506371(v=msads.10).aspx">Microsoft Advertising SDK for Windows 8</a> - <a href="http://msdn.microsoft.com/en-us/library/hh506342(v=msads.10).aspx">Getting Started</a> - <a href="http://msdn.microsoft.com/en-us/library/advertising-windows-prereqs(v=msads.10).aspx">Prerequisites</a>]. You should then be able to open the game and install it:</p><p><a href="https://yetibowl.codeplex.com/SourceControl/changeset/view/1738d57d6e63#YetiBowl_Win8/YetiBowl/game.html">https://yetibowl.codeplex.com/SourceControl/changeset/view/1738d57d6e63#YetiBowl_Win8/YetiBowl/game.html</a></p><p><strong>Windows Phone 8 game:</strong>&nbsp; the web version of the game ported to windows phone 8.&nbsp; See Matthias demonstrate how easy it was to convert this web based game into a Windows Phone 8 App.&nbsp;</p><p><a href="https://yetibowl.codeplex.com/SourceControl/changeset/view/1738d57d6e63#YetiBowl_WP8/Yeti/Html/game.html">https://yetibowl.codeplex.com/SourceControl/changeset/view/1738d57d6e63#YetiBowl_WP8/Yeti/Html/game.html</a></p><p><strong>Live coding version of talk:</strong>&nbsp; From build 2012, Giorgio presented a session in which he live coded an HTML5 game then converted it to a Windows 8 Store app, all within the one hour session:</p><p><a href="http://channel9.msdn.com/Events/Build/2012/3-110">http://channel9.msdn.com/Events/Build/2012/3-110</a></p><p><strong>Feedback</strong></p><p>This is version 1.1, and I want to continue to develop this content.&nbsp; For that to happen I need your feedback.&nbsp; Feel free to change this content to fit your need.&nbsp; I only ask that you share your additions or improvements back with me so I can incorporate them into the original version. Send feedback to <a href="mailto:jeffburt@microsoft.com">jeffburt@microsoft.com</a>.&nbsp; Any events using this content or geared towards HTML5, I’ll be happy to retweet.&nbsp; Find me at @boyofgreen on twitter.</p></blockquote><p>The source downloaded and all three projects ran for me the first time, with no problems (once I found and installed the <a href="http://msdn.microsoft.com/en-us/library/advertising-windows-prereqs(v=msads.10).aspx" target="_blank">Microsoft Ad SDK</a>).</p><p>Some snaps of the Solutions. WP8;</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B2%5D-114.png" alt="image" width="215" height="208" border="0">&nbsp;</p><p>Windows 8;</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B5%5D-58.png" alt="image" width="257" height="326" border="0"></p><p>Web (no solution, just files...)</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B8%5D-55.png" alt="image" width="500" height="103" border="0"></p><p>Running snaps? Yep, got those too...</p><p>Windows 8<br><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B11%5D-45.png" alt="image" width="500" height="281" border="0"></p><p>Windows Phone 8<br><img title="SNAGHTML15851ce3" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTML15851ce3%5B3%5D.png" alt="SNAGHTML15851ce3" width="202" height="364" border="0"></p><p>Web<br><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B14%5D-37.png" alt="image" width="409" height="364" border="0"></p><p>All of which show that I stink on all the platforms...</p><p>What's nice is that each project is tweaked to utilize the features of the given platform (hence my &quot;same'ish&quot; note in the open line).</p><p>For example, in the Windows 8 app, it uses the Camera to make the Yeti all you...</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B17%5D-18.png" alt="image" width="500" height="256" border="0"></p><p>There's other cool little features like customizing the Hikers, setting their name and even pictures too...</p><p>All in all this is a fun little game that shows how your HTML skills can be used to build real apps and games for the web, Windows Phone 8 and Windows 8...</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:0934f892f72c4e68b447a16e015dca52">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/YetiBowl-One-Yeti-three-platforms</comments>
      <itunes:summary>Today&#39;s Modern/Mobile Monday project fun project that shows the same (well, same&#39;ish) HTML5 game on three different platforms... oh, and the source is available for all three too.  Now with more Cow Bell! For those of you who haven’t been following the antics of the Yeti, we’ve been using this demo game and content around the world to instruct and inspire developers to produce games in HTML5.&amp;nbsp; Today I’m happy to announce the release of the Yeti Triple Play (Window 8 App, Web and Windows Phone 8) codebase on CodePlex. Check out the details below: What is YetiBowl? YetiBowl is a HTML5 game development workshop.&amp;nbsp; With Windows 8 HTML5 development, we have the opportunity to reach a whole new community of developers.&amp;nbsp; These web developers have been “left out” of the app market opportunities of the last few years, and windows 8 provides them an opportunity to get in the game.&amp;nbsp; With the most recent release of the code base, we now have a version ported to Windows Phone 8 as well! How do you play the game? Yeti bowl is a challenge oriented game where you play the Yeti.&amp;nbsp; Armed with snowballs you have to knock the hikers off the mountain before they reach the summit.&amp;nbsp; Once three hikers reach the top of the summit, game over.&amp;nbsp; Go ahead and try the web version of the game.&amp;nbsp; My high score is 126, good luck!  Why is Yeti Bowl special? Yeti blow show the powerful portability of HTML5. With no changes to the code base, this web based game can easy be ported to both a Window 8 app and a Windows Phone 8 App.&amp;nbsp; You’ll see our Windows 8 App is also tricked out with additional features utilizing a handful with Windows 8 APIs to differentiate the App version from the web version of the game.&amp;nbsp; View our Code Base to see the examples.  &amp;nbsp;Who is this for? &amp;nbsp;In this workshop, you’ll be able to gear it to a few different audiences, including the following. Students:&amp;nbsp; We’ve geared this deck to take a developer from the basics of buil</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/YetiBowl-One-Yeti-three-platforms</link>
      <pubDate>Mon, 25 Feb 2013 14:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/YetiBowl-One-Yeti-three-platforms</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/d8494183-aded-4d93-9eec-b6077439801e.png" height="40" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/a5095bc8-5847-44ca-b448-03fbbd7cd301.png" height="87" width="220"></media:thumbnail>      
      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/YetiBowl-One-Yeti-three-platforms/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>CSS 3</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows Phone 8</category>
    </item>
  <item>
      <title>Udacity teaches you HTML5 Game Development</title>
      <description><![CDATA[<p>I just caught today's Web Wednesday project via a post by <a href="http://sandreddy.wordpress.com/2013/02/06/html5-game-development-course/" target="_blank">Sandeep Reddy</a> and while it wasn't what I had originally scheduled for today's post, you all know how much I like &quot;teach you to fish&quot; posts.</p><p>Of course, given who two the the instructors work for, I might get in trouble for highlighting this, but hey, HTML5 is HTML5 right? Game dev is Game dev, right? We're all one happy HTML5 web world now, aren't we? It's about the code and learning, man, not &quot;the man&quot; we work for, man! (I'm so getting fired from this gig...lol <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-5.gif?v=c9' alt='Wink' /></p><h2><a href="https://www.udacity.com/" target="_blank">Udacity</a> - <a href="https://www.udacity.com/course/cs255" target="_blank">HTML5 Game Development</a></h2><blockquote><h4><a href="https://www.udacity.com/course/cs255" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B3%5D-81.png" alt="image" width="500" height="236" border="0"></a></h4><h4>Class Summary</h4><p>This course will walk you through the major components of building GRITS, an HTML5 game. We'll talk about how to take standard game development techniques, and use them to create high performance HTML5 applications.</p><h4>What Should I Know?</h4><p>Knowledge of HTML, Javascript, and how the web works is necessary for this course. There is an optional unit on the specific parts of Javascript and the DOM that you'll need for this class as a refresher.</p><h4>What Will I Learn?</h4><p>At the end of this course, you'll understand how to develop an HTML5 game. You will gain familiarity with HTML5 features such as 2D canvas and techniques for improving performance.</p><h4>Syllabus</h4><ul><li>Unit 0 - Optional HTML/Javascript crash course </li><li>Unit 1 - Introduction to Canvas rendering </li><li>Unit 2 - Atlases and Map rendering </li><li>Unit 3 - Basic Input, handling events </li><li>Unit 4 - The entity hierarchy </li><li>Unit 5 - Box2D, and using external libraries </li><li>Unit 6 - Adding sound </li><li>Unit 7 - Asynchronous Loading </li></ul><h6>Instructors</h6><ul><li>Colt McAnlis </li><li>Peter Lubbers </li><li>Sean Bennett </li></ul></blockquote><p>So there you go! A very cool course, free from <a href="https://www.udacity.com/" target="_blank">Udacity</a>. Now get working on your next cool HTML5 game!</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f6c131b82393428e9f11a1600159616e">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/Udacity-teaches-you-HTML5-Game-Development</comments>
      <itunes:summary>I just caught today&#39;s Web Wednesday project via a post by Sandeep Reddy and while it wasn&#39;t what I had originally scheduled for today&#39;s post, you all know how much I like &amp;quot;teach you to fish&amp;quot; posts. Of course, given who two the the instructors work for, I might get in trouble for highlighting this, but hey, HTML5 is HTML5 right? Game dev is Game dev, right? We&#39;re all one happy HTML5 web world now, aren&#39;t we? It&#39;s about the code and learning, man, not &amp;quot;the man&amp;quot; we work for, man! (I&#39;m so getting fired from this gig...lol  Udacity - HTML5 Game DevelopmentClass SummaryThis course will walk you through the major components of building GRITS, an HTML5 game. We&#39;ll talk about how to take standard game development techniques, and use them to create high performance HTML5 applications. What Should I Know?Knowledge of HTML, Javascript, and how the web works is necessary for this course. There is an optional unit on the specific parts of Javascript and the DOM that you&#39;ll need for this class as a refresher. What Will I Learn?At the end of this course, you&#39;ll understand how to develop an HTML5 game. You will gain familiarity with HTML5 features such as 2D canvas and techniques for improving performance. SyllabusUnit 0 - Optional HTML/Javascript crash course Unit 1 - Introduction to Canvas rendering Unit 2 - Atlases and Map rendering Unit 3 - Basic Input, handling events Unit 4 - The entity hierarchy Unit 5 - Box2D, and using external libraries Unit 6 - Adding sound Unit 7 - Asynchronous Loading InstructorsColt McAnlis Peter Lubbers Sean Bennett So there you go! A very cool course, free from Udacity. Now get working on your next cool HTML5 game! </itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/Udacity-teaches-you-HTML5-Game-Development</link>
      <pubDate>Wed, 13 Feb 2013 14:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/Udacity-teaches-you-HTML5-Game-Development</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/8fbba793-782f-486c-8e7c-333e06a3fdf6.png" height="47" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/d0502068-c175-4f23-ab16-ee1c9d0d50d1.png" height="104" width="220"></media:thumbnail>      
      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/Udacity-teaches-you-HTML5-Game-Development/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>HTML5</category>
      <category>Game Development</category>
    </item>
  <item>
      <title>TWC9: Fall Fury, Azure push, Windows Phone 7.8 SDK, CHEEVOS! </title>
      <description><![CDATA[<p>This week on Channel 9, Dan and Clint discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-January-25-2013#time=34s">[0:34]</a>&nbsp;<a href="http://weblogs.asp.net/scottgu/archive/2013/01/22/announcing-release-of-windows-azure-media-services.aspx">Announcing Release of Windows Azure Media Services</a> (Scott Guthrie) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-January-25-2013#time=1m42s">[1:42]</a>&nbsp;<a href="http://weblogs.asp.net/scottgu/archive/2013/01/22/broadcast-push-notifications-to-millions-of-mobile-devices-using-windows-azure-notification-hubs.aspx">Broadcast push notifications to millions of mobile devices using Windows Azure Notification Hubs</a> (Scott Guthrie) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-January-25-2013#time=2m33s">[2:33]</a>&nbsp;<a href="http://blogs.windows.com/windows_phone/b/wpdev/archive/2013/01/22/now-available-windows-phone-sdk-update-for-7-8.aspx">Now Available: Windows Phone SDK Update for 7.8</a> (Cliff Simpkins ) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-January-25-2013#time=3m25s">[3:25]</a>&nbsp;<a href="http://channel9.msdn.com/coding4fun/articles/Fall-Fury-Part-1-Introduction">Fall Fury: Part 1 - Introduction</a> (Den Delimarsky, Brian Peek, Clint Rutkas, Dan Fernandez, Rick Barraza ) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-January-25-2013#time=5m16s">[5:16]</a>&nbsp;<a href="http://worldwidecode.wordpress.com/2013/01/19/tile-design-guidelines-for-windows-phone-8/">Tile design guidelines for Windows Phone 8</a> (Shubhan Chemburkar) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-January-25-2013#time=6m8s">[6:08]</a>&nbsp;<a href="http://blogs.msdn.com/b/windowsappdev/archive/2013/01/21/building-the-bing-apps-for-windows-8.aspx">Building the Bing apps for Windows 8</a> (Jigar Thakkar) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-January-25-2013#time=7m18s">[7:18]</a>&nbsp;<a href="http://www.codeproject.com/Articles/533151/Building-HTML5-Games-for-the-Atari-Arcade">Building HTML5 Games for the Atari Arcade</a> </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-January-25-2013#time=8m36s">[8:36]</a>&nbsp;<a href="http://blogs.msdn.com/b/webdev/archive/2013/01/23/introducing-svcperf-an-end-to-end-trace-analysis-tool-for-wcf.aspx">Introducing SvcPerf - An End-to-End trace Analysis tool for WCF</a> (Sajay Antony), <a href="http://svcperf.codeplex.com/">http://svcperf.codeplex.com/</a> </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-January-25-2013#time=9m36s">[9:36]</a>&nbsp;<a href="http://research.microsoft.com/apps/pubs/default.aspx?id=180138">CODEMINE: Building a Software Analytics Platform for Collecting and Analyzing Engineering Process Data at Microsoft</a> (Jacek Czerwonka, Nachi Nagappan, and Wolfram Schulte) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-January-25-2013#time=10m40s">[10:40]</a>&nbsp;<a href="http://channel9.msdn.com/Shows/C9-GoingNative/GoingNative-13-Visual-Studio-3D-Starter-Kit-Meet-Roberto-Sonnino" target="_blank">GoingNative 13: Visual Studio 3D Starter Kit, Meet Roberto Sonnino</a> </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Clint's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-January-25-2013#time=11m43s">[11:43]</a>&nbsp;<a href="http://conversations.nokia.com/2013/01/18/everything-you-need-to-know-about-the-lumia-820-and-3d-printing/">Everything you need to know about the Lumia 820 and 3D printing</a> (Joel Willans) </li><li>Dan's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-January-25-2013#time=13m">[13:00]</a> <a href="http://channel9.msdn.com/Forums/Coffeehouse/Visual-Studio-Achievements-theyre-not-Xbox-live-right?page=1" target="_blank">Visual Studio ​Achievement​s; they're not Xbox live right? (Cheevos!)</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:97e9b2fb00424aac953ba150016dd600">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-January-25-2013</comments>
      <itunes:summary>This week on Channel 9, Dan and Clint discuss the week&#39;s top developer news, including; [0:34]&amp;nbsp;Announcing Release of Windows Azure Media Services (Scott Guthrie) [1:42]&amp;nbsp;Broadcast push notifications to millions of mobile devices using Windows Azure Notification Hubs (Scott Guthrie) [2:33]&amp;nbsp;Now Available: Windows Phone SDK Update for 7.8 (Cliff Simpkins ) [3:25]&amp;nbsp;Fall Fury: Part 1 - Introduction (Den Delimarsky, Brian Peek, Clint Rutkas, Dan Fernandez, Rick Barraza ) [5:16]&amp;nbsp;Tile design guidelines for Windows Phone 8 (Shubhan Chemburkar) [6:08]&amp;nbsp;Building the Bing apps for Windows 8 (Jigar Thakkar) [7:18]&amp;nbsp;Building HTML5 Games for the Atari Arcade [8:36]&amp;nbsp;Introducing SvcPerf - An End-to-End trace Analysis tool for WCF (Sajay Antony), http://svcperf.codeplex.com/ [9:36]&amp;nbsp;CODEMINE: Building a Software Analytics Platform for Collecting and Analyzing Engineering Process Data at Microsoft (Jacek Czerwonka, Nachi Nagappan, and Wolfram Schulte) [10:40]&amp;nbsp;GoingNative 13: Visual Studio 3D Starter Kit, Meet Roberto Sonnino Picks of the Week! Clint&#39;s Pick of the Week:[11:43]&amp;nbsp;Everything you need to know about the Lumia 820 and 3D printing (Joel Willans) Dan&#39;s Pick of the Week:[13:00] Visual Studio ​Achievement​s; they&#39;re not Xbox live right? (Cheevos!) </itunes:summary>
      <itunes:duration>864</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-January-25-2013</link>
      <pubDate>Fri, 25 Jan 2013 18:58:49 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-January-25-2013</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125_512.jpg" height="288" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125.mp3" expression="full" duration="864" fileSize="13830269" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125.mp4" expression="full" duration="864" fileSize="82622182" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125.webm" expression="full" duration="864" fileSize="33033362" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125.wma" expression="full" duration="864" fileSize="6995339" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125.wmv" expression="full" duration="864" fileSize="52754765" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125_high.mp4" expression="full" duration="864" fileSize="180372448" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125_mid.mp4" expression="full" duration="864" fileSize="126644743" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125_Source.wmv" expression="full" duration="864" fileSize="170550063" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125.ism/manifest" expression="full" duration="864" fileSize="6036" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/30ad/6aa4f0fa-3790-46ba-af54-4a27273930ad/TWC920130125.wmv" length="52754765" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Clint Rutkas, Dan Fernandez, Greg Duncan</dc:creator>
      <itunes:author>Clint Rutkas, Dan Fernandez, Greg Duncan</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-January-25-2013/RSS</wfw:commentRss>
      <category>3D</category>
      <category>DirectX</category>
      <category>HTML5</category>
      <category>Microsoft Research</category>
      <category>Push Notifcation</category>
      <category>WCF</category>
      <category>Windows Azure</category>
      <category>Windows  Phone</category>
      <category>Game Development</category>
      <category>Windows 8</category>
      <category>Windows Phone 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Microsoft DevRadio: Using appMobi to Build Windows 8 &amp; Windows Phone Apps</title>
      <description><![CDATA[<p><strong>Abstract:</strong> <a href="http://aka.ms/MyGreatIdea"><img title="win8genapp30" src="http://www.palermo4.com/image.axd?picture=win8genapp30_thumb.jpg" alt="win8genapp30" width="214" height="97" align="right" border="0"></a><br><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200122213" target="_blank">Dave Isbitski</a> welcomes Developer Evangelist Andrew Smith from <a href="http://appmobi.com/" target="_blank">appMobi</a> as they discuss how appMobi can help web developers build apps for <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200113720" target="_blank"><strong>Windows 8</strong></a> and Windows Phone quickly and easily. If you’re an HTML5 or JavaScript developer looking to get your apps into multiple platforms, you don’t want to miss this! <a href="http://aka.ms/appMobiSignUp" target="_blank"><strong>Sign Up for a FREE appMobi account here</strong></a></p><p><strong>Next Steps:</strong><br><strong>Step #1 –</strong> <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200113720" target="_blank">Download the Tools for Windows 8 App Development</a><br><strong>Step #2 –</strong> <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200113721">Download Visual Studio Express for Windows 8</a><br><strong>Step #3 –</strong> <a href="http://aka.ms/MyGreatIdea">Start building your own Apps for Windows 8</a></p><p><a href="http://channel9.msdn.com/Blogs/DevRadio/feed/mp3"><img src="http://blogs.msdn.com/resized-image.ashx/__size/28x0/__key/communityserver-components-userfiles/00-00-33-52-95-Attached&#43;Files/1512.itunes.png" alt="" width="15" height="15"></a> Subscribe to our podcast via <a href="http://itunes.apple.com/us/podcast/devradio-mp4-channel-9/id544163838">iTunes</a> or <a href="http://channel9.msdn.com/Blogs/DevRadio/feed/mp4">RSS</a></p><p><strong>If you're interested in learning more about the products or solutions discussed in this episode, click on any of the below links for free, in-depth information:</strong></p><p><strong>Websites:</strong></p><ul><li><a href="http://msdn.microsoft.com/library/windows/apps/br211386">Getting started with Windows 8 Apps</a> </li><li><a href="http://msdn.microsoft.com/library/windows/apps/br230836">How to Sell Your Apps and Make Money in the Windows Store</a> </li><li><a href="http://www.msdnevents.com/">Attend a Windows 8 Developer Camp and Hackathon in your area!</a> </li></ul><p><strong>Blogs &amp; Articles:</strong></p><ul><li><a href="http://blogs.msdn.com/b/davedev/" target="_blank">Dave Isbitski’s blog</a> </li><li><strong><a href="http://appmobi.com/" target="_blank">Learn more about appMobi</a> </strong></li><li><strong><a href="http://dev.appmobi.com/" target="_blank">appMobi Developer Center</a> </strong></li></ul><p><strong>Videos:</strong></p><ul><li><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Managing-Your-Windows-8-Enterprise-Apps-with-Windows-Intune" target="_blank">Microsoft DevRadio: Managing Your Windows 8 Enterprise Apps with Windows Intune</a> </li><li><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Top-10-Windows-8-Secrets-for-App-Success">Microsoft DevRadio: Top 10 Windows 8 Secrets for App Success</a> </li></ul><p><strong>Virtual Labs:</strong></p><ul><li><a href="http://msdn.microsoft.com/en-us/jj206431">Windows 8 Release Preview Virtual Labs</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/html5/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c9ad4bf0935141f389a9a142003300b9">]]></description>
      <comments>http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Using-appMobi-to-Build-Windows-8--Windows-Phone-Apps</comments>
      <itunes:summary>Abstract: Dave Isbitski welcomes Developer Evangelist Andrew Smith from appMobi as they discuss how appMobi can help web developers build apps for Windows 8 and Windows Phone quickly and easily. If you’re an HTML5 or JavaScript developer looking to get your apps into multiple platforms, you don’t want to miss this! Sign Up for a FREE appMobi account here Next Steps:Step #1 – Download the Tools for Windows 8 App DevelopmentStep #2 – Download Visual Studio Express for Windows 8Step #3 – Start building your own Apps for Windows 8  Subscribe to our podcast via iTunes or RSS If you&#39;re interested in learning more about the products or solutions discussed in this episode, click on any of the below links for free, in-depth information: Websites: Getting started with Windows 8 Apps How to Sell Your Apps and Make Money in the Windows Store Attend a Windows 8 Developer Camp and Hackathon in your area! Blogs &amp;amp; Articles: Dave Isbitski’s blog Learn more about appMobi appMobi Developer Center Videos: Microsoft DevRadio: Managing Your Windows 8 Enterprise Apps with Windows Intune Microsoft DevRadio: Top 10 Windows 8 Secrets for App Success Virtual Labs: Windows 8 Release Preview Virtual Labs </itunes:summary>
      <itunes:duration>1647</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Using-appMobi-to-Build-Windows-8--Windows-Phone-Apps</link>
      <pubDate>Wed, 09 Jan 2013 18:00:11 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Using-appMobi-to-Build-Windows-8--Windows-Phone-Apps</guid>
      <media:thumbnail url="http://media.ch9.ms/ch9/47f7/0b4a4e54-b309-4da5-bb87-2755ad7747f7/DevRadioWin8appMobi_100.jpg" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/47f7/0b4a4e54-b309-4da5-bb87-2755ad7747f7/DevRadioWin8appMobi_220.jpg" height="123" width="220"></media:thumbnail>
      <media:thumbnail url="http://media.ch9.ms/ch9/47f7/0b4a4e54-b309-4da5-bb87-2755ad7747f7/DevRadioWin8appMobi_512.jpg" height="287" width="512"></media:thumbnail>
      <media:group>
        <media:content url="http://media.ch9.ms/ch9/47f7/0b4a4e54-b309-4da5-bb87-2755ad7747f7/DevRadioWin8appMobi.mp3" expression="full" duration="1647" fileSize="26353939" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/47f7/0b4a4e54-b309-4da5-bb87-2755ad7747f7/DevRadioWin8appMobi.mp4" expression="full" duration="1647" fileSize="145729685" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/47f7/0b4a4e54-b309-4da5-bb87-2755ad7747f7/DevRadioWin8appMobi.webm" expression="full" duration="1647" fileSize="52710842" type="video/webm" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/47f7/0b4a4e54-b309-4da5-bb87-2755ad7747f7/DevRadioWin8appMobi.wma" expression="full" duration="1647" fileSize="13324767" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://media.ch9.ms/ch9/47f7/0b4a4e54-b309-4da5-bb87-2755ad7747f7/DevRadioWin8appMobi_high.mp4" expression="full" duration="1647" fileSize="341325610" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/47f7/0b4a4e54-b309-4da5-bb87-2755ad7747f7/DevRadioWin8appMobi_mid.mp4" expression="full" duration="1647" fileSize="226237493" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/47f7/0b4a4e54-b309-4da5-bb87-2755ad7747f7/DevRadioWin8appMobi_Source.wmv" expression="full" duration="1647" fileSize="630895581" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://media.ch9.ms/ch9/47f7/0b4a4e54-b309-4da5-bb87-2755ad7747f7/DevRadioWin8appMobi_Source.wmv" length="630895581" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Dave Isbitski, DevRadio, ChrisCaldwell</dc:creator>
      <itunes:author>Dave Isbitski, DevRadio, ChrisCaldwell</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Using-appMobi-to-Build-Windows-8--Windows-Phone-Apps/RSS</wfw:commentRss>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows Phone</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
      <category>WindowsContent</category>
    </item>    
</channel>
</rss>