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	<title>Channel 9 - Entries tagged with JavaScript</title>
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    <itunes:summary></itunes:summary>
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    <description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
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    <pubDate>Sun, 19 May 2013 11:11:11 GMT</pubDate>
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      <title>Ludus Windows 8 Game Starter Kit - Pleasing the Platformer in you...</title>
      <description><![CDATA[<p>Todays' project by Christer Kaitila is a kit that will help you quickly and easily build Windows 8 Platform games. Almost painfully easy to create games... If you've ever wanted to create your own platform game, and you've got a weekend, this kit is just for you...</p><h2><a href="http://wootstudio.ca/win8platstarter" target="_blank">Windows 8 Platformer Game Starter Kit</a></h2><blockquote><p><a href="http://wootstudio.ca/win8platstarter" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B7%5D-39.png" alt="image" width="500" height="284" border="0"></a></p><p>Platformer Game Starter Kit<small>(includes 2 HTML5-based examples)</small></p><p>Don't start from scratch. Our Platformer Game Starter Kit for Windows 8 will get you going with full code &amp; free game art.</p><h4>How</h4><hr><p>Feel free to take the examples, mix them up and build your own great game for the Windows Store following these steps:</p><ol><li><a href="http://msdn.microsoft.com/en-us/windows/apps/br229516">Download your free Visual Studio for Windows 8</a> for all the tools you will need. </li><li>Download the <a href="http://wootstudio.ca/win8platstarter">Platformer Game Starter Kit</a>. </li><li>Mix it up and build your own epic game. </li><li><a href="https://appdev.microsoft.com/StorePortals/en-us/Account/Signup/Start/">Open a Windows Store Developer Account.</a> </li><li><a href="http://manager1201.agilitycms.com/Dialogs/wootstudio@microsoft.com">Let us know about it</a> and we can even give you free advice on making it great and help pass store certification. </li><li>Publish it to the Windows Store. </li></ol><p>We know everyone is not a game artist, so we have provided you with some free game art and other places you can find royalty-free art for your game.</p><p><a href="http://wootstudio.ca/win8platstarter" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B6%5D-67.png" alt="image" width="500" height="285" border="0"></a></p></blockquote><h2><a href="https://github.com/Mcfunkypants/Ludus" target="_blank">Ludus Game Starter Kit</a></h2><blockquote><p>An HTML5 Platformer Game Starter Kit for Windows8 Store</p><p>by Christer (McFunkypants) Kaitila <a href="http://mcfunkypants.com/">http://mcfunkypants.com</a></p><p>Source: <a href="https://github.com/mcfunkypants/ludus">https://github.com/mcfunkypants/ludus</a></p><p>Demos: <a href="http://www.mcfunkypants.com/ludus">http://www.mcfunkypants.com/ludus</a></p><p>Welcome to Ludus, brave adventurer!</p><p>Ludus is a dirt-simple game engine that uses html5 canvas. It was designed specifically for mario/sonic style platformer games but could be used for any genre with minimal changes. It boasts great performance, and requires only free tools.</p><p>The word Ludus means PLAY/GAME/TRAINING in latin. The Ludus engine is designed to be a great way to learn to make games.</p><p>Sure, there are bigger and more complex game engines.</p><p>This one is designed to be easy to play around with.</p><p>Why? It was created to run real-world games that have a beginning, middle, and end. It was optimized to run on less powerful systems and touch-screen tablets. It is simple, but goes beyond the level of a &quot;tech demo&quot; to encapsulate all the required functionality you might need to make a polished game, such as GUI and sound.</p><p>...</p><p>IT'S POSSIBLE TO MAKE A GAME USING LUDUS IN A WEEKEND.</p><p>You could make your own game just by changing the artwork: it is possible to make a new game without ever touching a line of code. All you would need to do is modify the .png and .mp3 art assets as well as the level#.js level data files.</p><p>The best tool to create in-game worlds is TILED (<a href="http://www.mapeditor.org/">http://www.mapeditor.org</a>) which exports data in .json format.</p><p>Check out the example .tmx source files and see if you can make your own game! Once you've made a level, export as .json and then run the _buildlevels.bat file to convert JSON to JSONP data to a new level#.js file.</p><p>The one important thing to remember is that each layer is important. The order matters. The bottom-most layer is for regular world tiles that the player will collide with. The rest are for pickups, bouncy platforms, dangerous spikes, and so on.</p><p>Additionally, you should modify the game settings in the MAP MENU -&gt; MAP PROPERTIES dialog. Gravity, speed and the player's starting position are all stored there.</p><p>HACKING THE SOURCE CODE</p><p>The only source code file you will want to modify, if you choose to start coding, is ludus.js. Inside, you'll notice all sorts of variables at the top which you can modify to your heart's content. Note that some of these variables are overwritten by whatever is defined inside the level data.</p><p>With regard to the structure of the code, the most important thing to know is that the game is controlled by STATE objects.</p><p>Each state (title screen, in-game, and between level transitions) is a class object that has a .setup(), .update() and .draw() function. You could add new states for things like boss battles, inventory screens or a high score table.</p><p>See these class constructors: function TitleScreenState() function LevelTransitionScreenState() function PlayState()</p><p>HAVE FUN!</p><p>...</p></blockquote><p>Let's take a peek at the two included example games (In Visual Studio of course!)...</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B10%5D-38.png" alt="image" width="500" height="270" border="0"></p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B16%5D-26.png" alt="image" width="500" height="270" border="0"></p><p>Both games ran for me the first time with no issues and were fun (in a platformer kind of way). Sure there's only 3 levels, but hey, if there was too much done it would take all the coding fun away!</p><p>So either start from scratch or copy off of these, this kit and the provided free artwork, framework and code will have you building your next great Windows 8 game...</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f3c2e08dcdbd40af9106a1bb0129a6a1">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/Ludus-Windows-8-Game-Starter-Kit-Pleasing-the-Platformer-in-you</comments>
      <itunes:summary>Todays&#39; project by Christer Kaitila is a kit that will help you quickly and easily build Windows 8 Platform games. Almost painfully easy to create games... If you&#39;ve ever wanted to create your own platform game, and you&#39;ve got a weekend, this kit is just for you... Windows 8 Platformer Game Starter Kit Platformer Game Starter Kit(includes 2 HTML5-based examples) Don&#39;t start from scratch. Our Platformer Game Starter Kit for Windows 8 will get you going with full code &amp;amp; free game art. HowFeel free to take the examples, mix them up and build your own great game for the Windows Store following these steps: Download your free Visual Studio for Windows 8 for all the tools you will need. Download the Platformer Game Starter Kit. Mix it up and build your own epic game. Open a Windows Store Developer Account. Let us know about it and we can even give you free advice on making it great and help pass store certification. Publish it to the Windows Store. We know everyone is not a game artist, so we have provided you with some free game art and other places you can find royalty-free art for your game.  Ludus Game Starter KitAn HTML5 Platformer Game Starter Kit for Windows8 Store by Christer (McFunkypants) Kaitila http://mcfunkypants.com Source: https://github.com/mcfunkypants/ludus Demos: http://www.mcfunkypants.com/ludus Welcome to Ludus, brave adventurer! Ludus is a dirt-simple game engine that uses html5 canvas. It was designed specifically for mario/sonic style platformer games but could be used for any genre with minimal changes. It boasts great performance, and requires only free tools. The word Ludus means PLAY/GAME/TRAINING in latin. The Ludus engine is designed to be a great way to learn to make games. Sure, there are bigger and more complex game engines. This one is designed to be easy to play around with. Why? It was created to run real-world games that have a beginning, middle, and end. It was optimized to run on less powerful systems and touch-screen tablets. It</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/Ludus-Windows-8-Game-Starter-Kit-Pleasing-the-Platformer-in-you</link>
      <pubDate>Mon, 13 May 2013 13:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/Ludus-Windows-8-Game-Starter-Kit-Pleasing-the-Platformer-in-you</guid>
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      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>3</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/Ludus-Windows-8-Game-Starter-Kit-Pleasing-the-Platformer-in-you/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Game Development</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>TWC9: 100MM licenses, Blue at build, VS2012.3 Go Live CTP, and more</title>
      <description><![CDATA[<p>This week on Channel 9, Brian and Dan discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013#time=0m10s">[00:10]</a> <a href="http://blogs.windows.com/windows/b/bloggingwindows/archive/2013/05/06/windows-8-at-6-months-q-amp-a-with-tami-reller.aspx" target="_blank">100 million licenses, 250 million Store app downloads, 400 million active Outlook accounts</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013#time=0m56s">[00:56]</a> <a href="http://blogs.windows.com/windows/b/bloggingwindows/archive/2013/05/07/julie-larson-green-at-the-wired-business-conference.aspx" target="_blank">Build will release a public preview of “Windows Blue”</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013#time=1m36s">[01:36]</a> <a href="http://blogs.msdn.com/b/bharry/archive/2013/05/07/visual-studio-2012-3-update-3-go-live-ctp-is-now-available.aspx">Visual Studio 2012.3 (Update 3) “go-live” CTP is now available</a> (Brian Harry),<a href="http://go.microsoft.com/fwlink/?LinkId=290979">http://go.microsoft.com/fwlink/?LinkId=290979</a>, <a href="http://support.microsoft.com/kb/2835600">http://support.microsoft.com/kb/2835600</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013#time=2m46s">[02:46]</a> <a href="http://blogs.msdn.com/b/visualstudio/archive/2013/05/03/announcing-availability-of-isos-for-visual-studio-updates.aspx">Announcing availability of ISOs for Visual Studio Updates</a> (Eric Knox), <a href="http://isorecorder.alexfeinman.com/isorecorder.htm" target="_blank">ISO Recorder</a>&nbsp; </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013#time=4m12s">[04:12]</a> <a href="http://blogs.msdn.com/b/bharry/archive/2013/05/08/tfs-2012-2-power-tools-update-available.aspx">TFS 2012.2 Power Tools update available</a> (Brian Harry) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013#time=5m09s">[05:09]</a> <a href="http://www.west-wind.com/weblog/posts/2013/May/10/Publish-Individual-Files-to-your-Server-in-Visual-Studio-20122">Publish Individual Files to your Server in Visual Studio 2012.2</a> (Rick Strahl) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013#time=6m18s">[06:18]</a> <a href="http://channel9.msdn.com/Blogs/TechEd/Announcing-TechEd-Achievements">Announcing TechEd Achievements</a> (D. Begley, Karsten Januszewski) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013#time=7m18s">[07:18]</a> <a href="http://blogs.msdn.com/b/dotnet/archive/2013/05/01/net-crash-dump-and-live-process-inspection.aspx?">.NET Crash Dump and Live Process Inspection</a> (Lee Culver) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013#time=8m42s">[08:42]</a> <a href="http://www.sadev.co.za/content/windows-store-app-development-snack-compress-your-images">Windows Store app Development snack: Compress your images!</a> (Robert MacLean ) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013#time=9m41s">[09:41]</a> Channel 9 Highlight: <a href="http://channel9.msdn.com/Shows/Going&#43;Deep/Nikolai-Tillman-and-Peli-de-Halleux-Inside-Code-Digger" target="_blank">Inside Code Digger</a> (Nikolai Tillmann, Peli de Halleux) </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Dan's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013#time=11m10s">[11:10]</a> <a href="http://channel9.msdn.com/Series/Sketchbooktutorial" target="_blank">Creative Coding Videos</a> </li><li>Brian's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013#time=12m03s">[12:03]</a> <a href="http://blogs.msdn.com/b/willy-peter_schaub/archive/2013/05/09/unit-test-generator-under-the-bonnet-hood-aka-vsarunittestfx.aspx">Unit Test Generator under the bonnet (hood) … aka vsarUnitTestFx</a> (Willy-P. Schaub) </li></ul><p>&nbsp;</p><p><strong>Production Note:</strong> Yep, no bumpers... Golnaz wasn't available, leaving Brain and Dan on their own, and well... enough said.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:3be330cb84d44a6fbb28a1ba014c9da3">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013</comments>
      <itunes:summary>This week on Channel 9, Brian and Dan discuss the week&#39;s top developer news, including; [00:10] 100 million licenses, 250 million Store app downloads, 400 million active Outlook accounts [00:56] Build will release a public preview of “Windows Blue” [01:36] Visual Studio 2012.3 (Update 3) “go-live” CTP is now available (Brian Harry),http://go.microsoft.com/fwlink/?LinkId=290979, http://support.microsoft.com/kb/2835600 [02:46] Announcing availability of ISOs for Visual Studio Updates (Eric Knox), ISO Recorder&amp;nbsp; [04:12] TFS 2012.2 Power Tools update available (Brian Harry) [05:09] Publish Individual Files to your Server in Visual Studio 2012.2 (Rick Strahl) [06:18] Announcing TechEd Achievements (D. Begley, Karsten Januszewski) [07:18] .NET Crash Dump and Live Process Inspection (Lee Culver) [08:42] Windows Store app Development snack: Compress your images! (Robert MacLean ) [09:41] Channel 9 Highlight: Inside Code Digger (Nikolai Tillmann, Peli de Halleux) Picks of the Week! Dan&#39;s Pick of the Week:[11:10] Creative Coding Videos Brian&#39;s Pick of the Week:[12:03] Unit Test Generator under the bonnet (hood) … aka vsarUnitTestFx (Willy-P. Schaub) &amp;nbsp; Production Note: Yep, no bumpers... Golnaz wasn&#39;t available, leaving Brain and Dan on their own, and well... enough said. </itunes:summary>
      <itunes:duration>797</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-10-2013</link>
      <pubDate>Fri, 10 May 2013 22:20:00 GMT</pubDate>
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      <dc:creator>Brian Keller, Dan Fernandez, Greg Duncan</dc:creator>
      <itunes:author>Brian Keller, Dan Fernandez, Greg Duncan</itunes:author>
      <slash:comments>5</slash:comments>
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      <category>.NET</category>
      <category>Debugging</category>
      <category>JavaScript</category>
      <category>Team Foundation Server</category>
      <category>Tech.Ed</category>
      <category>Tools</category>
      <category>Unit Testing</category>
      <category>Visual Studio ALM</category>
      <category>Build</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>Developing in HTML5 and Javascript for Windows Phone</title>
      <description><![CDATA[<p>&nbsp;One of the really exciting things about Windows Phone development is how enormously flexible it is. With Windows Phone 8, in addition to supporting native (C&#43;&#43;) and managed (C#) development, the platform is the perfect place to develop apps using HTML5.</p><p><a href="http://channel9.msdn.com/Niners/BoyOfGreen">Jeff Burtoft</a>,&nbsp; an HTML5 technical evangelist with Microsoft, joins us this week to talk about the flexibility and cross-platform power of HTML5 in the context of Windows Phone. The in-depth example that we cover in the video is a project called YetiBowl, and standards compliant HTML5 game that runs flawlessly on the web, as a Windows 8 app and as a Windows Phone 8 app.</p><p>Make sure you check out&nbsp;Jeff's 4 part series on creating the HTML5 Yeti game you see in this episode.</p><p><a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-1-of-4">Yeti Bowl Part 1</a>, <a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4">Part 2</a>, <a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4">Part 3</a>, <a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4">Part 4</a></p><p>What makes all this possible is Internet Explorer 10 on Windows Phone 8. IE10 for the phone and the PC are built on the same engine and use the same renderer which means that what you see on your desktop (or tablet) is what you'll see on your phone. Additionally, the web browser control in Windows Phone apps is a full instance of IE10, with the same speed and power as the native phone browser.</p><p>There are lots of great libraries and products that make developing for Windows Phone 8 in HTML5 a blast.</p><ul><li><a href="http://phonegap.com/">PhoneGap</a> - PhoneGap is for building cross-platform apps using HTML5. They support Windows Phone 8 with a great&nbsp;Visual Studio template to get started in no time. And don't miss our <a href="http://www.phonegapwpchallenge.com/">PhoneGap porting challenge </a>with&nbsp;great opportunities prizes available for PhoneGap developers. &nbsp; </li><li><a href="http://atari.com/arcade">Atari Arcade</a> - Great HTML5 games that re-imagine the some of the classic Atari games. <a href="https://github.com/atariadmin/AtariArcadeSDK/">Get the source code</a> and get coding! </li><li><a href="http://ie.microsoft.com/testdrive/">Internet Explorer Test Drive</a> - great examples of what is possible using IE 10. </li><li><a href="http://createjs.com/#!/CreateJS">CreateJS</a> - A great library for building rich experiences in HTML5 that work beautifully on Windows Phone. </li><li><a href="http://channel9.msdn.com/Series/Sketchbooktutorial/Introducing-Creative-Coding-and-ProcessingJS-With-Windows">ProcessingJS for Windows and Windows Phone</a> - The ProcessingJS library uses HTML5 canvas to create digital art, simple games and visualizations. We have a full curriculum on creative coding including sample projects and full-featured apps. </li><li><a href="https://www.scirra.com/construct2">Construct 2</a> - HTML5 based game creator focused on building beautiful 2D HTML5 games. Support for both <a href="https://www.scirra.com/tutorials/429/how-to-make-a-windows-phone-8-app">Windows Phone 8</a> and <a href="http://www.scirra.com/tutorials/272/how-to-make-a-windows-8-app">Windows Store apps</a>. </li><li><a href="http://www.yoyogames.com/gamemaker/studio">YoYo GameMaker</a> - Cross-platform HTML5 game development with support for Windows Phone 8 and Windows 8. </li></ul><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b7c19c037e6a4044b081a1b60151419b">]]></description>
      <comments>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Developing-in-HTML5-and-Javascript-for-Windows-Phone</comments>
      <itunes:summary>&amp;nbsp;One of the really exciting things about Windows Phone development is how enormously flexible it is. With Windows Phone 8, in addition to supporting native (C&amp;#43;&amp;#43;) and managed (C#) development, the platform is the perfect place to develop apps using HTML5. Jeff Burtoft,&amp;nbsp; an HTML5 technical evangelist with Microsoft, joins us this week to talk about the flexibility and cross-platform power of HTML5 in the context of Windows Phone. The in-depth example that we cover in the video is a project called YetiBowl, and standards compliant HTML5 game that runs flawlessly on the web, as a Windows 8 app and as a Windows Phone 8 app. Make sure you check out&amp;nbsp;Jeff&#39;s 4 part series on creating the HTML5 Yeti game you see in this episode. Yeti Bowl Part 1, Part 2, Part 3, Part 4 What makes all this possible is Internet Explorer 10 on Windows Phone 8. IE10 for the phone and the PC are built on the same engine and use the same renderer which means that what you see on your desktop (or tablet) is what you&#39;ll see on your phone. Additionally, the web browser control in Windows Phone apps is a full instance of IE10, with the same speed and power as the native phone browser. There are lots of great libraries and products that make developing for Windows Phone 8 in HTML5 a blast. PhoneGap - PhoneGap is for building cross-platform apps using HTML5. They support Windows Phone 8 with a great&amp;nbsp;Visual Studio template to get started in no time. And don&#39;t miss our PhoneGap porting challenge with&amp;nbsp;great opportunities prizes available for PhoneGap developers. &amp;nbsp; Atari Arcade - Great HTML5 games that re-imagine the some of the classic Atari games. Get the source code and get coding! Internet Explorer Test Drive - great examples of what is possible using IE 10. CreateJS - A great library for building rich experiences in HTML5 that work beautifully on Windows Phone. ProcessingJS for Windows and Windows Phone - The ProcessingJS library uses HTML5 canvas to create digital </itunes:summary>
      <itunes:duration>744</itunes:duration>
      <link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Developing-in-HTML5-and-Javascript-for-Windows-Phone</link>
      <pubDate>Thu, 09 May 2013 18:23:03 GMT</pubDate>
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      <dc:creator>Matthias Shapiro, Jeff Burtoft</dc:creator>
      <itunes:author>Matthias Shapiro, Jeff Burtoft</itunes:author>
      <slash:comments>3</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Developing-in-HTML5-and-Javascript-for-Windows-Phone/RSS</wfw:commentRss>
      <category>Games</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows Phone</category>
      <category>IE 10</category>
    </item>
  <item>
      <title>HTML5 Games, Yeti Style, Part 4 of 4</title>
      <description><![CDATA[<p>Developers across the industry have been using HTML5 to produce all types of games.&nbsp; This four part workshop walks you through the basics of HTML5 game creation.&nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store.</p><p>&nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b763717f036040229beba1b3015b4120">]]></description>
      <comments>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4</comments>
      <itunes:summary>Developers across the industry have been using HTML5 to produce all types of games.&amp;nbsp; This four part workshop walks you through the basics of HTML5 game creation.&amp;nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store. &amp;nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one. </itunes:summary>
      <itunes:duration>1668</itunes:duration>
      <link>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4</link>
      <pubDate>Mon, 06 May 2013 16:32:58 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4</guid>
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        <media:content url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4_mid.mp4" expression="full" duration="1668" fileSize="250705807" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/4499/b4c667e3-6efb-4504-a71c-954442e94499/yeti4_Source.wmv" expression="full" duration="1668" fileSize="188195276" type="video/x-ms-wmv" medium="video"></media:content>
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      <dc:creator>Jeff Burtoft</dc:creator>
      <itunes:author>Jeff Burtoft</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4/rss</wfw:commentRss>
      <category>Casual-Games</category>
      <category>Games</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>HTML5 Games, Yeti Style, Part 3 of 4</title>
      <description><![CDATA[<p>Developers across the industry have been using HTML5 to produce all types of games.&nbsp; This four part workshop walks you through the basics of HTML5 game creation.&nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store.</p><p>&nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one.</p><p>&nbsp;</p><p>Download the Code Samples:</p><p><a href="http://yetibowl.codeplex.com/">http://yetibowl.codeplex.com/</a></p><p>Next in series:</p><p><a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4">http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:e781b5af62274a0391e3a1b3015b0adf">]]></description>
      <comments>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4</comments>
      <itunes:summary>Developers across the industry have been using HTML5 to produce all types of games.&amp;nbsp; This four part workshop walks you through the basics of HTML5 game creation.&amp;nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store. &amp;nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one. &amp;nbsp; Download the Code Samples: http://yetibowl.codeplex.com/ Next in series: http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-4-of-4 </itunes:summary>
      <itunes:duration>2723</itunes:duration>
      <link>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4</link>
      <pubDate>Mon, 06 May 2013 16:32:32 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4</guid>
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      <dc:creator>Jeff Burtoft</dc:creator>
      <itunes:author>Jeff Burtoft</itunes:author>
      <slash:comments>0</slash:comments>
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      <category>Casual-Games</category>
      <category>Games</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>HTML5 Games, Yeti Style, Part 2 of 4</title>
      <description><![CDATA[<p>Developers across the industry have been using HTML5 to produce all types of games.&nbsp; This four part workshop walks you through the basics of HTML5 game creation.&nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store.</p><p>&nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one.</p><p>Download the Code Samples:</p><p><a href="http://yetibowl.codeplex.com/">http://yetibowl.codeplex.com/</a></p><p>Next in series:</p><p><a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4">http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:1256fdb8bf1b4dddaeeba1b3015abbe3">]]></description>
      <comments>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4</comments>
      <itunes:summary>Developers across the industry have been using HTML5 to produce all types of games.&amp;nbsp; This four part workshop walks you through the basics of HTML5 game creation.&amp;nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store. &amp;nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one. Download the Code Samples: http://yetibowl.codeplex.com/ Next in series: http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-3-of-4 </itunes:summary>
      <itunes:duration>3231</itunes:duration>
      <link>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4</link>
      <pubDate>Mon, 06 May 2013 16:32:09 GMT</pubDate>
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      <dc:creator>Jeff Burtoft</dc:creator>
      <itunes:author>Jeff Burtoft</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4/rss</wfw:commentRss>
      <category>Casual-Games</category>
      <category>Games</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>HTML5 Games, Yeti Style, Part 1 of 4</title>
      <description><![CDATA[<p>Developers across the industry have been using HTML5 to produce all types of games.&nbsp; This four part workshop walks you through the basics of HTML5 game creation.&nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store.</p><p>&nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one.</p><p>&nbsp;</p><p>Download the Code Samples:</p><p><a href="http://yetibowl.codeplex.com/">http://yetibowl.codeplex.com/</a></p><p>Next in series:</p><p><a href="http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4">http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4</a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:ee484d2a5ac4466fa080a1b3015a893a">]]></description>
      <comments>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-1-of-4</comments>
      <itunes:summary>Developers across the industry have been using HTML5 to produce all types of games.&amp;nbsp; This four part workshop walks you through the basics of HTML5 game creation.&amp;nbsp; We cover everything from writing to the canvas tag to delivering the app in the Windows 8 Store. &amp;nbsp; HTML5 Evangelist Jeff Burtoft (@boyofgreen) walks you through the creation of a fun and inventive game called Yeti Bowl, teaching you to build HTML5 games as you have fun playing one. &amp;nbsp; Download the Code Samples: http://yetibowl.codeplex.com/ Next in series: http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-2-of-4 &amp;nbsp; </itunes:summary>
      <itunes:duration>2284</itunes:duration>
      <link>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-1-of-4</link>
      <pubDate>Mon, 06 May 2013 16:31:20 GMT</pubDate>
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      <dc:creator>Jeff Burtoft</dc:creator>
      <itunes:author>Jeff Burtoft</itunes:author>
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      <wfw:commentRss>http://channel9.msdn.com/posts/HTML5-Games-Yeti-Style-Part-1-of-4/rss</wfw:commentRss>
      <category>Casual-Games</category>
      <category>Games</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>Defrag Tools: #38 - JavaScript - Part 2</title>
      <description><![CDATA[<p>In this episode of <strong>Defrag Tools</strong>, Andrew Richards, Amanda Silver and Larry Larsen continue walking you through the debugging of JavaScript Windows Store applications with Visual Studio. Amanda is a Principal developer for the JavaScript engine used in Internet Explorer, Windows Store applications and Visual Studio.</p><p><strong>Timeline:</strong><br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-38-JavaScript-Part-2#time=01m25s">[01:25]</a> - &quot;Image Tile&quot; bug<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-38-JavaScript-Part-2#time=05m00s">[05:00]</a> -&nbsp;Interop Debugging<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-38-JavaScript-Part-2#time=06m20s">[06:20]</a> - Debugger Type: Script Only vs. Native/Mixed<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-38-JavaScript-Part-2#time=08m17s">[08:17]</a> - JavaScript deployment internals<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-38-JavaScript-Part-2#time=11m53s">[11:53]</a> - Attach...<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-38-JavaScript-Part-2#time=14m10s">[14:10]</a> - Memory Profiling<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-38-JavaScript-Part-2#time=16m58s">[16:58]</a> - JavaScript Memory Analysis (VS2012 Update 1)<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-38-JavaScript-Part-2#time=20m18s">[20:18]</a> - Snapshot details<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-38-JavaScript-Part-2#time=21m25s">[21:25]</a> - &quot;Root&quot; View</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:98eac691d8194a6ca504a19d01469bb7">]]></description>
      <comments>http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-38-JavaScript-Part-2</comments>
      <itunes:summary>In this episode of Defrag Tools, Andrew Richards, Amanda Silver and Larry Larsen continue walking you through the debugging of JavaScript Windows Store applications with Visual Studio. Amanda is a Principal developer for the JavaScript engine used in Internet Explorer, Windows Store applications and Visual Studio. Timeline:[01:25] - &amp;quot;Image Tile&amp;quot; bug[05:00] -&amp;nbsp;Interop Debugging[06:20] - Debugger Type: Script Only vs. Native/Mixed[08:17] - JavaScript deployment internals[11:53] - Attach...[14:10] - Memory Profiling[16:58] - JavaScript Memory Analysis (VS2012 Update 1)[20:18] - Snapshot details[21:25] - &amp;quot;Root&amp;quot; View </itunes:summary>
      <itunes:duration>1601</itunes:duration>
      <link>http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-38-JavaScript-Part-2</link>
      <pubDate>Mon, 29 Apr 2013 17:14:22 GMT</pubDate>
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      <dc:creator>Larry Larsen, Andrew Richards, AmandaS</dc:creator>
      <itunes:author>Larry Larsen, Andrew Richards, AmandaS</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-38-JavaScript-Part-2/RSS</wfw:commentRss>
      <category>Debugging</category>
      <category>JavaScript</category>
      <category>Troubleshooting</category>
    </item>
  <item>
      <title>TWC9: Next XBOX Announcement, AzureConf, Code Digger, Princess Leia and more</title>
      <description><![CDATA[<p>This week on Channel 9, Dan and Clint discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013#time=0m33s">[00:33]</a> <a href="http://www.xbox.com" target="_blank">XBox Event May 21, 10AM PDT</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013#time=1m10s">[01:10]</a> <a href="http://channel9.msdn.com/Events/windowsazure/Windows-AzureConf-2013">Windows AzureConf 2013</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013#time=2m07s">[02:07]</a> <a href="http://blogs.msdn.com/b/nikolait/archive/2013/04/23/introducing-code-digger-an-extension-for-vs2012.aspx">Introducing: Code Digger, an extension for VS2012</a> (Nikolai Tillmann ) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013#time=3m06s">[03:06]</a> <a href="http://blogs.msdn.com/b/typescript/">TypeScript</a> <a href="http://blogs.msdn.com/b/typescript/archive/2013/04/22/announcing-0-9-early-previews.aspx">Announcing 0.9 early previews</a> (Jonathan Turner) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013#time=4m25s">[04:25]</a> <a href="http://www.infoq.com/news/2013/04/node-socketio-servicebus">Microsoft Offers Module to Scale Out Real-time Node.js Applications</a> (Richard Seroter, Glenn Block) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013#time=5m27s">[05:27]</a> <a href="http://blogs.msdn.com/b/eternalcoding/archive/2013/04/24/using-visual-studio-s-javascript-memory-analysis-tool-to-find-memory-leaks-on-your-windows-8-javascript-app.aspx">Using Visual Studio’s Javascript Memory Analysis tool to find memory leaks on your Windows 8 Javascript app</a> (David Catuhe) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013#time=7m11s">[07:11]</a> <a href="http://channel9.msdn.com/Blogs/Charles/Miguel-de-Icaza-Mono-Open-Source-Visual-Studio-and-Xamarin">Miguel de Icaza: Mono, Open Source, Visual Studio, and Xamarin</a> (Charles, Miguel de Icaza) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013#time=7m58s">[07:58]</a> <a href="http://wootstudio.ca/win8platstarter">Build your next great game for Windows 8</a>, <a title="http://opengameart.org/" href="http://opengameart.org/">OpenGameArt.org</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013#time=9m25s">[09:25]</a> <a href="http://channel9.msdn.com/Series/Sketchbooktutorial/Introducing-Creative-Coding-and-ProcessingJS-With-Windows">Channel 9 Highlight: Introducing Creative Coding and ProcessingJS With Windows</a> (Clint Rutkas, Matthias Shapiro, Rick Barraza ) </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Dan's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013#time=11m52s">[11:52]</a> <a href="http://blogs.msdn.com/b/uk_faculty_connection/archive/2013/04/21/the-power-of-3d-interaction.aspx">The power of 3D interaction</a> (Lee Stott), <a href="http://drdave.co.uk/page/projects">http://drdave.co.uk/page/projects</a> (Dr Dave Brown) </li><li>Clint's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013#time=12m33s">[12:33]</a> <a href="http://www.polygon.com/2013/4/22/4252934/pizza-hut-for-xbox-360-app-kinect">Pizza Hut launching Xbox 360 app that lets console owners order pizza from Xbox Live</a> (Alexa Ray Corriea) </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:7a3e074e43934f94b1c8a1ab017d43c0">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013</comments>
      <itunes:summary>This week on Channel 9, Dan and Clint discuss the week&#39;s top developer news, including; [00:33] XBox Event May 21, 10AM PDT [01:10] Windows AzureConf 2013 [02:07] Introducing: Code Digger, an extension for VS2012 (Nikolai Tillmann ) [03:06] TypeScript Announcing 0.9 early previews (Jonathan Turner) [04:25] Microsoft Offers Module to Scale Out Real-time Node.js Applications (Richard Seroter, Glenn Block) [05:27] Using Visual Studio’s Javascript Memory Analysis tool to find memory leaks on your Windows 8 Javascript app (David Catuhe) [07:11] Miguel de Icaza: Mono, Open Source, Visual Studio, and Xamarin (Charles, Miguel de Icaza) [07:58] Build your next great game for Windows 8, OpenGameArt.org [09:25] Channel 9 Highlight: Introducing Creative Coding and ProcessingJS With Windows (Clint Rutkas, Matthias Shapiro, Rick Barraza ) Picks of the Week! Dan&#39;s Pick of the Week:[11:52] The power of 3D interaction (Lee Stott), http://drdave.co.uk/page/projects (Dr Dave Brown) Clint&#39;s Pick of the Week:[12:33] Pizza Hut launching Xbox 360 app that lets console owners order pizza from Xbox Live (Alexa Ray Corriea) </itunes:summary>
      <itunes:duration>827</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-26-2013</link>
      <pubDate>Mon, 29 Apr 2013 16:09:52 GMT</pubDate>
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      <dc:creator>Clint Rutkas, Dan Fernandez, Greg Duncan</dc:creator>
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      <category>JavaScript</category>
      <category>Mono</category>
      <category>Visual Studio extensibility</category>
      <category>Windows Azure</category>
      <category>Xbox</category>
      <category>Game Development</category>
      <category>Windows 8</category>
      <category>Visual Studio 2012</category>
      <category>TypeScript</category>
    </item>
  <item>
      <title>You can lead a dev to... &quot;Game Starter Kit for Windows 8 with leaderboard in Windows Azure&quot;</title>
      <description><![CDATA[<p>Today's Modern Monday project is by Petri Wilhelmsen and takes you by the hand and walks you through creating a new Windows Store App game that leverages Azure</p><h2><a href="http://digitalerr0r.wordpress.com/2013/04/04/html5-game-starterkit-for-windows-8-with-leaderboard-in-windows-azure/">Game Starterkit for Windows 8 with leaderboard in Windows Azure</a></h2><blockquote><p>This Game Starter Kit for Windows 8 contains what you need to get started with game programming for Windows 8, including online high score in Windows Azure. The game kit is written in HTML and JavaScript.</p><p><a href="http://sdrv.ms/17gAtWO">Download now</a> – follow instructions below to make it work.</p><p>Before we start, let me show you what you get with this solution.</p><p><strong>Example game</strong><br>The kit comes with an example game that you can modify and play with. The code is all in one file so it’s easy to play with for beginners. Feel free to use it however you like.</p><p>The kit will get updated with cooler and more advanced game that you can use as a basis when developing your own. Follow this blog to get the updates!</p><p>...</p><p>If you want to learn how to create this game that comes with this starter kit, you can read the guide here (slightly different graphics):</p><p>Part I:<br><a href="http://digitalerr0r.wordpress.com/2012/09/19/html5-game-development-for-windows-8-1-getting-started/">http://digitalerr0r.wordpress.com/2012/09/19/html5-game-development-for-windows-8-1-getting-started/</a></p><p>Part II:<br><a href="http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-2-adding-a-player/">http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-2-adding-a-player/</a></p><p>Part III:<br><a href="http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-3-finishing-your-first-game/">http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-3-finishing-your-first-game/</a></p><ul><li><strong>Implementation of high score in Windows Azure</strong><br>The kit also enables support for Windows Azure and handles the connection, and got functions to check if you are having a internet connection. You need to have your own Windows Azure account, and set up the service/datatable yourself. </li><li><strong>Snap view</strong> </li><li><strong>Tiles</strong> </li><li><strong>Settings charm implementation</strong> </li></ul><p><strong>Let’s get you up and running!</strong></p><p>Follow this guide to get everything up and running with the starter kit.</p><p><strong>1) Install the tools</strong></p><p><strong>2) Get an account on Windows Azure</strong></p><p><strong>3) Create your Mobile Service and Database</strong></p><p><strong>4) Configure</strong></p><p><strong>5) Build your solution and make sure it works</strong></p><p>Go back to the solution, make sure you have the correct URL and Application Key in your solution, and then Build and run the project.</p><p>The game starts up, and when you die, your score will be uploaded to this table. Check that the column Score is created, and that it contains the correct score value you wanted.</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B2%5D-128.png" alt="image" width="500" height="325" border="0"></p><p>Go to the Data tab and the table to see your scores:</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B5%5D-68.png" alt="image" width="500" height="269" border="0"></p><p>Now, be creative. There are a lot of funny little games you can create by just modifying this simple template.</p><p>...</p><p><a href="http://sdrv.ms/17gAtWO"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B9%5D-37.png" alt="image" width="154" height="154" border="0"></a><br><a href="http://sdrv.ms/17gAtWO">Download now</a></p></blockquote><p>Here's a snap of the Solution;</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B12%5D-45.png" alt="image" width="270" height="364" border="0"></p><p>And a snip, once you've set everything up, on how easy it is to talk to Windows Azure Mobile Services</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B15%5D-31.png" alt="image" width="500" height="214" border="0"></p><p>If you're creating a Windows 8 or Windows Phone 8 app (or iOS or Android) Windows Azure can really ease your cross platform data needs (Yeah, I know the irony in that, but it's true).</p><p>So anyway.. you've got your starter kit, you've got your cloud storage, now just add some &quot;You&quot;... <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:32a7669e2e00458bbeeca1a60170982d">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/You-can-lead-a-dev-to-Game-Starter-Kit-for-Windows-8-with-leaderboard-in-Windows-Azure</comments>
      <itunes:summary>Today&#39;s Modern Monday project is by Petri Wilhelmsen and takes you by the hand and walks you through creating a new Windows Store App game that leverages Azure Game Starterkit for Windows 8 with leaderboard in Windows AzureThis Game Starter Kit for Windows 8 contains what you need to get started with game programming for Windows 8, including online high score in Windows Azure. The game kit is written in HTML and JavaScript. Download now – follow instructions below to make it work. Before we start, let me show you what you get with this solution. Example gameThe kit comes with an example game that you can modify and play with. The code is all in one file so it’s easy to play with for beginners. Feel free to use it however you like. The kit will get updated with cooler and more advanced game that you can use as a basis when developing your own. Follow this blog to get the updates! ... If you want to learn how to create this game that comes with this starter kit, you can read the guide here (slightly different graphics): Part I:http://digitalerr0r.wordpress.com/2012/09/19/html5-game-development-for-windows-8-1-getting-started/ Part II:http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-2-adding-a-player/ Part III:http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-3-finishing-your-first-game/ Implementation of high score in Windows AzureThe kit also enables support for Windows Azure and handles the connection, and got functions to check if you are having a internet connection. You need to have your own Windows Azure account, and set up the service/datatable yourself. Snap view Tiles Settings charm implementation Let’s get you up and running! Follow this guide to get everything up and running with the starter kit. 1) Install the tools 2) Get an account on Windows Azure 3) Create your Mobile Service and Database 4) Configure 5) Build your solution and make sure it works Go back to the solution, make sure you hav</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/You-can-lead-a-dev-to-Game-Starter-Kit-for-Windows-8-with-leaderboard-in-Windows-Azure</link>
      <pubDate>Mon, 29 Apr 2013 13:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/You-can-lead-a-dev-to-Game-Starter-Kit-for-Windows-8-with-leaderboard-in-Windows-Azure</guid>
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      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/58f3a89f-7bba-4d12-9048-cff88200c0b6.png" height="143" width="220"></media:thumbnail>      
      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/You-can-lead-a-dev-to-Game-Starter-Kit-for-Windows-8-with-leaderboard-in-Windows-Azure/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows Azure</category>
      <category>Game Development</category>
      <category>Windows Azure Mobile Services</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Defrag Tools: #37 - JavaScript - Part 1</title>
      <description><![CDATA[<p>In this episode of <strong>Defrag Tools</strong>, Andrew Richards, Amanda Silver and Larry Larsen start walking you through the debugging of JavaScript Windows Store applications with Visual Studio. Amanda is a Principal developer for the JavaScript engine used in Internet Explorer, Windows Store applications and Visual Studio.</p><p><strong>Timeline:</strong><br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1#time=00m54s">[00:54]</a> - Debugging a JavaScript Windows Store application<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1#time=02m30s">[02:30]</a> -&nbsp;Catching Crashes (unhandled exceptions)<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1#time=04m25s">[04:25]</a> - <a href="http://msdn.microsoft.com/en-us/library/windows/apps/Hh701617.aspx">WinJS.Utilities.startLog</a><br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1#time=05m22s">[05:22]</a> - <a href="http://msdn.microsoft.com/en-us/library/windows/apps/hh974768.aspx">app.onerror</a><br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1#time=09m30s">[09:30]</a> - Stacks<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1#time=11m47s">[11:47]</a> - e.detail.error.stack<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1#time=14m23s">[14:23]</a> - <a href="http://msdn.microsoft.com/en-us/library/ie/br230269(v=vs.94).aspx">use strict</a><br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1#time=20m25s">[20:25]</a> - <a href="http://www.jslint.com">www.jslint.com</a> integrated in VS<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1#time=22m13s">[22:13]</a> - &quot;Pin&quot; bug<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1#time=24m58s">[24:58]</a> - tile vs. title - Lint cannot detect this<br><a href="http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1#time=26m50s">[26:50]</a> - Next time... more JavaScript debugging!</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:d7be94110b664b6abfa0a19d0146713f">]]></description>
      <comments>http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1</comments>
      <itunes:summary>In this episode of Defrag Tools, Andrew Richards, Amanda Silver and Larry Larsen start walking you through the debugging of JavaScript Windows Store applications with Visual Studio. Amanda is a Principal developer for the JavaScript engine used in Internet Explorer, Windows Store applications and Visual Studio. Timeline:[00:54] - Debugging a JavaScript Windows Store application[02:30] -&amp;nbsp;Catching Crashes (unhandled exceptions)[04:25] - WinJS.Utilities.startLog[05:22] - app.onerror[09:30] - Stacks[11:47] - e.detail.error.stack[14:23] - use strict[20:25] - www.jslint.com integrated in VS[22:13] - &amp;quot;Pin&amp;quot; bug[24:58] - tile vs. title - Lint cannot detect this[26:50] - Next time... more JavaScript debugging! </itunes:summary>
      <itunes:duration>1644</itunes:duration>
      <link>http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1</link>
      <pubDate>Mon, 22 Apr 2013 17:52:48 GMT</pubDate>
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      <dc:creator>Larry Larsen, Andrew Richards, AmandaS</dc:creator>
      <itunes:author>Larry Larsen, Andrew Richards, AmandaS</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/Defrag-Tools/Defrag-Tools-37-JavaScript-Part-1/RSS</wfw:commentRss>
      <category>Debugging</category>
      <category>JavaScript</category>
      <category>Troubleshooting</category>
    </item>
  <item>
      <title>TWC9: VS 2012.3 CTP1, Windows Azure IaaS, ALM VM&#39;s, NFC, UX resources and Kitties!</title>
      <description><![CDATA[<p>This week on Channel 9, Peter and Clint discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=0m32s">[00:32]</a> <a href="http://www.microsoft.com/en-us/download/details.aspx?id=38426&amp;WT.mc_id=rss_alldownloads_all">Visual Studio 2012 Update 3 CTP 1</a>, <a href="http://support.microsoft.com/kb/2835600">Description of Visual Studio 2012 Update 3 CTP 1</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=1m06s">[01:06]</a> <a href="http://weblogs.asp.net/scottgu/archive/2013/04/16/windows-azure-general-availability-of-infrastructure-as-a-service-iaas.aspx">Windows Azure: General Availability of Infrastructure as a Service (IaaS)</a> (Scott Guthrie) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=1m58s">[01:58]</a> <a href="http://blogs.msdn.com/b/bclteam/archive/2013/04/17/microsoft-bcl-async-is-now-stable.aspx">Microsoft.Bcl.Async is Now Stable</a> (Immo Landwerth) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=2m35s">[02:35]</a> <a href="http://www.richard-banks.org/2013/04/whats-visual-studios-code-map-all-about.html">What’s Visual Studio’s Code Map All About?</a> (Richard Banks) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=3m43s">[03:43]</a> <a href="http://blogs.msdn.com/b/briankel/archive/2013/04/17/list-of-all-visual-studio-alm-virtual-machines.aspx">List of all Visual Studio ALM Virtual Machines</a> (<a href="http://aka.ms/ALMVMs">http://aka.ms/ALMVMs</a>), <a href="http://blogs.msdn.com/b/briankel/archive/2013/04/17/visual-studio-2012-update-2-alm-virtual-machine-and-hands-on-labs-demo-scripts-now-available.aspx">Visual Studio 2012 Update 2 ALM Virtual Machine and Hands-on-Labs / Demo Scripts Now Available</a> (Brian Keller) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=4m19s">[04:19]</a> <a href="http://blogs.msdn.com/b/windowsappdev/archive/2013/04/18/develop-a-cutting-edge-app-with-nfc.aspx">Develop a cutting edge app with NFC</a> (Priya Dandawate) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=5m15s">[05:15]</a> <a href="http://blogs.msdn.com/b/uk_faculty_connection/archive/2013/04/17/ux-ui-design-the-benefits-of-building-prototype-even-if-you-have-only-initial-sketches-of-your-prototype.aspx">UX/UI Design the benefits of building prototype, even if you have only initial sketches of your prototype.</a> (Lee Stott ) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=6m47s">[06:47]</a> <a href="http://blogs.msdn.com/b/uk_faculty_connection/archive/2013/04/17/where-can-i-get-some-tips-and-guidance-design-resources.aspx">Where can I get some tips and guidance design resources?</a> (Lee Stott) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=7m25s">[07:25]</a> <a href="http://codefoster.com/post/2013/04/15/appart">App Art</a> (Jeremy Foster) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=8m16s">[08:16]</a> <a href="http://blogs.msdn.com/b/officeapps/archive/2013/04/18/developer-must-have-125-apps-for-office-and-sharepoint-code-samples.aspx">Developer Must-Have: 125&#43; Apps for Office and SharePoint Code Samples</a> (Ricardo Loo ) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=8m58s">[08:58]</a> <a href="http://blogs.msdn.com/b/astrojonathans_hack-a-day_blog/archive/2013/04/16/worldwide-telescope-sharpens-it-s-visuals-with-sharpdx.aspx">WorldWide Telescope Sharpens it's Visuals with SharpDX</a> (Jonathan Fay) </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Peter's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=10m43s">[10:43]</a> <a href="http://www.i-programmer.info/news/105-artificial-intelligence/5760-kitty-radar-cat-detector.html">Kitty Radar Cat Detector</a> (Lucy Black), <a href="http://harthur.github.io/kittydar/">http://harthur.github.io/kittydar/</a> (Heather Arthur) </li><li>Clint's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=12m15s">[12:15]</a> <a href="http://majornelson.com/2013/04/11/xbox-360-achievement-unlocked-as-a-visual/">Xbox 360 “Achievement Unlocked” sound as a visual </a>(Major Nelson) </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:620b8db1d64d4198876aa1a5016e4a49">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013</comments>
      <itunes:summary>This week on Channel 9, Peter and Clint discuss the week&#39;s top developer news, including; [00:32] Visual Studio 2012 Update 3 CTP 1, Description of Visual Studio 2012 Update 3 CTP 1 [01:06] Windows Azure: General Availability of Infrastructure as a Service (IaaS) (Scott Guthrie) [01:58] Microsoft.Bcl.Async is Now Stable (Immo Landwerth) [02:35] What’s Visual Studio’s Code Map All About? (Richard Banks) [03:43] List of all Visual Studio ALM Virtual Machines (http://aka.ms/ALMVMs), Visual Studio 2012 Update 2 ALM Virtual Machine and Hands-on-Labs / Demo Scripts Now Available (Brian Keller) [04:19] Develop a cutting edge app with NFC (Priya Dandawate) [05:15] UX/UI Design the benefits of building prototype, even if you have only initial sketches of your prototype. (Lee Stott ) [06:47] Where can I get some tips and guidance design resources? (Lee Stott) [07:25] App Art (Jeremy Foster) [08:16] Developer Must-Have: 125&amp;#43; Apps for Office and SharePoint Code Samples (Ricardo Loo ) [08:58] WorldWide Telescope Sharpens it&#39;s Visuals with SharpDX (Jonathan Fay) Picks of the Week! Peter&#39;s Pick of the Week:[10:43] Kitty Radar Cat Detector (Lucy Black), http://harthur.github.io/kittydar/ (Heather Arthur) Clint&#39;s Pick of the Week:[12:15] Xbox 360 “Achievement Unlocked” sound as a visual (Major Nelson) </itunes:summary>
      <itunes:duration>811</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013</link>
      <pubDate>Fri, 19 Apr 2013 23:41:30 GMT</pubDate>
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      <dc:creator>Clint Rutkas, Greg Duncan, Peter Dwersteg</dc:creator>
      <itunes:author>Clint Rutkas, Greg Duncan, Peter Dwersteg</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013/RSS</wfw:commentRss>
      <category>ALM</category>
      <category>Design</category>
      <category>Design Tools</category>
      <category>JavaScript</category>
      <category>Team Foundation Server</category>
      <category>UX</category>
      <category>Virtual Machines</category>
      <category>Xbox 360</category>
    </item>
  <item>
      <title>TWC9: Build 2013, Brew, Backbone, Git, YUI and more</title>
      <description><![CDATA[<p>This week on Channel 9, Brian and Clint discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=0m31s">[00:31]</a> <a href="http://www.buildwindows.com/">Build 2013</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=1m04s">[01:04]</a> <a href="http://wpf.2000things.com/2013/03/27/785-using-the-visual-profiler-tool/">#785 – Using the Visual Profiler Tool</a>, <a href="http://wpf.2000things.com/2013/03/25/783-downloading-and-installing-the-wpf-performance-suite/">#783 – Downloading and Installing the WPF Performance Suite</a> (Sean Sexton), <a href="http://msdn.microsoft.com/en-us/library/aa969767.aspx">WPF Performance Suite</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=1m45s">[01:45]</a> <a href="http://blog.shellscape.org/blog/2013/03/18/brew-1.0-has-arrived/">Brew 1.0 has arrived!</a> [Found Via: <a href="http://blog.cwa.me.uk/2013/03/22/the-morning-brew-1321/">The Morning Brew #1321</a>] </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=2m23s">[02:23]</a> <a href="http://ashkenas.com/backbonejs-1.0/">Backbone 1.0</a> (Jeremy Ashkenas) [Found Via: <a href="http://blog.cwa.me.uk/2013/03/22/the-morning-brew-1321/">The Morning Brew #1321</a>] </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=2m50s">[02:50]</a> <a href="http://refcardz.dzone.com/refcardz/git-patterns-and-anti-patterns">Git Patterns and Anti-Patterns</a> (Luca Milanesio) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=4m03s">[04:03]</a> <a href="http://blogs.msdn.com/b/vcblog/archive/2013/03/26/developing-an-app-with-the-visual-studio-3d-starter-kit-part-1-of-3.aspx">Developing an app with the Visual Studio 3D Starter Kit, part 1 of 3</a> (Roberto Sonnino) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=4m51s">[04:51]</a> <a href="http://code.msdn.microsoft.com/windowsapps/GDC-2013-Windows-Developer-8dd7abdf">GDC 2013 Windows Developer Content Direct3D Game Templates</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=5m29s">[05:29]</a> <a href="http://blogs.windows.com/windows_phone/b/wpdev/archive/2013/03/27/new-middleware-makes-porting-games-to-windows-phone-easy.aspx">New middleware makes porting games to Windows Phone easy</a> (Todd Brix) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=6m06s">[06:06]</a> <a href="http://www.dzone.com/articles/test-non-standard-scenarios">Windows Phone Apps - Watch Your Code for Hidden Activity</a> (Den Delimarsky) </li><li>Channel 9 Highlight:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=7m08s">[07:08]</a> <a href="http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI">Build Windows 8 Apps with YUI</a> (Jeff Burtoft) </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Brian's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=7m40s">[07:40]</a> <a href="http://www.404techsupport.com/2013/03/arena-xlsm-an-rpg-built-using-excel/">Arena.Xlsm, an RPG built using Excel</a>, <a href="http://carywalkin.wordpress.com/2013/03/17/arena-xlsm-released/">carywalkin.wordpress.com</a>, <a href="http://carywalkin.wordpress.com/2013/03/27/arena-xlsm-version-1-1-preview/">Version 1.1</a>, <a href="http://arenaxlsm.wikia.com/">Arena.Xlsm wiki</a> </li><li>Clint's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=8m11s">[08:11]</a> <a href="http://channel9.msdn.com/coding4fun/articles/Dynamic-Lockscreen-Changer-for-Windows-Phone-8-Built-With-ASPNET-MVC-and-Azure-Mobile-Services">Dynamic Lockscreen Changer for Windows Phone 8, Built With ASP.NET MVC and Azure Mobile Services</a> (Clint Rutkas, Den Delimarsky) </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c4fd57bca9a64142b182a18f0161a5a5">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013</comments>
      <itunes:summary>This week on Channel 9, Brian and Clint discuss the week&#39;s top developer news, including; [00:31] Build 2013 [01:04] #785 – Using the Visual Profiler Tool, #783 – Downloading and Installing the WPF Performance Suite (Sean Sexton), WPF Performance Suite [01:45] Brew 1.0 has arrived! [Found Via: The Morning Brew #1321] [02:23] Backbone 1.0 (Jeremy Ashkenas) [Found Via: The Morning Brew #1321] [02:50] Git Patterns and Anti-Patterns (Luca Milanesio) [04:03] Developing an app with the Visual Studio 3D Starter Kit, part 1 of 3 (Roberto Sonnino) [04:51] GDC 2013 Windows Developer Content Direct3D Game Templates [05:29] New middleware makes porting games to Windows Phone easy (Todd Brix) [06:06] Windows Phone Apps - Watch Your Code for Hidden Activity (Den Delimarsky) Channel 9 Highlight:[07:08] Build Windows 8 Apps with YUI (Jeff Burtoft) Picks of the Week! Brian&#39;s Pick of the Week:[07:40] Arena.Xlsm, an RPG built using Excel, carywalkin.wordpress.com, Version 1.1, Arena.Xlsm wiki Clint&#39;s Pick of the Week:[08:11] Dynamic Lockscreen Changer for Windows Phone 8, Built With ASP.NET MVC and Azure Mobile Services (Clint Rutkas, Den Delimarsky) </itunes:summary>
      <itunes:duration>585</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013</link>
      <pubDate>Sat, 30 Mar 2013 00:40:39 GMT</pubDate>
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      <dc:creator>Brian Keller, Clint Rutkas, Greg Duncan</dc:creator>
      <itunes:author>Brian Keller, Clint Rutkas, Greg Duncan</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013/RSS</wfw:commentRss>
      <category>ALM</category>
      <category>ASP.NET MVC</category>
      <category>DirectX</category>
      <category>JavaScript</category>
      <category>Visual Studio</category>
      <category>Windows Phone</category>
      <category>WPF</category>
      <category>Game Development</category>
      <category>GDC</category>
      <category>Web Development</category>
      <category>Build</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Build Windows 8 Apps with YUI</title>
      <description><![CDATA[<p>YUI is a great framework for the web, but did you also know it can be used to build Windows 8 Store Apps?&nbsp; The YUI team has certified their library for the Windows 8 App environment and this video is a walk though of just how easy it is to build that app.&nbsp; As a bonus, we then take that same code and use it inside a Windows Phone 8 App.&nbsp; See what makes YUI an awesome cross browser, and cross device development tool.</p><p><span class="ms-rteFontFace-10"><a href="http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI#time=00m30s">[00:30]</a> -&nbsp;Build you app for the Web.&nbsp;</span><br class="ms-rteFontFace-10"><span class="ms-rteFontFace-10"><a href="http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI#time=02m40s">[02:40]</a> - Build your app for Windows 8.</span><br class="ms-rteFontFace-10"><span class="ms-rteFontFace-10"><a href="http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI#time=09m16s">[09:16]</a> - Build your app for Windows Phone 8.</span></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:3d81fd2f5e2b489d8c17a18e0145d414">]]></description>
      <comments>http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI</comments>
      <itunes:summary>YUI is a great framework for the web, but did you also know it can be used to build Windows 8 Store Apps?&amp;nbsp; The YUI team has certified their library for the Windows 8 App environment and this video is a walk though of just how easy it is to build that app.&amp;nbsp; As a bonus, we then take that same code and use it inside a Windows Phone 8 App.&amp;nbsp; See what makes YUI an awesome cross browser, and cross device development tool. [00:30] -&amp;nbsp;Build you app for the Web.&amp;nbsp;[02:40] - Build your app for Windows 8.[09:16] - Build your app for Windows Phone 8. </itunes:summary>
      <itunes:duration>685</itunes:duration>
      <link>http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI</link>
      <pubDate>Wed, 27 Mar 2013 22:11:36 GMT</pubDate>
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      <dc:creator>Jeff Burtoft</dc:creator>
      <itunes:author>Jeff Burtoft</itunes:author>
      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI/rss</wfw:commentRss>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows 8</category>
      <category>Windows Phone 8</category>
    </item>
  <item>
      <title>Getting Started with the Mobile Services HTML Client</title>
      <description><![CDATA[<p>The <a href="http://www.windowsazure.com/mobile">Windows Azure Mobile Services </a>team are excited to announce a Mobile Services HTML Client SDK that will allow you to utilize Mobile Services from your websites, PhoneGap/Apache Cordova applications.&nbsp; In this video Yavor Georgiev&nbsp;will demonstrate how you can get started with the Mobile Services HTML client.&nbsp; For more information checkout the <a title="HTML client tutorials" href="http://www.windowsazure.com/en-us/develop/mobile/resources-html/" target="_blank">HTML client tutorials</a></p><p>To try mobile services for free, sign up for the <a href="http://www.windowsazure.com/en-us/pricing/free-trial/">Free Trial&nbsp;</a>and you'll get 10 mobile services for free.</p><p><a class="twitter-follow-button" href="https://twitter.com/theyavor">Follow @theyavor</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:2f04ac00abf24236aa1aa182001091cd">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Azure-Mobile-Services/Getting-Started-with-the-Mobile-Services-HTML-Client</comments>
      <itunes:summary>The Windows Azure Mobile Services team are excited to announce a Mobile Services HTML Client SDK that will allow you to utilize Mobile Services from your websites, PhoneGap/Apache Cordova applications.&amp;nbsp; In this video Yavor Georgiev&amp;nbsp;will demonstrate how you can get started with the Mobile Services HTML client.&amp;nbsp; For more information checkout the HTML client tutorials To try mobile services for free, sign up for the Free Trial&amp;nbsp;and you&#39;ll get 10 mobile services for free. Follow @theyavor </itunes:summary>
      <itunes:duration>231</itunes:duration>
      <link>http://channel9.msdn.com/Series/Windows-Azure-Mobile-Services/Getting-Started-with-the-Mobile-Services-HTML-Client</link>
      <pubDate>Mon, 18 Mar 2013 18:26:55 GMT</pubDate>
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      <dc:creator>Nick Harris</dc:creator>
      <itunes:author>Nick Harris</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Windows-Azure-Mobile-Services/Getting-Started-with-the-Mobile-Services-HTML-Client/RSS</wfw:commentRss>
      <category>JavaScript</category>
      <category>Windows Azure Mobile Services</category>
    </item>
  <item>
      <title>TWC9: Android Gets Mobile [Services], Three Async, JS for Office, Kinect on Wheels and more</title>
      <description><![CDATA[<p>This week on Channel 9, Dan and Brian discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=0m20s">[00:20]</a> <a href="http://blogs.msdn.com/b/joelcitizen/archive/2013/03/09/android-developers-welcome-to-azure-mobile-services.aspx">Android Developers Welcome to Azure Mobile Services</a> (Joel Citizen) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=1m57s">[01:57]</a> <a href="http://v">Azure Mobile Services managed client – now also from NuGet</a> (Carlos Figueira) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=2m39s">[02:39]</a> <a href="http://blogs.msdn.com/b/uk_faculty_connection/archive/2013/03/12/do-you-understand-how-your-app-is-being-used.aspx">Do you understand how your app is being used?</a> (Lee Stott) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=3m47s">[03:47]</a> <a href="http://channel9.msdn.com/Series/Three-Essential-Tips-for-Async/Three-Essential-Tips-For-Async-Introduction">Three Essential Tips For Async - Introduction</a> (Charles, Lucian Wischik) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=5m07s">[05:07]</a> <a href="http://peterkellner.net/2013/03/13/building-a-simple-rest-controller-with-microsoft-visual-studio-2012-and-webapi/?utm_source=rss">Building a Simple REST Controller with Microsoft Visual Studio 2012 and WebAPI</a> (Peter Kellner) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=5m45s">[05:45]</a> <a href="http://channel9.msdn.com/coding4fun/blog/Jump-into-HTML-game-dev-with-the-free-Construct-2" target="_blank">HTML Game Dev with Construct 2</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=6m49s">[06:49]</a> <a href="http://robtiffany.com/using-phone-resources-in-windows-phone-8/">Using Phone Resources in Windows Phone 8</a> (Rob Tiffany, Andy Wigley) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=7m47s">[07:47]</a> <a href="http://www.adilmughal.com/2013/01/web-development-goodies-in-visual-studio-2012.html">Web Development Goodies in Visual Studio 2012</a> (Adil Mughal) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=8m47s">[08:47]</a> <a href="http://blogs.msdn.com/b/designmichel/archive/2013/03/13/a-new-ressource-for-your-icons.aspx">A new resource for your icons…</a> (ROUSSEAU Michel ) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=9m07s">[09:07]</a> <a href="http://www.microsoft.com/en-us/download/details.aspx?id=36850&amp;WT.mc_id=rss_alldownloads_all">JavaScript API for Office (wall poster)</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=10m13s">[10:13]</a> <a href="http://www.codewrecks.com/blog/index.php/2013/03/14/new-unit-test-functionality-in-vs2012-update-2-test-playlist/">New Unit Test functionality in VS2012 Update 2: Test Playlist </a>(Ricci Gian Maria) </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Brian's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=11m42s">[11:42]</a> <a href="http://www.hanselman.com/blog/TechnologyFailsInFilmAreTheNewWilhelmScream.aspx" target="_blank">Tech Fails in film</a> (Scott Hanselman) </li><li>Dan's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013#time=12m57s">[12:57]</a> <a href="http://channel9.msdn.com/coding4fun/kinect/Now-were-Kinecting-with-Battery-Power" target="_blank">Battery powered Kinect on wheels!</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b971e105c7254b72b82da1810165baf9">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013</comments>
      <itunes:summary>This week on Channel 9, Dan and Brian discuss the week&#39;s top developer news, including; [00:20] Android Developers Welcome to Azure Mobile Services (Joel Citizen) [01:57] Azure Mobile Services managed client – now also from NuGet (Carlos Figueira) [02:39] Do you understand how your app is being used? (Lee Stott) [03:47] Three Essential Tips For Async - Introduction (Charles, Lucian Wischik) [05:07] Building a Simple REST Controller with Microsoft Visual Studio 2012 and WebAPI (Peter Kellner) [05:45] HTML Game Dev with Construct 2 [06:49] Using Phone Resources in Windows Phone 8 (Rob Tiffany, Andy Wigley) [07:47] Web Development Goodies in Visual Studio 2012 (Adil Mughal) [08:47] A new resource for your icons… (ROUSSEAU Michel ) [09:07] JavaScript API for Office (wall poster) [10:13] New Unit Test functionality in VS2012 Update 2: Test Playlist (Ricci Gian Maria) Picks of the Week! Brian&#39;s Pick of the Week:[11:42] Tech Fails in film (Scott Hanselman) Dan&#39;s Pick of the Week:[12:57] Battery powered Kinect on wheels! </itunes:summary>
      <itunes:duration>890</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-15-2013</link>
      <pubDate>Sat, 16 Mar 2013 00:25:19 GMT</pubDate>
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      <dc:creator>Brian Keller, Dan Fernandez, Greg Duncan</dc:creator>
      <itunes:author>Brian Keller, Dan Fernandez, Greg Duncan</itunes:author>
      <slash:comments>3</slash:comments>
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      <category>Android</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Kinect</category>
      <category>Microsoft Office</category>
      <category>Game Development</category>
      <category>NuGet</category>
      <category>Visual Studio 2012</category>
      <category>Windows Phone 8</category>
      <category>Windows Azure Mobile Services</category>
    </item>
  <item>
      <title>TWC9: IE10 for Win7, VS Guides, Image Watch, Tons of Training and more</title>
      <description><![CDATA[<p>This week on Channel 9, Brian and Dan discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=26s">[0:26]</a>&nbsp;<a href="http://blogs.msdn.com/b/ie/archive/2013/02/26/ie10-for-windows-7-globally-available-for-consumers-and-businesses.aspx">IE10 for Windows 7 Globally Available for Consumers and Businesses</a>, <a href="http://www.hanselman.com/blog/RELEASEDDownloadInternetExplorer10ForWindows7.aspx">RELEASED - Download Internet Explorer 10 for Windows 7</a> (Scott Hanselman) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=2m">[2:00]</a>&nbsp;<a href="http://www.sadev.co.za/content/visual-studio-2012-update-guide">Visual Studio 2012 Update Guide</a> (Robert MacLean) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=2m25s">[2:25]</a>&nbsp;<a href="http://www.sadev.co.za/content/visual-studio-extension-guide">Visual Studio Extension Guide</a> (Robert MacLean) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=2m53s">[2:53]</a>&nbsp;<a href="http://channel9.msdn.com/posts/Introducing-Image-Watch">Introducing Image Watch - A VS 2012 Plug-In for C&#43;&#43; Image and Video Debugging</a> (Wolf Kienzle), <a href="http://blogs.technet.com/b/inside_microsoft_research/archive/2013/02/27/image-debugging-for-visual-studio.aspx">Image Debugging for Visual Studio</a> (Rob Knies ), <a href="http://visualstudiogallery.msdn.microsoft.com/e682d542-7ef3-402c-b857-bbfba714f78d">[Visual Studio Gallery] Image Watch</a> </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=4m1s">[4:01]</a>&nbsp;<a href="http://www.windowsphone.com/en-us/store/app/dev-center/2d3063c2-4b29-4e69-9c03-50b67b0e6aec">[Window Phone] Dev Center app</a> </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=4m33s">[4:33]</a>&nbsp;<a href="http://stevenhollidge.blogspot.com/2013/02/windows-store-app-example-itinerary.html">Windows Store App Example: Itinerary Hunter</a> (Steven Hollidge) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=5m5s">[5:05]</a>&nbsp;<a href="http://en.wikipedia.org/wiki/User:Svick/LinqToWiki">LinqToWiki</a> [Found Via <a href="http://www.reddit.com/r/dotnet/comments/1958iu/linqtowiki_a_strongly_typed_library_for_accessing/">LinqToWiki: A strongly typed library for accessing the Wikipedia API</a>] </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=5m56s">[5:56]</a>&nbsp;<a href="http://html5doctor.com/html5-forms-introduction-and-new-attributes/">HTML5 forms introduction and new attributes</a> (Richard Clark) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=6m44s">[6:44]</a>&nbsp;<a href="http://channel9.msdn.com/Blogs/Subscribe/Service-Bus-Messaging-Deep-Dive">Service Bus Messaging Deep-Dive</a> (Clemens Vasters) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=7m33s">[7:33]</a>&nbsp;<a href="http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript" target="_blank">Windows Store apps for Absolute Beginners with JavaScript</a> (Bob Tabor, Dan Fernandez, Jaime Rodriguez, Golnaz) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=8m26s">[8:26]</a>&nbsp;<a href="http://channel9.msdn.com/Series/Building-Web-Apps-with-ASP-NET-Jump-Start">Building Web Apps with ASP.NET Jump Start</a> (Scott Hanselman, Jon Galloway, Damian Edwards) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=9m11s">[9:11]</a>&nbsp;<a href="http://channel9.msdn.com/Series/Building-Apps-for-Both-Windows-8-and-Windows-Phone-8-Jump-Start">Building Apps for Both Windows 8 and Windows Phone 8 Jump Start</a> (Ben Riga) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=9m38s">[9:38]</a>&nbsp;<a href="http://www.learninglineapp.com/">LearningLine</a>, Get your free one month via:&nbsp;<a href="http://bit.ly/learningline-twc9">http://bit.ly/learningline-twc9</a> </li></ul><p>Picks of the Week!</p><ul><li>Brian's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=10m43s">[10:43]</a> <a href="http://www.johndcook.com/blog/2013/02/26/geeky-company-names">Geeky company names</a> (John D. Cook) </li><li>Dan's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-March-1-2013#time=11m36s">[11:36]</a> <a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=ho00x7ZvDLw" target="_blank">Microsoft Vision</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:2beb6f58d04c4877b56fa1740138ab14">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-1-2013</comments>
      <itunes:summary>This week on Channel 9, Brian and Dan discuss the week&#39;s top developer news, including; [0:26]&amp;nbsp;IE10 for Windows 7 Globally Available for Consumers and Businesses, RELEASED - Download Internet Explorer 10 for Windows 7 (Scott Hanselman) [2:00]&amp;nbsp;Visual Studio 2012 Update Guide (Robert MacLean) [2:25]&amp;nbsp;Visual Studio Extension Guide (Robert MacLean) [2:53]&amp;nbsp;Introducing Image Watch - A VS 2012 Plug-In for C&amp;#43;&amp;#43; Image and Video Debugging (Wolf Kienzle), Image Debugging for Visual Studio (Rob Knies ), [Visual Studio Gallery] Image Watch [4:01]&amp;nbsp;[Window Phone] Dev Center app [4:33]&amp;nbsp;Windows Store App Example: Itinerary Hunter (Steven Hollidge) [5:05]&amp;nbsp;LinqToWiki [Found Via LinqToWiki: A strongly typed library for accessing the Wikipedia API] [5:56]&amp;nbsp;HTML5 forms introduction and new attributes (Richard Clark) [6:44]&amp;nbsp;Service Bus Messaging Deep-Dive (Clemens Vasters) [7:33]&amp;nbsp;Windows Store apps for Absolute Beginners with JavaScript (Bob Tabor, Dan Fernandez, Jaime Rodriguez, Golnaz) [8:26]&amp;nbsp;Building Web Apps with ASP.NET Jump Start (Scott Hanselman, Jon Galloway, Damian Edwards) [9:11]&amp;nbsp;Building Apps for Both Windows 8 and Windows Phone 8 Jump Start (Ben Riga) [9:38]&amp;nbsp;LearningLine, Get your free one month via:&amp;nbsp;http://bit.ly/learningline-twc9 Picks of the Week! Brian&#39;s Pick of the Week:[10:43] Geeky company names (John D. Cook) Dan&#39;s Pick of the Week:[11:36] Microsoft Vision </itunes:summary>
      <itunes:duration>766</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-1-2013</link>
      <pubDate>Fri, 01 Mar 2013 21:37:16 GMT</pubDate>
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      <dc:creator>Brian Keller, Dan Fernandez, Greg Duncan</dc:creator>
      <itunes:author>Brian Keller, Dan Fernandez, Greg Duncan</itunes:author>
      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-1-2013/RSS</wfw:commentRss>
      <category>.NET Service Bus</category>
      <category>ASP.NET</category>
      <category>C++</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Visual Studio</category>
      <category>Windows  Phone</category>
    </item>
  <item>
      <title>Part 31: Where to Go From Here </title>
      <description><![CDATA[<p>Bob reviews the topics discussed throughout the series and provides some additional resources and guidance regarding how you should approach your career as a software developer.</p><p>&nbsp;</p><p>Windows 8 UX Fundamentals Training Workshop 2012</p><p><a href="http://channel9.msdn.com/Events/Windows-Camp/Windows-8-UX-Fundamentals-Training-Workshop-2012?direction=asc">http://channel9.msdn.com/Events/Windows-Camp/Windows-8-UX-Fundamentals-Training-Workshop-2012?direction=asc</a></p><p>&nbsp;</p><p>Windows Azure Mobile Services</p><p><a href="http://www.windowsazure.com/en-us/develop/mobile/">http://www.windowsazure.com/en-us/develop/mobile/</a></p><p>&nbsp;</p><p>Bob's Website, LearnVisualStudio.NET</p><p><a href="http://www.learnvisualstudio.net">http://www.learnvisualstudio.net</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:e48ab39809b043159277a170014a7f9a">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-31-Where-to-Go-From-Here</comments>
      <itunes:summary>Bob reviews the topics discussed throughout the series and provides some additional resources and guidance regarding how you should approach your career as a software developer. &amp;nbsp; Windows 8 UX Fundamentals Training Workshop 2012 http://channel9.msdn.com/Events/Windows-Camp/Windows-8-UX-Fundamentals-Training-Workshop-2012?direction=asc &amp;nbsp; Windows Azure Mobile Services http://www.windowsazure.com/en-us/develop/mobile/ &amp;nbsp; Bob&#39;s Website, LearnVisualStudio.NET http://www.learnvisualstudio.net </itunes:summary>
      <itunes:duration>493</itunes:duration>
      <link>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-31-Where-to-Go-From-Here</link>
      <pubDate>Thu, 28 Feb 2013 23:30:57 GMT</pubDate>
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      <dc:creator>BobTabor, Dan Fernandez, Jaime Rodriguez, Golnaz</dc:creator>
      <itunes:author>BobTabor, Dan Fernandez, Jaime Rodriguez, Golnaz</itunes:author>
      <slash:comments>1</slash:comments>
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      <category>JavaScript</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
      <category>WindowsContent</category>
    </item>
  <item>
      <title>Part 30: Simulating Product Purchases </title>
      <description><![CDATA[<p>Finally, we learn how to enable in-product purchases to unlock certain features or allow for the purchase of in-app items making it possible for us to use a &quot;free-mium&quot; business model.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:0712f52df7f240098bc6a170014a48d1">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-30-Simulating-Product-Purchases</comments>
      <itunes:summary>Finally, we learn how to enable in-product purchases to unlock certain features or allow for the purchase of in-app items making it possible for us to use a &amp;quot;free-mium&amp;quot; business model. </itunes:summary>
      <itunes:duration>376</itunes:duration>
      <link>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-30-Simulating-Product-Purchases</link>
      <pubDate>Thu, 28 Feb 2013 23:30:46 GMT</pubDate>
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      <dc:creator>BobTabor, Dan Fernandez, Jaime Rodriguez, Golnaz</dc:creator>
      <itunes:author>BobTabor, Dan Fernandez, Jaime Rodriguez, Golnaz</itunes:author>
      <slash:comments>0</slash:comments>
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      <category>JavaScript</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
      <category>WindowsContent</category>
    </item>
  <item>
      <title>Part 29: Simulating App Purchases</title>
      <description><![CDATA[<p>Continuing on from the previous lesson, we learn how to unlock the app and its features by allowing the user to purchase a full version of the app directly from the app.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:785f13ac8c184cd98610a170014a11d4">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-29-Simulating-App-Purchases</comments>
      <itunes:summary>Continuing on from the previous lesson, we learn how to unlock the app and its features by allowing the user to purchase a full version of the app directly from the app. </itunes:summary>
      <itunes:duration>259</itunes:duration>
      <link>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-29-Simulating-App-Purchases</link>
      <pubDate>Thu, 28 Feb 2013 23:30:28 GMT</pubDate>
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      <dc:creator>BobTabor, Dan Fernandez, Jaime Rodriguez, Golnaz</dc:creator>
      <itunes:author>BobTabor, Dan Fernandez, Jaime Rodriguez, Golnaz</itunes:author>
      <slash:comments>0</slash:comments>
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      <category>JavaScript</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
      <category>WindowsContent</category>
    </item>
  <item>
      <title>Part 28: Detecting Trial Versions</title>
      <description><![CDATA[<p>In this final Hands On Lab, we use the CurrentAppSimulator class to simulate interaction with the Windows Store API. Here, we simply use the configuration file to declaratively modify the user interface. This simulates the data retrieved from the Windows Store.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:47ceec39eea3494da8fda1700149d71b">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-28-Detecting-Trial-Versions</comments>
      <itunes:summary>In this final Hands On Lab, we use the CurrentAppSimulator class to simulate interaction with the Windows Store API. Here, we simply use the configuration file to declaratively modify the user interface. This simulates the data retrieved from the Windows Store. </itunes:summary>
      <itunes:duration>697</itunes:duration>
      <link>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-28-Detecting-Trial-Versions</link>
      <pubDate>Thu, 28 Feb 2013 23:30:19 GMT</pubDate>
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      <dc:creator>BobTabor, Dan Fernandez, Jaime Rodriguez, Golnaz</dc:creator>
      <itunes:author>BobTabor, Dan Fernandez, Jaime Rodriguez, Golnaz</itunes:author>
      <slash:comments>0</slash:comments>
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      <category>JavaScript</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
      <category>WindowsContent</category>
    </item>
  <item>
      <title>Part 27: Incorporating Scheduled Toasts</title>
      <description><![CDATA[<p>This lesson demonstrates the use of scheduled toasts to remind or notify the user of a task or change in the app.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:bdc024252a1641fbae71a1700149990d">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-27-Incorporating-Scheduled-Toasts</comments>
      <itunes:summary>This lesson demonstrates the use of scheduled toasts to remind or notify the user of a task or change in the app. </itunes:summary>
      <itunes:duration>569</itunes:duration>
      <link>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-27-Incorporating-Scheduled-Toasts</link>
      <pubDate>Thu, 28 Feb 2013 23:30:10 GMT</pubDate>
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      <dc:creator>BobTabor, Dan Fernandez, Jaime Rodriguez, Golnaz</dc:creator>
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      <title>Part 26: Incorporating Push Notifications</title>
      <description><![CDATA[<p>Continuing from Part 25, this lesson demonstrates how to utilize push notifications from Windows Notification Services to provide information or state updates from the cloud&nbsp;to the user on the Windows 8 start page.</p><p>&nbsp;</p><p>Windows Azure Mobile Services</p><p><a href="http://www.windowsazure.com/en-us/develop/mobile/tutorials/get-started/">http://www.windowsazure.com/en-us/develop/mobile/tutorials/get-started/</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:5f2bfc6f53b045f79bb9a17001467088">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-26-Incorporating-Push-Notifications</comments>
      <itunes:summary>Continuing from Part 25, this lesson demonstrates how to utilize push notifications from Windows Notification Services to provide information or state updates from the cloud&amp;nbsp;to the user on the Windows 8 start page. &amp;nbsp; Windows Azure Mobile Services http://www.windowsazure.com/en-us/develop/mobile/tutorials/get-started/ </itunes:summary>
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      <pubDate>Thu, 28 Feb 2013 23:30:00 GMT</pubDate>
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      <dc:creator>BobTabor, Dan Fernandez, Jaime Rodriguez, Golnaz</dc:creator>
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      <title>Part 25: Incorporating Secondary Tiles</title>
      <description><![CDATA[<p>The Windows 8 start page is a distinctive feature and this lesson demonstrates how to implement secondary tiles to allow &quot;deep linking&quot; in the app.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:0339566f2b064bc697b1a1700146327c">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-25-Incorporating-Secondary-Tiles</comments>
      <itunes:summary>The Windows 8 start page is a distinctive feature and this lesson demonstrates how to implement secondary tiles to allow &amp;quot;deep linking&amp;quot; in the app. </itunes:summary>
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      <pubDate>Thu, 28 Feb 2013 23:29:52 GMT</pubDate>
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      <dc:creator>BobTabor, Dan Fernandez, Jaime Rodriguez, Golnaz</dc:creator>
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      <title>Part 24: Implementing the Preference</title>
      <description><![CDATA[<p>In this lesson, we follow the instructions of the Hands On Lab to tie up the loose ends and actually implement the desired functionality.&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/javascript/RSS&WT.dl=0&WT.entryid=Entry:RSSView:958680cfa60841779ca1a1700145f5aa">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-Store-apps-for-Absolute-Beginners-with-JavaScript/Part-24-Implementing-the-Preference</comments>
      <itunes:summary>In this lesson, we follow the instructions of the Hands On Lab to tie up the loose ends and actually implement the desired functionality.&amp;nbsp; </itunes:summary>
      <itunes:duration>417</itunes:duration>
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      <pubDate>Thu, 28 Feb 2013 23:29:41 GMT</pubDate>
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