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	<title>Channel 9 - Entries tagged with Larry Olson</title>
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    <description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
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    <pubDate>Fri, 24 May 2013 15:38:45 GMT</pubDate>
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      <title>Silverlight TV 62: The Silverlight 5 Triad Unplugged</title>
      <description><![CDATA[ <p>In this episode, the Silverlight 5 Triad&nbsp;joins John on Silverlight TV to discuss their Silverlight 5 roles, some ways they receive feedback from customers, how they interact with each other, and to talk about some of their favorite features in the next release. Sam George (Development Manager), Larry Olson (Program Manager), and Vijay Devatha (Test Lead) share how the triad works together and how the structure of the team empowers everyone from top to bottom. This is a really insightful look at the leaders of the Silverlight engineering team unplugged.</p><p>And if you are looking to join the team, Vijay mentions that they are hiring <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p>Relevant links:</p><ul><li><a href="http://johnpapa.net/">John's blog</a> and on Twitter (<a href="http://twitter.com/john_papa">@john_papa</a>) </li><li>Larry Olson on Twitter (<a href="http://twitter.com/loarabia">@</a><span><a href="http://twitter.com/loarabia">loarabia</a>)</span></li><li><span>Silverlight team on Twitter (<a href="http://twitter.com/silverlight">@silverlight</a>)</span></li><li><a href="http://silverlight.net">Silverlight.net</a> </li></ul><p>Follow us on Twitter <a title="Follow SilverlightTV at Twitter" href="http://www.twitter.com/SilverlightTV">@SilverlightTV</a> or on the web at <a href="http://silverlight.tv/">http://silverlight.tv</a></p><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/larry+olson/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b21d79577a8e4f0b8cf59e8c011de77b">]]></description>
      <comments>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-62-The-Silverlight-5-Triad-Unplugged</comments>
      <itunes:summary> In this episode, the Silverlight 5 Triad&amp;nbsp;joins John on Silverlight TV to discuss their Silverlight 5 roles, some ways they receive feedback from customers, how they interact with each other, and to talk about some of their favorite features in the next release. Sam George (Development Manager), Larry Olson (Program Manager), and Vijay Devatha (Test Lead) share how the triad works together and how the structure of the team empowers everyone from top to bottom. This is a really insightful look at the leaders of the Silverlight engineering team unplugged. And if you are looking to join the team, Vijay mentions that they are hiring  Relevant links: John&#39;s blog and on Twitter (@john_papa) Larry Olson on Twitter (@loarabia)Silverlight team on Twitter (@silverlight)Silverlight.net Follow us on Twitter @SilverlightTV or on the web at http://silverlight.tv &amp;nbsp; &amp;nbsp; &amp;nbsp; </itunes:summary>
      <itunes:duration>707</itunes:duration>
      <link>http://channel9.msdn.com/Shows/SilverlightTV/Silverlight-TV-62-The-Silverlight-5-Triad-Unplugged</link>
      <pubDate>Thu, 17 Feb 2011 17:00:00 GMT</pubDate>
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      <dc:creator>John Papa</dc:creator>
      <itunes:author>John Papa</itunes:author>
      <slash:comments>4</slash:comments>
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      <category>Silverlight</category>
      <category>Larry Olson</category>
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      <title>First MediaStreamSource example is up</title>
      <description><![CDATA[My colleague Larry Olson has posted the <a href="http://code.msdn.microsoft.com/ManagedMediaHelpers">first public demo project for MediaStreamSource</a>. This new Silverlight 2 feature enables file parsers and network protocols to be implemented in managed code inside of Silverlight, thus enabling support beyond the built-in native formats. Since MSS passes off the compressed media samples to the native decoders, it should offer nearly the same performance as a native code implementation (parsers aren't that expensive). But since it runs inside of the Silverlight managed code sandbox, support for new formats and protocols can be just added into player's .XAP package file, and will be completely transparent to the end user.<br><br>MediaStreamSource is one of the biggest enabling features in Silverlight 2. At IBC, people came up with all kinds of crazy, awesome, and even useful ideas of what to do with it beyond anything I'd ever imagined. Really, the only big limitation is that you can't use UDP packets, as they're not supported by the Silverlight networking stack.<br><br>Some people have had trouble finding the MSDN docs about MSS, so I'll list them here as well:<br><br><a href="http://msdn.microsoft.com/en-us/library/system.windows.media.mediastreamsource(VS.95).aspx">MediaStreamSource Class</a><br><a href="http://msdn.microsoft.com/en-us/library/system.windows.media.mediastreamsource_members(VS.95).aspx">MediaStreamSource Members</a><br> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/larry+olson/RSS&WT.dl=0&WT.entryid=Entry:RSSView:73afcb3473ee4143b7e69e1000b1449b">]]></description>
      <comments>http://channel9.msdn.com/Blogs/benwagg/First-MediaStreamSource-example-is-up</comments>
      <itunes:summary>My colleague Larry Olson has posted the first public demo project for MediaStreamSource. This new Silverlight 2 feature enables file parsers and network protocols to be implemented in managed code inside of Silverlight, thus enabling support beyond the built-in native formats. Since MSS passes off the compressed media samples to the native decoders, it should offer nearly the same performance as a native code implementation (parsers aren&#39;t that expensive). But since it runs inside of the Silverlight managed code sandbox, support for new formats and protocols can be just added into player&#39;s .XAP package file, and will be completely transparent to the end user.MediaStreamSource is one of the biggest enabling features in Silverlight 2. At IBC, people came up with all kinds of crazy, awesome, and even useful ideas of what to do with it beyond anything I&#39;d ever imagined. Really, the only big limitation is that you can&#39;t use UDP packets, as they&#39;re not supported by the Silverlight networking stack.Some people have had trouble finding the MSDN docs about MSS, so I&#39;ll list them here as well:MediaStreamSource ClassMediaStreamSource Members</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/benwagg/First-MediaStreamSource-example-is-up</link>
      <pubDate>Wed, 01 Oct 2008 14:04:00 GMT</pubDate>
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      <dc:creator>Ben Waggoner</dc:creator>
      <itunes:author>Ben Waggoner</itunes:author>
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      <category>Silverlight</category>
      <category>MediaStreamSource</category>
      <category>Larry Olson</category>
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