Brian Beckman and Erik Meijer are back with another episode of BMO! In this installment, Brian and Erik spend some time explaining the Lambda Calculus and most of the time digging into a real world application of general term rewriting. The Lambda Calculus is a specialized…
At Lang.NEXT 2012, several conversations happened in the "social room", which was right next to the room where sessions took place. Our dear friend, Erik Meijer, led many interesting conversations, some of which we are fortunate enough to have caught on camera for C9. Here, Erik interviews…
It's been WAY too long since we've had Brian Beckman sharing knowledge, insights and perspectives on Channel 9. This changes now! Needless to say, I was incredibly happy to spend an hour with Brian learning all about what he's up to these days. Not surprisingly, he's writing code and employing…
The dynamic duo are back and better than ever. Hang out with Paul and Laura as they dish the dirt on these stories and more: Gamers give back Windows 8 boots fast! Show me the MATH Ballmer is bullish on the future
Peli at RiSEMay 17, 2011 at 4:23 PM5
Peli de Halleux
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Update: we renamed the project to TouchDevelop!Update: This video is outdated! Please refer to the latest documentation on the TouchDevelop web site! In this video, Peli de Halleux, from the Research in Software Engineering group (RiSE) at Microsoft Research, gives a tutorial using the TouchDevelop…
Sho is an interactive environment for data analysis and scientific computing that lets you seamlessly connect scripts (in IronPython) with compiled code (in .NET) to enable fast and flexible prototyping. The environment includes powerful and efficient libraries for linear algebra as well as data…
In this latest edition of Expert to Expert (and Going Deep), the great Brian Beckman, astrophysicist and software architect, is joined by
Greg Meredith, a mathematician and computer scientist. It's just bound to be an intellectual jam session!The idea for the format of this…
In mathematics, computer science, and related subjects, an 'algorithm' is an effective method for solving a problem expressed as a finite sequence of instructions. Algorithms are used for calculation, data processing, and many other fields. (In more advanced or abstract settings, the instructions do…
Games, Graphics, Solar Array and Nuclear Reactor design all have a common element: Matrix math. Matrix math is like washing dishes, boring, but necessary to doing interesting stuff.
Part 3 of the Beckman Meijer Co/Contravariance in Physics and Programming Hypothesis/Challenge has finally arrived, Niners! You learned about Brian Beckman's perspective on
covariance and contravariance in physics. Erik Meijer found this topic to be incredibly interesting and the…