Welcome to GoingNative! GoingNative is a new show on C9 dedicated to native development and native developers, with an emphasis on modern C++. In our inaugural episode, we keep things light and easy as we introduce you to what we're doing, why we're doing it, and how it will go down. The…
Welcome to another edition of Checking In with Erik Meijer! This time we subject native (C++) developer Rick Molloy to Erik's friendly interrogation. You've met Rick before (here, here, here, and here). As usual, this Erik-led conversation involves several forays into technical…
We proudly present Herb Sutter's opening presentation at C++ and Beyond 2011. Thanks to Herb, Scott, and Andrei for allowing C9 to film this and air it Here, Herb Sutter answers the question "Why C++?" in his usual thoughtful and well-articulated manner. He shares his…
Larry Osterman is a legend and one of Channel 9's favorite personalities - it's been too long since you've been on C9, Larry! Now, what would happen if C9 hero Erik Meijer interviewed Larry? Well, you'd get the latest episode of Checking In and one heck of a conversation. Oh…
The Parallel Patterns Library (PPL) provides a task-based asynchrony model that can make working with asynchronous APIs much easier for C++ programmers. Asynchronous APIs are pervasive in the "Windows 8" Windows Runtime (WinRT). Potentially long-running operations—like file and…
Join the Microsoft Visual C++ and Windows teams in Redmond on May 18, 2012 for a free, all-day event focused on building Windows 8 Metro style apps with C++. These Windows-specific talks will use both portable ISO C++ and Visual C++-specific compiler…
In Part 3, STL digs into Overload Resolution. A function template can overload non-template functions of the same name. In this scenario, function calls are resolved by first using template argument deduction to instantiate the function template with a unique specialization (STL taught us all about…
In part 4, Stephan teaches us about Virtual Functions. In parts 1-3, we learned about compile-time constructs. Now, we enter the realm of runtime. STL spends some time discussing inheritance and a bit about access control. Tune in. Learn. See part 1: Name LookupSee part 2: Template Argument…
Scott Meyers presents "Universal References in C++11". This was filmed at C++ and Beyond 2012. This is the full session in all of its splendor. Huge thanks to Scott for allowing C9 to provide this excellent C++11 content to the world. From Scott's recently…
Fresh Paint is an excellent Windows Store App (for Windows 8). It's fun to use, realistic and beautiful ( yes, we really like this app ). In this episode we will meet the developers behind Fresh Paint, Subha Bhattacharyay, Adam Szofran, and Kaushik Barat. Being native developers,…