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	<title>Channel 9 - Entries tagged with Popfly</title>
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    <itunes:summary></itunes:summary>
    <itunes:author>Microsoft</itunes:author>
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      <title>Channel 9 - Entries tagged with Popfly</title>
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    <description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
    <link>http://channel9.msdn.com/Tags/popfly</link>
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    <pubDate>Wed, 22 May 2013 16:05:18 GMT</pubDate>
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  <item>
      <title>Get the Popfly Game Downloader</title>
      <description><![CDATA[ <p>Although we’re sad that Popfly is going away, it’s nice that the Popfly Team gave us a parting gift: the Popfly Game Downloader, a tool that lets you download and run Popfly games offline. To get the Game Downloader, head over to the <a shape="rect" href="http://code.msdn.microsoft.com/PopflyGameDownloader" shape="rect">project page</a> on MSDN. The tool is available in a .zip file, which you’ll need to first unzip before double-clicking on the .exe file it contains. Once installed, you’ll be able to run any shared Popfly game including your own and those built by the community. Mashups and private games are not supported, however. </p><p>To find community games to download, enter in a search term in the Game Downloader search box and then click “Go.” You’ll be taken to the game's homepage where you’ll notice a yellow toolbar which appears at the top of the screen prompting you to “click here” to download that game. Click the toolbar, and the Popfly Game Downloader will begin downloading the game for offline use. When it’s done, you’ll be given a link you can click to launch the game. Upon clicking, a new browser window will open revealing the html file that includes the offline version of the game. </p><p>The <a shape="rect" href="http://blogs.msdn.com/coding4fun/archive/2009/07/22/9845135.aspx" shape="rect">Coding4Fun website</a> has more info on using this tool, including tips on how to download all of a user’s projects in bulk, how to view the games you downloaded, and more. </p><p>With the Popfly Game Downloader, you'll be able to play any Popfly game even after the service shuts down. That will happen on August 24th, so you only have about a month to get your collection of offline games set up.&nbsp; </p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:17aaabf2931f4da98c629e0e0021a2fb">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/Get-the-Popfly-Game-Downloader</comments>
      <itunes:summary> Although we’re sad that Popfly is going away, it’s nice that the Popfly Team gave us a parting gift: the Popfly Game Downloader, a tool that lets you download and run Popfly games offline. To get the Game Downloader, head over to the project page on MSDN. The tool is available in a .zip file, which you’ll need to first unzip before double-clicking on the .exe file it contains. Once installed, you’ll be able to run any shared Popfly game including your own and those built by the community. Mashups and private games are not supported, however.  To find community games to download, enter in a search term in the Game Downloader search box and then click “Go.” You’ll be taken to the game&#39;s homepage where you’ll notice a yellow toolbar which appears at the top of the screen prompting you to “click here” to download that game. Click the toolbar, and the Popfly Game Downloader will begin downloading the game for offline use. When it’s done, you’ll be given a link you can click to launch the game. Upon clicking, a new browser window will open revealing the html file that includes the offline version of the game.  The Coding4Fun website has more info on using this tool, including tips on how to download all of a user’s projects in bulk, how to view the games you downloaded, and more.  With the Popfly Game Downloader, you&#39;ll be able to play any Popfly game even after the service shuts down. That will happen on August 24th, so you only have about a month to get your collection of offline games set up.&amp;nbsp;  </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/Get-the-Popfly-Game-Downloader</link>
      <pubDate>Thu, 23 Jul 2009 23:56:00 GMT</pubDate>
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      <dc:creator>Sarah Perez</dc:creator>
      <itunes:author>Sarah Perez</itunes:author>
      <slash:comments>8</slash:comments>
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      <category>Popfly</category>
      <category>popfly game creator</category>
    </item>
  <item>
      <title>EMIC - Popfly &amp; Sensors</title>
      <description><![CDATA[ <p>Back in October, the <a href="http://www.microsoft.com/EMIC">European Microsoft Innovation Center</a> celebrated its 5th anniversary with a reception at its offices in Aachen, Germany. &nbsp;In addition to enjoying the party atmosphere, researchers were on hand to demo some of their current project.&nbsp; I had my camera with me and made a video of two of the demos.</p><p>The first demo is shown by Marcel Tilly, Program Manager at EMIC.&nbsp; He demonstrates a feature that was added to <a href="http://www.popfly.com/">Microsoft Popfly</a> called the alternative block.&nbsp; Popfly is an online tool to build mashups, games, web applications and websites.&nbsp; In Popfly, services and data are represented as blocks and to create a mashup you just combine the blocks. The alternative block that the EMIC researchers created recommends alternatives for other blocks that could be used in a mashup.</p><p>The second demo has to do with sensor networks and is being performed by Andreas Lachenmann, EMIC Software Design Engineer.&nbsp; The EMIC team built a framework for sensor networks to program the sensor nodes.&nbsp; Andreas shows us how they integrated it into Powerpoint and what the acceleration, light and pressure sensor nodes do to the program.</p><p>For more information on EMIC research, projects and partners, visit:<br><a href="http://www.microsoft.com/EMIC">http://www.microsoft.com/EMIC</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:01432a134afb425ea2af9e100018f8ff">]]></description>
      <comments>http://channel9.msdn.com/Blogs/lorigros/EMIC-Popfly--Sensors</comments>
      <itunes:summary> Back in October, the European Microsoft Innovation Center celebrated its 5th anniversary with a reception at its offices in Aachen, Germany. &amp;nbsp;In addition to enjoying the party atmosphere, researchers were on hand to demo some of their current project.&amp;nbsp; I had my camera with me and made a video of two of the demos. The first demo is shown by Marcel Tilly, Program Manager at EMIC.&amp;nbsp; He demonstrates a feature that was added to Microsoft Popfly called the alternative block.&amp;nbsp; Popfly is an online tool to build mashups, games, web applications and websites.&amp;nbsp; In Popfly, services and data are represented as blocks and to create a mashup you just combine the blocks. The alternative block that the EMIC researchers created recommends alternatives for other blocks that could be used in a mashup. The second demo has to do with sensor networks and is being performed by Andreas Lachenmann, EMIC Software Design Engineer.&amp;nbsp; The EMIC team built a framework for sensor networks to program the sensor nodes.&amp;nbsp; Andreas shows us how they integrated it into Powerpoint and what the acceleration, light and pressure sensor nodes do to the program. For more information on EMIC research, projects and partners, visit:http://www.microsoft.com/EMIC </itunes:summary>
      <itunes:duration>295</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/lorigros/EMIC-Popfly--Sensors</link>
      <pubDate>Thu, 08 Jan 2009 14:28:00 GMT</pubDate>
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      <dc:creator>Lori Grosland</dc:creator>
      <itunes:author>Lori Grosland</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/lorigros/EMIC-Popfly--Sensors/RSS</wfw:commentRss>
      <category>EMIC</category>
      <category>European Microsoft Innovation Center</category>
      <category>Popfly</category>
      <category>Sensor</category>
      <category>sensors</category>
    </item>
  <item>
      <title>This Week on C9: New Live Search features, freebies, why TDD fails and Duke Nukem</title>
      <description><![CDATA[This Week on Channel 9, Dan and Christian &quot;LittleGuru&quot; Liensberger go through this week's news including:<br>
<p>- <a shape="rect" href="http://www.powerset.com/blog/articles/2008/09/17/powersets-first-live-search-projects" shape="rect">
Powerset features now in Windows Live</a>, via <a shape="rect" href="http://www.on10.net" shape="rect">
Channel 10</a>.<br>
- <a shape="rect" href="http://blogs.msdn.com/charles_sterling/archive/2008/09/22/4-new-training-sessions-for-application-lifecycle-management-alm-with-visual-studio-2008-available-today.aspx" shape="rect">
Four new Application Lifecycle Management (ALM) videos</a> on Visual Studio 2008.<br>
- Mike Snow: <a shape="rect" href="http://silverlight.net/blogs/msnow/archive/2008/09/22/silverlight-tip-of-the-day-44-making-it-snow-in-silverlight.aspx" shape="rect">
How to add snow effects in Silverlight</a> (<a shape="rect" href="http://msbluelight-0.agappdom.net/e1/d/66033/13779456/63358077600/0.deBzumCFOThWxr4Uwa35TcAZBJI/zziframehtml2zz.html#%2f%2fappId%2fsnowfall%252fClientBin%252fSnowflakes.xap%2f%2523000000%2ftrue%2f%2f%2f%2f%2ftrue%2f2.0%2f0" shape="rect">live
 demo</a>), via <a shape="rect" href="http://www.alvinashcraft.com/2008/09/23/dew-drop-september-23-2008/" shape="rect">
Alvin Ashcraft</a>.<br>
- Roy Osherove: <a shape="rect" href="http://weblogs.asp.net/rosherove/archive/2008/09/20/goodbye-mocks-farewell-stubs.aspx%20originalAttribute=" shape="rect">
Why Test Driven Development fails</a><br>
- Andy Dunn: <a shape="rect" href="http://www.thezbuffer.com/articles/550.aspx%20originalAttribute=" shape="rect">
API changes from XNA 2.0 to XNA 3.0</a><br>
- <a shape="rect" href="http://popflyteam.spaces.live.com/Blog/cns!51018025071FD37F!326.entry%20originalAttribute=" shape="rect">
Popfly adds tracking ripped projects</a>.<br>
- Resource Guide to <a shape="rect" href="http://blogs.technet.com/blogms/pages/microsoft-free-software.aspx" shape="rect">
Free Microsoft Software and Online Services</a><br>
- Updated version of <a shape="rect" href="http://blogs.msdn.com/matt/archive/2008/09/21/the-snippet-designer-is-released.aspx" shape="rect">
Snippet Editor/Designer</a> now available on Codeplex<br>
- <a shape="rect" href="http://blogs.msdn.com/pmarcu/archive/2008/09/20/do-you-deploy-a-managed-app.aspx" shape="rect">
Take the .NET Framework deployment and redist survey</a> to give feedback to the team.<br>
- Steve Sinofsky, Scott Guthrie and David Treadwell to <a shape="rect" href="http://www.microsoftpdc.com" shape="rect">
keynote at Professional Developer's Conference</a>.<br>
- <a shape="rect" href="http://blogs.msdn.com/larryosterman/archive/2008/09/24/they-just-announced-my-pdc-talk-so-i-guess-i-can-mention-at-least-the-title-of-the-talk.aspx%20originalAttribute=" shape="rect">
Larry Osterman</a> and <a shape="rect" href="http://blogs.msdn.com/oldnewthing/archive/2008/09/25/8965130.aspx" shape="rect">
Raymond Chen</a> to give Windows sessions at PDC<br>
- Video clip of <a shape="rect" href="http://channel9.msdn.com/posts/Dan/Get-Hired-at-Microsoft-Episode-1-Write-a-Killer-Resume/%20originalAttribute=" shape="rect">
Lisa Olson on how to write a killer resume</a><a shape="rect" shape="rect">.<br>
</a>- Christian's pick of the week: Xbox Live Arcade adds <a shape="rect" href="http://on10.net/blogs/nic/Duke-Nukem-3D-Available-now-on-Xbox-Live-Arcade/%20originalAttribute=" shape="rect">
Duke Nukem 3D</a> including multiplayer and co-op modes. <br>
- Dan's pick of the week: <a shape="rect" href="http://sqlclrnews.blogspot.com/2008/09/easy-twitter-integration-with-tweet-sql_3653.html" shape="rect">
TweetSQL</a> that adds CLR stored procedures that enable your database to automagically send tweets to
<a shape="rect" href="http://www.twitter.com" shape="rect">Twitter</a>, via <a shape="rect" href="http://coolthingoftheday.blogspot.com/2008/09/tweet-sql-yes-even-your-sql-server-can.html" shape="rect">
Greg Duncan<br>
</a></p>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:2e21efcabe384f5f88139dea00c50ea6">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-on-C9-New-Live-Search-features-freebies-why-TDD-fails-and-Duke-Nukem</comments>
      <itunes:summary>This Week on Channel 9, Dan and Christian &amp;quot;LittleGuru&amp;quot; Liensberger go through this week&#39;s news including:
- 
Powerset features now in Windows Live, via 
Channel 10.
- 
Four new Application Lifecycle Management (ALM) videos on Visual Studio 2008.
- Mike Snow: 
How to add snow effects in Silverlight (live
 demo), via 
Alvin Ashcraft.
- Roy Osherove: 
Why Test Driven Development fails
- Andy Dunn: 
API changes from XNA 2.0 to XNA 3.0
- 
Popfly adds tracking ripped projects.
- Resource Guide to 
Free Microsoft Software and Online Services
- Updated version of 
Snippet Editor/Designer now available on Codeplex
- 
Take the .NET Framework deployment and redist survey to give feedback to the team.
- Steve Sinofsky, Scott Guthrie and David Treadwell to 
keynote at Professional Developer&#39;s Conference.
- 
Larry Osterman and 
Raymond Chen to give Windows sessions at PDC
- Video clip of 
Lisa Olson on how to write a killer resume.
- Christian&#39;s pick of the week: Xbox Live Arcade adds 
Duke Nukem 3D including multiplayer and co-op modes. 
- Dan&#39;s pick of the week: 
TweetSQL that adds CLR stored procedures that enable your database to automagically send tweets to
Twitter, via 
Greg Duncan
 
</itunes:summary>
      <itunes:duration>1840</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-on-C9-New-Live-Search-features-freebies-why-TDD-fails-and-Duke-Nukem</link>
      <pubDate>Sat, 27 Sep 2008 00:53:00 GMT</pubDate>
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      <dc:creator>Dan Fernandez</dc:creator>
      <itunes:author>Dan Fernandez</itunes:author>
      <slash:comments>10</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-on-C9-New-Live-Search-features-freebies-why-TDD-fails-and-Duke-Nukem/RSS</wfw:commentRss>
      <category>Live Services</category>
      <category>Popfly</category>
      <category>SQL 2008</category>
      <category>SQL Server 2008</category>
      <category>XNA</category>
      <category>XNA framework</category>
    </item>
  <item>
      <title>Popfly Game Creator Gets New Features</title>
      <description><![CDATA[ <p>The Popfly team has just added a bunch of new features to the Popfly Game Creator beta. The game creator is now more social with the addition of profile pages for users that show off people’s projects, friends, recent activity&nbsp; and more. You can also see anyone’s favorite projects and subscribe to either those favs or their entire project list via an RSS feed. </p><p>New <a href="http://popflywiki.com/Badges.ashx">badges</a> also bring a more social element to the Popfly community and they make it more fun to participate, too. The badges offer awards for being a great player, being active in the community, being the first to play someone’s game, and <a href="http://popflywiki.com/Badges.ashx">many other things</a>. </p><p>Game creators themselves will be pleased to find all sorts of new tools in this latest update like the ability to insert images or video into a scene, preview scenes, jump to any scene in the Play editor, and more. Advanced game authors will also find some additional features like the new scroll wheel and tab support in the XAML &amp; JavaScript editor, for example. </p><p>You can check out the full list of the new Popfly features <a href="http://popflyteam.spaces.live.com/Blog/cns!51018025071FD37F!321.entry">here</a>. Visit <a href="http://www.popfly.com">popfly.com</a> to create your own game or play those that have already been made by others. </p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:cf8fe8ec32e846ec8a649e0e00a5c619">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/Popfly-Game-Creator-Gets-New-Features</comments>
      <itunes:summary> The Popfly team has just added a bunch of new features to the Popfly Game Creator beta. The game creator is now more social with the addition of profile pages for users that show off people’s projects, friends, recent activity&amp;nbsp; and more. You can also see anyone’s favorite projects and subscribe to either those favs or their entire project list via an RSS feed.  New badges also bring a more social element to the Popfly community and they make it more fun to participate, too. The badges offer awards for being a great player, being active in the community, being the first to play someone’s game, and many other things.  Game creators themselves will be pleased to find all sorts of new tools in this latest update like the ability to insert images or video into a scene, preview scenes, jump to any scene in the Play editor, and more. Advanced game authors will also find some additional features like the new scroll wheel and tab support in the XAML &amp;amp; JavaScript editor, for example.  You can check out the full list of the new Popfly features here. Visit popfly.com to create your own game or play those that have already been made by others.  </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/Popfly-Game-Creator-Gets-New-Features</link>
      <pubDate>Tue, 09 Sep 2008 14:55:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/coolstuff/Popfly-Game-Creator-Gets-New-Features</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/320/on10_282189a2-89d8-4b13-8806-9fb03b15f2f1.jpg" height="0" width="0"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/85/on10_e2dd27d9-b847-42ee-ac7d-d6ee581b6ed4.jpg" height="64" width="85"></media:thumbnail>      
      <dc:creator>Sarah Perez</dc:creator>
      <itunes:author>Sarah Perez</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/Popfly-Game-Creator-Gets-New-Features/RSS</wfw:commentRss>
      <category>Popfly</category>
      <category>popfly game creator</category>
    </item>
  <item>
      <title>Play The Olympics With Popfly</title>
      <description><![CDATA[The Popfly team has put together <a href="http://www.popfly.com/sports/">a handful of Olympic-themed games</a> in honor of the Summer Games occurring now in Beijing. There are ten games in all included archery, boxing, diving, gymnastics, long jump, soccer, synchronized swimming, track &amp; field, weightlifting, and even torch lighting! Well, that last one isn’t really a sport, but you get the idea. The games, like most of the gaming content built with Popfly, are for the casual gamer who’s looking to kill some time or just relax and take a break by playing a lightweight, easy, and fun game. Next to each of the games listed, there is a link to customize the game, so if you want to tweak it to make it your own, you have that option, too.&nbsp; You can play all the games from <a href="http://www.popfly.com/sports/">popfly.com/sports</a>.  <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b1f25e69de634207a0889e0e00a5573e">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/Play-The-Olympics-With-Popfly</comments>
      <itunes:summary>The Popfly team has put together a handful of Olympic-themed games in honor of the Summer Games occurring now in Beijing. There are ten games in all included archery, boxing, diving, gymnastics, long jump, soccer, synchronized swimming, track &amp;amp; field, weightlifting, and even torch lighting! Well, that last one isn’t really a sport, but you get the idea. The games, like most of the gaming content built with Popfly, are for the casual gamer who’s looking to kill some time or just relax and take a break by playing a lightweight, easy, and fun game. Next to each of the games listed, there is a link to customize the game, so if you want to tweak it to make it your own, you have that option, too.&amp;nbsp; You can play all the games from popfly.com/sports. </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/Play-The-Olympics-With-Popfly</link>
      <pubDate>Sun, 17 Aug 2008 00:26:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/coolstuff/Play-The-Olympics-With-Popfly</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/320/on10_e957f8f5-5184-47b6-85b3-24890b2874d3.jpg" height="0" width="0"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/85/on10_b2b0263a-2b4f-4e5b-8995-3b2c19061292.jpg" height="64" width="85"></media:thumbnail>      
      <dc:creator>Sarah Perez</dc:creator>
      <itunes:author>Sarah Perez</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/Play-The-Olympics-With-Popfly/RSS</wfw:commentRss>
      <category>Olympics</category>
      <category>Popfly</category>
      <category>popfly game creator</category>
    </item>
  <item>
      <title>This Week on C9: Live Mesh, Popfly, Microspotting, Poker bots &amp; more</title>
      <description><![CDATA[This Week on Channel 9, Brian and Dan cover:<br>
<br>
<ul>
<li>Updates to <a href="http://blogs.msdn.com/livemesh/archive/2008/06/18/service-update-new-build-released-2815-17.aspx">
Live Mesh</a>&nbsp; </li><li>Improve&nbsp;<a href="http://windowsvistablog.com/blogs/windowsexperience/archive/2008/06/03/windows-search-4-0-released-to-web.aspx">Desktop Search performance</a> by downloading Windows Search 4.0
</li><li>Lots of updates to&nbsp;<a href="http://blogs.msdn.com/adam_nathan/archive/2008/06/12/new-game-creator-features-are-now-live.aspx">Popfly Game Creator</a> from Adam Nathan
</li><li>The <a href="http://channel9.msdn.com/posts/Dan/IE-Team-to-Mozilla-Congratulations/">
IE team sends Mozilla a congratulations cake</a>&nbsp;(via Ars Technica) </li><li><a href="http://timheuer.com/blog/archive/2008/06/17/silverlight-and-firefox-3-updates.aspx">Update your Silverlight.js file for Firefox 3</a>&nbsp;(via Tim Heuer)
</li><li><a href="http://channel9.msdn.com/posts/Dan/DeepEarth-Virtual-Earth-using-Silverlight-DeepZoom/">DeepEarth: Virtual Earth &#43; Deep Zoom</a>&nbsp;(via Jamie Thomson)
</li><li>Ariel Stallings from&nbsp;<a href="http://www.microspotting.com/2008/06/microspotting-tshirts">Microspotting designs cool I
<em>am </em>the empire</a> t-shirts </li><li>Video clip of&nbsp;<a href="http://channel9.msdn.com/posts/Dan/Ben-Brauer-and-Richard-Sprague-Response-Point/">Richard Sprague demoing Response Point</a> and discussing how they used research to build voice grammars
</li><li><a href="http://blogs.msdn.com/codeplex/archive/2008/06/17/sourceforge-community-choice-awards-open-to-codeplex-projects.aspx">Sourceforge Community Awards</a>&nbsp;will include Codeplex projects
</li><li><a href="http://blogs.msdn.com/somasegar/archive/2008/06/17/how-vulnerable-are-software-applications.aspx">Soma discusses the Secure Development Lifecycle</a>&nbsp;and how Microsoft uses it internally
</li><li><a href="http://blogs.msdn.com/markbrown/archive/2008/06/18/virtual-earth-makes-golfing-more-enjoyable.aspx">Golf Course powered by Virtual Earth 3D</a>&nbsp;(via Mark Brown)
</li><li>Video clip of&nbsp;<a href="http://www.gearlog.com/2008/06/hasbro_debuts_gyroscopic_amp_bo.php">Tiger Electronics AMP</a> robot
</li><li>Brian's Pick of the Week: James Devlin:&nbsp;<a href="http://www.codingthewheel.com/archives/how-i-built-a-working-poker-bot">Building a Real-world Poker bot</a> with C&#43;&#43; (via Avi Pilosof)
</li><li>Dan's Pick of the Week: Walt Mossberg reviews&nbsp;<a href="http://gizmodo.com/367625/gogo-to-bring-in&#43;flight-wi&#43;fi-by-spring-we-cant-wait">GoGo: In-flight Wifi</a> which will be coming to Virgin and American
</li><li>After the end,&nbsp;<a href="http://channel9.msdn.com/posts/Dan/Channel9-and-Channel-10/">Dan, Brian, and Laura Foy</a> unwind at TechEd
</li></ul>
<p>&nbsp;</p>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:552ded8f37a64cc3b8429dea00c53a5e">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-on-C9-June-20</comments>
      <itunes:summary>This Week on Channel 9, Brian and Dan cover:


Updates to 
Live Mesh&amp;nbsp; Improve&amp;nbsp;Desktop Search performance by downloading Windows Search 4.0
Lots of updates to&amp;nbsp;Popfly Game Creator from Adam Nathan
The 
IE team sends Mozilla a congratulations cake&amp;nbsp;(via Ars Technica) Update your Silverlight.js file for Firefox 3&amp;nbsp;(via Tim Heuer)
DeepEarth: Virtual Earth &amp;#43; Deep Zoom&amp;nbsp;(via Jamie Thomson)
Ariel Stallings from&amp;nbsp;Microspotting designs cool I
am the empire t-shirts Video clip of&amp;nbsp;Richard Sprague demoing Response Point and discussing how they used research to build voice grammars
Sourceforge Community Awards&amp;nbsp;will include Codeplex projects
Soma discusses the Secure Development Lifecycle&amp;nbsp;and how Microsoft uses it internally
Golf Course powered by Virtual Earth 3D&amp;nbsp;(via Mark Brown)
Video clip of&amp;nbsp;Tiger Electronics AMP robot
Brian&#39;s Pick of the Week: James Devlin:&amp;nbsp;Building a Real-world Poker bot with C&amp;#43;&amp;#43; (via Avi Pilosof)
Dan&#39;s Pick of the Week: Walt Mossberg reviews&amp;nbsp;GoGo: In-flight Wifi which will be coming to Virgin and American
After the end,&amp;nbsp;Dan, Brian, and Laura Foy unwind at TechEd

&amp;nbsp; 
</itunes:summary>
      <itunes:duration>1457</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-on-C9-June-20</link>
      <pubDate>Fri, 20 Jun 2008 17:04:00 GMT</pubDate>
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      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/100/410570_100x75.jpg" height="75" width="100"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/220/410570_220x165.jpg" height="165" width="220"></media:thumbnail>
      <media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/7/5/0/1/4/ThisWeekC9June20_small_ch9.jpg" height="64" width="85"></media:thumbnail>
      <media:group>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/7/5/0/1/4/ThisWeekC9June20_2MB_ch9.wmv" expression="full" duration="1457" fileSize="437014687" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/7/5/0/1/4/ThisWeekC9June20_ch9.mp3" expression="full" duration="1457" fileSize="11660643" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/7/5/0/1/4/ThisWeekC9June20_ch9.mp4" expression="full" duration="1457" fileSize="78182808" type="video/mp4" medium="video"></media:content>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/7/5/0/1/4/ThisWeekC9June20_ch9.wma" expression="full" duration="1457" fileSize="11795761" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/7/5/0/1/4/ThisWeekC9June20_ch9.wmv" expression="full" duration="1457" fileSize="87461441" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/7/5/0/1/4/ThisWeekC9June20_Zune_ch9.wmv" expression="full" duration="1457" fileSize="115086253" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="mms://mschnlnine.wmod.llnwd.net/a1809/d1/ch9/0/7/5/0/1/4/ThisWeekC9June20_s_ch9.wmv" expression="full" duration="1457" fileSize="212" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/0/7/5/0/1/4/ThisWeekC9June20_ch9.wmv" length="87461441" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Dan Fernandez</dc:creator>
      <itunes:author>Dan Fernandez</itunes:author>
      <slash:comments>7</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-on-C9-June-20/RSS</wfw:commentRss>
      <category>CodePlex</category>
      <category>Internet Explorer</category>
      <category>LiveMesh</category>
      <category>Microspotting</category>
      <category>Popfly</category>
      <category>Silverlight</category>
      <category>Virtual Earth</category>
    </item>
  <item>
      <title>A Big List of Popfly Games</title>
      <description><![CDATA[The folks on the Popfly team are keeping a list of their favorite games made by regular Popfly users over on the <a href="http://popflywiki.com/GamesWeLove.ashx">Popfly wiki</a>. The games are categorized as Shooter, Adventure, Arcade, Puzzle, and Other. It's pretty impressive how many people have made games in such a short amount of time - something that speaks to the ease of using the <a href="http://www.popfly.com">Popfly game creator</a>, I suppose.<br>Some of these games are pretty funny, too, featuring characters like <a href="http://www.popfly.com/users/chrand76/Bad%20Baby">an axe-throwing baby</a>, <a href="http://www.popfly.com/users/8bitPeo/Farting%20Monster%20Dude%20and%20The%20Peas">a farting monster</a>, <a href="http://www.popfly.com/users/jenn004/Quest%20For%20Oranges">a hungry pea</a>, <a href="http://www.popfly.com/users/kash4kill/EvilApples">evil apples</a>, and more. But I'm still a fan of the <a href="http://www.popfly.com/users/team/techcrunch">&quot;Arrington in Space&quot;</a> one myself. <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:794ad136e325415ea7d89e0d00e3f5ea">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/A-Big-List-of-Popfly-Games</comments>
      <itunes:summary>The folks on the Popfly team are keeping a list of their favorite games made by regular Popfly users over on the Popfly wiki. The games are categorized as Shooter, Adventure, Arcade, Puzzle, and Other. It&#39;s pretty impressive how many people have made games in such a short amount of time - something that speaks to the ease of using the Popfly game creator, I suppose.Some of these games are pretty funny, too, featuring characters like an axe-throwing baby, a farting monster, a hungry pea, evil apples, and more. But I&#39;m still a fan of the &amp;quot;Arrington in Space&amp;quot; one myself.</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/A-Big-List-of-Popfly-Games</link>
      <pubDate>Tue, 27 May 2008 21:09:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/coolstuff/A-Big-List-of-Popfly-Games</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/320/on10_26a6f440-b189-4814-9e0d-d9011f1edbf1.jpg" height="0" width="0"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/85/on10_cf6eec8d-5493-4f7f-acde-3211150019f7.jpg" height="64" width="85"></media:thumbnail>      
      <dc:creator>Sarah Perez</dc:creator>
      <itunes:author>Sarah Perez</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/A-Big-List-of-Popfly-Games/RSS</wfw:commentRss>
      <category>Games</category>
      <category>Popfly</category>
    </item>
  <item>
      <title>How To Build Games With the Popfly Game Creator</title>
      <description><![CDATA[ <p>By now, <a href="http://on10.net/blogs/tina/Popfly-Game-Creator/">you've heard</a> about the <a href="http://www.popfly.com/">Popfly Game Creator</a> and you're ready to get started building your first game. Great! But what do you do? Well luckily, there is the <a href="http://www.popflywiki.com/">Popfly Wiki</a> to help you out. On this web site, you can find helpful info and documentation about Popfly, including how to use the Game Creator tools. However, if you're a more visual learner, there are also <a href="http://www.popflywiki.com/GameCreatorVideos.ashx">several video tutorials</a> available that walk you through making games using the Popfly Game Creator. These include the following videos:</p><ul><li><a href="http://www.youtube.com/watch?v=YoCjsEF5Wbo">Build a Space Shooter Game</a></li><li><a href="http://www.youtube.com/watch?v=9AR4V1wSeLY">Montage of Games</a> </li><li><a href="http://www.youtube.com/watch?v=Cn3CpT3fc6g">Overview of the Design Area</a></li><li><a href="http://www.youtube.com/watch?v=9Cl5pshXccY">Editing an Actor's Appearance</a></li></ul><p>Let us know about your game!</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:00959baec73a42d583b69e0e00a2a60b">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/How-To-Build-Games-With-the-Popfly-Game-Creator</comments>
      <itunes:summary> By now, you&#39;ve heard about the Popfly Game Creator and you&#39;re ready to get started building your first game. Great! But what do you do? Well luckily, there is the Popfly Wiki to help you out. On this web site, you can find helpful info and documentation about Popfly, including how to use the Game Creator tools. However, if you&#39;re a more visual learner, there are also several video tutorials available that walk you through making games using the Popfly Game Creator. These include the following videos: Build a Space Shooter GameMontage of Games Overview of the Design AreaEditing an Actor&#39;s AppearanceLet us know about your game! </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/How-To-Build-Games-With-the-Popfly-Game-Creator</link>
      <pubDate>Wed, 07 May 2008 14:13:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/coolstuff/How-To-Build-Games-With-the-Popfly-Game-Creator</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/320/on10_fb63c5fe-0dd8-4a44-997d-856480c3a045.jpg" height="0" width="0"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/85/on10_4f5fa557-b71f-4b20-a9fe-be58717eebd6.jpg" height="64" width="85"></media:thumbnail>      
      <dc:creator>Sarah Perez</dc:creator>
      <itunes:author>Sarah Perez</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/How-To-Build-Games-With-the-Popfly-Game-Creator/RSS</wfw:commentRss>
      <category>Games</category>
      <category>Popfly</category>
      <category>game creator</category>
    </item>
  <item>
      <title>This Week on Channel 9: May 2nd</title>
      <description><![CDATA[This Week on Channel 9, we have special guest host Jacqueline Russell talking about Popfly Game Creator.
<br>
<br>
<br>
We Cover:<br>
- Intro to Popfly Game Creator (0 - 3:14)<br>
- Clip of <a href="/ShowPost.aspx?PostID=401969">Adam Nathan from the Popfly team
</a>building a 2D side scroller (3:14 - 5:39)<br>
- Jacqueline builds a custom Channel 9 game with Brian and Dan (6:40 - 10:27)<br>
- Jacqueline discusses our Maker Faire&nbsp;presence in San Mateo (10:27 - 14:24)<br>
- <a href="http://www.officelabs.com">Office Labs</a> launches Community Clips and Search Commands (14:24 - 16:50)<br>
- Dan and Jacqueline relate their Facebook experience (16:50 - 18:28)<br>
- Steve Gordon and Chris Parker&nbsp;<a href="/Showpost.aspx?postid=401437">whiteboard how the&nbsp;Windows Live Messenger Facebook application</a> works (18:28 - 19:59)<br>
- WPF <a href="http://www.codeplex.com/transitionals">Transitionals CodePlex project
</a>makes it simple to add animations to WPF apps (19:59 - 21:33)<br>
- Beth Massi shows how to <a href="http://blogs.msdn.com/bethmassi/archive/2008/04/25/querying-html-with-linq-to-xml.aspx">
screen scrape HTML using VB LINQ</a>, found via <a href="http://blogs.msdn.com/coding4fun/">
Coding4Fun </a>(21:33 - 23:30)<br>
- <a href="http://www.codeplex.com/sqlmetalosui">LINQ for SQL Compact Edition Codeplex Project</a>, found via
<a href="http://coolthingoftheday.blogspot.com/">Greg Duncan</a> &nbsp;(23:30 - 25:02)<br>
- Dan's Pick of the Week: Ford Sync-style <a href="http://blogs.msdn.com/speech/archive/2008/04/25/windows-speech-recognition-macros-is-now-available.aspx">
Speech Macros for anything</a> (25:02 - 26:40)<br>
- Jacqueline relates how her and Doug pranked my office and how I paid them back by &quot;foiling&quot; their office (26:40 - 29:35)<br>
- Jacqueline's Pick of the Week: Channel 10's Popfly Game Creator video: Punch Out auditions (29:35 - 32:31)<br>
<br>
- <a href="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekC9May2_ch9.wmv">Low res version</a><br>
- <a href="http://mschnlnine.vo.llnwd.net/d1/ch9/0/ThisWeekC9May2_ch9.mp4">MP4 version<br>
</a><br>
<br>
<br>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c9b454a2250549e2acf39dea00c551c8">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-on-Channel-9-May-2nd</comments>
      <itunes:summary>This Week on Channel 9, we have special guest host Jacqueline Russell talking about Popfly Game Creator.



We Cover:
- Intro to Popfly Game Creator (0 - 3:14)
- Clip of Adam Nathan from the Popfly team
building a 2D side scroller (3:14 - 5:39)
- Jacqueline builds a custom Channel 9 game with Brian and Dan (6:40 - 10:27)
- Jacqueline discusses our Maker Faire&amp;nbsp;presence in San Mateo (10:27 - 14:24)
- Office Labs launches Community Clips and Search Commands (14:24 - 16:50)
- Dan and Jacqueline relate their Facebook experience (16:50 - 18:28)
- Steve Gordon and Chris Parker&amp;nbsp;whiteboard how the&amp;nbsp;Windows Live Messenger Facebook application works (18:28 - 19:59)
- WPF Transitionals CodePlex project
makes it simple to add animations to WPF apps (19:59 - 21:33)
- Beth Massi shows how to 
screen scrape HTML using VB LINQ, found via 
Coding4Fun (21:33 - 23:30)
- LINQ for SQL Compact Edition Codeplex Project, found via
Greg Duncan &amp;nbsp;(23:30 - 25:02)
- Dan&#39;s Pick of the Week: Ford Sync-style 
Speech Macros for anything (25:02 - 26:40)
- Jacqueline relates how her and Doug pranked my office and how I paid them back by &amp;quot;foiling&amp;quot; their office (26:40 - 29:35)
- Jacqueline&#39;s Pick of the Week: Channel 10&#39;s Popfly Game Creator video: Punch Out auditions (29:35 - 32:31)

- Low res version
- MP4 version



</itunes:summary>
      <itunes:duration>1951</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-on-Channel-9-May-2nd</link>
      <pubDate>Fri, 02 May 2008 17:59:54 GMT</pubDate>
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      <dc:creator>Dan Fernandez</dc:creator>
      <itunes:author>Dan Fernandez</itunes:author>
      <slash:comments>6</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-on-Channel-9-May-2nd/RSS</wfw:commentRss>
      <category>Popfly</category>
      <category>SQL Server</category>
      <category>Windows Live Messenger</category>
      <category>WPF</category>
    </item>
  <item>
      <title>Popfly Game Creator: Meet the Team, Make a Game</title>
      <description><![CDATA[For more on Popfly Game Creator don't miss <a href="http://channel9.msdn.com/Showpost.aspx?postid=401970">This Week on Channel 9</a>. Jacqueline Russel, Lead Project Manager for Popfly, talks about Popfly Game Creator and Adam Nathan from the Popfly team goes over building a 2D side scroller. <br><br>I played around with it this morning and it's really simple -&nbsp;so if you're not a dev, don't worry about it - <a href="http://www.popfly.com/">give it a try</a>. There is a function to upload pictures to Popfly, but I was referencing photos I uploaded to <a href="http://skydrive.live.com/">Skydrive </a>with no problem. Remember, if you use PNGs for your images you can have <a href="http://graphicssoft.about.com/od/aboutgraphics/a/bgtransparency.htm">transparent backgrounds</a>. <br><br> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:687a085afd334b859aa39e1000f81a60">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LarryLarsen/Popfly-Game-Creator-How-It-Works</comments>
      <itunes:summary>For more on Popfly Game Creator don&#39;t miss This Week on Channel 9. Jacqueline Russel, Lead Project Manager for Popfly, talks about Popfly Game Creator and Adam Nathan from the Popfly team goes over building a 2D side scroller. I played around with it this morning and it&#39;s really simple -&amp;nbsp;so if you&#39;re not a dev, don&#39;t worry about it - give it a try. There is a function to upload pictures to Popfly, but I was referencing photos I uploaded to Skydrive with no problem. Remember, if you use PNGs for your images you can have transparent backgrounds. </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/LarryLarsen/Popfly-Game-Creator-How-It-Works</link>
      <pubDate>Fri, 02 May 2008 17:14:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/LarryLarsen/Popfly-Game-Creator-How-It-Works</guid>      
      <dc:creator>Larry Larsen</dc:creator>
      <itunes:author>Larry Larsen</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LarryLarsen/Popfly-Game-Creator-How-It-Works/RSS</wfw:commentRss>
      <category>Game Design</category>
      <category>Popfly</category>
      <category>casual games</category>
      <category>popfly game creator</category>
    </item>
  <item>
      <title>Popfly: On Set with Halo Master Chief</title>
      <description><![CDATA[We all know the success that Master Chief has had with Halo but sometimes you just need a change.&nbsp; I mean, saving the Earth and all is cool but what about just a simple life.&nbsp; One that doesn't involve the covenant or cortana.&nbsp; What about just a life with Latte's and nice health care benefits?<br><br>Thank goodness&nbsp;there's <a href="http://www.popfly.com/">Popfly</a>.<br><br>Check out the <a href="http://www.on10.net/blogs/tina/Popfly-Game-Creator/">Full Video Here.</a> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:bf575f4153924fc5b11d9e1000e19b8d">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Tina/Popfly-Halo</comments>
      <itunes:summary>We all know the success that Master Chief has had with Halo but sometimes you just need a change.&amp;nbsp; I mean, saving the Earth and all is cool but what about just a simple life.&amp;nbsp; One that doesn&#39;t involve the covenant or cortana.&amp;nbsp; What about just a life with Latte&#39;s and nice health care benefits?Thank goodness&amp;nbsp;there&#39;s Popfly.Check out the Full Video Here.</itunes:summary>
      <itunes:duration>34</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/Tina/Popfly-Halo</link>
      <pubDate>Fri, 02 May 2008 15:28:00 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/Tina/Popfly-Halo/RSS</wfw:commentRss>
      <category>Popfly</category>
    </item>
  <item>
      <title>Popfly: On Set with Mario</title>
      <description><![CDATA[Oh Mario...what a sensitive little guy.&nbsp; We hired Mario because of his experience.&nbsp; He's been a Doctor, he's been Super...but what we didn't know is that he's tired of it all.&nbsp; His agent mentioned that over the past couple of years Mario has been a bit tougher to work with.&nbsp; He's a great guys, nice guy, just a sensitive guy.&nbsp;<br><br>Thank goodness&nbsp;there's <a href="http://www.popfly.com/">Popfly</a>.<br><br>Check out the <a href="http://www.on10.net/blogs/tina/Popfly-Game-Creator/">Full Video Here.</a> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:d18c7e7081f34e069cf29e1000e184b2">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Tina/Popfly-Mario</comments>
      <itunes:summary>Oh Mario...what a sensitive little guy.&amp;nbsp; We hired Mario because of his experience.&amp;nbsp; He&#39;s been a Doctor, he&#39;s been Super...but what we didn&#39;t know is that he&#39;s tired of it all.&amp;nbsp; His agent mentioned that over the past couple of years Mario has been a bit tougher to work with.&amp;nbsp; He&#39;s a great guys, nice guy, just a sensitive guy.&amp;nbsp;Thank goodness&amp;nbsp;there&#39;s Popfly.Check out the Full Video Here.</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/Tina/Popfly-Mario</link>
      <pubDate>Fri, 02 May 2008 15:26:00 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/Tina/Popfly-Mario/RSS</wfw:commentRss>
      <category>Popfly</category>
    </item>
  <item>
      <title>Popfly:  On Set with the Tetris Pieces</title>
      <description><![CDATA[Working with &quot;real&quot; tetris pieces just sucks.&nbsp; I'm serious.&nbsp; First off, I ordered four pieces but apparantely the square and T piece were on strike because of the high gas prices.&nbsp; I know, makes no sense to me either.&nbsp; Anyway, you would think that after working together for so many years everybody could just get along.&nbsp; Not so much.&nbsp; <br><br>Thank goodness for <a href="http://www.popfly.com">Popfly</a>.<br><br>Check out the <a href="http://www.on10.net/blogs/tina/Popfly-Game-Creator/">Full Video Here.</a> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b70393fce31343c3ac949e1000e18c2b">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Tina/Popfly-Tetris</comments>
      <itunes:summary>Working with &amp;quot;real&amp;quot; tetris pieces just sucks.&amp;nbsp; I&#39;m serious.&amp;nbsp; First off, I ordered four pieces but apparantely the square and T piece were on strike because of the high gas prices.&amp;nbsp; I know, makes no sense to me either.&amp;nbsp; Anyway, you would think that after working together for so many years everybody could just get along.&amp;nbsp; Not so much.&amp;nbsp; Thank goodness for Popfly.Check out the Full Video Here.</itunes:summary>
      <itunes:duration>50</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/Tina/Popfly-Tetris</link>
      <pubDate>Fri, 02 May 2008 15:26:00 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>0</slash:comments>
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      <category>Popfly</category>
      <category>tetris</category>
    </item>
  <item>
      <title>Popfly: On Set for the Gangsta Game</title>
      <description><![CDATA[Working with thugs isn't all it's cracked up to be.&nbsp; And don't get me started on female pimps, they're the worst.&nbsp; We hired a thug and pimp to help create our gangsta game and well, they were just totally into other things.&nbsp; We needed them to sell crack, and throw bricks through windows maybe even backhand a few hookers...but we got nothing.<br><br>Thank goodness&nbsp;there's <a href="http://www.popfly.com/">Popfly</a>.<br><br>Check out the <a href="http://www.on10.net/blogs/tina/Popfly-Game-Creator/">Full Video Here.</a> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:35781be2fbec412f8dd09e1000e193e5">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Tina/Popfly-Gangsta-Game</comments>
      <itunes:summary>Working with thugs isn&#39;t all it&#39;s cracked up to be.&amp;nbsp; And don&#39;t get me started on female pimps, they&#39;re the worst.&amp;nbsp; We hired a thug and pimp to help create our gangsta game and well, they were just totally into other things.&amp;nbsp; We needed them to sell crack, and throw bricks through windows maybe even backhand a few hookers...but we got nothing.Thank goodness&amp;nbsp;there&#39;s Popfly.Check out the Full Video Here.</itunes:summary>
      <itunes:duration>46</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/Tina/Popfly-Gangsta-Game</link>
      <pubDate>Fri, 02 May 2008 15:25:00 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/Tina/Popfly-Gangsta-Game/RSS</wfw:commentRss>
      <category>Popfly</category>
    </item>
  <item>
      <title>Popfly:  On Set with Frogger</title>
      <description><![CDATA[I'm sure you've all heard by now that Frogger has been on a downward spiral since he was booted as sexiest frog alive by Kermit.&nbsp; He started drinking, cursing and ran off to Vegas for a quickie marriage with Peaches.&nbsp; Who can blame him I mean...is Kermit really that sexy?<br><br>Thank goodness&nbsp;there's <a href="http://www.popfly.com/">Popfly</a>.<br><br>Check out the <a href="http://www.on10.net/blogs/tina/Popfly-Game-Creator/">Full Video Here.</a> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:ff8213f1be88436fbe8c9e1000e16edd">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Tina/Popfly-Frogger</comments>
      <itunes:summary>I&#39;m sure you&#39;ve all heard by now that Frogger has been on a downward spiral since he was booted as sexiest frog alive by Kermit.&amp;nbsp; He started drinking, cursing and ran off to Vegas for a quickie marriage with Peaches.&amp;nbsp; Who can blame him I mean...is Kermit really that sexy?Thank goodness&amp;nbsp;there&#39;s Popfly.Check out the Full Video Here.</itunes:summary>
      <itunes:duration>31</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/Tina/Popfly-Frogger</link>
      <pubDate>Fri, 02 May 2008 15:24:00 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>0</slash:comments>
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      <category>Popfly</category>
    </item>
  <item>
      <title>Popfly:  On the Set of Pong</title>
      <description><![CDATA[People make fun of Pong all the time.&nbsp; Oh, it's just two paddles and a ball - it's boring, you don't kill anybody and there's no animated hero that is preparing to save the world.&nbsp; Well, Pong is actually brilliant.&nbsp; It's simple, addictive and is probably older than you are.&nbsp; But, trying to make the game is no easy task especially when the wrong ball shows up.<br><br>Thank goodness&nbsp;there's <a href="http://www.popfly.com/">Popfly</a>.<br><br>Check out the <a href="http://www.on10.net/blogs/tina/Popfly-Game-Creator/">Full Video Here.</a> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:474ec2c7932541cd8c5d9e1000e17693">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Tina/Popfly-Pong</comments>
      <itunes:summary>People make fun of Pong all the time.&amp;nbsp; Oh, it&#39;s just two paddles and a ball - it&#39;s boring, you don&#39;t kill anybody and there&#39;s no animated hero that is preparing to save the world.&amp;nbsp; Well, Pong is actually brilliant.&amp;nbsp; It&#39;s simple, addictive and is probably older than you are.&amp;nbsp; But, trying to make the game is no easy task especially when the wrong ball shows up.Thank goodness&amp;nbsp;there&#39;s Popfly.Check out the Full Video Here.</itunes:summary>
      <itunes:duration>44</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/Tina/Popfly-Pong</link>
      <pubDate>Fri, 02 May 2008 15:23:00 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>0</slash:comments>
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      <category>Popfly</category>
    </item>
  <item>
      <title>Making Games...before Popfly Game Creator</title>
      <description><![CDATA[The <a href="http://www.popfly.com">Popfly Game Creator </a>offers a fun and easy way to create and share personalized games.&nbsp; Creating a game with Popfly is as simple as selecting actors, specifying a scene, and then defining behaviors that bring the game to life.&nbsp; With just a few clicks and some creativity &nbsp;you can author your first game- all without writing any code!<br><br>But wait!&nbsp; What was life like before <a href="http://www.popfly.com">Popfly Game Creator</a>?&nbsp; We have all heard horror stories about what these legendary game characters were like to work with....but is it true?&nbsp; Was creating games before Popfly really as hard as people say.&nbsp; See for yourself.&nbsp; <br><br>Links to individual popfly pieces:<br><a href="mms://mschnlnine.wmod.llnwd.net/a1809/d1/on10/8/7/1/2/2/PopflyFrogger_s_on10.wmv">Frogger<br></a><a href="mms://mschnlnine.wmod.llnwd.net/a1809/d1/on10/9/7/1/2/2/PopFlyPong_s_on10.wmv">Pong</a><br><a href="mms://mschnlnine.wmod.llnwd.net/a1809/d1/on10/1/8/1/2/2/PopflyPunchout_s_on10.wmv">Punchout Auditions<br></a><a href="mms://mschnlnine.wmod.llnwd.net/a1809/d1/on10/3/0/3/6/PopflyMario_s_on10.wmv">Mario<br></a><a href="mms://mschnlnine.wmod.llnwd.net/a1809/d1/on10/7/8/1/2/2/PopflyTetris_s_on10.wmv">Tetris<br></a><a href="mms://mschnlnine.wmod.llnwd.net/a1809/d1/on10/8/8/1/2/2/PopflyGangsta_s_on10.wmv">Gangsta </a><br><a href="mms://mschnlnine.wmod.llnwd.net/a1809/d1/on10/0/9/1/2/2/PopflyHalo_s_on10.wmv">Halo</a><br><br>Check out some more <a href="http://go.microsoft.com/fwlink/?LinkID=117468">popfly videos </a>over at popfly.&nbsp; <br> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:6e89cffeba45496aa72c9e1000e16390">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Tina/Popfly-Game-Creator</comments>
      <itunes:summary>The Popfly Game Creator offers a fun and easy way to create and share personalized games.&amp;nbsp; Creating a game with Popfly is as simple as selecting actors, specifying a scene, and then defining behaviors that bring the game to life.&amp;nbsp; With just a few clicks and some creativity &amp;nbsp;you can author your first game- all without writing any code!But wait!&amp;nbsp; What was life like before Popfly Game Creator?&amp;nbsp; We have all heard horror stories about what these legendary game characters were like to work with....but is it true?&amp;nbsp; Was creating games before Popfly really as hard as people say.&amp;nbsp; See for yourself.&amp;nbsp; Links to individual popfly pieces:FroggerPongPunchout AuditionsMarioTetrisGangsta HaloCheck out some more popfly videos over at popfly.&amp;nbsp; </itunes:summary>
      <itunes:duration>337</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/Tina/Popfly-Game-Creator</link>
      <pubDate>Fri, 02 May 2008 15:02:00 GMT</pubDate>
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      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/Tina/Popfly-Game-Creator/RSS</wfw:commentRss>
      <category>Popfly</category>
      <category>Seattle</category>
    </item>
  <item>
      <title>Popfly Game Creator - Criando jogos da forma f&#225;cil</title>
      <description><![CDATA[Alguém&nbsp;<a href="http://on10.net/blogs/Galileu/Popfly-Beta-est-aberto-ao-pblico/" target="_blank">lembra</a> do <a href="http://www.popfly.com" target="_blank">Popfly</a>? Ele é um conjunto de ferramentas no estilo <a href="http://pt.wikipedia.org/wiki/WYSIWYG" target="_blank">WYSIWYG </a>para criação de <a href="http://pt.wikipedia.org/wiki/Mashup" target="_blank">mashups </a>e Web sites. Como mandatório no mundo Web 2.0, ele também tem uma comunidade própria onde seus usuários votam pelos melhores Web sites e mash-ups, compartilham suas criações e comentam livremente. O bacana do Popfly é que ele é super fácil de usar e seus mashups podem ser exportados para Sidebar do Windows Vista, para o Facebook, para o Digg, para o Reddit, ou até mesmo como iframe para incorporar em sites. Meu amigo <a href="http://blogs.msdn.com/renedepaula" target="_blank">René de Paula </a>adora o Popfly e usa-o&nbsp;bastante. Veja um <a href="http://blogs.msdn.com/renedepaula/archive/2007/11/22/mais-um-mash-up-twitter-virtual-earth.aspx" target="_blank">exemplo legal aqui </a>no blog dele de como é possível agregar vários fontes de informações ou serviços dentro de um gadget que você incorpora no set site.<br><br>Bom, a novidade saindo do&nbsp;<a href="http://www.makerfaire.com" target="_blank">Maker Faire</a> hoje é que o time do Popfly liberou uma nova função que é&nbsp;sensacional&nbsp;- Popfly Game Creator. Além de criar mashups e Web sites, agora você também pode criar jogos simples e divertidos dentro do Popfly. Você não precisa saber nada de programação nem de design (pra vocês eu recomendo o XNA) para criar um jogo. Em 3 passos você consegue criar seu primeira obra prima de vídeo game.<br><br><p>Selecione os personagens que você quer no seu jogo. Há 400 personagens diferentes disponíveis em categorias como pessoas, veículos, super poderes, e outras. Se não achar algo que agrade, você pode criar e importar para o Popfly. </p><img alt="" src="http://wlbvca.bay.livefilestore.com/y1pgYTZwY7BM6Ef--qJ504ukFETRQFiXeny2pRXi357V79iU2bUveBw-Iw_LtQoMFmWwezlti_fJTo/popfly%2001.png"><br><br><br><p>Escolha o cenário. Há vários cenários para escolher e também efeitos sonoros para criar um clima bacana no jogo. Depois você posiciona os seus personagens nesse cenário. </p><p><img alt="" src="http://wlbvca.bay.livefilestore.com/y1pgYTZwY7BM6HUWrqs7f2c-f6fM-vdphIiMX8PT4HFzTtkuv1TkxoQ2VCbG7nHFtQL9mm_Gx43K_g/popfly%2002.png">&nbsp;<br><br><br>Dê vida ao seu jogo. Agora você especifica alguns comportamentos que os personagens e o cenário terão. Com a interface WYSIWYG do Popfly, é fácil de determinar interações, eventos, e movimentos sem ter que programar uma sequer linha de código. E para quem quiser maior controle, é possível customizar essas ações com o editor embutido de JavaScript. </p><p><img alt="" src="http://wlbvca.bay.livefilestore.com/y1pgYTZwY7BM6FJnb_JEqZCviOEgFG4AMR_r59uMvG-73jIpei1HOGAMYyKy_rlz5QCi6CbqJ7M6TI/popfly%2003.png">&nbsp;<br><br><br>Já tem um vídeo (em inglês) online para quem está curioso. E a equipe vai lançar mais vídeos tutoriais ao longo dessa semana. <br><br>O Game Creator deve entrar no ar até o final do dia 2 de maio.<br><br>Fonte:&nbsp;<a href="http://popflyteam.spaces.live.com/default.aspx">http://popflyteam.spaces.live.com/default.aspx</a>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:19c141d3f01e43b8b9779e1000acd741">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Galileu/Popfly-Game-Creator-Criando-jogos-da-maneira-fcil</comments>
      <itunes:summary>Algu&#233;m&amp;nbsp;lembra do Popfly? Ele &#233; um conjunto de ferramentas no estilo WYSIWYG para cria&#231;&#227;o de mashups e Web sites. Como mandat&#243;rio no mundo Web 2.0, ele tamb&#233;m tem uma comunidade pr&#243;pria onde seus usu&#225;rios votam pelos melhores Web sites e mash-ups, compartilham suas cria&#231;&#245;es e comentam livremente. O bacana do Popfly &#233; que ele &#233; super f&#225;cil de usar e seus mashups podem ser exportados para Sidebar do Windows Vista, para o Facebook, para o Digg, para o Reddit, ou at&#233; mesmo como iframe para incorporar em sites. Meu amigo Ren&#233; de Paula adora o Popfly e usa-o&amp;nbsp;bastante. Veja um exemplo legal aqui no blog dele de como &#233; poss&#237;vel agregar v&#225;rios fontes de informa&#231;&#245;es ou servi&#231;os dentro de um gadget que voc&#234; incorpora no set site.Bom, a novidade saindo do&amp;nbsp;Maker Faire hoje &#233; que o time do Popfly liberou uma nova fun&#231;&#227;o que &#233;&amp;nbsp;sensacional&amp;nbsp;- Popfly Game Creator. Al&#233;m de criar mashups e Web sites, agora voc&#234; tamb&#233;m pode criar jogos simples e divertidos dentro do Popfly. Voc&#234; n&#227;o precisa saber nada de programa&#231;&#227;o nem de design (pra voc&#234;s eu recomendo o XNA) para criar um jogo. Em 3 passos voc&#234; consegue criar seu primeira obra prima de v&#237;deo game.Selecione os personagens que voc&#234; quer no seu jogo. H&#225; 400 personagens diferentes dispon&#237;veis em categorias como pessoas, ve&#237;culos, super poderes, e outras. Se n&#227;o achar algo que agrade, voc&#234; pode criar e importar para o Popfly.  Escolha o cen&#225;rio. H&#225; v&#225;rios cen&#225;rios para escolher e tamb&#233;m efeitos sonoros para criar um clima bacana no jogo. Depois voc&#234; posiciona os seus personagens nesse cen&#225;rio.  &amp;nbsp;D&#234; vida ao seu jogo. Agora voc&#234; especifica alguns comportamentos que os personagens e o cen&#225;rio ter&#227;o. Com a interface WYSIWYG do Popfly, &#233; f&#225;cil de determinar intera&#231;&#245;es, eventos, e movimentos sem ter que programar uma sequer linha de c&#243;digo. E para quem quiser maior controle, &#233; poss&#237;vel customizar essas a&#231;&#245;es com o editor embutido de JavaScript.  &amp;nbsp;J&#225; tem um v&#237;deo (em ingl&#234;s) online para quem est&#225; curioso. E a equ</itunes:summary>
      <itunes:duration>474</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/Galileu/Popfly-Game-Creator-Criando-jogos-da-maneira-fcil</link>
      <pubDate>Fri, 02 May 2008 11:49:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/Galileu/Popfly-Game-Creator-Criando-jogos-da-maneira-fcil</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/320/on10_5bd52faa-d170-4756-8e89-be729328e785.jpg" height="0" width="0"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/85/on10_28374bf7-aa13-4a20-b846-4ceb7d45f5a1.jpg" height="64" width="85"></media:thumbnail>
      <media:group>
        <media:content url="http://video.msn.com/StreamingUrl.aspx?vid=45a39730-0ea6-4e7e-b55e-97d44eae4102" expression="full" duration="474" fileSize="1096" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <dc:creator>Galileu Vieira</dc:creator>
      <itunes:author>Galileu Vieira</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/Galileu/Popfly-Game-Creator-Criando-jogos-da-maneira-fcil/RSS</wfw:commentRss>
      <category>Popfly</category>
      <category>popfly game creator</category>
    </item>
  <item>
      <title>Popfly in Moonlight</title>
      <description><![CDATA[ <p><a href="http://www.mono-project.com/Moonlight" target="_blank">Moonlight</a> is a project designed to allow Linux computers the ability to run Silverlight applications. Just recently, blogger <a href="http://www.muscetta.com/">Daniele Muscetta</a> installed Moonlight following <a href="http://www.nino-net.org/2008/02/29/moon-use-silverlight-plugin-in-ubuntu-710" target="_blank">these instructions</a>, which apparently allowed her to get <a href="http://www.popfly.com">Popfly</a> up-and-running on her Ubuntu installation, something that Popfly guy John Montgomery noticed <a href="http://blogs.msdn.com/johnmont/archive/2008/04/11/popfly-on-moonlight.aspx" target="_blank">here</a>.</p><p>To learn more about Moonlight, check out the project <a href="http://www.mono-project.com/Moonlight" target="_blank">homepage</a> or <a href="http://tirania.org/blog/archive/2007/Jun-21.html" target="_blank">this blog post</a>. You can also see it in action <a href="http://www.youtube.com/watch?v=qRSO7p0HAIw" target="_blank">here</a> (video).</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:17b82491bc3f4ec194c29e0e009d35c0">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/Popfly-in-Moonlight</comments>
      <itunes:summary> Moonlight is a project designed to allow Linux computers the ability to run Silverlight applications. Just recently, blogger Daniele Muscetta installed Moonlight following these instructions, which apparently allowed her to get Popfly up-and-running on her Ubuntu installation, something that Popfly guy John Montgomery noticed here. To learn more about Moonlight, check out the project homepage or this blog post. You can also see it in action here (video). </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/Popfly-in-Moonlight</link>
      <pubDate>Fri, 18 Apr 2008 11:05:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/coolstuff/Popfly-in-Moonlight</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/320/on10_5fbb3237-1f62-4ddb-a2c0-391336bf5b6a.jpg" height="0" width="0"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/85/on10_9fadb7ad-e051-47f9-b8cc-75c7df7666bf.jpg" height="64" width="85"></media:thumbnail>      
      <dc:creator>Sarah Perez</dc:creator>
      <itunes:author>Sarah Perez</itunes:author>
      <slash:comments>7</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/Popfly-in-Moonlight/RSS</wfw:commentRss>
      <category>Moonlight</category>
      <category>Popfly</category>
    </item>
  <item>
      <title>Popfly Update!</title>
      <description><![CDATA[You may not have noticed but Popfly just got updated. It wasn't one of those &quot;check out all the new bells and whistles&quot; kind of updates, though - it was one of those &quot;behind-the-scenes&quot; kind of updates instead. So what did they do? Besides fixing a few bugs, Popfly got an improved caching system. What this means is that they've made some changes to Popfly to take better advantage of the browser cache which leads to anywhere from <strong>2 to 6 times better performance</strong> when you load up an existing mashup! <a href="http://blogs.msdn.com/johnmont/archive/2008/03/27/popfly-update.aspx">Nice work, guys</a>. <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c6bdc0a830fe40c683459e0e00965e98">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/Popfly-Update</comments>
      <itunes:summary>You may not have noticed but Popfly just got updated. It wasn&#39;t one of those &amp;quot;check out all the new bells and whistles&amp;quot; kind of updates, though - it was one of those &amp;quot;behind-the-scenes&amp;quot; kind of updates instead. So what did they do? Besides fixing a few bugs, Popfly got an improved caching system. What this means is that they&#39;ve made some changes to Popfly to take better advantage of the browser cache which leads to anywhere from 2 to 6 times better performance when you load up an existing mashup! Nice work, guys.</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/Popfly-Update</link>
      <pubDate>Sat, 29 Mar 2008 14:19:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/coolstuff/Popfly-Update</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/320/on10_4e639455-a465-4d3d-8c8c-63d14805823b.jpg" height="0" width="0"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/85/on10_9cf5ef91-fb2a-42d5-ad39-d677a9d399b3.jpg" height="64" width="85"></media:thumbnail>      
      <dc:creator>Sarah Perez</dc:creator>
      <itunes:author>Sarah Perez</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/Popfly-Update/RSS</wfw:commentRss>
      <category>Popfly</category>
    </item>
  <item>
      <title>New Popfly Features</title>
      <description><![CDATA[A little over a week ago, the Popfly team <a href="http://popflyteam.spaces.live.com/blog/cns!51018025071FD37F!272.entry">announced</a> a new version of Popfly which brought several changes to the tool. Most notably, was the edition of a data source editor which lets you bring your own data into the mashup designer. Your data, which needs to be in .CSV format, is shown in yellow blocks in the program. The update also offers an improved search interface, the ability to upload images and other files to your block, comments on profile pages, better ways to invite friends, and a <a href="www.popflywiki.com">help wiki</a>. There are also new blocks available now, like the MovingSlideShow block for smooth panning and zooming transitions and the RSSList which would be great for use in blog's sidebar. <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:9b7cf66922b5486faf439e0d00e2b633">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/New-Popfly-Features</comments>
      <itunes:summary>A little over a week ago, the Popfly team announced a new version of Popfly which brought several changes to the tool. Most notably, was the edition of a data source editor which lets you bring your own data into the mashup designer. Your data, which needs to be in .CSV format, is shown in yellow blocks in the program. The update also offers an improved search interface, the ability to upload images and other files to your block, comments on profile pages, better ways to invite friends, and a help wiki. There are also new blocks available now, like the MovingSlideShow block for smooth panning and zooming transitions and the RSSList which would be great for use in blog&#39;s sidebar.</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/New-Popfly-Features</link>
      <pubDate>Fri, 22 Feb 2008 18:20:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/coolstuff/New-Popfly-Features</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/320/on10_84a1931e-3e34-4a8f-bcc8-32300a4cc588.jpg" height="0" width="0"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/85/on10_74428c78-1bac-4863-ba11-7656a3f52c92.jpg" height="64" width="85"></media:thumbnail>      
      <dc:creator>Sarah Perez</dc:creator>
      <itunes:author>Sarah Perez</itunes:author>
      <slash:comments>3</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/New-Popfly-Features/RSS</wfw:commentRss>
      <category>Popfly</category>
    </item>
  <item>
      <title>All-A-Twitter: Twitter+Silverlight, Twitter+Popfly</title>
      <description><![CDATA[ <p>Michael Palermo, who works with the development team at <a href="http://www.interfacett.com/">Interface Technical Training</a>, has done a video where he demonstrates how to create a Silverlight app that displays Twitter messages from various Twitter users.&nbsp; The video shows you how to make calls to the open source Twitter API via AJAX Page Methods, and display the results with faded text effects. You can <a href="http://silverlight.net/Learn/learnvideo.aspx?video=29156">watch the video</a> and <a href="http://download.microsoft.com/download/f/0/0/f00e2ce4-b9aa-4462-a19c-ff4461254926/WinVideo-Silverlight-TwitterTracker.zip">download the code</a>.</p><p>Meanwhile, <a href="http://blogs.msdn.com/stevecla01/archive/2008/02/11/twitter-and-popfly.aspx">Steve Clayton</a> writes a Popfly/Twitter mashup in about a minute and <a href="http://blogs.msdn.com/stevecla01/archive/2008/02/11/twitter-and-popfly.aspx">posts it on his blog</a>. In the comments, Rohan Thomas writes that <a href="http://blogs.msdn.com/rohant/archive/2007/11/04/quick-cool-and-useful-twitter-app-in-my-blog-with-popfly.aspx">he found a way</a> to post the widget on his MSDN blog. You can see it <a href="http://blogs.msdn.com/rohant/default.aspx">here</a> in the left-hand column.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:69a1f49e95b34541810e9e0d00e26e14">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/All-A-Twitter-TwitterSilverlight-TwitterPopfly</comments>
      <itunes:summary> Michael Palermo, who works with the development team at Interface Technical Training, has done a video where he demonstrates how to create a Silverlight app that displays Twitter messages from various Twitter users.&amp;nbsp; The video shows you how to make calls to the open source Twitter API via AJAX Page Methods, and display the results with faded text effects. You can watch the video and download the code. Meanwhile, Steve Clayton writes a Popfly/Twitter mashup in about a minute and posts it on his blog. In the comments, Rohan Thomas writes that he found a way to post the widget on his MSDN blog. You can see it here in the left-hand column. </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/All-A-Twitter-TwitterSilverlight-TwitterPopfly</link>
      <pubDate>Wed, 20 Feb 2008 16:46:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/coolstuff/All-A-Twitter-TwitterSilverlight-TwitterPopfly</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/320/on10_09e0199d-9864-405a-b0c3-2d43b093ade2.jpg" height="0" width="0"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/85/on10_8dd7d78f-8339-4d29-abdf-8025d2e89c22.jpg" height="64" width="85"></media:thumbnail>      
      <dc:creator>Sarah Perez</dc:creator>
      <itunes:author>Sarah Perez</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/All-A-Twitter-TwitterSilverlight-TwitterPopfly/RSS</wfw:commentRss>
      <category>Popfly</category>
      <category>Silverlight</category>
      <category>Twitter</category>
    </item>
  <item>
      <title>Code To Live: Mark on Web 2.0 in the Classroom</title>
      <description><![CDATA[<a href="http://www.joshholmes.com">Josh Holmes</a> had the pleasure of catching up with
<a href="http://cis.bentley.edu/mfrydenberg">Mark Frydenberg</a>&nbsp;(aka CheckMark, a Senior Lecturer at Bentley College in
<strike>Boston</strike> Waltham, MA. He has an interesting take on teaching computer science and is leveraging Web 2.0 techniques to teach his students about computer science. His efforts in the classroom were written up in this
<a href="http://www.nytimes.com/2008/02/10/business/10slipstream.html?_r=1&amp;ref=technology&amp;oref=slogin">
New York Times Article</a>. Also check out his Popfly interview with <a href="http://blogs.msdn.com/bobfamiliar/">
Bob Familiar</a> at <a href="/ShowPost.aspx?PostID=365558">http://channel9.msdn.com/ShowPost.aspx?PostID=365558</a>...<br>
<br>
This was filmed during the Boston Remix back in October.  <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:4956e2938f0b4629a9f39dea00c30904">]]></description>
      <comments>http://channel9.msdn.com/Shows/Code+To+Live/Code-To-Live-Mark-on-Web-20-in-the-Classroom</comments>
      <itunes:summary>Josh Holmes had the pleasure of catching up with
Mark Frydenberg&amp;nbsp;(aka CheckMark, a Senior Lecturer at Bentley College in
Boston Waltham, MA. He has an interesting take on teaching computer science and is leveraging Web 2.0 techniques to teach his students about computer science. His efforts in the classroom were written up in this

New York Times Article. Also check out his Popfly interview with 
Bob Familiar at http://channel9.msdn.com/ShowPost.aspx?PostID=365558...

This was filmed during the Boston Remix back in October. </itunes:summary>
      <itunes:duration>424</itunes:duration>
      <link>http://channel9.msdn.com/Shows/Code+To+Live/Code-To-Live-Mark-on-Web-20-in-the-Classroom</link>
      <pubDate>Wed, 20 Feb 2008 00:49:57 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Shows/Code+To+Live/Code-To-Live-Mark-on-Web-20-in-the-Classroom</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/320/3bc87a1c-69c0-46d1-919f-7825afc31be4.jpg" height="0" width="0"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/100/261077_100x75.jpg" height="75" width="100"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/220/261077_220x165.jpg" height="165" width="220"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/85/80617237-f81b-4c65-81c6-e7246b7f6239.jpg" height="64" width="85"></media:thumbnail>
      <media:group>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/7/0/1/6/2/384330_CodeToLiveMark.wmv" expression="full" duration="424" fileSize="1" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://mschnlnine.vo.llnwd.net/d1/ch9/7/7/0/1/6/2/384330_CodeToLiveMark.wmv" length="0" type="video/x-ms-wmv"></enclosure>
      <dc:creator>joshholmes</dc:creator>
      <itunes:author>joshholmes</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/Code+To+Live/Code-To-Live-Mark-on-Web-20-in-the-Classroom/RSS</wfw:commentRss>
      <category>Popfly</category>
      <category>Programming</category>
    </item>
  <item>
      <title>Shakespearian Popfly</title>
      <description><![CDATA[ <p>mega lulz</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:a77a4d267f8c4d4b8cf09e100104c077">]]></description>
      <comments>http://channel9.msdn.com/Blogs/nhodge/Shakespearian-Popfly</comments>
      <itunes:summary> mega lulz </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/nhodge/Shakespearian-Popfly</link>
      <pubDate>Sat, 12 Jan 2008 00:51:13 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/nhodge/Shakespearian-Popfly</guid>      
      <dc:creator>Nick Hodge</dc:creator>
      <itunes:author>Nick Hodge</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/nhodge/Shakespearian-Popfly/RSS</wfw:commentRss>
      <category>Popfly</category>
    </item>
  <item>
      <title>Popflyインタビュー Part 2: 日本の担当者が語るPopfly spaceやPopfly explorer</title>
      <description><![CDATA[
<p>This is Japanese conversation only.&nbsp; English subtitle is not available for this video.&nbsp; Umada-san talks about Popfly space and Popfly explorer with demo.<br />The video duration is 19 min 39 sec.<br /><br />Microsoftが新たに提供をはじめたPopflyについて、日本の担当者である馬田さんにインタビューしました。19分39秒のビデオです。720*480の解像度で出力しているので、[Full screen]をクリックした方が見やすいかもしれません。Silverlightをfull screen modeにした場合は、一瞬動画が停止したように見られますが、バッファリングをお待ちいただくと数秒後にビデオが見られると思います。<br />Popfly spaceやPopfly explorerについてデモを交えてお話いただいてます。</p>
<p>Popfly explorerは、Visual StudioとPopflyでのプロジェクト共有に使えます。Visual Studio 2005とVisual Studio 2008で利用できます。詳しくは、次のURLをご覧ください。<br /><a href="http://www.microsoft.com/japan/msdn/vstudio/popfly/explorer.aspx">http://www.microsoft.com/japan/msdn/vstudio/popfly/explorer.aspx</a></p>
<p>Popflyを始めるには、<br /><a href="http://www.popfly.ms/">http://www.popfly.ms/</a><br />へアクセスし、お使いのWindows Live IDでSign inしてください。</p>
<p>Popflyについての日本語での説明は、<br /><a href="http://www.microsoft.com/japan/msdn/vstudio/popfly/">http://www.microsoft.com/japan/msdn/vstudio/popfly/</a><br />をご覧ください。</p>
<p>馬田さんはMSDNブログを展開しており、Visual Studio ExpressやPopflyの情報を提供しています。<a href="http://blogs.msdn.com/tumada/">http://blogs.msdn.com/tumada/</a>　をご覧ください。<br />Silverlightについては、<a href="http://silverlight.net">http://silverlight.net</a> (英語)　や　<a href="http://www.microsoft.com/japan/msdn/silverlight/">http://www.microsoft.com/japan/msdn/silverlight/</a> (日本語)をご覧ください。<br /><br />前回のインタビューは、<br /><a href="/Showpost.aspx?postid=352955">http://channel9.msdn.com/Showpost.aspx?postid=352955</a><br />で公開してます。</p>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/popfly/RSS&WT.dl=0&WT.entryid=Entry:RSSView:60abd2f85b6e4fa08f849dec0014e00f">]]></description>
      <comments>http://channel9.msdn.com/Blogs/c9Japan/Popfly-Part-2-Popfly-spacePopfly-explorer</comments>
      <itunes:summary>
This is Japanese conversation only.&amp;nbsp; English subtitle is not available for this video.&amp;nbsp; Umada-san talks about Popfly space and Popfly explorer with demo.The video duration is 19 min 39 sec.Microsoftが新たに提供をはじめたPopflyについて、日本の担当者である馬田さんにインタビューしました。19分39秒のビデオです。720*480の解像度で出力しているので、[Full screen]をクリックした方が見やすいかもしれません。Silverlightをfull screen modeにした場合は、一瞬動画が停止したように見られますが、バッファリングをお待ちいただくと数秒後にビデオが見られると思います。Popfly spaceやPopfly explorerについてデモを交えてお話いただいてます。 
Popfly explorerは、Visual StudioとPopflyでのプロジェクト共有に使えます。Visual Studio 2005とVisual Studio 2008で利用できます。詳しくは、次のURLをご覧ください。http://www.microsoft.com/japan/msdn/vstudio/popfly/explorer.aspx 
Popflyを始めるには、http://www.popfly.ms/へアクセスし、お使いのWindows Live IDでSign inしてください。 
Popflyについての日本語での説明は、http://www.microsoft.com/japan/msdn/vstudio/popfly/をご覧ください。 
馬田さんはMSDNブログを展開しており、Visual Studio ExpressやPopflyの情報を提供しています。http://blogs.msdn.com/tumada/　をご覧ください。Silverlightについては、http://silverlight.net (英語)　や　http://www.microsoft.com/japan/msdn/silverlight/ (日本語)をご覧ください。前回のインタビューは、http://channel9.msdn.com/Showpost.aspx?postid=352955で公開してます。 
</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/c9Japan/Popfly-Part-2-Popfly-spacePopfly-explorer</link>
      <pubDate>Mon, 03 Dec 2007 05:33:27 GMT</pubDate>
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      </media:group>      
      <dc:creator>Akira Onishi</dc:creator>
      <itunes:author>Akira Onishi</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/c9Japan/Popfly-Part-2-Popfly-spacePopfly-explorer/RSS</wfw:commentRss>
      <category>Community</category>
      <category>Japan</category>
      <category>Popfly</category>
      <category>Silverlight</category>
      <category>Visual Studio</category>
      <category>Visual Studio 2008</category>
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