Emily GibsonAug 17, 2010 at 3:19 PM2
MSDN Online Media
Avg Rating: 3
(2)
This session covers how to get your phone application to persist data so that you can avoid inappropriate tombstoning. It covers topics such as loading and storing data, application settings and saving data in settings, serialization and threads all supported again with demos and scripts.The…
This introductory session covers the Windows Phone 7 Overview, the Developer and the Windows Phone 7 Marketplace, options, how to become a developer, setting up your system, and an intro to creating Windows Phone applications.The Windows Phone 7 Jump Start video training is for all developers…
Emily GibsonAug 17, 2010 at 3:20 PM1
MSDN Online Media
Avg Rating: 5
(2)
This session covers using media in your Windows Phone 7 applications and games. Topics include media in XNA overview, displaying pictures, and playing music. The Windows Phone 7 Jump Start video training is for all developers interested in developing applications or games for the new Windows Phone…
Emily GibsonAug 17, 2010 at 3:20 PM2
MSDN Online Media
Avg Rating: 0
This session targets developers interested in marketing their games and applications. Rob and Andy cover the Windows Phone 7 marketplace, registering as a developer, how you get paid for your applications, packaging your applications for the market and publishing them to the marketplace. They…
Emily GibsonAug 17, 2010 at 3:20 PM4
MSDN Online Media
Avg Rating: 0
This session covers server-initiated communications, enabling background scenarios, preserving battery life and the user experience, as well as learning how to prevent polling for updates. Beginning with Start Tiles 101, you’ll work through types of notification, notification data flow, cloud…
Emily GibsonAug 17, 2010 at 3:20 PM3
MSDN Online Media
Avg Rating: 3
(1)
This session goes through the Windows Phone execution model in terms of Launchers and Choosers. Learn how to effectively managing tombstoning with Launchers and Choosers. We cover types of Launchers and Choosers as well as programming them.The Windows Phone 7 Jump Start video training is for all…
Emily GibsonAug 17, 2010 at 3:19 PM2
MSDN Online Media
Avg Rating: 4
(1)
This important session covers what you as a developer need to include in your application development process in order to get your application through the marketplace certification process. It covers how applications work in the Windows Phone environment, the application lifecycle, lifecycle events…
Emily GibsonAug 17, 2010 at 3:18 PM1
MSDN Online Media
Avg Rating: 0
This session on building XNA for games covers managing voices and XNA sounds in Silverlight. Rob and Andy then move on to Touch Input in XNA by covering the topics of getting inputs, iterating through inputs, and creating flicks.The Windows Phone 7 Jump Start video training is for all developers…
Emily GibsonAug 17, 2010 at 3:18 PM2
MSDN Online Media
Avg Rating: 0
This session goes deeper into XNA game programming for the phone. Topics include display orientation, monitoring performance, using the Accelerometer, using touchscreen, advanced XNA sound playback, and controlling media playback with XNA.The Windows Phone 7 Jump Start video training is for all…
Emily GibsonAug 17, 2010 at 3:18 PM7
MSDN Online Media
Avg Rating: 4.5
(2)
This session covers how to instantiate the application bar, the Application Chrome, System Tray and the Application Bar in XAML. It concludes with a demo using Microsoft Expression Blend for enabling the application bar and including application icons and menu items. The Windows Phone 7 Jump Start…