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	<title>Channel 9 - Entries tagged with Speech API</title>
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    <description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
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    <pubDate>Fri, 24 May 2013 22:04:00 GMT</pubDate>
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      <title>Project Lily and Context-Aware Dialogue with Kinect</title>
      <description><![CDATA[<p>Today's project focuses on the a part of Kinect development that might not be a awe inspiring as augmented reality, games, 3D modeling, NUI's, etc, but in the end is one of the killer features of the Kinect, speech recognition and using it to add communication capabilities to your projects...</p><h2>Context-Aware Dialogue with Kinect</h2><blockquote><p>Meet Lily, my office assistant. We converse often, and at my direction Lily performs common business tasks such as looking up information and working with Microsoft Office documents. But more important, Lily is a virtual office assistant, a Microsoft Kinect-enabled Windows Presentation Foundation (WPF) application that’s part of a project to advance the means of context-aware dialogue and multimodal communication.</p><p>Before I get into the nuts-and-bolts code of my app—which I developed as part of my graduate work at George Mason University—I’ll explain what I mean by context-aware dialogue and multimodal communication.</p><h4>Context-Aware Dialogue and Multimodal Communication</h4><p>As human beings, we have rich and complex means of communicating. Consider the following scenario: A baby begins crying. When the infant notices his mother is looking, he points at a cookie lying on the floor. The mother smiles in that sympathetic way mothers have, bends over, picks up the cookie and returns it to the baby. Delighted at the return of the treasure, the baby squeals and gives a quick clap of its hands before greedily grabbing the cookie.</p><p>This scene describes a simple sequence of events. But take a closer look. Examine the modes of communication that took place. Consider implementing a software system where either the baby or the mother is removed and the communication is facilitated by the system. You can quickly realize just how complex and complicated the communication methods employed by the two actors really are. There’s audio processing in understanding the baby’s cry, squeal of joy and the sound of the clap of hands. There’s the visual analysis required to comprehend the gestures repre­sented by the baby pointing at the cookie, as well as inferring the mild reproach of the mother by giving the sympathetic smile. As often is the case with actions as ubiquitous as these, we take for granted the level of sophistication employed until we have to implement that same level of experience through a machine.</p><p>Let’s add a little complexity to the methods of communication. Consider the following scenario. You walk into a room where several people are in the middle of a conversation. You hear a single word: “cool.” The others in the room look to you to contribute. What could you offer? Cool can mean a great many things. For example, the person might have been discussing the temperature of the room. The speaker might have been exhibiting approval of something (“that car is cool”). The person could have been discussing the relations between countries (“negotiations are beginning to cool”). Without the benefit of the context surrounding that single word, one stands little chance of understanding the meaning of the word at the point that it’s uttered. There has to be some level of semantic understanding in order to comprehend the intended meaning. This concept is at the core of this article.</p><h4>Project Lily</h4><p>I created Project Lily as the final project for CS895: Software for Context-Aware Multiuser Systems at George Mason University, taught by Dr. João Pedro Sousa. As mentioned, Lily is a virtual assistant placed in a typical business office setting. I used the Kinect device and the Kinect for Windows SDK beta 2. Kinect provides a color camera, a depth-sensing camera, an array of four microphones and a convenient API that can be used to create natural UIs. Also, the Microsoft Kinect for Windows site (<a href="http://microsoft.com/en-us/kinectforwindows">microsoft.com/en-us/kinectforwindows</a>) and Channel 9 (<a href="http://bit.ly/zD15UR">bit.ly/zD15UR</a>) provide a plethora of useful, related examples. Kinect has brought incredible capabilities to developers in a (relatively) inexpensive package. This is demonstrated by Kinect breaking the Guinness World Records “fastest selling consumer device” record (<a href="http://on.mash.to/hVbZOA">on.mash.to/hVbZOA</a>). The Kinect technical specifications (documented at <a href="http://bit.ly/zZ1PN7">bit.ly/zZ1PN7</a>) include:</p></blockquote><p><strong>Project Information URL:</strong> <a title="http://msdn.microsoft.com/en-us/magazine/hh882450.aspx" href="http://msdn.microsoft.com/en-us/magazine/hh882450.aspx">http://msdn.microsoft.com/en-us/magazine/hh882450.aspx</a></p><p><strong>Project Source URL:</strong> <a href="http://archive.msdn.microsoft.com/mag201204Kinect">http://archive.msdn.microsoft.com/mag201204Kinect</a></p><p><a href="http://msdn.microsoft.com/en-us/magazine/hh882450.aspx" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image_thumb-99.png" alt="image" width="377" height="376" border="0"></a></p><p><a href="http://msdn.microsoft.com/en-us/magazine/hh882450.aspx" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image_thumb%5B2%5D-44.png" alt="image" width="516" height="384" border="0"></a></p><p><a href="http://msdn.microsoft.com/en-us/magazine/hh882450.aspx" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image_thumb%5B3%5D-30.png" alt="image" width="520" height="125" border="0"></a></p><p><a href="http://msdn.microsoft.com/en-us/magazine/hh882450.aspx" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image_thumb%5B1%5D-77.png" alt="image" width="520" height="356" border="0"></a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+api/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c2c2e5cf79ec43c2b6fea02c00050279">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/kinect/Project-Lilly-and-Context-Aware-Dialogue-with-Kinect</comments>
      <itunes:summary>Today&#39;s project focuses on the a part of Kinect development that might not be a awe inspiring as augmented reality, games, 3D modeling, NUI&#39;s, etc, but in the end is one of the killer features of the Kinect, speech recognition and using it to add communication capabilities to your projects... Context-Aware Dialogue with KinectMeet Lily, my office assistant. We converse often, and at my direction Lily performs common business tasks such as looking up information and working with Microsoft Office documents. But more important, Lily is a virtual office assistant, a Microsoft Kinect-enabled Windows Presentation Foundation (WPF) application that’s part of a project to advance the means of context-aware dialogue and multimodal communication. Before I get into the nuts-and-bolts code of my app—which I developed as part of my graduate work at George Mason University—I’ll explain what I mean by context-aware dialogue and multimodal communication. Context-Aware Dialogue and Multimodal CommunicationAs human beings, we have rich and complex means of communicating. Consider the following scenario: A baby begins crying. When the infant notices his mother is looking, he points at a cookie lying on the floor. The mother smiles in that sympathetic way mothers have, bends over, picks up the cookie and returns it to the baby. Delighted at the return of the treasure, the baby squeals and gives a quick clap of its hands before greedily grabbing the cookie. This scene describes a simple sequence of events. But take a closer look. Examine the modes of communication that took place. Consider implementing a software system where either the baby or the mother is removed and the communication is facilitated by the system. You can quickly realize just how complex and complicated the communication methods employed by the two actors really are. There’s audio processing in understanding the baby’s cry, squeal of joy and the sound of the clap of hands. There’s the visual analysis required to compr</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/kinect/Project-Lilly-and-Context-Aware-Dialogue-with-Kinect</link>
      <pubDate>Fri, 13 Apr 2012 13:00:00 GMT</pubDate>
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      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>3</slash:comments>
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      <category>Coding4Fun</category>
      <category>Kinect</category>
      <category>Speech</category>
      <category>Speech API</category>
      <category>Speech Recognition</category>
      <category>Kinect SDK</category>
      <category>Kinect SDK</category>
    </item>
  <item>
      <title>A Deeper Look at Speech NUI</title>
      <description><![CDATA[Rob Chambers from the Speech at Microsoft group stopped by to show us <a shape="rect" href="http://channel9.msdn.com/posts/LarryLarsen/Speech-NUI-with-Zig-Serafin/" shape="rect">
a little more </a>about our Speech platform and where developers can get started and a look at some of the things that are possible.&nbsp;What you see (and hear) today is built on the backbone of our work with the Tablet PC platform. One of the bigger changes for
 users is that where before we had two branches of speech recognition, one for command control and one for dictation, it's now been rolled into a single system. I've used speech in the past with my Tablet, but honestly I hadn't used it much in Windows 7, but
 seeing someone who knows what they're doing really got me motivated to dive back in. For instance, I'm looking at using the macro system to build some speech commands that control different functions in games. <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif' alt='Smiley' />
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+api/RSS&WT.dl=0&WT.entryid=Entry:RSSView:7420d1343ee041678f269deb000e6bc8">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LarryLarsen/A-Deeper-Look-at-Speech-NUI</comments>
      <itunes:summary>Rob Chambers from the Speech at Microsoft group stopped by to show us 
a little more about our Speech platform and where developers can get started and a look at some of the things that are possible.&amp;nbsp;What you see (and hear) today is built on the backbone of our work with the Tablet PC platform. One of the bigger changes for
 users is that where before we had two branches of speech recognition, one for command control and one for dictation, it&#39;s now been rolled into a single system. I&#39;ve used speech in the past with my Tablet, but honestly I hadn&#39;t used it much in Windows 7, but
 seeing someone who knows what they&#39;re doing really got me motivated to dive back in. For instance, I&#39;m looking at using the macro system to build some speech commands that control different functions in games. 
</itunes:summary>
      <itunes:duration>789</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/LarryLarsen/A-Deeper-Look-at-Speech-NUI</link>
      <pubDate>Fri, 08 Jan 2010 19:52:00 GMT</pubDate>
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      <dc:creator>Larry Larsen</dc:creator>
      <itunes:author>Larry Larsen</itunes:author>
      <slash:comments>5</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LarryLarsen/A-Deeper-Look-at-Speech-NUI/RSS</wfw:commentRss>
      <category>NUI</category>
      <category>Speech</category>
      <category>Speech API</category>
      <category>Windows 7</category>
    </item>
  <item>
      <title>A Deeper Look at Speech NUI</title>
      <description><![CDATA[Rob Chambers from the Speech at Microsoft group stopped by to show us <a shape="rect" href="http://channel9.msdn.com/posts/LarryLarsen/Speech-NUI-with-Zig-Serafin/" shape="rect">a little more </a>about our Speech platform and where developers can get started and a look at some of the things that are possible.&nbsp;What you see (and hear) today is built on the backbone of our work with the Tablet PC platform. One of the bigger changes for users is that where before we had two branches of speech recognition, one for command control and one for dictation, it's now been rolled into a single system. I've used speech in the past with my Tablet, but honestly I hadn't used it much in Windows 7, but seeing someone who knows what they're doing really got me motivated to dive back in. For instance, I'm looking at using the macro system to build some speech commands that control different functions in games. <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif' alt='Smiley' /> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+api/RSS&WT.dl=0&WT.entryid=Entry:RSSView:3bf5b85e8c2f469ab8ee9e100100df6a">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LarryLarsen/A-Deeper-Look-at-Speech-NUI</comments>
      <itunes:summary>Rob Chambers from the Speech at Microsoft group stopped by to show us a little more about our Speech platform and where developers can get started and a look at some of the things that are possible.&amp;nbsp;What you see (and hear) today is built on the backbone of our work with the Tablet PC platform. One of the bigger changes for users is that where before we had two branches of speech recognition, one for command control and one for dictation, it&#39;s now been rolled into a single system. I&#39;ve used speech in the past with my Tablet, but honestly I hadn&#39;t used it much in Windows 7, but seeing someone who knows what they&#39;re doing really got me motivated to dive back in. For instance, I&#39;m looking at using the macro system to build some speech commands that control different functions in games. </itunes:summary>
      <itunes:duration>789</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/LarryLarsen/A-Deeper-Look-at-Speech-NUI</link>
      <pubDate>Fri, 08 Jan 2010 17:14:00 GMT</pubDate>
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      <dc:creator>Larry Larsen</dc:creator>
      <itunes:author>Larry Larsen</itunes:author>
      <slash:comments>0</slash:comments>
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      <category>NUI</category>
      <category>Speech</category>
      <category>Speech API</category>
      <category>Windows 7</category>
    </item>
  <item>
      <title>This Week C9: Speech Recognition, Army of 1, TweetCraft and more</title>
      <description><![CDATA[This week on Channel 9, Dan and&nbsp;Brian discuss the week's top developer news, including:<br>
<br>
&nbsp;- Joel Bennett - Control <a shape="rect" href="http://huddledmasses.org/control-your-pc-with-your-voice-and-powershell/" shape="rect">
your PC with your voice and PowerShell</a>, via <a shape="rect" href="http://www.alvinashcraft.com/2009/06/25/dew-drop-june-25-2009/" shape="rect">
Alvin Ashcraft</a><br>
- Frank La Vigne - <a shape="rect" href="http://franksworld.com/blog/archive/2009/06/30/11617.aspx" shape="rect">
Speech Recognition in WPF</a><br>
- Dan Waters - Great <a shape="rect" href="http://blogs.msdn.com/dawate/archive/2009/06/22/intro-to-audio-programming-part-1-how-audio-data-is-represented.aspx" shape="rect">
4-part series on Audio Programming</a><br>
- Andrew Woodward - <a shape="rect" href="http://www.21apps.com/agile/doing-agile-in-a-team-of-one-day2/" shape="rect">
Doing Agile in a Team of One</a><br>
- Leah Budley - <a shape="rect" href="http://franksworld.com/blog/archive/2009/06/29/11615.aspx" shape="rect">
UX Team of One</a>, via Frank La Vigne<br>
- Aaron Marten - <a shape="rect" href="http://code.msdn.microsoft.com/VS2010UX/Release/ProjectReleases.aspx?ReleaseId=2743" shape="rect">
Visual Studio 2010 User Interface Guidelines</a><br>
- Corey Schuman - <a shape="rect" href="http://www.85turns.com/2009/06/28/youtube-video-in-silverlight-3/" shape="rect">
YouTube video in Silverlight 3</a>, via Alvin Ashcraft<br>
- Tina Wood - <a shape="rect" href="http://channel9.msdn.com/shows/History/The-History-of-Microsoft-1995/" shape="rect">
The History of Microsoft 1995</a><br>
- Jaime Rodriguez&nbsp;- Best questions/answers in the&nbsp;<a shape="rect" href="http://blogs.msdn.com/jaimer/archive/2009/06/29/wpf-discussions-090626.aspx" shape="rect">WPF Discussions email</a> alias<br>
- <a shape="rect" href="http://ajaxian.com/archives/myspace-open-sources-advanced-browser-performance-tool-for-ie" shape="rect">
MySpace Releases MSFast</a>, a browser plugin for measuring CPU, memory, screenshost, HTML rendering, and more (<a shape="rect" href="http://msfast.myspace.com/" shape="rect">download</a>)<br>
- Registering Preview Pane types using <a shape="rect" href="http://www.winhelponline.com/blog/previewconfig-tool-registers-file-types-for-the-preview-pane-in-windows-vista/" shape="rect">
PreviewConfig</a>, via <a shape="rect" href="http://coolthingoftheday.blogspot.com/2009/06/easily-add-files-to-vistas-and-win7s.html" shape="rect">
Greg Duncan</a><br>
- Alois Kraus - The <a shape="rect" href="http://geekswithblogs.net/akraus1/archive/2009/06/21/132968.aspx" shape="rect">
differences between Logging and Tracing</a><br>
<br>
<strong>Picks of the week</strong><br>
Brian's pick of the week:&nbsp;Habib Heydarian - <a shape="rect" href="http://blogs.msdn.com/habibh/archive/2009/06/18/an-in-depth-look-at-the-historical-debugger-in-visual-studio-2010-part-v.aspx" shape="rect">
Debugging a Unit Test Failure with the Historical Debugger</a><br>
Dan's pick of the week:&nbsp;<a shape="rect" href="http://ch9.ms/tweetcraft" shape="rect">TweetCraft</a> an in-game World of Warcraft Twitter client, including a gratuitous video trailer<br>
<br>
PS - Happy fourth of July to our American viewers  <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+api/RSS&WT.dl=0&WT.entryid=Entry:RSSView:dfd3b70bee574d2aa5d59dea00c49f70">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-C9-Speech-Recognition-Army-of-1-TweetCraft-and-more</comments>
      <itunes:summary>This week on Channel 9, Dan and&amp;nbsp;Brian discuss the week&#39;s top developer news, including:

&amp;nbsp;- Joel Bennett - Control 
your PC with your voice and PowerShell, via 
Alvin Ashcraft
- Frank La Vigne - 
Speech Recognition in WPF
- Dan Waters - Great 
4-part series on Audio Programming
- Andrew Woodward - 
Doing Agile in a Team of One
- Leah Budley - 
UX Team of One, via Frank La Vigne
- Aaron Marten - 
Visual Studio 2010 User Interface Guidelines
- Corey Schuman - 
YouTube video in Silverlight 3, via Alvin Ashcraft
- Tina Wood - 
The History of Microsoft 1995
- Jaime Rodriguez&amp;nbsp;- Best questions/answers in the&amp;nbsp;WPF Discussions email alias
- 
MySpace Releases MSFast, a browser plugin for measuring CPU, memory, screenshost, HTML rendering, and more (download)
- Registering Preview Pane types using 
PreviewConfig, via 
Greg Duncan
- Alois Kraus - The 
differences between Logging and Tracing

Picks of the week
Brian&#39;s pick of the week:&amp;nbsp;Habib Heydarian - 
Debugging a Unit Test Failure with the Historical Debugger
Dan&#39;s pick of the week:&amp;nbsp;TweetCraft an in-game World of Warcraft Twitter client, including a gratuitous video trailer

PS - Happy fourth of July to our American viewers </itunes:summary>
      <itunes:duration>1217</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-C9-Speech-Recognition-Army-of-1-TweetCraft-and-more</link>
      <pubDate>Fri, 03 Jul 2009 21:26:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-C9-Speech-Recognition-Army-of-1-TweetCraft-and-more</guid>
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        <media:content url="http://mschnlnine.vo.llnwd.net/d1/ch9/5/6/3/6/7/4/ThisWeekC9July3_Zune_ch9.wmv" expression="full" duration="1217" fileSize="123900725" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="mms://mschnlnine.wmod.llnwd.net/a1809/d1/ch9/5/6/3/6/7/4/ThisWeekC9July3_s_ch9.wmv" expression="full" duration="1217" fileSize="211" type="video/x-ms-wmv" medium="video"></media:content>
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      <dc:creator>Dan Fernandez</dc:creator>
      <itunes:author>Dan Fernandez</itunes:author>
      <slash:comments>8</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/This-Week-C9-Speech-Recognition-Army-of-1-TweetCraft-and-more/RSS</wfw:commentRss>
      <category>Audio</category>
      <category>Coding4Fun</category>
      <category>Speech</category>
      <category>Speech API</category>
      <category>WPF</category>
    </item>
  <item>
      <title>Allan Stratton: Nuance Imaging and Speech - Part 2</title>
      <description><![CDATA[&#65279;In this episode Allan Stratton, <a href="http://www.nuance.com/"><font color="#a55506">Nuance</font></a> Communications Director of OEM Integration chats with&nbsp;us about Nuance’s imaging and speech recognition solutions.
<br>
<br>
Here, Allan discusses the development &amp; prototyping processes of speech and scanning applications utilizing VS 2005,WPF, SDKs and the joy of coding in various languages. Allan also details some of the learnings that arose around Vista integration with Dragon,
 a leading dictation application; as well as some of the opportunities they envision from Vista features such as xps and how it will enhance the user experience for document management.
<br>
<br>
Nuance creates some incredibly innovative technologies. Check this out.<br>
<br>
This is part two in a two part series. Here, we talk about the work Nuance developers did to upgrade their applications to run on Windows Vista. See part one
<a href="/Showpost.aspx?postid=301679">here</a>.<br>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+api/RSS&WT.dl=0&WT.entryid=Entry:RSSView:ab6dab52ae7d45a6ba759dea00bfde15">]]></description>
      <comments>http://channel9.msdn.com/Shows/Inside+Out/Allan-Stratton-Nuance-Imaging-and-Speech-Part-2</comments>
      <itunes:summary>&amp;#65279;In this episode Allan Stratton, Nuance Communications Director of OEM Integration chats with&amp;nbsp;us about Nuance’s imaging and speech recognition solutions.


Here, Allan discusses the development &amp;amp; prototyping processes of speech and scanning applications utilizing VS 2005,WPF, SDKs and the joy of coding in various languages. Allan also details some of the learnings that arose around Vista integration with Dragon,
 a leading dictation application; as well as some of the opportunities they envision from Vista features such as xps and how it will enhance the user experience for document management.


Nuance creates some incredibly innovative technologies. Check this out.

This is part two in a two part series. Here, we talk about the work Nuance developers did to upgrade their applications to run on Windows Vista. See part one
here.
</itunes:summary>
      <itunes:duration>1393</itunes:duration>
      <link>http://channel9.msdn.com/Shows/Inside+Out/Allan-Stratton-Nuance-Imaging-and-Speech-Part-2</link>
      <pubDate>Wed, 18 Apr 2007 22:59:39 GMT</pubDate>
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      <dc:creator>Charles</dc:creator>
      <itunes:author>Charles</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/Inside+Out/Allan-Stratton-Nuance-Imaging-and-Speech-Part-2/RSS</wfw:commentRss>
      <category>C++</category>
      <category>Customer</category>
      <category>Printing</category>
      <category>Speech</category>
      <category>Speech API</category>
      <category>Visual Studio</category>
      <category>Windows Vista</category>
      <category>WPF</category>
      <category>XPS</category>
    </item>
  <item>
      <title>Allan Stratton: Nuance Imaging and Speech - Part 1</title>
      <description><![CDATA[<a href="/Showpost.aspx?postid=302046">http://channel9.msdn.com/Showpost.aspx?postid=302046</a>In this episode Allan Stratton,
<a href="http://www.nuance.com/">Nuance</a> Communications Director of OEM Integration chats with&nbsp;us about Nuance’s imaging and speech recognition solutions.
<br>
<br>
Here, Allan discusses the development &amp; prototyping processes of speech and scanning applications utilizing VS 2005,WPF, SDKs and the joy of coding in various languages. Allan also details some of the learnings that arose around Vista integration with Dragon,
 a leading dictation application; as well as some of the opportunities they envision from Vista features such as xps and how it will enhance the user experience for document management.
<br>
<br>
Nuance creates some incredibly innovative technologies. Check this out.<br>
<br>
This is part one in a two part series. See part two <a href="/Showpost.aspx?postid=302046">
here</a>. <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+api/RSS&WT.dl=0&WT.entryid=Entry:RSSView:52edd63a239a44cfaecb9dea00bfe0d8">]]></description>
      <comments>http://channel9.msdn.com/Shows/Inside+Out/Allan-Stratton-Nuance-Imaging-and-Speech-Part-1</comments>
      <itunes:summary>http://channel9.msdn.com/Showpost.aspx?postid=302046In this episode Allan Stratton,
Nuance Communications Director of OEM Integration chats with&amp;nbsp;us about Nuance’s imaging and speech recognition solutions.


Here, Allan discusses the development &amp;amp; prototyping processes of speech and scanning applications utilizing VS 2005,WPF, SDKs and the joy of coding in various languages. Allan also details some of the learnings that arose around Vista integration with Dragon,
 a leading dictation application; as well as some of the opportunities they envision from Vista features such as xps and how it will enhance the user experience for document management.


Nuance creates some incredibly innovative technologies. Check this out.

This is part one in a two part series. See part two 
here.</itunes:summary>
      <itunes:duration>1528</itunes:duration>
      <link>http://channel9.msdn.com/Shows/Inside+Out/Allan-Stratton-Nuance-Imaging-and-Speech-Part-1</link>
      <pubDate>Tue, 17 Apr 2007 20:08:31 GMT</pubDate>
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      <dc:creator>Charles</dc:creator>
      <itunes:author>Charles</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/Inside+Out/Allan-Stratton-Nuance-Imaging-and-Speech-Part-1/RSS</wfw:commentRss>
      <category>Machine Translation</category>
      <category>Printing</category>
      <category>Speech</category>
      <category>Speech API</category>
      <category>Visual Studio</category>
      <category>Windows Forms</category>
      <category>WPF</category>
    </item>
  <item>
      <title>Revisiting WiMo - The Windows Mobile Robot</title>
      <description><![CDATA[
<div class="ExternalClass9187C17EFDA24C4F94C0E44F22087C1B">
<div>Brian Cross is, like, really smart. That's what I've decided.</div>
<div>&nbsp;</div>
<div>He woke up one day and felt like building a robot...</div>
<div>&nbsp;</div>
<div>...so he did.</div>
<div>&nbsp;</div>
<div>He's come along way from his early attempts, and he now has multiple hardware platforms which all tie into a single brain. That brain is a Bluetooth-enabled Windows Mobile SmartPhone. There's also some stuff that runs on a PC which was built with some
 of the Robotics bits that are available with <a href="http://msdn.microsoft.com/robotics/">
Microsoft Robotics Studio</a>.</div>
<div>&nbsp;</div>
<div>Brian uses the phone to direct the actions of the robots, as well as handle things like communications and image acquisition (yeah - these robots, like the various probes we've launched into space, like to send images back).</div>
<div>&nbsp;</div>
<div>I was floored by what I saw. And, for those of you who like what you see here, Brian has posted directions on&nbsp;<a href="http://www.wimobot.com/">the official WiMo site</a>&nbsp;which describe how to build a robot similar to the one you'll see in the video.</div>
<div>&nbsp;</div>
<div>It's amazing what you can do with a computer, a phone, and a couple hundred bucks nowadays.</div>
</div>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+api/RSS&WT.dl=0&WT.entryid=Entry:RSSView:90c7329162724f9a8f839dea00c78cb3">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Rory/Revisiting-WiMo-The-Windows-Mobile-Robot</comments>
      <itunes:summary>

Brian Cross is, like, really smart. That&#39;s what I&#39;ve decided.
&amp;nbsp;
He woke up one day and felt like building a robot...
&amp;nbsp;
...so he did.
&amp;nbsp;
He&#39;s come along way from his early attempts, and he now has multiple hardware platforms which all tie into a single brain. That brain is a Bluetooth-enabled Windows Mobile SmartPhone. There&#39;s also some stuff that runs on a PC which was built with some
 of the Robotics bits that are available with 
Microsoft Robotics Studio.
&amp;nbsp;
Brian uses the phone to direct the actions of the robots, as well as handle things like communications and image acquisition (yeah - these robots, like the various probes we&#39;ve launched into space, like to send images back).
&amp;nbsp;
I was floored by what I saw. And, for those of you who like what you see here, Brian has posted directions on&amp;nbsp;the official WiMo site&amp;nbsp;which describe how to build a robot similar to the one you&#39;ll see in the video.
&amp;nbsp;
It&#39;s amazing what you can do with a computer, a phone, and a couple hundred bucks nowadays.

</itunes:summary>
      <itunes:duration>1648</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/Rory/Revisiting-WiMo-The-Windows-Mobile-Robot</link>
      <pubDate>Tue, 12 Dec 2006 21:16:22 GMT</pubDate>
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      <dc:creator>Rory</dc:creator>
      <itunes:author>Rory</itunes:author>
      <slash:comments>11</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/Rory/Revisiting-WiMo-The-Windows-Mobile-Robot/RSS</wfw:commentRss>
      <category>Bluetooth</category>
      <category>Hardware</category>
      <category>Robotics</category>
      <category>Speech</category>
      <category>Speech API</category>
      <category>Windows CE</category>
      <category>Windows Mobile</category>
    </item>
  <item>
      <title>Frank Seide - Video Search (Microsoft Research Asia)</title>
      <description><![CDATA[
<p>[日本語]<br />このビデオは東京で撮影したものです。英語の会話になっていますが、ポイント毎に説明用のテロップを挿入しております。<br />北京にあるMicrosoft Research Asiaは音声認識の技術を応用して、デジタルビデオファイルに含まれているキーワードを検索する技術を開発しています。<br />フランク研究員が2,500時間からなるビデオの中からキーワード検索を行う様子をデモでご覧いただけます。<br />この検索技術では、ビデオの中でキーワードに一致した部分を時間軸とともに探し出すことができるため、長時間のビデオから注目したい語句を含む部分をすぐに見つけることができます。<br />スピーチテクノロジーの詳細は、<br />http://research.microsoft.com/speech/<br />をご覧ください。<br /><br />[English]<br />This video was shoot by Channel 9 Japan team in Tokyo, Japan.&nbsp; The conversation is in English.<br />In this video, we are talking about Video-search technology developed by Speech group of Microsoft Research Asia.<br />Frank shows the demonstration the power of Video-search technology with 2,500 hours video files.<br />For more information about Speech technology, please refer to the following URL.<br />http://research.microsoft.com/speech/<br /></p>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+api/RSS&WT.dl=0&WT.entryid=Entry:RSSView:5fe7be5f7d9b4e769daf9df8003eefc3">]]></description>
      <comments>http://channel9.msdn.com/Blogs/c9Japan/Frank-Seide-Video-Search-Microsoft-Research-Asia</comments>
      <itunes:summary>
[日本語]このビデオは東京で撮影したものです。英語の会話になっていますが、ポイント毎に説明用のテロップを挿入しております。北京にあるMicrosoft Research Asiaは音声認識の技術を応用して、デジタルビデオファイルに含まれているキーワードを検索する技術を開発しています。フランク研究員が2,500時間からなるビデオの中からキーワード検索を行う様子をデモでご覧いただけます。この検索技術では、ビデオの中でキーワードに一致した部分を時間軸とともに探し出すことができるため、長時間のビデオから注目したい語句を含む部分をすぐに見つけることができます。スピーチテクノロジーの詳細は、http://research.microsoft.com/speech/をご覧ください。[English]This video was shoot by Channel 9 Japan team in Tokyo, Japan.&amp;nbsp; The conversation is in English.In this video, we are talking about Video-search technology developed by Speech group of Microsoft Research Asia.Frank shows the demonstration the power of Video-search technology with 2,500 hours video files.For more information about Speech technology, please refer to the following URL.http://research.microsoft.com/speech/ 
</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/c9Japan/Frank-Seide-Video-Search-Microsoft-Research-Asia</link>
      <pubDate>Fri, 09 Jun 2006 15:00:01 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/c9Japan/Frank-Seide-Video-Search-Microsoft-Research-Asia</guid>
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      </media:group>      
      <dc:creator>Akira Onishi</dc:creator>
      <itunes:author>Akira Onishi</itunes:author>
      <slash:comments>5</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/c9Japan/Frank-Seide-Video-Search-Microsoft-Research-Asia/RSS</wfw:commentRss>
      <category>Japan</category>
      <category>Microsoft Research</category>
      <category>Microsoft Personalities</category>
      <category>MS Research</category>
      <category>Search</category>
      <category>Speech</category>
      <category>Speech API</category>
    </item>
  <item>
      <title>MSRA Frank Seide - Video Search</title>
      <description><![CDATA[
<p>[English]<br />This video was shoot by Channel 9 Japan team in Tokyo, Japan.&nbsp; The conversation is in English.<br />In this video, we are talking about Video-search technology developed by Speech group of Microsoft Research Asia.<br />Frank shows the demonstration the power of Video-search technology with 2,500 hours video files.<br />For more information about Speech technology, please refer to the following URL.<br />http://research.microsoft.com/speech/<br /><br />[日本語]<br />このビデオは東京で撮影したものです。英語の会話になっていますが、ポイント毎に説明用のテロップを挿入しております。<br />北京にあるMicrosoft Research Asiaは音声認識の技術を応用して、デジタルビデオファイルに含まれているキーワードを検索する技術を開発しています。<br />フランク研究員が2,500時間からなるビデオの中からキーワード検索を行う様子をデモでご覧いただけます。<br />この検索技術では、ビデオの中でキーワードに一致した部分を時間軸とともに探し出すことができるため、長時間のビデオから注目したい語句を含む部分をすぐに見つけることができます。<br />スピーチテクノロジーの詳細は、<br />http://research.microsoft.com/speech/<br />をご覧ください。<br /></p>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+api/RSS&WT.dl=0&WT.entryid=Entry:RSSView:41297afbf9cb4f2dae289df8003efc71">]]></description>
      <comments>http://channel9.msdn.com/Blogs/c9Japan/MSRA-Frank-Seide-Video-Search</comments>
      <itunes:summary>
[English]This video was shoot by Channel 9 Japan team in Tokyo, Japan.&amp;nbsp; The conversation is in English.In this video, we are talking about Video-search technology developed by Speech group of Microsoft Research Asia.Frank shows the demonstration the power of Video-search technology with 2,500 hours video files.For more information about Speech technology, please refer to the following URL.http://research.microsoft.com/speech/[日本語]このビデオは東京で撮影したものです。英語の会話になっていますが、ポイント毎に説明用のテロップを挿入しております。北京にあるMicrosoft Research Asiaは音声認識の技術を応用して、デジタルビデオファイルに含まれているキーワードを検索する技術を開発しています。フランク研究員が2,500時間からなるビデオの中からキーワード検索を行う様子をデモでご覧いただけます。この検索技術では、ビデオの中でキーワードに一致した部分を時間軸とともに探し出すことができるため、長時間のビデオから注目したい語句を含む部分をすぐに見つけることができます。スピーチテクノロジーの詳細は、http://research.microsoft.com/speech/をご覧ください。 
</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/c9Japan/MSRA-Frank-Seide-Video-Search</link>
      <pubDate>Fri, 09 Jun 2006 14:58:05 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/c9Japan/MSRA-Frank-Seide-Video-Search</guid>      
      <dc:creator>Akira Onishi</dc:creator>
      <itunes:author>Akira Onishi</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/c9Japan/MSRA-Frank-Seide-Video-Search/RSS</wfw:commentRss>
      <category>Japan</category>
      <category>Microsoft Research</category>
      <category>Microsoft Personalities</category>
      <category>MS Research</category>
      <category>Search</category>
      <category>Speech</category>
      <category>Speech API</category>
    </item>
  <item>
      <title>Frank K. Soong - Equation Writer (Microsoft Research Asia)</title>
      <description><![CDATA[[English]<br />This video&nbsp;was shoot by Channel 9 Japan team in Tokyo, Japan.&nbsp; The convesation is in English.<br />In this video, we are talking about Microsoft Equation Writer (Equation Recognizer).<br /><br /><span class="689195600-21062006"><font size="2"><font color="#000000">The Math Equation Recognition has been jointly developed by the User Interface Group (led by Dr. Jian Wang)&nbsp;and the Speech Group(lead by&nbsp;Dr. Frank K. Soong)&nbsp;at the Microsoft Research Asia,
 Beijing, China. <br /></font><font color="#0000ff"><br /></font></font></span>Dr. Frank conducts demonstration with various functions written by his hand.<br />For more information about Speech technology, please access to the following URL.<br /><a href="http://research.microsoft.com/speech/">http://research.microsoft.com/speech/</a><br /><br />[日本語]<br />このビデオは、東京で撮影したものですが、英語になっております。<br />中国の北京にあるMicrosoft Research Asiaは音声認識の技術を研究しており、音声認識の技術を応用して、手書きの数式を清書する数式ライターを開発しています。<br />数式認識の技術は、Jian Wang博士が率いるユーザインターフェイスグループとFrank K. Soong博士が率いるスピーチグループの共同によりMicrosoft Research Asiaで開発されました。<br />フランク博士が様々な手書きの数式を使って、変換の様子をデモでお見せいたします。<br />スピーチテクノロジーの研究についての詳細は、<br /><a href="http://research.microsoft.com/speech/">http://research.microsoft.com/speech/</a><br />をご覧ください（英語です）。 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+api/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f75844da8718481991829df8003f01d6">]]></description>
      <comments>http://channel9.msdn.com/Blogs/c9Japan/Frank-K-Soong-Equation-Writer-Microsoft-Research-Asia</comments>
      <itunes:summary>[English]This video&amp;nbsp;was shoot by Channel 9 Japan team in Tokyo, Japan.&amp;nbsp; The convesation is in English.In this video, we are talking about Microsoft Equation Writer (Equation Recognizer).The Math Equation Recognition has been jointly developed by the User Interface Group (led by Dr. Jian Wang)&amp;nbsp;and the Speech Group(lead by&amp;nbsp;Dr. Frank K. Soong)&amp;nbsp;at the Microsoft Research Asia,
 Beijing, China. Dr. Frank conducts demonstration with various functions written by his hand.For more information about Speech technology, please access to the following URL.http://research.microsoft.com/speech/[日本語]このビデオは、東京で撮影したものですが、英語になっております。中国の北京にあるMicrosoft Research Asiaは音声認識の技術を研究しており、音声認識の技術を応用して、手書きの数式を清書する数式ライターを開発しています。数式認識の技術は、Jian Wang博士が率いるユーザインターフェイスグループとFrank K. Soong博士が率いるスピーチグループの共同によりMicrosoft Research Asiaで開発されました。フランク博士が様々な手書きの数式を使って、変換の様子をデモでお見せいたします。スピーチテクノロジーの研究についての詳細は、http://research.microsoft.com/speech/をご覧ください（英語です）。</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/c9Japan/Frank-K-Soong-Equation-Writer-Microsoft-Research-Asia</link>
      <pubDate>Thu, 08 Jun 2006 12:19:14 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/c9Japan/Frank-K-Soong-Equation-Writer-Microsoft-Research-Asia</guid>
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      <dc:creator>Akira Onishi</dc:creator>
      <itunes:author>Akira Onishi</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/c9Japan/Frank-K-Soong-Equation-Writer-Microsoft-Research-Asia/RSS</wfw:commentRss>
      <category>Japan</category>
      <category>Microsoft Research</category>
      <category>MS Research</category>
      <category>Speech</category>
      <category>Speech API</category>
    </item>
  <item>
      <title>Robert Brown -- New Speech API beta revealed</title>
      <description><![CDATA[The new Speech API is included in the latest Avalon bits that were just released last week. Robert Brown, here in this video, talks about the latest in speech and gives us a demo, and
<a href="http://blogs.msdn.com/robertbrown/archive/2005/05/23/421085.aspx">on his blog</a> gives us a bunch of the relevant details, including how you can download the latest bits and try this stuff for yourself.<br>
<br>
If you've ever wanted to build an application that responds to your voice, this video covers the basics. <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+api/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f0093054b21d4dd593899dea0176f556">]]></description>
      <comments>http://channel9.msdn.com/Blogs/TheChannel9Team/Robert-Brown-New-Speech-API-beta-revealed</comments>
      <itunes:summary>The new Speech API is included in the latest Avalon bits that were just released last week. Robert Brown, here in this video, talks about the latest in speech and gives us a demo, and
on his blog gives us a bunch of the relevant details, including how you can download the latest bits and try this stuff for yourself.

If you&#39;ve ever wanted to build an application that responds to your voice, this video covers the basics.</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/TheChannel9Team/Robert-Brown-New-Speech-API-beta-revealed</link>
      <pubDate>Sat, 28 May 2005 08:46:16 GMT</pubDate>
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      <dc:creator>The Channel 9 Team</dc:creator>
      <itunes:author>The Channel 9 Team</itunes:author>
      <slash:comments>18</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/TheChannel9Team/Robert-Brown-New-Speech-API-beta-revealed/RSS</wfw:commentRss>
      <category>Speech</category>
      <category>Speech API</category>
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