<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" media="screen" href="/styles/xslt/rss.xslt"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:c9="http://channel9.msdn.com">
<channel>
	<title>Channel 9 - Entries tagged with Speech Recognition</title>
    <atom:link rel="self" type="application/rss+xml" href="http://channel9.msdn.com/Tags/speech+recognition/RSS"></atom:link>
    <itunes:summary></itunes:summary>
    <itunes:author>Microsoft</itunes:author>
    <itunes:subtitle></itunes:subtitle>
    <image>
      <url>http://mschnlnine.vo.llnwd.net/d1/Dev/App_Themes/C9/images/feedimage.png</url>
      <title>Channel 9 - Entries tagged with Speech Recognition</title>
      <link>http://channel9.msdn.com/Tags/speech+recognition</link>
    </image>
    <itunes:image href=""></itunes:image>
    <itunes:category text="Technology"></itunes:category>
    <description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
    <link>http://channel9.msdn.com/Tags/speech+recognition</link>
    <language>en</language>
    <pubDate>Fri, 24 May 2013 10:15:20 GMT</pubDate>
    <lastBuildDate>Fri, 24 May 2013 10:15:20 GMT</lastBuildDate>
    <generator>Rev9</generator>
    <c9:totalResults>10</c9:totalResults>
    <c9:pageCount>1</c9:pageCount>
    <c9:pageSize>25</c9:pageSize>
  <item>
      <title>No, you&#39;re not crazy, you&#39;re just talking to your Windows Phone 8 app (and this sample shows you how)</title>
      <description><![CDATA[<p>Today's Mobile Monday project is a Windows Phone 8 SDK Sample project that shows off something I've not seen highlighted too often, how you can build in voice and speech into your Windows Phone 8 app's.</p><h2><a href="http://code.msdn.microsoft.com/Alarm-Clock-with-voice-7b749124" target="_blank">Alarm Clock with voice Commands Sample</a></h2><blockquote><p>This sample demonstrates how to manage an alarm by using voice commands.</p><p>The sample demonstrates the basics of the voice commands feature, which is a part of the speech feature for Windows Phone 8. The sample also demonstrates how to use the Alarm class. After the app launches, exit the app to the Start screen and tap and hold the Start button to view and accept the speech privacy policy. You can then use voice commands to set an alarm, turn off the alarm, and so on. A full list of the available voice commands are in the voicecommands.xml file, which is located in the root folder of the app.</p><p>This sample uses the Windows.Phone.Speech.VoiceCommands Windows Phone Runtime API. For more info about the speech feature in Windows Phone 8, see <a href="http://go.microsoft.com/fwlink/?LinkId=270158">Speech for Windows Phone 8</a>.</p></blockquote><p>When you grab the sample and play with it in the Emulator, you long press/click the Start button (the Windows logo on the bottom of the phone, in the middle), accept the speech recognition warning, say the application, &quot;Alarm Clock&quot; and then the commands, &quot;Turn alarm on&quot;, &quot;Turn alarm off&quot; or &quot;Set alarm for [time]&quot;. Being the guy I am, I wasn't saying the application first. No wonder the phone had no clue what I was actually trying to tell it what to do...</p><p><img title="2" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/2%5B2%5D.png" alt="2" width="218" height="364" border="0"><img title="1" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/1%5B2%5D.png" alt="1" width="218" height="364" border="0"><img title="3" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/3%5B2%5D.png" alt="3" width="218" height="364" border="0"><img title="4" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/4%5B2%5D.png" alt="4" width="218" height="364" border="0"></p><p>Not having done any speech recognition app's for Windows Phone 8 before (or any Windows Phone version for that matter), what I really liked was how all the voice commands being listened for were all in one place, in an easily readable layout, in the voicecommands.xml</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B3%5D-71.png" alt="image" width="386" height="384" border="0"></p><p>The app load's, loads the XML and then setups up an async listening command.</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B7%5D-29.png" alt="image" width="520" height="201" border="0"></p><p>When a command comes in, it branches based on the command and also shows how easy it is to respond back with speech.</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B11%5D-40.png" alt="image" width="520" height="324" border="0"></p><p>In short, this shows off just how easy it is to add speech recognition and voice to your app's...</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+recognition/RSS&WT.dl=0&WT.entryid=Entry:RSSView:2ffa682dba204e72b759a11a0137864c">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/No-youre-not-crazy-youre-just-talking-to-your-Windows-Phone-8-app-and-this-sample-shows-you-how</comments>
      <itunes:summary>Today&#39;s Mobile Monday project is a Windows Phone 8 SDK Sample project that shows off something I&#39;ve not seen highlighted too often, how you can build in voice and speech into your Windows Phone 8 app&#39;s. Alarm Clock with voice Commands SampleThis sample demonstrates how to manage an alarm by using voice commands. The sample demonstrates the basics of the voice commands feature, which is a part of the speech feature for Windows Phone 8. The sample also demonstrates how to use the Alarm class. After the app launches, exit the app to the Start screen and tap and hold the Start button to view and accept the speech privacy policy. You can then use voice commands to set an alarm, turn off the alarm, and so on. A full list of the available voice commands are in the voicecommands.xml file, which is located in the root folder of the app. This sample uses the Windows.Phone.Speech.VoiceCommands Windows Phone Runtime API. For more info about the speech feature in Windows Phone 8, see Speech for Windows Phone 8. When you grab the sample and play with it in the Emulator, you long press/click the Start button (the Windows logo on the bottom of the phone, in the middle), accept the speech recognition warning, say the application, &amp;quot;Alarm Clock&amp;quot; and then the commands, &amp;quot;Turn alarm on&amp;quot;, &amp;quot;Turn alarm off&amp;quot; or &amp;quot;Set alarm for [time]&amp;quot;. Being the guy I am, I wasn&#39;t saying the application first. No wonder the phone had no clue what I was actually trying to tell it what to do...  Not having done any speech recognition app&#39;s for Windows Phone 8 before (or any Windows Phone version for that matter), what I really liked was how all the voice commands being listened for were all in one place, in an easily readable layout, in the voicecommands.xml  The app load&#39;s, loads the XML and then setups up an async listening command.  When a command comes in, it branches based on the command and also shows how easy it is to respond back with speech.  In short, this shows</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/No-youre-not-crazy-youre-just-talking-to-your-Windows-Phone-8-app-and-this-sample-shows-you-how</link>
      <pubDate>Mon, 03 Dec 2012 14:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/No-youre-not-crazy-youre-just-talking-to-your-Windows-Phone-8-app-and-this-sample-shows-you-how</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/eb81bdbe-442f-4bc2-8cc4-fa88b0a85aca.png" height="56" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/97a37985-cfa1-4487-8f01-3314bb35d638.png" height="123" width="220"></media:thumbnail>      
      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/No-youre-not-crazy-youre-just-talking-to-your-Windows-Phone-8-app-and-this-sample-shows-you-how/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>voice recognition</category>
      <category>Speech Recognition</category>
      <category>Windows Phone 8</category>
    </item>
  <item>
      <title>Are you talking to me? Here&#39;s a quick Kinect Speech Recognition tutorial</title>
      <description><![CDATA[<p>Speech recognition is likely a key part of any Kinect for Windows SDK application. And while there are a number of examples available, I thought this one distilled it down into an easy to follow, and better yet understand, series of development steps...</p><h2>Speech Recognition for the Kinect, the Easy Way...</h2><blockquote><h4>Speech Recognition for the Kinect:</h4><p>In the development of Kin-educate I found this to be one of the most tricky parts. Largely because I couldn't find any complete tutorials out there other than the <a href="http://channel9.msdn.com/Series/KinectQuickstart/Audio-Fundamentals">quick start series at channel 9</a>, which, if you have checked it out, you will know is helpful, but not comprehensive.</p><p>I have been asked by quite a lot of people about how I did the speech recognition in the maths game for Kin-educate, so I thought I would do a quick tutorial that cuts out all the unnecessary bits, and just focuses on getting you set up and speech recognition working quickly and easily. This tutorial assumes you have a Kinect project set up already - if you do, you should be able to just copy and paste this code, in order, and you're all set!</p><p>...</p></blockquote><p><strong>Project Information URL:</strong> <a title="http://kin-educate.blogspot.com/2012/06/speech-recognition-for-kinect-easy-way.html" href="http://kin-educate.blogspot.com/2012/06/speech-recognition-for-kinect-easy-way.html">http://kin-educate.blogspot.com/2012/06/speech-recognition-for-kinect-easy-way.html</a></p><p><a href="http://kin-educate.blogspot.com/2012/06/speech-recognition-for-kinect-easy-way.html" target="_blank"><img title="SNAGHTML38336426" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/SNAGHTML38336426%5B5%5D.png" alt="SNAGHTML38336426" width="500" height="179" border="0"></a></p><p><a href="http://kin-educate.blogspot.com/2012/06/speech-recognition-for-kinect-easy-way.html" target="_blank"><img title="SNAGHTML38341d28" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/SNAGHTML38341d28%5B5%5D.png" alt="SNAGHTML38341d28" width="500" height="229" border="0"></a></p><p><a href="http://kin-educate.blogspot.com/2012/06/speech-recognition-for-kinect-easy-way.html" target="_blank"><img title="SNAGHTML383551be" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/SNAGHTML383551be%5B5%5D.png" alt="SNAGHTML383551be" width="500" height="258" border="0"></a></p><p>Contact Information:</p><ul><li>Blog: <a title="http://kin-educate.blogspot.com" href="http://kin-educate.blogspot.com">http://kin-educate.blogspot.com</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+recognition/RSS&WT.dl=0&WT.entryid=Entry:RSSView:2d974988db9440a1be49a079015eb128">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/kinect/Are-you-talking-to-me-Heres-a-quick-Kinect-Speech-Recognition-tutorial</comments>
      <itunes:summary>Speech recognition is likely a key part of any Kinect for Windows SDK application. And while there are a number of examples available, I thought this one distilled it down into an easy to follow, and better yet understand, series of development steps... Speech Recognition for the Kinect, the Easy Way...Speech Recognition for the Kinect:In the development of Kin-educate I found this to be one of the most tricky parts. Largely because I couldn&#39;t find any complete tutorials out there other than the quick start series at channel 9, which, if you have checked it out, you will know is helpful, but not comprehensive. I have been asked by quite a lot of people about how I did the speech recognition in the maths game for Kin-educate, so I thought I would do a quick tutorial that cuts out all the unnecessary bits, and just focuses on getting you set up and speech recognition working quickly and easily. This tutorial assumes you have a Kinect project set up already - if you do, you should be able to just copy and paste this code, in order, and you&#39;re all set! ... Project Information URL: http://kin-educate.blogspot.com/2012/06/speech-recognition-for-kinect-easy-way.html    Contact Information: Blog: http://kin-educate.blogspot.com </itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/kinect/Are-you-talking-to-me-Heres-a-quick-Kinect-Speech-Recognition-tutorial</link>
      <pubDate>Fri, 29 Jun 2012 13:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/kinect/Are-you-talking-to-me-Heres-a-quick-Kinect-Speech-Recognition-tutorial</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/69a013ee-44f0-40b3-a5cc-42adbed71678.png" height="57" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/6f706801-69cc-42f3-b880-0a80077985ff.png" height="126" width="220"></media:thumbnail>      
      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/kinect/Are-you-talking-to-me-Heres-a-quick-Kinect-Speech-Recognition-tutorial/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>Kinect</category>
      <category>Speech Recognition</category>
      <category>Kinect SDK</category>
    </item>
  <item>
      <title>Project Lily and Context-Aware Dialogue with Kinect</title>
      <description><![CDATA[<p>Today's project focuses on the a part of Kinect development that might not be a awe inspiring as augmented reality, games, 3D modeling, NUI's, etc, but in the end is one of the killer features of the Kinect, speech recognition and using it to add communication capabilities to your projects...</p><h2>Context-Aware Dialogue with Kinect</h2><blockquote><p>Meet Lily, my office assistant. We converse often, and at my direction Lily performs common business tasks such as looking up information and working with Microsoft Office documents. But more important, Lily is a virtual office assistant, a Microsoft Kinect-enabled Windows Presentation Foundation (WPF) application that’s part of a project to advance the means of context-aware dialogue and multimodal communication.</p><p>Before I get into the nuts-and-bolts code of my app—which I developed as part of my graduate work at George Mason University—I’ll explain what I mean by context-aware dialogue and multimodal communication.</p><h4>Context-Aware Dialogue and Multimodal Communication</h4><p>As human beings, we have rich and complex means of communicating. Consider the following scenario: A baby begins crying. When the infant notices his mother is looking, he points at a cookie lying on the floor. The mother smiles in that sympathetic way mothers have, bends over, picks up the cookie and returns it to the baby. Delighted at the return of the treasure, the baby squeals and gives a quick clap of its hands before greedily grabbing the cookie.</p><p>This scene describes a simple sequence of events. But take a closer look. Examine the modes of communication that took place. Consider implementing a software system where either the baby or the mother is removed and the communication is facilitated by the system. You can quickly realize just how complex and complicated the communication methods employed by the two actors really are. There’s audio processing in understanding the baby’s cry, squeal of joy and the sound of the clap of hands. There’s the visual analysis required to comprehend the gestures repre­sented by the baby pointing at the cookie, as well as inferring the mild reproach of the mother by giving the sympathetic smile. As often is the case with actions as ubiquitous as these, we take for granted the level of sophistication employed until we have to implement that same level of experience through a machine.</p><p>Let’s add a little complexity to the methods of communication. Consider the following scenario. You walk into a room where several people are in the middle of a conversation. You hear a single word: “cool.” The others in the room look to you to contribute. What could you offer? Cool can mean a great many things. For example, the person might have been discussing the temperature of the room. The speaker might have been exhibiting approval of something (“that car is cool”). The person could have been discussing the relations between countries (“negotiations are beginning to cool”). Without the benefit of the context surrounding that single word, one stands little chance of understanding the meaning of the word at the point that it’s uttered. There has to be some level of semantic understanding in order to comprehend the intended meaning. This concept is at the core of this article.</p><h4>Project Lily</h4><p>I created Project Lily as the final project for CS895: Software for Context-Aware Multiuser Systems at George Mason University, taught by Dr. João Pedro Sousa. As mentioned, Lily is a virtual assistant placed in a typical business office setting. I used the Kinect device and the Kinect for Windows SDK beta 2. Kinect provides a color camera, a depth-sensing camera, an array of four microphones and a convenient API that can be used to create natural UIs. Also, the Microsoft Kinect for Windows site (<a href="http://microsoft.com/en-us/kinectforwindows">microsoft.com/en-us/kinectforwindows</a>) and Channel 9 (<a href="http://bit.ly/zD15UR">bit.ly/zD15UR</a>) provide a plethora of useful, related examples. Kinect has brought incredible capabilities to developers in a (relatively) inexpensive package. This is demonstrated by Kinect breaking the Guinness World Records “fastest selling consumer device” record (<a href="http://on.mash.to/hVbZOA">on.mash.to/hVbZOA</a>). The Kinect technical specifications (documented at <a href="http://bit.ly/zZ1PN7">bit.ly/zZ1PN7</a>) include:</p></blockquote><p><strong>Project Information URL:</strong> <a title="http://msdn.microsoft.com/en-us/magazine/hh882450.aspx" href="http://msdn.microsoft.com/en-us/magazine/hh882450.aspx">http://msdn.microsoft.com/en-us/magazine/hh882450.aspx</a></p><p><strong>Project Source URL:</strong> <a href="http://archive.msdn.microsoft.com/mag201204Kinect">http://archive.msdn.microsoft.com/mag201204Kinect</a></p><p><a href="http://msdn.microsoft.com/en-us/magazine/hh882450.aspx" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image_thumb-99.png" alt="image" width="377" height="376" border="0"></a></p><p><a href="http://msdn.microsoft.com/en-us/magazine/hh882450.aspx" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image_thumb%5B2%5D-44.png" alt="image" width="516" height="384" border="0"></a></p><p><a href="http://msdn.microsoft.com/en-us/magazine/hh882450.aspx" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image_thumb%5B3%5D-30.png" alt="image" width="520" height="125" border="0"></a></p><p><a href="http://msdn.microsoft.com/en-us/magazine/hh882450.aspx" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image_thumb%5B1%5D-77.png" alt="image" width="520" height="356" border="0"></a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+recognition/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c2c2e5cf79ec43c2b6fea02c00050279">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/kinect/Project-Lilly-and-Context-Aware-Dialogue-with-Kinect</comments>
      <itunes:summary>Today&#39;s project focuses on the a part of Kinect development that might not be a awe inspiring as augmented reality, games, 3D modeling, NUI&#39;s, etc, but in the end is one of the killer features of the Kinect, speech recognition and using it to add communication capabilities to your projects... Context-Aware Dialogue with KinectMeet Lily, my office assistant. We converse often, and at my direction Lily performs common business tasks such as looking up information and working with Microsoft Office documents. But more important, Lily is a virtual office assistant, a Microsoft Kinect-enabled Windows Presentation Foundation (WPF) application that’s part of a project to advance the means of context-aware dialogue and multimodal communication. Before I get into the nuts-and-bolts code of my app—which I developed as part of my graduate work at George Mason University—I’ll explain what I mean by context-aware dialogue and multimodal communication. Context-Aware Dialogue and Multimodal CommunicationAs human beings, we have rich and complex means of communicating. Consider the following scenario: A baby begins crying. When the infant notices his mother is looking, he points at a cookie lying on the floor. The mother smiles in that sympathetic way mothers have, bends over, picks up the cookie and returns it to the baby. Delighted at the return of the treasure, the baby squeals and gives a quick clap of its hands before greedily grabbing the cookie. This scene describes a simple sequence of events. But take a closer look. Examine the modes of communication that took place. Consider implementing a software system where either the baby or the mother is removed and the communication is facilitated by the system. You can quickly realize just how complex and complicated the communication methods employed by the two actors really are. There’s audio processing in understanding the baby’s cry, squeal of joy and the sound of the clap of hands. There’s the visual analysis required to compr</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/kinect/Project-Lilly-and-Context-Aware-Dialogue-with-Kinect</link>
      <pubDate>Fri, 13 Apr 2012 13:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/kinect/Project-Lilly-and-Context-Aware-Dialogue-with-Kinect</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/f9d6e67d-e339-489b-bff5-4a15f5d7a93e.png" height="100" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/be8994fa-98e4-4558-80bc-b2fe92c1ae58.png" height="219" width="220"></media:thumbnail>      
      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>3</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/kinect/Project-Lilly-and-Context-Aware-Dialogue-with-Kinect/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>Kinect</category>
      <category>Speech</category>
      <category>Speech API</category>
      <category>Speech Recognition</category>
      <category>Kinect SDK</category>
      <category>Kinect SDK</category>
    </item>
  <item>
      <title>Native Extensions for Microsoft Silverlight</title>
      <description><![CDATA[
<p>A NESL is a set of libraries for Silverlight developers that allow them to access some really cool features of Windows 7 from their Silverlight applications.
</p>
<ul>
<li>Take advantage of sensors like accelerometers, light sensors, compasses, GPS etc.
</li><li>Access content from connected portable devices like music players and digital cameras.
</li><li>Capture and create video from webcams and screen output </li><li>Use speech recognition and text to speech capabilities. </li><li>Integrate with the Windows 7 taskbar (Jump Lists, Icon Overlays, Taskbar Progress etc.)
</li><li>And more! </li></ul>
<p>Head over to <a href="http://code.msdn.microsoft.com/nesl">http://code.msdn.microsoft.com/nesl</a> to start developing with it.</p>
<p><img alt="TJDemoPic1.png" src="http://code.msdn.microsoft.com/Project/Download/FileDownload.aspx?ProjectName=nesl&amp;DownloadId=14525">
<img alt="TJDemoPic2.png" src="http://code.msdn.microsoft.com/Project/Download/FileDownload.aspx?ProjectName=nesl&amp;DownloadId=14526">
<img alt="TJDemoPic3.png" src="http://code.msdn.microsoft.com/Project/Download/FileDownload.aspx?ProjectName=nesl&amp;DownloadId=14527"></p>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+recognition/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f1074cc77e8c4ef3b6fd9e7600c70071">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/Native-Extensions-for-Microsoft-Silverlight</comments>
      <itunes:summary>
A NESL is a set of libraries for Silverlight developers that allow them to access some really cool features of Windows 7 from their Silverlight applications.
 

Take advantage of sensors like accelerometers, light sensors, compasses, GPS etc.
Access content from connected portable devices like music players and digital cameras.
Capture and create video from webcams and screen output Use speech recognition and text to speech capabilities. Integrate with the Windows 7 taskbar (Jump Lists, Icon Overlays, Taskbar Progress etc.)
And more! 
Head over to http://code.msdn.microsoft.com/nesl to start developing with it. 


 
</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/Native-Extensions-for-Microsoft-Silverlight</link>
      <pubDate>Fri, 03 Dec 2010 21:33:12 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/Native-Extensions-for-Microsoft-Silverlight</guid>      
      <dc:creator>Clint Rutkas</dc:creator>
      <itunes:author>Clint Rutkas</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/Native-Extensions-for-Microsoft-Silverlight/RSS</wfw:commentRss>
      <category>Silverlight</category>
      <category>Windows 7</category>
      <category>Speech Recognition</category>
      <category>C4FNews</category>
      <category>Native</category>
    </item>
  <item>
      <title>Missile Launchers with F#</title>
      <description><![CDATA[
<p><a href="http://ecn.channel9.msdn.com/o9/c4fcontent/migration/9953075/hasKitty_2.jpg"><img title="hasKitty" border="0" alt="hasKitty" align="right" src="http://ecn.channel9.msdn.com/o9/c4fcontent/migration/9953075/hasKitty_thumb.jpg" width="240" height="180"></a>
 Chris Smith had a talk at the CodeMash conference in January 2010 titled “Being an Evil Genius with F# and .NET”.&nbsp; Chris created a post about his talk and doing
<a href="http://blogs.msdn.com/chrsmith/archive/2010/01/24/being-an-evil-genius-with-f-and-net.aspx">
Computer Vision, Speech Recognition, and shooting missiles at people all with F#!</a>&nbsp;
</p>
<p>Here is a bit of his speech recognition code using the System.Speech.dll:</p>
<pre class="csharpcode">let recognizerEvent = getWordRecognizer()

<span class="rem">// Main handler - convert spoken text into RL commands</span>
let handleWord spokenText =
    printfn <span class="str">&quot;Recognized Word: %s&quot;</span> spokenText
    let action = 
        match spokenText with
        | <span class="str">&quot;up&quot;</span>  <span class="rem">// Has a hard time recognizing this :(</span>
        | <span class="str">&quot;north&quot;</span> -&gt; MoveUp(20)
        | <span class="str">&quot;down&quot;</span>  -&gt; MoveDown(20)
        | <span class="str">&quot;left&quot;</span>  -&gt; MoveLeft(20)
        | <span class="str">&quot;right&quot;</span> -&gt; MoveRight(20)

        | <span class="str">&quot;fire&quot;</span>  -&gt; Fire

        | _ -&gt; NoOp
        
    performAction rocketLauncher action |&gt; ignore

<span class="rem">// Exit handler - specifically look for exit/quit</span>
let terminateLoop = <span class="kwrd">ref</span> <span class="kwrd">false</span>
let terminateLoopHandler = function | <span class="str">&quot;exit&quot;</span> 
                                    | <span class="str">&quot;quit&quot;</span> -&gt; terminateLoop := <span class="kwrd">true</span>
                                    | _      -&gt; ()

<span class="rem">// Hook up event handlers</span>
recognizerEvent.Add(handleWord)
recognizerEvent.Add(terminateLoopHandler)

<span class="kwrd">while</span> terminateLoop.Value = <span class="kwrd">false</span> <span class="kwrd">do</span>
    System.Threading.Thread.Yield() |&gt; ignore
()</pre>
<style type="text/css">
<!--
.csharpcode, .csharpcode 
	{font-size:small;
	color:black;
	font-family:consolas,"Courier New",courier,monospace;
	background-color:#ffffff}
.csharpcode 
	{margin:0em}
.csharpcode .rem
	{color:#008000}
.csharpcode .kwrd
	{color:#0000ff}
.csharpcode .str
	{color:#006080}
.csharpcode .op
	{color:#0000c0}
.csharpcode .preproc
	{color:#cc6633}
.csharpcode .asp
	{background-color:#ffff00}
.csharpcode .html
	{color:#800000}
.csharpcode .attr
	{color:#ff0000}
.csharpcode .alt
	{background-color:#f4f4f4;
	width:100%;
	margin:0em}
.csharpcode .lnum
	{color:#606060}
-->
</style>
<p>Chris happily provided the source code as well, <a href="http://blogs.msdn.com/chrsmith/attachment/9952779.ashx">
RocketLauncher_v1.0.zip</a>.&nbsp; </p>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+recognition/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f5f525c441e14ea29e9c9e7600ca3fd5">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/Missile-Launchers-with-F</comments>
      <itunes:summary>

 Chris Smith had a talk at the CodeMash conference in January 2010 titled “Being an Evil Genius with F# and .NET”.&amp;nbsp; Chris created a post about his talk and doing

Computer Vision, Speech Recognition, and shooting missiles at people all with F#!&amp;nbsp;
 
Here is a bit of his speech recognition code using the System.Speech.dll: 
let recognizerEvent = getWordRecognizer()

// Main handler - convert spoken text into RL commands
let handleWord spokenText =
    printfn &amp;quot;Recognized Word: %s&amp;quot; spokenText
    let action = 
        match spokenText with
        | &amp;quot;up&amp;quot;  // Has a hard time recognizing this :(
        | &amp;quot;north&amp;quot; -&amp;gt; MoveUp(20)
        | &amp;quot;down&amp;quot;  -&amp;gt; MoveDown(20)
        | &amp;quot;left&amp;quot;  -&amp;gt; MoveLeft(20)
        | &amp;quot;right&amp;quot; -&amp;gt; MoveRight(20)

        | &amp;quot;fire&amp;quot;  -&amp;gt; Fire

        | _ -&amp;gt; NoOp
        
    performAction rocketLauncher action |&amp;gt; ignore

// Exit handler - specifically look for exit/quit
let terminateLoop = ref false
let terminateLoopHandler = function | &amp;quot;exit&amp;quot; 
                                    | &amp;quot;quit&amp;quot; -&amp;gt; terminateLoop := true
                                    | _      -&amp;gt; ()

// Hook up event handlers
recognizerEvent.Add(handleWord)
recognizerEvent.Add(terminateLoopHandler)

while terminateLoop.Value = false do
    System.Threading.Thread.Yield() |&amp;gt; ignore
()



Chris happily provided the source code as well, 
RocketLauncher_v1.0.zip.&amp;nbsp;  
</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/Missile-Launchers-with-F</link>
      <pubDate>Mon, 25 Jan 2010 14:48:56 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/Missile-Launchers-with-F</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/c4f/images/9953075_100.jpg" height="75" width="100"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/c4f/images/9953075_220.jpg" height="165" width="220"></media:thumbnail>      
      <dc:creator>Clint Rutkas</dc:creator>
      <itunes:author>Clint Rutkas</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/Missile-Launchers-with-F/RSS</wfw:commentRss>
      <category>F#</category>
      <category>Speech Recognition</category>
      <category>C4FNews</category>
      <category>Computer Vision</category>
    </item>
  <item>
      <title>TechFest: Commute UX: The next level of in-car infotainment</title>
      <description><![CDATA[After deploying&nbsp;<a href="http://www.fiat.com/cgi-bin/pbrand.dll/FIAT_COM/showroom/showroom.jsp?categoryOID=-1073763035">Blue&amp;Me</a> for Fiat and&nbsp;<a href="http://www.syncmyride.com/">Sync</a> for Ford, in-car dialog systems are morphing from cool gadgets that amaze people and sell more cars to integral parts of in-car infotainment.&nbsp;<a href="http://research.microsoft.com/en-us/projects/CommuteUX/">Commute UX&nbsp;</a>raises the bar for the functionality, usability and reliability of these systems. Microsoft Researchs presents you with novel technologies that enable natural-language input, expose a multimodel user interface inculding speech, a GUI, touch and buttons; and use the state-of-the-art sound-capture and processing technologies for improved speech recognition and sound quality.  <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+recognition/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b4684a1b5b244521b28a9e0f008034d8">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-Commute-UX</comments>
      <itunes:summary>After deploying&amp;nbsp;Blue&amp;amp;Me for Fiat and&amp;nbsp;Sync for Ford, in-car dialog systems are morphing from cool gadgets that amaze people and sell more cars to integral parts of in-car infotainment.&amp;nbsp;Commute UX&amp;nbsp;raises the bar for the functionality, usability and reliability of these systems. Microsoft Researchs presents you with novel technologies that enable natural-language input, expose a multimodel user interface inculding speech, a GUI, touch and buttons; and use the state-of-the-art sound-capture and processing technologies for improved speech recognition and sound quality. </itunes:summary>
      <itunes:duration>410</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-Commute-UX</link>
      <pubDate>Tue, 24 Feb 2009 18:35:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/LauraFoy/TechFest-Commute-UX</guid>
      <media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/on10/3/0/2/5/2/CarToys_large_on10.png" height="240" width="320"></media:thumbnail>
      <media:thumbnail url="http://mschnlnine.vo.llnwd.net/d1/on10/3/0/2/5/2/CarToys_small_on10.png" height="64" width="85"></media:thumbnail>
      <media:group>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/3/0/2/5/2/CarToys_2MB_on10.wmv" expression="full" duration="410" fileSize="127384083" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/3/0/2/5/2/CarToys_on10.mp3" expression="full" duration="410" fileSize="3283615" type="audio/mp3" medium="audio"></media:content>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/3/0/2/5/2/CarToys_on10.mp4" expression="full" duration="410" fileSize="40173837" type="video/mp4" medium="video"></media:content>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/3/0/2/5/2/CarToys_on10.wma" expression="full" duration="410" fileSize="6643827" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/3/0/2/5/2/CarToys_on10.wmv" expression="full" duration="410" fileSize="24919901" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://mschnlnine.vo.llnwd.net/d1/on10/3/0/2/5/2/CarToys_Zune_on10.wmv" expression="full" duration="410" fileSize="32599881" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="mms://mschnlnine.wmod.llnwd.net/a1809/d1/on10/3/0/2/5/2/CarToys_s_on10.wmv" expression="full" duration="410" fileSize="194" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://mschnlnine.vo.llnwd.net/d1/on10/3/0/2/5/2/CarToys_on10.wmv" length="24919901" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-Commute-UX/RSS</wfw:commentRss>
      <category>Microsoft</category>
      <category>Research</category>
      <category>Sync</category>
      <category>Speech Recognition</category>
      <category>Synchronization</category>
      <category>Blue&amp;Me</category>
      <category>car</category>
      <category>Commute UX</category>
      <category>techfest 2009</category>
    </item>
  <item>
      <title>TellMe joins the chorus of Microsoft voices</title>
      <description><![CDATA[ <p><a href="http://www.microsoft.com/presspass/press/2007/mar07/03-14PowerOfSpeechPR.mspx"><u>TellMe became a part of the Microsoft fold</u></a> this morning for the sum of $800m (and change). The acquisition is designed to grow voice technology in areas of <a href="http://www.microsoft.com/uc/default.mspx"><u>unified communications</u></a>, <a href="http://www.microsoft.com/windowsmobile/default.mspx"><u>mobile services</u></a>, as well as the overall <a href="http://www.microsoft.com/speech/default.mspx"><u>Speech platform</u></a>.</p><p></p><p><a href="http://gigaom.com/2007/03/14/microsoft-buys-tellme/"><u>Om Malik has the relevant details</u></a> for those who are interested in the plumbing of the deal. According to him, Mr. Ballmer was personally driving the deal and TellMe will continue as an independent subsidiary of Microsoft.</p><p></p><p>Perception of the purchase is that TellMe’s technology will help differentiate Microsoft in the search business, particularly mobile search (actually speaking to your mobile phone—surely you’re joking). <a href="http://dondodge.typepad.com/the_next_big_thing/2007/03/microsoft_acqui.html"><u>Don Dodge points out in his post about the deal</u></a> that both <a href="http://dondodge.typepad.com/the_next_big_thing/2006/01/search_engine_m.html"><u>mobile and local search are very valuable (and relatively open) markets</u></a>.<br><br>While the public perception seems to revolve around Microsoft’s attempts to become more relevant in the search market, <a href="http://blogs.msdn.com/sprague/archive/2007/03/14/tellme-wow.aspx"><u>Richard Sprague believes the deal is about acquiring TellMe’s data</u></a>: “It's extremely important in speech to get actual users using your system, because every call and every interaction is new data that will improve quality and accuracy. A significant fraction of the U.S. population has called TellMe, which is an asset that will mean huge improvements to all of our systems.”</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+recognition/RSS&WT.dl=0&WT.entryid=Entry:RSSView:0f3e632cfccb4d87ad779e1000d7df24">]]></description>
      <comments>http://channel9.msdn.com/Blogs/jesse/TellMe-joins-the-chorus-of-Microsoft-voices</comments>
      <itunes:summary> TellMe became a part of the Microsoft fold this morning for the sum of $800m (and change). The acquisition is designed to grow voice technology in areas of unified communications, mobile services, as well as the overall Speech platform.  Om Malik has the relevant details for those who are interested in the plumbing of the deal. According to him, Mr. Ballmer was personally driving the deal and TellMe will continue as an independent subsidiary of Microsoft.  Perception of the purchase is that TellMe’s technology will help differentiate Microsoft in the search business, particularly mobile search (actually speaking to your mobile phone—surely you’re joking). Don Dodge points out in his post about the deal that both mobile and local search are very valuable (and relatively open) markets.While the public perception seems to revolve around Microsoft’s attempts to become more relevant in the search market, Richard Sprague believes the deal is about acquiring TellMe’s data: “It&#39;s extremely important in speech to get actual users using your system, because every call and every interaction is new data that will improve quality and accuracy. A significant fraction of the U.S. population has called TellMe, which is an asset that will mean huge improvements to all of our systems.” </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/jesse/TellMe-joins-the-chorus-of-Microsoft-voices</link>
      <pubDate>Thu, 15 Mar 2007 00:24:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/jesse/TellMe-joins-the-chorus-of-Microsoft-voices</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/100/on10_16741_100x75.jpg" height="75" width="100"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/220/on10_16741_220x165.jpg" height="165" width="220"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/content/on10/blogs/tellme_aquisition_321.jpg" height="240" width="320"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/content/on10/entries/previewsmall/16741.jpg" height="64" width="85"></media:thumbnail>      
      <dc:creator>JD Lewin</dc:creator>
      <itunes:author>JD Lewin</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/jesse/TellMe-joins-the-chorus-of-Microsoft-voices/RSS</wfw:commentRss>
      <category>Search</category>
      <category>Speech Recognition</category>
      <category>acquisition</category>
    </item>
  <item>
      <title>Speech Recognition - the best yet on Windows Vista</title>
      <description><![CDATA[Speech Recognition on Windows Vista empowers the user to interact with their computer by voice.&nbsp; So if you're tired of using your mouse or incapable of using your mouse...this feature can enhance your productivity and creativity.&nbsp; You can dictate everything from emails to documents to filling out forms on the web.&nbsp; Speech Recognition rocks!&nbsp;<br><br>Flashback: Check out Laura's Speech Recognition preview <a href="http://on10.net/Blogs/laura/are-you-talking-to-me-no-im-talking-to-my-computer-check-out-this-sweet-voice-recognition-program/">here</a>!&nbsp; <br><br> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+recognition/RSS&WT.dl=0&WT.entryid=Entry:RSSView:bc18a751d6454c8d8b559e0f000d7823">]]></description>
      <comments>http://channel9.msdn.com/Blogs/Tina/Speech-Recogntion-the-best-yet-on-Windows-Vista</comments>
      <itunes:summary>Speech Recognition on Windows Vista empowers the user to interact with their computer by voice.&amp;nbsp; So if you&#39;re tired of using your mouse or incapable of using your mouse...this feature can enhance your productivity and creativity.&amp;nbsp; You can dictate everything from emails to documents to filling out forms on the web.&amp;nbsp; Speech Recognition rocks!&amp;nbsp;Flashback: Check out Laura&#39;s Speech Recognition preview here!&amp;nbsp; </itunes:summary>
      <itunes:duration>1103</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/Tina/Speech-Recogntion-the-best-yet-on-Windows-Vista</link>
      <pubDate>Wed, 28 Feb 2007 01:10:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/Tina/Speech-Recogntion-the-best-yet-on-Windows-Vista</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/content/on10/entries/preview/speechrecognition_large_on10.jpg" height="240" width="320"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/content/on10/entries/previewsmall/speechrecognition_small_on10.jpg" height="64" width="85"></media:thumbnail>
      <media:group>
        <media:content url="http://download.microsoft.com/download/8/a/4/8a4679f7-e8b9-4545-b945-46f13b7dd2a7/SpeechRecognition_2MB_on10.wmv" expression="full" duration="1103" fileSize="244715227" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://download.microsoft.com/download/8/a/4/8a4679f7-e8b9-4545-b945-46f13b7dd2a7/SpeechRecognition_on10.mp4" expression="full" duration="1103" fileSize="56129908" type="video/mp4" medium="video"></media:content>
        <media:content url="http://download.microsoft.com/download/8/a/4/8a4679f7-e8b9-4545-b945-46f13b7dd2a7/SpeechRecognition_on10.wmv" expression="full" duration="1103" fileSize="56471346" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://download.microsoft.com/download/8/a/4/8a4679f7-e8b9-4545-b945-46f13b7dd2a7/SpeechRecognition_Zune_on10.wmv" expression="full" duration="1103" fileSize="75947422" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://on10.net/videos/SpeechRecognition_on10.asx" expression="full" duration="1103" fileSize="115" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://download.microsoft.com/download/8/a/4/8a4679f7-e8b9-4545-b945-46f13b7dd2a7/SpeechRecognition_on10.wmv" length="56471346" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Tina</dc:creator>
      <itunes:author>Tina</itunes:author>
      <slash:comments>13</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/Tina/Speech-Recogntion-the-best-yet-on-Windows-Vista/RSS</wfw:commentRss>
      <category>Vista</category>
      <category>Windows Vista</category>
      <category>Seattle</category>
      <category>Speech Recognition</category>
      <category>communicate</category>
      <category>communication</category>
    </item>
  <item>
      <title>Windows Vista Accessibility:  Speech Recognition and Navigation</title>
      <description><![CDATA[As referenced in my previous Blog entry, I just returned from delivering the opening keynote address at the <a href="http://www.nextgen.com/" target="_blank">NextGen</a> Users Conference in Las Vegas. The event was attended by nearly 2500 people. As I looked out across the vast audience that filled the Grand Ballroom I couldn't help but think about how much, and how fast, this company has grown. Their first users conference in 1995 consisted of 27 customers and 17 NextGen employees. This year's event was organized by more than 160 NextGen employees. At the rate NextGen's user base is growing, I suspect that conference attendance will top 4000 within a couple of years. Of course I'd like to attribute this growth at least in part to the partnership between our two companies. NextGen is solidly built on <a href="http://www.microsoft.com/healthcare" target="_blank">Microsoft</a> technologies. It's a business decision and strategy that appears to be paying off huge dividends for NextGen.<br><br>Speaking of great technology, be sure to check out Part 2 of my streaming video &quot;<a href="http://www.microsoft.com/industry/healthcare/providers/businessvalue/housecalls/audiocastoverview.mspx" target="_blank">House Calls</a>&quot; series on <a href="http://www.microsoft.com/vista" target="_blank">Windows Vista </a>accessibility features. This particular video focuses on the greatly improved speech recognition and navigation experience in Windows Vista. My colleague, Rob Chambers, provides a whirlwind tour and demo of speech recognition in Vista and gives us a few tips and tricks to help maximize our experience with speech.<br><br>My reason for focusing on <a href="http://www.microsoft.com/enable" target="_blank">accessibility</a> in Windows Vista is to draw attention to the prevalence of temporary and permanent disabilities in the workplace and general population. Accessibility technologies and solutions are available to keep people productive and make computing available to everyone regardless of visual, auditory, cognitive,or neuromuscular ability. Health professionals need to be aware of these technologies since they are often the first point of contact for people who may turn to them for advice and counsel on how best to live and remain productive with a disability.<br><br>To stream the video, click <a href="http://on10.net/Blogs/laura/are-you-talking-to-me-no-im-talking-to-my-computer-check-out-this-sweet-voice-recognition-program/" target="_blank">here</a><br><br>Bill Crounse, MD Healthcare Industry Director <a href="http://www.microsoft.com/" target="_blank">Microsoft Corporation</a> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+recognition/RSS&WT.dl=0&WT.entryid=Entry:RSSView:dab5ca5a1d684a52a9e29e1000b62f84">]]></description>
      <comments>http://channel9.msdn.com/Blogs/bcrounse/Windows-Vista-Accesibility-Speech-Recognition-and-Navigation</comments>
      <itunes:summary>As referenced in my previous Blog entry, I just returned from delivering the opening keynote address at the NextGen Users Conference in Las Vegas. The event was attended by nearly 2500 people. As I looked out across the vast audience that filled the Grand Ballroom I couldn&#39;t help but think about how much, and how fast, this company has grown. Their first users conference in 1995 consisted of 27 customers and 17 NextGen employees. This year&#39;s event was organized by more than 160 NextGen employees. At the rate NextGen&#39;s user base is growing, I suspect that conference attendance will top 4000 within a couple of years. Of course I&#39;d like to attribute this growth at least in part to the partnership between our two companies. NextGen is solidly built on Microsoft technologies. It&#39;s a business decision and strategy that appears to be paying off huge dividends for NextGen.Speaking of great technology, be sure to check out Part 2 of my streaming video &amp;quot;House Calls&amp;quot; series on Windows Vista accessibility features. This particular video focuses on the greatly improved speech recognition and navigation experience in Windows Vista. My colleague, Rob Chambers, provides a whirlwind tour and demo of speech recognition in Vista and gives us a few tips and tricks to help maximize our experience with speech.My reason for focusing on accessibility in Windows Vista is to draw attention to the prevalence of temporary and permanent disabilities in the workplace and general population. Accessibility technologies and solutions are available to keep people productive and make computing available to everyone regardless of visual, auditory, cognitive,or neuromuscular ability. Health professionals need to be aware of these technologies since they are often the first point of contact for people who may turn to them for advice and counsel on how best to live and remain productive with a disability.To stream the video, click hereBill Crounse, MD Healthcare Industry Director Microsoft Corp</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/bcrounse/Windows-Vista-Accesibility-Speech-Recognition-and-Navigation</link>
      <pubDate>Fri, 17 Nov 2006 20:57:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/bcrounse/Windows-Vista-Accesibility-Speech-Recognition-and-Navigation</guid>      
      <dc:creator>Bill Crounse, MD</dc:creator>
      <itunes:author>Bill Crounse, MD</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/bcrounse/Windows-Vista-Accesibility-Speech-Recognition-and-Navigation/RSS</wfw:commentRss>
      <category>Microsoft</category>
      <category>Windows Vista</category>
      <category>Speech Recognition</category>
      <category>accessible technolog</category>
    </item>
  <item>
      <title>Are you talking to me? No! I&#39;m talking to my computer! Check out this new Voice Recognition program.</title>
      <description><![CDATA[Explore the speech recognition capabilities in Windows Vista and watch a demonstration to learn how you can operate them to open, close, and use programs; navigate around the screen; explore the Web; and create documents. You’ll also get some tips on how to edit documents, improve recognition of custom or unusual words, and get the most out of speech recognition in Windows Vista. <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/speech+recognition/RSS&WT.dl=0&WT.entryid=Entry:RSSView:65f2fe675a7e4f66929c9e0f0019b421">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LauraFoy/Are-you-talking-to-me-No-Im-talking-to-my-computer-Check-out-this-sweet-Voice-Recognition-program</comments>
      <itunes:summary>Explore the speech recognition capabilities in Windows Vista and watch a demonstration to learn how you can operate them to open, close, and use programs; navigate around the screen; explore the Web; and create documents. You’ll also get some tips on how to edit documents, improve recognition of custom or unusual words, and get the most out of speech recognition in Windows Vista.</itunes:summary>
      <link>http://channel9.msdn.com/Blogs/LauraFoy/Are-you-talking-to-me-No-Im-talking-to-my-computer-Check-out-this-sweet-Voice-Recognition-program</link>
      <pubDate>Tue, 14 Nov 2006 04:44:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/LauraFoy/Are-you-talking-to-me-No-Im-talking-to-my-computer-Check-out-this-sweet-Voice-Recognition-program</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/content/on10/entries/preview/speech_large_on10.jpg" height="240" width="320"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/content/on10/entries/previewsmall/speech_small_on10.jpg" height="64" width="85"></media:thumbnail>
      <media:group>
        <media:content url="http://download.microsoft.com/download/5/8/7/58711c9e-a16b-411b-ad92-a2f70fc63387/speech_2MB_on10.wmv" expression="full" fileSize="238358785" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://download.microsoft.com/download/5/8/7/58711c9e-a16b-411b-ad92-a2f70fc63387/speech_on10.mp4" expression="full" fileSize="46427035" type="video/mp4" medium="video"></media:content>
        <media:content url="http://download.microsoft.com/download/5/8/7/58711c9e-a16b-411b-ad92-a2f70fc63387/speech_on10.wmv" expression="full" fileSize="47113598" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://download.microsoft.com/download/5/8/7/58711c9e-a16b-411b-ad92-a2f70fc63387/speech_Zune_on10.wmv" expression="full" fileSize="60042218" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://on10.net/videos/speech_on10.asx" expression="full" fileSize="104" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://download.microsoft.com/download/5/8/7/58711c9e-a16b-411b-ad92-a2f70fc63387/speech_on10.wmv" length="47113598" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>6</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LauraFoy/Are-you-talking-to-me-No-Im-talking-to-my-computer-Check-out-this-sweet-Voice-Recognition-program/RSS</wfw:commentRss>
      <category>Microsoft</category>
      <category>Speech Recognition</category>
    </item>    
</channel>
</rss>