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    <description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
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    <pubDate>Wed, 19 Jun 2013 02:48:47 GMT</pubDate>
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      <title>Scott Guthrie on Cloud-Powered Revolutions</title>
      <description><![CDATA[<p><img src="http://blogs.msdn.com/cfs-file.ashx/__key/communityserver-blogs-components-weblogfiles/00-00-00-60-29-devsdevsdevs/6116.ms_5F00_0314_5F00_d3_5F00_logo.png" alt=""></p><p><a href="http://devs3.ms/d3ep601">Full post here &gt;&gt;</a></p><p>Recorded live on location at <a href="http://vancouvertechfest.com">Vancouver TechFest 2012</a>, Scott talks about revolutions that are made possible by the Cloud. Plus: Scott dives deep into how Windows Azure enables developers to drive those revolutions.</p><p><strong>D³: LIVE &amp; INTERACTiVE <br></strong>In case you haven't heard about the show, <a href="http://devs3.ms/devscubed">Developers, Developers, Developers: LIVE &amp; INTERACTIVE</a> (D³) is a monthly show hosted by <a href="http://jrozenblit.ca/about">Jonathan Rozenblit</a>. The show airs live <strong>every first Wednesday of the month at 12:00 PM ET</strong> and features the latest updates on what's new and exciting in the world of development; featured presentations; and guests. LIVE and INTERACTIVE means that you'll be part of the show – You're invited to interact with us; ask questions and get them answered; and share your thoughts and opinions.</p><p><a href="http://linkd.in/CanadianDeveloperConnection"><strong><img src="http://blogs.msdn.com/cfs-file.ashx/__key/communityserver-blogs-components-weblogfiles/00-00-00-60-29-devsdevsdevs/1234.LinkedIn.png" alt=" " width="15" height="16" border="0"></strong></a> Join the <a href="http://linkd.in/CanadianDeveloperConnection">Canadian Developer Connection</a> LinkedIn group&nbsp; <br><a href="http://twitter.com/devsdevsdevs"><img src="http://blogs.msdn.com/cfs-file.ashx/__key/communityserver-blogs-components-weblogfiles/00-00-00-60-29-devsdevsdevs/3806.Twitter.png" alt=" " width="15" height="15" border="0"></a> Follow <a href="http://twitter.com/devsdevsdevs">@devsdevdevs</a> <br><a href="https://www.facebook.com/#!/pages/Developers-Developers-Developers-LIVE-and-Interactive/273573892687218"><img src="http://blogs.msdn.com/cfs-file.ashx/__key/communityserver-blogs-components-weblogfiles/00-00-00-60-29-devsdevsdevs/3487.Facebook.png" alt=" " width="15" height="15" border="0"></a> Like D³ on <a href="http://on.fb.me/DevsDevsDevs">Facebook</a> <br><img src="http://blogs.msdn.com/resized-image.ashx/__size/28x0/__key/communityserver-components-userfiles/00-00-33-52-95-Attached&#43;Files/1512.itunes.png" alt="" width="15" height="15"> Subscribe to podcasts via <a href="http://devs3.ms/d3podcast" target="_blank">iTunes,</a> <a href="zune://feeds.feedburner.com/devscubed">Zune</a>, or <a href="http://devs3.ms/d3videorss" target="_blank">RSS</a></p><p><a href="http://devs3.ms/devscubed">More D³: L IVE &amp; INTERACTIVE &gt;&gt;</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:315788b1242c4a5a805aa04600b7bb97">]]></description>
      <comments>http://channel9.msdn.com/Blogs/devsdevsdevs/D3EP601</comments>
      <itunes:summary> Full post here &amp;gt;&amp;gt; Recorded live on location at Vancouver TechFest 2012, Scott talks about revolutions that are made possible by the Cloud. Plus: Scott dives deep into how Windows Azure enables developers to drive those revolutions. D&#179;: LIVE &amp;amp; INTERACTiVE In case you haven&#39;t heard about the show, Developers, Developers, Developers: LIVE &amp;amp; INTERACTIVE (D&#179;) is a monthly show hosted by Jonathan Rozenblit. The show airs live every first Wednesday of the month at 12:00 PM ET and features the latest updates on what&#39;s new and exciting in the world of development; featured presentations; and guests. LIVE and INTERACTIVE means that you&#39;ll be part of the show – You&#39;re invited to interact with us; ask questions and get them answered; and share your thoughts and opinions.  Join the Canadian Developer Connection LinkedIn group&amp;nbsp;  Follow @devsdevdevs  Like D&#179; on Facebook  Subscribe to podcasts via iTunes, Zune, or RSS More D&#179;: L IVE &amp;amp; INTERACTIVE &amp;gt;&amp;gt; </itunes:summary>
      <itunes:duration>3618</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/devsdevsdevs/D3EP601</link>
      <pubDate>Fri, 04 May 2012 03:24:34 GMT</pubDate>
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      <dc:creator>Scott Guthrie, Jonathan Rozenblit</dc:creator>
      <itunes:author>Scott Guthrie, Jonathan Rozenblit</itunes:author>
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      <category>Cloud</category>
      <category>Cloud Computing</category>
      <category>Keynote</category>
      <category>Scott Guthrie</category>
      <category>TechFest</category>
      <category>Windows Azure</category>
      <category>Vancouver</category>
    </item>
  <item>
      <title>TechFest 2011: Mirage Blocks</title>
      <description><![CDATA[ <p>This&nbsp;research demonstrates the use of 3-D projection, combined with a Kinect depth camera to capture and display 3-D objects. Any physical object brought into the demo can be instantaneously digitized and viewed in 3-D. For example, we show a simple modeling application in which complex 3-D models can be constructed with just a few wooden blocks by digitizing and adding one block at the time. This setup also can be used in telepresence scenarios, in which what is real on your collaborator’s table is virtual—3-D projected—on yours, and vice versa. This shows how simulating real-world physics behaviors can be used to manipulate virtual 3-D objects. The research uses a 3-D projector with active shutter glasses.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:1db93b3bb3654538945b9ea2002f7895">]]></description>
      <comments>http://channel9.msdn.com/posts/TechFest-2011-Mirage-Blocks</comments>
      <itunes:summary> This&amp;nbsp;research demonstrates the use of 3-D projection, combined with a Kinect depth camera to capture and display 3-D objects. Any physical object brought into the demo can be instantaneously digitized and viewed in 3-D. For example, we show a simple modeling application in which complex 3-D models can be constructed with just a few wooden blocks by digitizing and adding one block at the time. This setup also can be used in telepresence scenarios, in which what is real on your collaborator’s table is virtual—3-D projected—on yours, and vice versa. This shows how simulating real-world physics behaviors can be used to manipulate virtual 3-D objects. The research uses a 3-D projector with active shutter glasses. </itunes:summary>
      <itunes:duration>506</itunes:duration>
      <link>http://channel9.msdn.com/posts/TechFest-2011-Mirage-Blocks</link>
      <pubDate>Thu, 10 Mar 2011 23:55:47 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>5</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/TechFest-2011-Mirage-Blocks/rss</wfw:commentRss>
      <category>Microsoft Research</category>
      <category>MSR</category>
      <category>TechFest</category>
      <category>TechFest 2011</category>
    </item>
  <item>
      <title>TechFest 2011: 3D Photo-Realistic Talking Head</title>
      <description><![CDATA[ <p>This&nbsp;research showcases a new, 3-D, photo-real talking head with freely controlled head motions and facial expressions. It extends our prior, high-quality, 2-D, photo-real talking head to 3-D. First, we apply a 2-D-to-3-D reconstruction algorithm frame by frame on a 2-D video to construct a 3-D training database. In training, super-feature vectors consisting of 3-D geometry, texture, and speech are formed to train a statistical, multistreamed, Hidden Markov Model (HMM). The HMM then is used to synthesize both the trajectories of geometric animation and dynamic texture. The 3-D talking head can be animated by the geometric trajectory, while the facial expressions and articulator movements are rendered with dynamic texture sequences. Head motions and facial expression also can be separately controlled by manipulating corresponding parameters. The new 3-D talking head has many useful applications, such as voice agents, telepresence, gaming, and speech-to-speech translation.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:a92aee0e855e4c5794dc9ea101830ea7">]]></description>
      <comments>http://channel9.msdn.com/posts/TechFest-2011-3D-Photo-Realistic-Talking-Head</comments>
      <itunes:summary> This&amp;nbsp;research showcases a new, 3-D, photo-real talking head with freely controlled head motions and facial expressions. It extends our prior, high-quality, 2-D, photo-real talking head to 3-D. First, we apply a 2-D-to-3-D reconstruction algorithm frame by frame on a 2-D video to construct a 3-D training database. In training, super-feature vectors consisting of 3-D geometry, texture, and speech are formed to train a statistical, multistreamed, Hidden Markov Model (HMM). The HMM then is used to synthesize both the trajectories of geometric animation and dynamic texture. The 3-D talking head can be animated by the geometric trajectory, while the facial expressions and articulator movements are rendered with dynamic texture sequences. Head motions and facial expression also can be separately controlled by manipulating corresponding parameters. The new 3-D talking head has many useful applications, such as voice agents, telepresence, gaming, and speech-to-speech translation. </itunes:summary>
      <itunes:duration>386</itunes:duration>
      <link>http://channel9.msdn.com/posts/TechFest-2011-3D-Photo-Realistic-Talking-Head</link>
      <pubDate>Thu, 10 Mar 2011 02:56:47 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/TechFest-2011-3D-Photo-Realistic-Talking-Head/rss</wfw:commentRss>
      <category>Microsoft Research</category>
      <category>MSR</category>
      <category>TechFest</category>
      <category>TechFest 2011</category>
    </item>
  <item>
      <title>TechFest 2011: Facial Recognition in Videos</title>
      <description><![CDATA[ <div><span><span>Face recognition in video is an emerging technology that will have great impact on user experience in fields such as television, gaming, and communication. In the near future, a television or an Xbox will be able to recognize people in the living room, home video will be annotated automatically and become searchable, and TV watchers will be able to get information about an unfamiliar actor, athlete, or singer just by pointing to the person on the screen. Our research showcases the face-recognition technology developed by iLabs. Our technology includes novel algorithms in face detection, recognition, and tracking. The research demonstrates semi-automatic labeling of videos, a novel TV-watching experience using faces in a video as hyperlinks to get more information, and automatic recognition of the person in front of the television, Xbox, or computer.</span></span></div><div>&nbsp;</div><div><span><span><a href="http://research.microsoft.com/en-us/events/techfest2011/default.aspx">Click here for a deeper dive and RIN (Rich Interactive Narrative)</a></span></span></div> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:d0871609f4774fcb963e9ea101489fd5">]]></description>
      <comments>http://channel9.msdn.com/posts/TechFest-2011-Facial-Recognition-in-Videos</comments>
      <itunes:summary> Face recognition in video is an emerging technology that will have great impact on user experience in fields such as television, gaming, and communication. In the near future, a television or an Xbox will be able to recognize people in the living room, home video will be annotated automatically and become searchable, and TV watchers will be able to get information about an unfamiliar actor, athlete, or singer just by pointing to the person on the screen. Our research showcases the face-recognition technology developed by iLabs. Our technology includes novel algorithms in face detection, recognition, and tracking. The research demonstrates semi-automatic labeling of videos, a novel TV-watching experience using faces in a video as hyperlinks to get more information, and automatic recognition of the person in front of the television, Xbox, or computer.&amp;nbsp;Click here for a deeper dive and RIN (Rich Interactive Narrative)</itunes:summary>
      <itunes:duration>577</itunes:duration>
      <link>http://channel9.msdn.com/posts/TechFest-2011-Facial-Recognition-in-Videos</link>
      <pubDate>Wed, 09 Mar 2011 22:49:37 GMT</pubDate>
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        <media:content url="http://smooth.ch9.ms/ch9/9FD5/D0871609-F477-4FCB-963E-9EA101489FD5/TFFacialRecog.ism/manifest" expression="full" duration="577" fileSize="8442" type="video/x-ms-wmv" medium="video"></media:content>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>8</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/TechFest-2011-Facial-Recognition-in-Videos/rss</wfw:commentRss>
      <category>TechFest</category>
      <category>facial recognition</category>
      <category>TechFest 2011</category>
    </item>
  <item>
      <title>TechFest 2011: Mobile Photography- Capture, process and View</title>
      <description><![CDATA[ <div><span><span>The mobile phone is becoming the most popular consumer camera. While the benefits are quite clear, the mobile scenario presents several challenges. It is not always easy to capture good photos. Image-processing tools can improve photos after capture, but there are few tools tailored to on-phone image manipulation. We present phone-based image enhancement tools that are tightly integrated with cloud services. Heavy computation is off-loaded to the cloud, which enables faster results without impacting the phone’s performance. </span></span></div><div>&nbsp;</div><div><span><span><a href="http://research.microsoft.com/en-us/events/techfest2011/default.aspx">Click here for a deeper dive and the RIN (Rich Interactive Narrative).</a></span></span></div><div>&nbsp;</div> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:ba2302e98daf4be498329ea00132de68">]]></description>
      <comments>http://channel9.msdn.com/posts/TechFest-2011-Mobile-Photography-Capture-process-and-View</comments>
      <itunes:summary> The mobile phone is becoming the most popular consumer camera. While the benefits are quite clear, the mobile scenario presents several challenges. It is not always easy to capture good photos. Image-processing tools can improve photos after capture, but there are few tools tailored to on-phone image manipulation. We present phone-based image enhancement tools that are tightly integrated with cloud services. Heavy computation is off-loaded to the cloud, which enables faster results without impacting the phone’s performance. &amp;nbsp;Click here for a deeper dive and the RIN (Rich Interactive Narrative).&amp;nbsp;</itunes:summary>
      <itunes:duration>421</itunes:duration>
      <link>http://channel9.msdn.com/posts/TechFest-2011-Mobile-Photography-Capture-process-and-View</link>
      <pubDate>Tue, 08 Mar 2011 21:38:51 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/posts/TechFest-2011-Mobile-Photography-Capture-process-and-View</guid>
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        <media:content url="http://ak.channel9.msdn.com/ch9/DE68/BA2302E9-8DAF-4BE4-9832-9EA00132DE68/TFMobilePhoto_low_ch9.mp4" expression="full" duration="421" fileSize="42590606" type="video/mp4" medium="video"></media:content>
        <media:content url="http://ak.channel9.msdn.com/ch9/DE68/BA2302E9-8DAF-4BE4-9832-9EA00132DE68/TFMobilePhoto_Zune_ch9.wmv" expression="full" duration="421" fileSize="59528014" type="video/x-ms-wmv" medium="video"></media:content>
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      <enclosure url="http://ak.channel9.msdn.com/ch9/DE68/BA2302E9-8DAF-4BE4-9832-9EA00132DE68/TFMobilePhoto_ch9.wmv" length="92935959" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/TechFest-2011-Mobile-Photography-Capture-process-and-View/rss</wfw:commentRss>
      <category>Mobile</category>
      <category>Photography</category>
      <category>TechFest</category>
      <category>Windows Phone 7</category>
      <category>WP7</category>
      <category>TechFest 2011</category>
    </item>
  <item>
      <title>TechFest 2011: ShadowDraw</title>
      <description><![CDATA[ <div><span><span>Do you want to be able to sketch or draw better? ShadowDraw is an interactive assistant for freehand drawing. It automatically recognizes want you’re trying to draw and suggests new pen strokes for you to trace. As you draw new strokes, ShadowDraw refines its models in real time and provides new suggestions. ShadowDraw contains a large database of images with objects that a user might want to draw. The edges from any images that match the user’s current drawing are merged and shown as suggested “shadow strokes.” The user then can trace these strokes to improve the drawing. </span></span></div><div>&nbsp;</div><p><a href="http://research.microsoft.com/en-us/events/techfest2011/default.aspx">Click here for some more in depth info and RIN (Rich Interactive Narrative) </a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:0bd3fb45e715438fba8e9ea001224b88">]]></description>
      <comments>http://channel9.msdn.com/posts/TechFest-2011-ShadowDraw</comments>
      <itunes:summary> Do you want to be able to sketch or draw better? ShadowDraw is an interactive assistant for freehand drawing. It automatically recognizes want you’re trying to draw and suggests new pen strokes for you to trace. As you draw new strokes, ShadowDraw refines its models in real time and provides new suggestions. ShadowDraw contains a large database of images with objects that a user might want to draw. The edges from any images that match the user’s current drawing are merged and shown as suggested “shadow strokes.” The user then can trace these strokes to improve the drawing. &amp;nbsp;Click here for some more in depth info and RIN (Rich Interactive Narrative)  &amp;nbsp; </itunes:summary>
      <itunes:duration>345</itunes:duration>
      <link>http://channel9.msdn.com/posts/TechFest-2011-ShadowDraw</link>
      <pubDate>Tue, 08 Mar 2011 19:25:20 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/posts/TechFest-2011-ShadowDraw</guid>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>6</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/posts/TechFest-2011-ShadowDraw/rss</wfw:commentRss>
      <category>Microsoft Research</category>
      <category>MSR</category>
      <category>TechFest</category>
      <category>TechFest 2011</category>
    </item>
  <item>
      <title>Cloud Faster: Microsoft Research at TechFest 2010</title>
      <description><![CDATA[To make cloud computing work, we must make applications run substantially faster, both over the Internet and within data centers.&nbsp;<a shape="rect" href="http://research.microsoft.com/en-us/projects/cloudfaster/default.aspx" shape="rect">Microsoft Researchs&nbsp;measurements</a>
 of real applications show that today's protocols fall short, leading to slow page-load times across the Internet and congestion collapses inside the data center. Microsoft Research developed a new suite of architectures and protocols that boost performance
 and the robustness of communications to overcome these problems. The results are backed by real measurements and a new theory describing protocol dynamics that enables us to remedy fundamental problems in the Transmission Control Protocol.
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:8fa9eedefaee454e9f299deb0016f8b9">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-Cloud-Faster</comments>
      <itunes:summary>To make cloud computing work, we must make applications run substantially faster, both over the Internet and within data centers.&amp;nbsp;Microsoft Researchs&amp;nbsp;measurements
 of real applications show that today&#39;s protocols fall short, leading to slow page-load times across the Internet and congestion collapses inside the data center. Microsoft Research developed a new suite of architectures and protocols that boost performance
 and the robustness of communications to overcome these problems. The results are backed by real measurements and a new theory describing protocol dynamics that enables us to remedy fundamental problems in the Transmission Control Protocol.
</itunes:summary>
      <itunes:duration>1937</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-Cloud-Faster</link>
      <pubDate>Tue, 30 Mar 2010 16:20:00 GMT</pubDate>
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        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/0/3/2/6/3/5/CloudFaster_ch9.wma" expression="full" duration="1937" fileSize="15673841" type="audio/x-ms-wma" medium="audio"></media:content>
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        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/0/3/2/6/3/5/CloudFaster_Zune_ch9.wmv" expression="full" duration="1937" fileSize="272784703" type="video/x-ms-wmv" medium="video"></media:content>
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      <enclosure url="http://ecn.channel9.msdn.com/o9/ch9/0/3/2/6/3/5/CloudFaster_ch9.wmv" length="406464651" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>3</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-Cloud-Faster/RSS</wfw:commentRss>
      <category>Cloud Faster</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>Techfest: The Future of Looking Back</title>
      <description><![CDATA[Coming out of Microsoft Research Cambridge we have <a shape="rect" href="http://research.microsoft.com/en-us/groups/sds/themefutureoflookingback.aspx" shape="rect">a project</a> that explores how we might view our past through photos and videos that we've collected. But this is more than just photo collecting and digital frames; it's is a look at the value people place on sets of digital data and why they are attached to the digital bits along with a look at the tools we can help create to let people creatively engage with them. <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:dd9dff28aa474cafa3de9e10010200ce">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-The-Future-of-Looking-Back</comments>
      <itunes:summary>Coming out of Microsoft Research Cambridge we have a project that explores how we might view our past through photos and videos that we&#39;ve collected. But this is more than just photo collecting and digital frames; it&#39;s is a look at the value people place on sets of digital data and why they are attached to the digital bits along with a look at the tools we can help create to let people creatively engage with them.</itunes:summary>
      <itunes:duration>791</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-The-Future-of-Looking-Back</link>
      <pubDate>Mon, 22 Mar 2010 14:25:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-The-Future-of-Looking-Back</guid>
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        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/8/1/2/6/3/5/LookingBackFuture_ch9.mp4" expression="full" duration="791" fileSize="130457788" type="video/mp4" medium="video"></media:content>
        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/8/1/2/6/3/5/LookingBackFuture_ch9.wma" expression="full" duration="791" fileSize="6406503" type="audio/x-ms-wma" medium="audio"></media:content>
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      <dc:creator>Larry Larsen</dc:creator>
      <itunes:author>Larry Larsen</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-The-Future-of-Looking-Back/RSS</wfw:commentRss>
      <category>Photography</category>
      <category>Surface</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>Techfest: The Future of Looking Back</title>
      <description><![CDATA[Coming out of Microsoft Research Cambridge we have <a shape="rect" href="http://research.microsoft.com/en-us/groups/sds/themefutureoflookingback.aspx" shape="rect">
a project</a> that explores how we might view our past through photos and videos that we've collected. But this is more than just photo collecting and digital frames; it's is a look at the value people place on sets of digital data and why they are attached
 to the digital bits along with a look at the tools we can help create to let people creatively engage with them.
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:303c1bd37bff4d32bc419deb000d5deb">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-The-Future-of-Looking-Back</comments>
      <itunes:summary>Coming out of Microsoft Research Cambridge we have 
a project that explores how we might view our past through photos and videos that we&#39;ve collected. But this is more than just photo collecting and digital frames; it&#39;s is a look at the value people place on sets of digital data and why they are attached
 to the digital bits along with a look at the tools we can help create to let people creatively engage with them.
</itunes:summary>
      <itunes:duration>791</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-The-Future-of-Looking-Back</link>
      <pubDate>Sun, 21 Mar 2010 23:56:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-The-Future-of-Looking-Back</guid>
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        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/8/1/2/6/3/5/LookingBackFuture_ch9.wma" expression="full" duration="791" fileSize="6406503" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/8/1/2/6/3/5/LookingBackFuture_ch9.wmv" expression="full" duration="791" fileSize="168224609" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/8/1/2/6/3/5/LookingBackFuture_Zune_ch9.wmv" expression="full" duration="791" fileSize="110144661" type="video/x-ms-wmv" medium="video"></media:content>
      </media:group>      
      <enclosure url="http://ecn.channel9.msdn.com/o9/ch9/8/1/2/6/3/5/LookingBackFuture_ch9.wmv" length="168224609" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Larry Larsen</dc:creator>
      <itunes:author>Larry Larsen</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-The-Future-of-Looking-Back/RSS</wfw:commentRss>
      <category>Photography</category>
      <category>Surface</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>Techfest: NUI Movement</title>
      <description><![CDATA[At TechFest this year I met with&nbsp;<a shape="rect" href="http://research.microsoft.com/en-us/people/desney/" shape="rect">Desney Tan</a> and&nbsp;<a shape="rect" href="http://research.microsoft.com/en-us/um/people/dan/" shape="rect">Dan Morris</a> who showed
 me several very interesting systems, each of which allows your body to become the input device for hardware. Granted, this hardware was literally put together with tape and exposed wires (that just increases the cool, IMHO), but this proof of concept worked
 incredibly well considering its fragility. Also, Desney really could use a metronome and some time spent practicing Guitar Hero. <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif' alt='Smiley' /><br /><br />Dan showed us how we might interact with devices by using our body as a control device. By tapping in a specific area on your arm you are able to navigate, read email, or play games.
<br /> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:e039af04839a48789f8a9deb000d52ac">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-NUI-Movement</comments>
      <itunes:summary>At TechFest this year I met with&amp;nbsp;Desney Tan and&amp;nbsp;Dan Morris who showed
 me several very interesting systems, each of which allows your body to become the input device for hardware. Granted, this hardware was literally put together with tape and exposed wires (that just increases the cool, IMHO), but this proof of concept worked
 incredibly well considering its fragility. Also, Desney really could use a metronome and some time spent practicing Guitar Hero. Dan showed us how we might interact with devices by using our body as a control device. By tapping in a specific area on your arm you are able to navigate, read email, or play games.
</itunes:summary>
      <itunes:duration>495</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-NUI-Movement</link>
      <pubDate>Thu, 18 Mar 2010 14:56:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-NUI-Movement</guid>
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        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/0/2/2/6/3/5/NatMovement_ch9.mp4" expression="full" duration="495" fileSize="88404546" type="video/mp4" medium="video"></media:content>
        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/0/2/2/6/3/5/NatMovement_ch9.wma" expression="full" duration="495" fileSize="4009309" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/0/2/2/6/3/5/NatMovement_ch9.wmv" expression="full" duration="495" fileSize="109612449" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/0/2/2/6/3/5/NatMovement_Zune_ch9.wmv" expression="full" duration="495" fileSize="70076501" type="video/x-ms-wmv" medium="video"></media:content>
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      <enclosure url="http://ecn.channel9.msdn.com/o9/ch9/0/2/2/6/3/5/NatMovement_ch9.wmv" length="109612449" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Larry Larsen</dc:creator>
      <itunes:author>Larry Larsen</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-NUI-Movement/RSS</wfw:commentRss>
      <category>Gaming</category>
      <category>NUI</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>TechFest 2010: Microsoft ICE - Image Composite Editor</title>
      <description><![CDATA[
<p>Today&nbsp;I'd like to&nbsp;introduce you to another piece of new technology from&nbsp;<a shape="rect" href="http://research.microsoft.com/en-us/" shape="rect">Microsoft Research Labs</a> – Image Composite Editor (ICE) with Multi-Image Fusion.&nbsp;&nbsp;In the current version of
 ICE, it provides advanced features for panoramic stitching such as choosing the stitch’s orientation, custom projection, and selecting a 360 stitch’s mid-point, and this tool also integrates nicely as a plug-in into Windows Live Photo Gallery. Here we’ll show
 you some of the upcoming new features in ICE such as:</p>
<ul>
<li>Structured Panoramas </li><li>Stitching Panoramas from Video </li><li>Sharp Panoramas from Blurry Videos </li><li>Creating Photographs from Videos </li><li>Multi-Image Denoising and Sharpening using Lucky Imaging </li></ul>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:4e4ad8bd011f430188eb9deb00170dde">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-2010-Microsoft-ICE-Image-Composite-Editor</comments>
      <itunes:summary>
Today&amp;nbsp;I&#39;d like to&amp;nbsp;introduce you to another piece of new technology from&amp;nbsp;Microsoft Research Labs – Image Composite Editor (ICE) with Multi-Image Fusion.&amp;nbsp;&amp;nbsp;In the current version of
 ICE, it provides advanced features for panoramic stitching such as choosing the stitch’s orientation, custom projection, and selecting a 360 stitch’s mid-point, and this tool also integrates nicely as a plug-in into Windows Live Photo Gallery. Here we’ll show
 you some of the upcoming new features in ICE such as: 

Structured Panoramas Stitching Panoramas from Video Sharp Panoramas from Blurry Videos Creating Photographs from Videos Multi-Image Denoising and Sharpening using Lucky Imaging 
</itunes:summary>
      <itunes:duration>663</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-2010-Microsoft-ICE-Image-Composite-Editor</link>
      <pubDate>Wed, 10 Mar 2010 22:57:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/LauraFoy/TechFest-2010-Microsoft-ICE-Image-Composite-Editor</guid>
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      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/0/8/7/3/3/5/Imaging_512_ch9.png" height="384" width="512"></media:thumbnail>
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        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/0/8/7/3/3/5/Imaging_ch9.mp4" expression="full" duration="663" fileSize="107696136" type="video/mp4" medium="video"></media:content>
        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/0/8/7/3/3/5/Imaging_ch9.wma" expression="full" duration="663" fileSize="5373125" type="audio/x-ms-wma" medium="audio"></media:content>
        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/0/8/7/3/3/5/Imaging_ch9.wmv" expression="full" duration="663" fileSize="142974815" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/0/8/7/3/3/5/Imaging_Zune_ch9.wmv" expression="full" duration="663" fileSize="92078867" type="video/x-ms-wmv" medium="video"></media:content>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>11</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-2010-Microsoft-ICE-Image-Composite-Editor/RSS</wfw:commentRss>
      <category>ICE</category>
      <category>Microsoft Research</category>
      <category>Photo</category>
      <category>Photography</category>
      <category>PhotoSynth</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>Techfest 2010: Mobile Surface</title>
      <description><![CDATA[Every year at TechFest, Microsoft employees (and a few invited guests) get to take a look at some of the projects out of Microsoft Research. These aren't finished products--you'll see a lot of exposed wires and tape--and in fact, they may never become completed products at all, but each project shows what we're thinking--and maybe where we're going. <br><br>This year I met with a team from MSR Asia who have constructed what they hope will eventually be a pico-projector portable computer, and in this project you can see inspiration from <a shape="rect" href="http://www.microsoft.com/surface/" shape="rect">Microsoft Surface</a> and <a shape="rect" href="http://on10.net/blogs/larry/First-Look-SecondLight/" shape="rect">Second Light</a>. The possibility I like best about this is the ability to touch your games while still seeing what is there. Additionally, if you use physical controls on apps, such as knobs, you can actually paint labels on the controls themselves. <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:a385d8e20e104e3598799e100101e57e">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-2010-Mobile-Surface</comments>
      <itunes:summary>Every year at TechFest, Microsoft employees (and a few invited guests) get to take a look at some of the projects out of Microsoft Research. These aren&#39;t finished products--you&#39;ll see a lot of exposed wires and tape--and in fact, they may never become completed products at all, but each project shows what we&#39;re thinking--and maybe where we&#39;re going. This year I met with a team from MSR Asia who have constructed what they hope will eventually be a pico-projector portable computer, and in this project you can see inspiration from Microsoft Surface and Second Light. The possibility I like best about this is the ability to touch your games while still seeing what is there. Additionally, if you use physical controls on apps, such as knobs, you can actually paint labels on the controls themselves.</itunes:summary>
      <itunes:duration>193</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-2010-Mobile-Surface</link>
      <pubDate>Wed, 10 Mar 2010 20:17:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-2010-Mobile-Surface</guid>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/100/on10_70114_100x75.jpg" height="75" width="100"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/previewImages/220/on10_70114_220x165.jpg" height="165" width="220"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/9/1/2/6/3/5/MobileSurface_320_ch9.png" height="240" width="320"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/9/1/2/6/3/5/MobileSurface_85_ch9.png" height="64" width="85"></media:thumbnail>
      <media:group>
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        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/9/1/2/6/3/5/MobileSurface_ch9.mp4" expression="full" duration="193" fileSize="31521018" type="video/mp4" medium="video"></media:content>
        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/9/1/2/6/3/5/MobileSurface_ch9.wma" expression="full" duration="193" fileSize="1573065" type="audio/x-ms-wma" medium="audio"></media:content>
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      <dc:creator>Larry Larsen</dc:creator>
      <itunes:author>Larry Larsen</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-2010-Mobile-Surface/RSS</wfw:commentRss>
      <category>Microsoft Research</category>
      <category>Second Light</category>
      <category>Surface</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>Techfest 2010: Mobile Surface</title>
      <description><![CDATA[Every year at TechFest, Microsoft employees (and a few invited guests) get to take a look at some of the projects out of Microsoft Research. These aren't finished products--you'll see a lot of exposed wires and tape--and in fact, they may never become
 completed products at all, but each project shows what we're thinking--and maybe where we're going.
<br /><br />This year I met with a team from MSR Asia who have constructed what they hope will eventually be a pico-projector portable computer, and in this project you can see inspiration from
<a shape="rect" href="http://www.microsoft.com/surface/" shape="rect">Microsoft Surface</a>&nbsp;and
<a shape="rect" href="http://on10.net/blogs/larry/First-Look-SecondLight/" shape="rect">
Second Light</a>. The possibility I like best about this is the ability to touch your games while still seeing what is there. Additionally, if you use physical controls on apps, such as knobs, you can actually paint labels on the controls themselves.
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:4357b6aa4d6247a9bc619deb000d570a">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-2010-Mobile-Surface</comments>
      <itunes:summary>Every year at TechFest, Microsoft employees (and a few invited guests) get to take a look at some of the projects out of Microsoft Research. These aren&#39;t finished products--you&#39;ll see a lot of exposed wires and tape--and in fact, they may never become
 completed products at all, but each project shows what we&#39;re thinking--and maybe where we&#39;re going.
This year I met with a team from MSR Asia who have constructed what they hope will eventually be a pico-projector portable computer, and in this project you can see inspiration from
Microsoft Surface&amp;nbsp;and

Second Light. The possibility I like best about this is the ability to touch your games while still seeing what is there. Additionally, if you use physical controls on apps, such as knobs, you can actually paint labels on the controls themselves.
</itunes:summary>
      <itunes:duration>193</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-2010-Mobile-Surface</link>
      <pubDate>Wed, 10 Mar 2010 18:25:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-2010-Mobile-Surface</guid>
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      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/9/1/2/6/3/5/MobileSurface_512_ch9.png" height="384" width="512"></media:thumbnail>
      <media:thumbnail url="http://ecn.channel9.msdn.com/o9/ch9/9/1/2/6/3/5/MobileSurface_85_ch9.png" height="64" width="85"></media:thumbnail>
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      <dc:creator>Larry Larsen</dc:creator>
      <itunes:author>Larry Larsen</itunes:author>
      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LarryLarsen/Techfest-2010-Mobile-Surface/RSS</wfw:commentRss>
      <category>Microsoft Research</category>
      <category>Second Light</category>
      <category>Surface</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>Ping 51: TechFest, Ballmer, Xbox, Android &amp; Tina Wood!</title>
      <description><![CDATA[You asked for it, so you got it! This week we have special co-host,&nbsp;<a shape="rect" href="http://channel9.msdn.com/posts/Tina/" shape="rect">Tina Wood</a> bringing all the scoop that 'Softies wanna know about.<br /><br /><a shape="rect" href="http://channel9.msdn.com/tags/TechFest/" shape="rect">TechFest recap<br /></a><a shape="rect" href="http://www.techflash.com/seattle/2010/03/transcript_ballmer_on_bing_google_and_his_secret_twitter_account.html?ana=from_rss&amp;utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A&#43;TechFlash&#43;%28TechFlash&#43;-&#43;Seattle%27s&#43;Technology&#43;News&#43;Source%29" shape="rect">Ballmer
 Tweets!</a><br /><a shape="rect" href="http://kotaku.com/5483830/play-a-facebook-game-to-help-the-war-effort-on-your-xbox-360-or-vice-versa" shape="rect">Xbox &amp; Facebook</a><br /><a shape="rect" href="http://www.engadget.com/2010/03/04/tag-microsofts-first-android-app-is-it/" shape="rect">Microsoft &amp; Android..BFF's</a>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:cfd7a0e4aaac4fb6b26b9deb001d8e04">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-51-TechFest-Ballmer-Xbox-Android--Tina-Wood</comments>
      <itunes:summary>You asked for it, so you got it! This week we have special co-host,&amp;nbsp;Tina Wood bringing all the scoop that &#39;Softies wanna know about.TechFest recapBallmer
 Tweets!Xbox &amp;amp; FacebookMicrosoft &amp;amp; Android..BFF&#39;s
</itunes:summary>
      <itunes:duration>809</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-51-TechFest-Ballmer-Xbox-Android--Tina-Wood</link>
      <pubDate>Mon, 08 Mar 2010 22:17:00 GMT</pubDate>
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        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/4/0/2/4/3/5/PING51Tinaisgreat_Zune_ch9.wmv" expression="full" duration="809" fileSize="114960913" type="video/x-ms-wmv" medium="video"></media:content>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>18</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-51-TechFest-Ballmer-Xbox-Android--Tina-Wood/RSS</wfw:commentRss>
      <category>Android</category>
      <category>Ballmer</category>
      <category>TechFest</category>
      <category>Tina Wood</category>
      <category>Xbox</category>
    </item>
  <item>
      <title>TechFest 2010 Keynote</title>
      <description><![CDATA[Rick Rashid, senior vice president of Microsoft Research, addresses an audience of Microsoft customers and partners, at Microsoft Research TechFest 2010.
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:1de368a47898450088689deb003b4579">]]></description>
      <comments>http://channel9.msdn.com/Blogs/TechFest2010/TechFest-2010-Keynote</comments>
      <itunes:summary>Rick Rashid, senior vice president of Microsoft Research, addresses an audience of Microsoft customers and partners, at Microsoft Research TechFest 2010.
</itunes:summary>
      <itunes:duration>2376</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/TechFest2010/TechFest-2010-Keynote</link>
      <pubDate>Thu, 04 Mar 2010 09:08:00 GMT</pubDate>
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      <dc:creator>TechFest</dc:creator>
      <itunes:author>TechFest</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/TechFest2010/TechFest-2010-Keynote/RSS</wfw:commentRss>
      <category>Microsoft Execs</category>
      <category>Microsoft Research</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>Cloud Faster</title>
      <description><![CDATA[To make cloud computing work, we must make applications run substantially faster, both over the Internet and within data centers. Our measurements of real applications show that today's protocols fall short, leading to slow page-load times across the Internet
 and congestion collapses inside the data center. We have developed a new suite of architectures and protocols that boost performance and the robustness of communications to overcome these problems. The results are backed by real measurements and a new theory
 describing protocol dynamics that enables us to remedy fundamental problems in the Transmission Control Protocol. We will demo the experience users will have with Bing Web sites, both with and without our improvements. The difference is stunning. We also will
 show visualizations of intra-data-center communication problems and our changes that fix them. This work stems from collaborations with Bing and Windows Core Operating System Networking.
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f77e42dc7c91470b897a9deb003b4c71">]]></description>
      <comments>http://channel9.msdn.com/Blogs/TechFest2010/Cloud-Faster</comments>
      <itunes:summary>To make cloud computing work, we must make applications run substantially faster, both over the Internet and within data centers. Our measurements of real applications show that today&#39;s protocols fall short, leading to slow page-load times across the Internet
 and congestion collapses inside the data center. We have developed a new suite of architectures and protocols that boost performance and the robustness of communications to overcome these problems. The results are backed by real measurements and a new theory
 describing protocol dynamics that enables us to remedy fundamental problems in the Transmission Control Protocol. We will demo the experience users will have with Bing Web sites, both with and without our improvements. The difference is stunning. We also will
 show visualizations of intra-data-center communication problems and our changes that fix them. This work stems from collaborations with Bing and Windows Core Operating System Networking.
</itunes:summary>
      <itunes:duration>156</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/TechFest2010/Cloud-Faster</link>
      <pubDate>Thu, 04 Mar 2010 09:02:00 GMT</pubDate>
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      <dc:creator>TechFest</dc:creator>
      <itunes:author>TechFest</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/TechFest2010/Cloud-Faster/RSS</wfw:commentRss>
      <category>Cloud Computing</category>
      <category>Microsoft Research</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>New Technologies for Multi-Image Fusion</title>
      <description><![CDATA[
<p>As video and still cameras have become almost ubiquitous, people are taking increasingly more photographs and videos of the world around them. Often, the photographer's intent is to capture more than what can be seen in a single photograph, and he or she
 instead takes a large set of images or a video clip to capture a large scene or a moment that extends over time. One can combine these images to produce an output that improves the input images, such as creating an image with a large field of view, a panorama,
 or a composite image that takes the best parts of the image, a photo montage. But creating these results is still non-trivial for many users. One challenge is in creating large-scale panoramas, for which the capture and stitching times can be long. In addition,
 when using consumer-level point-and-shoot cameras and camera phones, artifacts such as motion blur appear. Another challenge is combining large image sets from photos or videos to produce results that use the best parts of the images to create an enhanced
 photograph. We will present several new technologies that advance the state of the art in these areas and create improved user experiences. For panorama generation, we will demonstrate: ICE 2.0. Stitching of panoramas from video. Generating sharp panoramas
 from blurry videos. For generating composites, we will demonstrate: Video to snapshots. De-noising and sharpening using lucky imaging.</p>
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:0f5542b710394cfea7489deb003b52de">]]></description>
      <comments>http://channel9.msdn.com/Blogs/TechFest2010/New-Technologies-for-Multi-Image-Fusion</comments>
      <itunes:summary>
As video and still cameras have become almost ubiquitous, people are taking increasingly more photographs and videos of the world around them. Often, the photographer&#39;s intent is to capture more than what can be seen in a single photograph, and he or she
 instead takes a large set of images or a video clip to capture a large scene or a moment that extends over time. One can combine these images to produce an output that improves the input images, such as creating an image with a large field of view, a panorama,
 or a composite image that takes the best parts of the image, a photo montage. But creating these results is still non-trivial for many users. One challenge is in creating large-scale panoramas, for which the capture and stitching times can be long. In addition,
 when using consumer-level point-and-shoot cameras and camera phones, artifacts such as motion blur appear. Another challenge is combining large image sets from photos or videos to produce results that use the best parts of the images to create an enhanced
 photograph. We will present several new technologies that advance the state of the art in these areas and create improved user experiences. For panorama generation, we will demonstrate: ICE 2.0. Stitching of panoramas from video. Generating sharp panoramas
 from blurry videos. For generating composites, we will demonstrate: Video to snapshots. De-noising and sharpening using lucky imaging. 
</itunes:summary>
      <itunes:duration>188</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/TechFest2010/New-Technologies-for-Multi-Image-Fusion</link>
      <pubDate>Thu, 04 Mar 2010 08:59:00 GMT</pubDate>
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      <dc:creator>TechFest</dc:creator>
      <itunes:author>TechFest</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/TechFest2010/New-Technologies-for-Multi-Image-Fusion/RSS</wfw:commentRss>
      <category>Microsoft Research</category>
      <category>Photography</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>Inside the Cloud: New Cloud-Computing Interaction</title>
      <description><![CDATA[With cloud computing, users can access their personal data anywhere and anytime. Cloud computing also will enable new forms of data to be provided for users, with applications ranging from Web data mining to social networks. But cloud computing necessitates
 new interaction metaphors and input-output technology. The cloud mouse is one such technology. Every user will have one. It will be a secure key to every user’s cloud data. And, with six degrees of freedom and with tactile feedback, the cloud mouse will enable
 users to orchestrate, interact with, and engage with their data as if they were inside the cloud.
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:08cb2480f07642aaadbb9deb003b594b">]]></description>
      <comments>http://channel9.msdn.com/Blogs/TechFest2010/Inside-the-Cloud-New-Cloud-Computing-Interaction</comments>
      <itunes:summary>With cloud computing, users can access their personal data anywhere and anytime. Cloud computing also will enable new forms of data to be provided for users, with applications ranging from Web data mining to social networks. But cloud computing necessitates
 new interaction metaphors and input-output technology. The cloud mouse is one such technology. Every user will have one. It will be a secure key to every user’s cloud data. And, with six degrees of freedom and with tactile feedback, the cloud mouse will enable
 users to orchestrate, interact with, and engage with their data as if they were inside the cloud.
</itunes:summary>
      <itunes:duration>146</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/TechFest2010/Inside-the-Cloud-New-Cloud-Computing-Interaction</link>
      <pubDate>Wed, 03 Mar 2010 23:29:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/TechFest2010/Inside-the-Cloud-New-Cloud-Computing-Interaction</guid>
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      <media:group>
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      <dc:creator>TechFest</dc:creator>
      <itunes:author>TechFest</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/TechFest2010/Inside-the-Cloud-New-Cloud-Computing-Interaction/RSS</wfw:commentRss>
      <category>Cloud Computing</category>
      <category>Microsoft Research</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>TechFest 2010: The Translating Telephone</title>
      <description><![CDATA[Soon the language barrier will no longer be an issue. This piece of technology allows two users, speaking different languages, to communicate instantly. The speakers audio is turned into text, then that text is translated into another language and spoken
 aloud to the other party in the conversation. This could truly change the world.
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:e2d6fde49745437fbc8a9deb0017037d">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-2010-Translating-Telephone</comments>
      <itunes:summary>Soon the language barrier will no longer be an issue. This piece of technology allows two users, speaking different languages, to communicate instantly. The speakers audio is turned into text, then that text is translated into another language and spoken
 aloud to the other party in the conversation. This could truly change the world.
</itunes:summary>
      <itunes:duration>302</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-2010-Translating-Telephone</link>
      <pubDate>Wed, 03 Mar 2010 21:20:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/LauraFoy/TechFest-2010-Translating-Telephone</guid>
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        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/2/0/8/3/3/5/TranslatingPhone_Zune_ch9.wmv" expression="full" duration="302" fileSize="42793813" type="video/x-ms-wmv" medium="video"></media:content>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>6</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-2010-Translating-Telephone/RSS</wfw:commentRss>
      <category>Microsoft Research</category>
      <category>TechFest</category>
      <category>Translating Telephone</category>
    </item>
  <item>
      <title>OneAlbum</title>
      <description><![CDATA[Today, my album refers to a collection of photos I have taken. But many photos relevant to me -- such as photos of me or my children—are in my friends' albums. OneAlbum automatically finds relevant photos in my friends' albums on social networks or in
 shared albums, brings them to my album, and shows them side-by-side with the photos I've taken. For example, if I was at a party, I'll see all photos from that party—those I've taken and those my friends took. The technology behind OneAlbum is a novel, unsupervised
 face-recognition algorithm. It analyzes the photos in my album to find automatically the faces of people I most care about, based on frequency of their appearance; no tagging is required. Then, using the social-network graph and other information, OneAlbum
 crawls my friend's albums looking for photos of people that interest me. The algorithm was tested on real large-scale albums including tens of thousands of photos and achieved accuracy rates as high as 90 percent.
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:b24776644a104c9b8f4c9deb003b65f8">]]></description>
      <comments>http://channel9.msdn.com/Blogs/TechFest2010/OneAlbum</comments>
      <itunes:summary>Today, my album refers to a collection of photos I have taken. But many photos relevant to me -- such as photos of me or my children—are in my friends&#39; albums. OneAlbum automatically finds relevant photos in my friends&#39; albums on social networks or in
 shared albums, brings them to my album, and shows them side-by-side with the photos I&#39;ve taken. For example, if I was at a party, I&#39;ll see all photos from that party—those I&#39;ve taken and those my friends took. The technology behind OneAlbum is a novel, unsupervised
 face-recognition algorithm. It analyzes the photos in my album to find automatically the faces of people I most care about, based on frequency of their appearance; no tagging is required. Then, using the social-network graph and other information, OneAlbum
 crawls my friend&#39;s albums looking for photos of people that interest me. The algorithm was tested on real large-scale albums including tens of thousands of photos and achieved accuracy rates as high as 90 percent.
</itunes:summary>
      <itunes:duration>137</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/TechFest2010/OneAlbum</link>
      <pubDate>Wed, 03 Mar 2010 21:00:00 GMT</pubDate>
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      <dc:creator>TechFest</dc:creator>
      <itunes:author>TechFest</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/TechFest2010/OneAlbum/RSS</wfw:commentRss>
      <category>Microsoft Research</category>
      <category>Photography</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>The Translating! Telephone</title>
      <description><![CDATA[Douglas Adams’ Babelfish inspired dreams of unfettered universal communication. Though we are still far from achieving that goal, there are scenarios in which today's limited accuracy can create value. Our goal in the telephone-call scenario is to provide
 an aid for cross-language communication in the event that no other means of communication exists. The system makes extensive use of speaker-adaptation technologies to achieve reasonable, real-time speech-to-text transcription accuracy. This is then translated
 live using machine translation to provide speech-to-text translation and further fed into a text-to-speech system to realize speech-to-speech translation. The speech-to-text transcript and the translated transcript are shown to the users to enable validation
 of their intentions.  <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f153359207a54be2a6cb9deb003b5f8f">]]></description>
      <comments>http://channel9.msdn.com/Blogs/TechFest2010/The-Translating-Telephone</comments>
      <itunes:summary>Douglas Adams’ Babelfish inspired dreams of unfettered universal communication. Though we are still far from achieving that goal, there are scenarios in which today&#39;s limited accuracy can create value. Our goal in the telephone-call scenario is to provide
 an aid for cross-language communication in the event that no other means of communication exists. The system makes extensive use of speaker-adaptation technologies to achieve reasonable, real-time speech-to-text transcription accuracy. This is then translated
 live using machine translation to provide speech-to-text translation and further fed into a text-to-speech system to realize speech-to-speech translation. The speech-to-text transcript and the translated transcript are shown to the users to enable validation
 of their intentions. </itunes:summary>
      <itunes:duration>173</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/TechFest2010/The-Translating-Telephone</link>
      <pubDate>Wed, 03 Mar 2010 20:58:00 GMT</pubDate>
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        <media:content url="http://ecn.channel9.msdn.com/o9/ch9/9/4/9/3/3/5/TranslatingTelephoneMSR_Zune_ch9.wmv" expression="full" duration="173" fileSize="24520007" type="video/x-ms-wmv" medium="video"></media:content>
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      <dc:creator>TechFest</dc:creator>
      <itunes:author>TechFest</itunes:author>
      <slash:comments>3</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/TechFest2010/The-Translating-Telephone/RSS</wfw:commentRss>
      <category>Microsoft Research</category>
      <category>TechFest</category>
      <category>Translating Telephone</category>
      <category>Translation</category>
    </item>
  <item>
      <title>Natural User Interfaces with Physiological Sensing</title>
      <description><![CDATA[Microsoft has innovated continually in developing novel interaction modalities, or natural user interfaces. Surface and Project Natal are two examples. While these modalities rely on sensors and devices situated in the environment, we believe there is
 a need for new modalities that enhance the mobile experience. We take advantage of sensing technologies that enable us to decode the signals generated by the body. We will demo muscle-computer interfaces, electromyography-based armbands that sense muscular
 activation directly to infer finger gestures on surfaces and in free space, and bio-acoustic interfaces, mechanical sensors on the body that enable us to turn the entire body into a tap-based input device.
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:e13c353ce44748e883169deb003b7d4a">]]></description>
      <comments>http://channel9.msdn.com/Blogs/TechFest2010/Natural-User-Interfaces-with-Physiological-Sensing</comments>
      <itunes:summary>Microsoft has innovated continually in developing novel interaction modalities, or natural user interfaces. Surface and Project Natal are two examples. While these modalities rely on sensors and devices situated in the environment, we believe there is
 a need for new modalities that enhance the mobile experience. We take advantage of sensing technologies that enable us to decode the signals generated by the body. We will demo muscle-computer interfaces, electromyography-based armbands that sense muscular
 activation directly to infer finger gestures on surfaces and in free space, and bio-acoustic interfaces, mechanical sensors on the body that enable us to turn the entire body into a tap-based input device.
</itunes:summary>
      <itunes:duration>154</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/TechFest2010/Natural-User-Interfaces-with-Physiological-Sensing</link>
      <pubDate>Tue, 02 Mar 2010 21:45:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/TechFest2010/Natural-User-Interfaces-with-Physiological-Sensing</guid>
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      <dc:creator>TechFest</dc:creator>
      <itunes:author>TechFest</itunes:author>
      <slash:comments>3</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/TechFest2010/Natural-User-Interfaces-with-Physiological-Sensing/RSS</wfw:commentRss>
      <category>Microsoft Research</category>
      <category>NUI</category>
      <category>TechFest</category>
    </item>
  <item>
      <title>Mobile Surface</title>
      <description><![CDATA[Mobile Surface is a novel interaction system for mobile computing. Our goal is to bring the Microsoft Surface experience to mobile scenarios and, more importantly, to enable 3-D interaction with mobile devices. We will demonstrate how to transform any
 surface, such as a coffee table or a piece of paper, into a Mobile Surface by using a mobile device and a camera-projector system. Besides the Surface, we will show 3-D object imaging, augmented reality, and multiple-layer 3-D information visualization. In
 particular, we have developed a system with the camera-projector component to scan 3-D objects in real time while doing normal projection. To visualize, 3-D data can be projected onto a surface formed by a piece of paper while maintaining the original scale
 as if it were printed on that paper, and a user can interact with the projected content with a hand. Mobile Surface enables you to interact with digital contents and information around you from anywhere.
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:21da516b11884b9897099deb003b775b">]]></description>
      <comments>http://channel9.msdn.com/Blogs/TechFest2010/Mobile-Surface</comments>
      <itunes:summary>Mobile Surface is a novel interaction system for mobile computing. Our goal is to bring the Microsoft Surface experience to mobile scenarios and, more importantly, to enable 3-D interaction with mobile devices. We will demonstrate how to transform any
 surface, such as a coffee table or a piece of paper, into a Mobile Surface by using a mobile device and a camera-projector system. Besides the Surface, we will show 3-D object imaging, augmented reality, and multiple-layer 3-D information visualization. In
 particular, we have developed a system with the camera-projector component to scan 3-D objects in real time while doing normal projection. To visualize, 3-D data can be projected onto a surface formed by a piece of paper while maintaining the original scale
 as if it were printed on that paper, and a user can interact with the projected content with a hand. Mobile Surface enables you to interact with digital contents and information around you from anywhere.
</itunes:summary>
      <itunes:duration>122</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/TechFest2010/Mobile-Surface</link>
      <pubDate>Tue, 02 Mar 2010 21:44:00 GMT</pubDate>
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  <item>
      <title>Project Gustav: Immersive Digital Painting</title>
      <description><![CDATA[Project Gustav is a realistic painting-system prototype that enables artists to become immersed in the digital painting experience. The natural interface makes Project Gustav ideal for hobbyists and professional artists alike. Project Gustav achieves a
 high level of interactivity and realism by leveraging the computing power of modern GPUs, taking full advantage of multitouch and tablet input technology and our novel, natural media-modeling and brush-simulation algorithms. Our prototype provides convincingly
 realistic models for pastel and oil media, with more to come.  <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:5a2a2a467d1f464489fc9deb003b7094">]]></description>
      <comments>http://channel9.msdn.com/Blogs/TechFest2010/Project-Gustav-Immersive-Digital-Painting</comments>
      <itunes:summary>Project Gustav is a realistic painting-system prototype that enables artists to become immersed in the digital painting experience. The natural interface makes Project Gustav ideal for hobbyists and professional artists alike. Project Gustav achieves a
 high level of interactivity and realism by leveraging the computing power of modern GPUs, taking full advantage of multitouch and tablet input technology and our novel, natural media-modeling and brush-simulation algorithms. Our prototype provides convincingly
 realistic models for pastel and oil media, with more to come. </itunes:summary>
      <itunes:duration>167</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/TechFest2010/Project-Gustav-Immersive-Digital-Painting</link>
      <pubDate>Tue, 02 Mar 2010 21:43:00 GMT</pubDate>
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      <itunes:author>TechFest</itunes:author>
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      <category>Microsoft Research</category>
      <category>Project Gustav</category>
      <category>TechFest</category>
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      <title>TechFest 2010: Project Gustav</title>
      <description><![CDATA[TechFest is the time of year when Microsoft Research gets to show off all of the interesting projects they've been working on- and Project Gustav is absolutely incredible. This painting application looks so real I literally had to touch the screen to make
 sure I wasn't looking at an actual canvas. The tools are intuitive and the UI is natural and easy to use. Check out this hands-on demo and prepare yourself to be amazed.
 <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/techfest/RSS&WT.dl=0&WT.entryid=Entry:RSSView:18dad239e550463fa12d9deb00171a75">]]></description>
      <comments>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-2010-Project-Gustav</comments>
      <itunes:summary>TechFest is the time of year when Microsoft Research gets to show off all of the interesting projects they&#39;ve been working on- and Project Gustav is absolutely incredible. This painting application looks so real I literally had to touch the screen to make
 sure I wasn&#39;t looking at an actual canvas. The tools are intuitive and the UI is natural and easy to use. Check out this hands-on demo and prepare yourself to be amazed.
</itunes:summary>
      <itunes:duration>363</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/LauraFoy/TechFest-2010-Project-Gustav</link>
      <pubDate>Tue, 02 Mar 2010 18:50:00 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>10</slash:comments>
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      <category>Microsoft Research</category>
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      <category>TechFest</category>
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