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	<title>Channel 9 - Entries tagged with Windows Store App</title>
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    <description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
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    <pubDate>Sun, 19 May 2013 22:18:26 GMT</pubDate>
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      <title>Ludus Windows 8 Game Starter Kit - Pleasing the Platformer in you...</title>
      <description><![CDATA[<p>Todays' project by Christer Kaitila is a kit that will help you quickly and easily build Windows 8 Platform games. Almost painfully easy to create games... If you've ever wanted to create your own platform game, and you've got a weekend, this kit is just for you...</p><h2><a href="http://wootstudio.ca/win8platstarter" target="_blank">Windows 8 Platformer Game Starter Kit</a></h2><blockquote><p><a href="http://wootstudio.ca/win8platstarter" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B7%5D-39.png" alt="image" width="500" height="284" border="0"></a></p><p>Platformer Game Starter Kit<small>(includes 2 HTML5-based examples)</small></p><p>Don't start from scratch. Our Platformer Game Starter Kit for Windows 8 will get you going with full code &amp; free game art.</p><h4>How</h4><hr><p>Feel free to take the examples, mix them up and build your own great game for the Windows Store following these steps:</p><ol><li><a href="http://msdn.microsoft.com/en-us/windows/apps/br229516">Download your free Visual Studio for Windows 8</a> for all the tools you will need. </li><li>Download the <a href="http://wootstudio.ca/win8platstarter">Platformer Game Starter Kit</a>. </li><li>Mix it up and build your own epic game. </li><li><a href="https://appdev.microsoft.com/StorePortals/en-us/Account/Signup/Start/">Open a Windows Store Developer Account.</a> </li><li><a href="http://manager1201.agilitycms.com/Dialogs/wootstudio@microsoft.com">Let us know about it</a> and we can even give you free advice on making it great and help pass store certification. </li><li>Publish it to the Windows Store. </li></ol><p>We know everyone is not a game artist, so we have provided you with some free game art and other places you can find royalty-free art for your game.</p><p><a href="http://wootstudio.ca/win8platstarter" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B6%5D-67.png" alt="image" width="500" height="285" border="0"></a></p></blockquote><h2><a href="https://github.com/Mcfunkypants/Ludus" target="_blank">Ludus Game Starter Kit</a></h2><blockquote><p>An HTML5 Platformer Game Starter Kit for Windows8 Store</p><p>by Christer (McFunkypants) Kaitila <a href="http://mcfunkypants.com/">http://mcfunkypants.com</a></p><p>Source: <a href="https://github.com/mcfunkypants/ludus">https://github.com/mcfunkypants/ludus</a></p><p>Demos: <a href="http://www.mcfunkypants.com/ludus">http://www.mcfunkypants.com/ludus</a></p><p>Welcome to Ludus, brave adventurer!</p><p>Ludus is a dirt-simple game engine that uses html5 canvas. It was designed specifically for mario/sonic style platformer games but could be used for any genre with minimal changes. It boasts great performance, and requires only free tools.</p><p>The word Ludus means PLAY/GAME/TRAINING in latin. The Ludus engine is designed to be a great way to learn to make games.</p><p>Sure, there are bigger and more complex game engines.</p><p>This one is designed to be easy to play around with.</p><p>Why? It was created to run real-world games that have a beginning, middle, and end. It was optimized to run on less powerful systems and touch-screen tablets. It is simple, but goes beyond the level of a &quot;tech demo&quot; to encapsulate all the required functionality you might need to make a polished game, such as GUI and sound.</p><p>...</p><p>IT'S POSSIBLE TO MAKE A GAME USING LUDUS IN A WEEKEND.</p><p>You could make your own game just by changing the artwork: it is possible to make a new game without ever touching a line of code. All you would need to do is modify the .png and .mp3 art assets as well as the level#.js level data files.</p><p>The best tool to create in-game worlds is TILED (<a href="http://www.mapeditor.org/">http://www.mapeditor.org</a>) which exports data in .json format.</p><p>Check out the example .tmx source files and see if you can make your own game! Once you've made a level, export as .json and then run the _buildlevels.bat file to convert JSON to JSONP data to a new level#.js file.</p><p>The one important thing to remember is that each layer is important. The order matters. The bottom-most layer is for regular world tiles that the player will collide with. The rest are for pickups, bouncy platforms, dangerous spikes, and so on.</p><p>Additionally, you should modify the game settings in the MAP MENU -&gt; MAP PROPERTIES dialog. Gravity, speed and the player's starting position are all stored there.</p><p>HACKING THE SOURCE CODE</p><p>The only source code file you will want to modify, if you choose to start coding, is ludus.js. Inside, you'll notice all sorts of variables at the top which you can modify to your heart's content. Note that some of these variables are overwritten by whatever is defined inside the level data.</p><p>With regard to the structure of the code, the most important thing to know is that the game is controlled by STATE objects.</p><p>Each state (title screen, in-game, and between level transitions) is a class object that has a .setup(), .update() and .draw() function. You could add new states for things like boss battles, inventory screens or a high score table.</p><p>See these class constructors: function TitleScreenState() function LevelTransitionScreenState() function PlayState()</p><p>HAVE FUN!</p><p>...</p></blockquote><p>Let's take a peek at the two included example games (In Visual Studio of course!)...</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B10%5D-38.png" alt="image" width="500" height="270" border="0"></p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B16%5D-26.png" alt="image" width="500" height="270" border="0"></p><p>Both games ran for me the first time with no issues and were fun (in a platformer kind of way). Sure there's only 3 levels, but hey, if there was too much done it would take all the coding fun away!</p><p>So either start from scratch or copy off of these, this kit and the provided free artwork, framework and code will have you building your next great Windows 8 game...</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f3c2e08dcdbd40af9106a1bb0129a6a1">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/Ludus-Windows-8-Game-Starter-Kit-Pleasing-the-Platformer-in-you</comments>
      <itunes:summary>Todays&#39; project by Christer Kaitila is a kit that will help you quickly and easily build Windows 8 Platform games. Almost painfully easy to create games... If you&#39;ve ever wanted to create your own platform game, and you&#39;ve got a weekend, this kit is just for you... Windows 8 Platformer Game Starter Kit Platformer Game Starter Kit(includes 2 HTML5-based examples) Don&#39;t start from scratch. Our Platformer Game Starter Kit for Windows 8 will get you going with full code &amp;amp; free game art. HowFeel free to take the examples, mix them up and build your own great game for the Windows Store following these steps: Download your free Visual Studio for Windows 8 for all the tools you will need. Download the Platformer Game Starter Kit. Mix it up and build your own epic game. Open a Windows Store Developer Account. Let us know about it and we can even give you free advice on making it great and help pass store certification. Publish it to the Windows Store. We know everyone is not a game artist, so we have provided you with some free game art and other places you can find royalty-free art for your game.  Ludus Game Starter KitAn HTML5 Platformer Game Starter Kit for Windows8 Store by Christer (McFunkypants) Kaitila http://mcfunkypants.com Source: https://github.com/mcfunkypants/ludus Demos: http://www.mcfunkypants.com/ludus Welcome to Ludus, brave adventurer! Ludus is a dirt-simple game engine that uses html5 canvas. It was designed specifically for mario/sonic style platformer games but could be used for any genre with minimal changes. It boasts great performance, and requires only free tools. The word Ludus means PLAY/GAME/TRAINING in latin. The Ludus engine is designed to be a great way to learn to make games. Sure, there are bigger and more complex game engines. This one is designed to be easy to play around with. Why? It was created to run real-world games that have a beginning, middle, and end. It was optimized to run on less powerful systems and touch-screen tablets. It</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/Ludus-Windows-8-Game-Starter-Kit-Pleasing-the-Platformer-in-you</link>
      <pubDate>Mon, 13 May 2013 13:00:00 GMT</pubDate>
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      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
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      <category>Coding4Fun</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Game Development</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
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      <title>Fling Theory</title>
      <description><![CDATA[<p>See and hear how Coding Jar designed and developed their Windows Store game, Fling Theory.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:7a76b1eb77dd4e219ae3a1ba00fe41a4">]]></description>
      <comments>http://channel9.msdn.com/Blogs/CdnWindows8/FlingTheory</comments>
      <itunes:summary>See and hear how Coding Jar designed and developed their Windows Store game, Fling Theory. </itunes:summary>
      <itunes:duration>153</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/CdnWindows8/FlingTheory</link>
      <pubDate>Fri, 10 May 2013 16:00:58 GMT</pubDate>
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      <dc:creator>Jonathan Rozenblit</dc:creator>
      <itunes:author>Jonathan Rozenblit</itunes:author>
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      <category>Gaming</category>
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      <category>Windows 8</category>
      <category>Windows Store App</category>
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  <item>
      <title>TrendHunter Magazine</title>
      <description><![CDATA[<p>See and hear how Trendhunter Magazine designed and developed Trendhunter in the Windows Store.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:3ef39d7a0857463898aaa1b8016b2503">]]></description>
      <comments>http://channel9.msdn.com/Blogs/CdnWindows8/TrendHunter-Magazine</comments>
      <itunes:summary>See and hear how Trendhunter Magazine designed and developed Trendhunter in the Windows Store. </itunes:summary>
      <itunes:duration>137</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/CdnWindows8/TrendHunter-Magazine</link>
      <pubDate>Thu, 09 May 2013 01:04:08 GMT</pubDate>
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      <dc:creator>Jonathan Rozenblit</dc:creator>
      <itunes:author>Jonathan Rozenblit</itunes:author>
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      <category>Windows Store App</category>
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      <title>Huffington Post</title>
      <description><![CDATA[<p>See and hear how AOL Canada designed and developed Huffington Post in the Windows Store.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:0e42dff72b5442919731a1b80168b26c">]]></description>
      <comments>http://channel9.msdn.com/Blogs/CdnWindows8/HuffingtonPost</comments>
      <itunes:summary>See and hear how AOL Canada designed and developed Huffington Post in the Windows Store. </itunes:summary>
      <itunes:duration>119</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/CdnWindows8/HuffingtonPost</link>
      <pubDate>Thu, 09 May 2013 01:02:55 GMT</pubDate>
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      <dc:creator>Jonathan Rozenblit</dc:creator>
      <itunes:author>Jonathan Rozenblit</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/CdnWindows8/HuffingtonPost/RSS</wfw:commentRss>
      <category>Interview</category>
      <category>News</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Sad Cat</title>
      <description><![CDATA[<p>See and hear how Sad Cat Software designed and developed Train Titan, Violet Storm, and others games in the Windows Store.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:9bab80a28cbc49dc8889a1b801644560">]]></description>
      <comments>http://channel9.msdn.com/Blogs/CdnWindows8/SadCat</comments>
      <itunes:summary>See and hear how Sad Cat Software designed and developed Train Titan, Violet Storm, and others games in the Windows Store. </itunes:summary>
      <itunes:duration>154</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/CdnWindows8/SadCat</link>
      <pubDate>Wed, 08 May 2013 22:04:48 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/CdnWindows8/SadCat</guid>
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      <dc:creator>Jonathan Rozenblit</dc:creator>
      <itunes:author>Jonathan Rozenblit</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/CdnWindows8/SadCat/RSS</wfw:commentRss>
      <category>Games</category>
      <category>Gaming</category>
      <category>Interview</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Essentials of Developing Windows Store Apps using C#: (08) Local Data and Planning for Windows Store App Deployment</title>
      <description><![CDATA[<p>A successful App requires the right data strategies, packaging and deployment. Learn more on how to best evaluate data access strategies using SQLite.</p><ul><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App#time=01m46s">[01:46]</a> - Data strategies </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App#time=06m46s">[06:46]</a> - SQLite </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App#time=09m57s">[09:57]</a> - SQLite Demo </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App#time=20m43s">[20:43]</a> - App packages and deployment </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App#time=35m38s">[35:38]</a> - Windows Store App certification </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="Overview of the Windows 8 Platform and Windows Store Apps" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window" target="_self">Overview of the Windows 8 Platform and Windows Store Apps</a> </li><li>Mod 02: <a title="Creating User Interfaces using XAML" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML" target="_self">Creating User Interfaces using XAML</a> </li><li>Mod 03: <a title="Presenting Data and Implementing Layout using Windows 8 Built-In Controls" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using" target="_self">Presenting Data and Implementing Layout using Windows 8 Built-In Controls</a> </li><li>Mod 04: <a title="Handling Files in Windows Store Apps and Process Lifecycle Management" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc" target="_self">Handling Files in Windows Store Apps and Process Lifecycle Management</a> </li><li>Mod 05: <a title="Working with Resources, Styles, and Templates" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates" target="_self">Working with Resources, Styles, and Templates</a> </li><li>Mod 06: <a title="Designing and Implementing Navigation in a Windows Store App" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi" target="_self">Designing and Implementing Navigation in a Windows Store App</a> </li><li>Mod 07: <a title="Implementing Windows 8 Contracts, Tiles and User Notifications" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us" target="_self">Implementing Windows 8 Contracts, Tiles and User Notifications</a> </li><li>Mod 08: Local Data and Planning for Windows Store App Deployment </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:aac1db2da9fb4da2b022a1b5012af8d9">]]></description>
      <comments>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App</comments>
      <itunes:summary>A successful App requires the right data strategies, packaging and deployment. Learn more on how to best evaluate data access strategies using SQLite. [01:46] - Data strategies [06:46] - SQLite [09:57] - SQLite Demo [20:43] - App packages and deployment [35:38] - Windows Store App certification Full course outline: Mod 01: Overview of the Windows 8 Platform and Windows Store Apps Mod 02: Creating User Interfaces using XAML Mod 03: Presenting Data and Implementing Layout using Windows 8 Built-In Controls Mod 04: Handling Files in Windows Store Apps and Process Lifecycle Management Mod 05: Working with Resources, Styles, and Templates Mod 06: Designing and Implementing Navigation in a Windows Store App Mod 07: Implementing Windows 8 Contracts, Tiles and User Notifications Mod 08: Local Data and Planning for Windows Store App Deployment </itunes:summary>
      <itunes:duration>3437</itunes:duration>
      <link>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App</link>
      <pubDate>Wed, 08 May 2013 01:17:18 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App</guid>
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      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App/RSS</wfw:commentRss>
      <category>C#</category>
      <category>Data</category>
      <category>Deployment</category>
      <category>JumpStart</category>
      <category>XAML</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Essentials of Developing Windows Store Apps using C#: (07) Implementing Windows 8 Contracts, Tiles and User Notifications</title>
      <description><![CDATA[<p>Learn how to search and share charms and contracts. In this module Jerry and Daren focus on charm setting, primary and secondary tiles and toast notifications.</p><ul><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us#time=01m05s">[01:05]</a> - Search Charm and Contract </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us#time=20m27s">[20:27]</a> - Share Charm and Contract </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us#time=28m20s">[28:20]</a> - Playto Contract </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us#time=33m15s">[33:15]</a> - Settings Charm </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us#time=38m41s">[38:41]</a> - Primary and Secondary Tiles </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us#time=49m57s">[49:57]</a> - Toast Notifications </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="Overview of the Windows 8 Platform and Windows Store Apps" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window" target="_self">Overview of the Windows 8 Platform and Windows Store Apps</a> </li><li>Mod 02: <a title="Creating User Interfaces using XAML" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML" target="_self">Creating User Interfaces using XAML</a> </li><li>Mod 03: <a title="Presenting Data and Implementing Layout using Windows 8 Built-In Controls" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using" target="_self">Presenting Data and Implementing Layout using Windows 8 Built-In Controls</a> </li><li>Mod 04: <a title="Handling Files in Windows Store Apps and Process Lifecycle Management" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc" target="_self">Handling Files in Windows Store Apps and Process Lifecycle Management</a> </li><li>Mod 05: <a title="Working with Resources, Styles, and Templates" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates" target="_self">Working with Resources, Styles, and Templates</a> </li><li>Mod 06: <a title="Designing and Implementing Navigation in a Windows Store App" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi" target="_self">Designing and Implementing Navigation in a Windows Store App</a> </li><li>Mod 07: Implementing Windows 8 Contracts, Tiles and User Notifications </li><li>Mod 08: <a title="Local Data and Planning for Windows Store App Deployment" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App" target="_self">Local Data and Planning for Windows Store App Deployment</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:5dc1f9fd781f41198ad2a1b5012a8e9e">]]></description>
      <comments>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us</comments>
      <itunes:summary>Learn how to search and share charms and contracts. In this module Jerry and Daren focus on charm setting, primary and secondary tiles and toast notifications. [01:05] - Search Charm and Contract [20:27] - Share Charm and Contract [28:20] - Playto Contract [33:15] - Settings Charm [38:41] - Primary and Secondary Tiles [49:57] - Toast Notifications Full course outline: Mod 01: Overview of the Windows 8 Platform and Windows Store Apps Mod 02: Creating User Interfaces using XAML Mod 03: Presenting Data and Implementing Layout using Windows 8 Built-In Controls Mod 04: Handling Files in Windows Store Apps and Process Lifecycle Management Mod 05: Working with Resources, Styles, and Templates Mod 06: Designing and Implementing Navigation in a Windows Store App Mod 07: Implementing Windows 8 Contracts, Tiles and User Notifications Mod 08: Local Data and Planning for Windows Store App Deployment </itunes:summary>
      <itunes:duration>3415</itunes:duration>
      <link>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us</link>
      <pubDate>Wed, 08 May 2013 01:16:33 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us</guid>
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      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us/RSS</wfw:commentRss>
      <category>C#</category>
      <category>code contracts</category>
      <category>JumpStart</category>
      <category>XAML</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Essentials of Developing Windows Store Apps using C#: (06) Designing and Implementing Navigation in a Windows Store App</title>
      <description><![CDATA[<p>To create the best possible App for Windows Store it is key to understand navigation and how the data hierarchy and top app bar work. Once you understand these, get ready for the semantic zoom.</p><ul><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi#time=01m37s">[01:37]</a> - Understand navigation </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi#time=11m52s">[11:52]</a> - Data hierarchy </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi#time=19m30s">[19:30]</a> - Semantic Zoom </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi#time=24m25s">[24:25]</a> - Demo </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="Overview of the Windows 8 Platform and Windows Store Apps" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window" target="_self">Overview of the Windows 8 Platform and Windows Store Apps</a> </li><li>Mod 02: <a title="Creating User Interfaces using XAML" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML" target="_self">Creating User Interfaces using XAML</a> </li><li>Mod 03: <a title="Presenting Data and Implementing Layout using Windows 8 Built-In Controls" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using" target="_self">Presenting Data and Implementing Layout using Windows 8 Built-In Controls</a> </li><li>Mod 04: <a title="Handling Files in Windows Store Apps and Process Lifecycle Management" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc" target="_self">Handling Files in Windows Store Apps and Process Lifecycle Management</a> </li><li>Mod 05: <a title="Working with Resources, Styles, and Templates" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates" target="_self">Working with Resources, Styles, and Templates</a> </li><li>Mod 06: Designing and Implementing Navigation in a Windows Store App </li><li>Mod 07: <a title="Implementing Windows 8 Contracts, Tiles and User Notifications" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us" target="_self">Implementing Windows 8 Contracts, Tiles and User Notifications</a> </li><li>Mod 08: <a title="Local Data and Planning for Windows Store App Deployment" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App" target="_self">Local Data and Planning for Windows Store App Deployment</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:18e5a3492da14aa2bd70a1b5012a1d95">]]></description>
      <comments>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi</comments>
      <itunes:summary>To create the best possible App for Windows Store it is key to understand navigation and how the data hierarchy and top app bar work. Once you understand these, get ready for the semantic zoom. [01:37] - Understand navigation [11:52] - Data hierarchy [19:30] - Semantic Zoom [24:25] - Demo Full course outline: Mod 01: Overview of the Windows 8 Platform and Windows Store Apps Mod 02: Creating User Interfaces using XAML Mod 03: Presenting Data and Implementing Layout using Windows 8 Built-In Controls Mod 04: Handling Files in Windows Store Apps and Process Lifecycle Management Mod 05: Working with Resources, Styles, and Templates Mod 06: Designing and Implementing Navigation in a Windows Store App Mod 07: Implementing Windows 8 Contracts, Tiles and User Notifications Mod 08: Local Data and Planning for Windows Store App Deployment </itunes:summary>
      <itunes:duration>2132</itunes:duration>
      <link>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi</link>
      <pubDate>Wed, 08 May 2013 01:16:18 GMT</pubDate>
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      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi/RSS</wfw:commentRss>
      <category>C#</category>
      <category>JumpStart</category>
      <category>XAML</category>
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      <category>Windows Store App</category>
    </item>
  <item>
      <title>Essentials of Developing Windows Store Apps using C#: (05) Working with Resources, Styles, and Templates</title>
      <description><![CDATA[<p>In this module you will find out what resources are. Combined with the various styles and templates provided to you in Windows 8 get ready to add some great tips and tricks to your toolbox.</p><ul><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates#time=01m14s">[01:14]</a> - Resources </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates#time=05m54s">[05:54]</a> - Styles </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates#time=11m14s">[11:14]</a> - Templates </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates#time=17m12s">[17:12]</a> - Templates and GridView demo </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="Overview of the Windows 8 Platform and Windows Store Apps" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window" target="_self">Overview of the Windows 8 Platform and Windows Store Apps</a> </li><li>Mod 02: <a title="Creating User Interfaces using XAML" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML" target="_self">Creating User Interfaces using XAML</a> </li><li>Mod 03: <a title="Presenting Data and Implementing Layout using Windows 8 Built-In Controls" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using" target="_self">Presenting Data and Implementing Layout using Windows 8 Built-In Controls</a> </li><li>Mod 04: <a title="Handling Files in Windows Store Apps and Process Lifecycle Management" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc" target="_self">Handling Files in Windows Store Apps and Process Lifecycle Management</a> </li><li>Mod 05: Working with Resources, Styles, and Templates </li><li>Mod 06: <a title="Designing and Implementing Navigation in a Windows Store App" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi" target="_self">Designing and Implementing Navigation in a Windows Store App</a> </li><li>Mod 07: <a title="Implementing Windows 8 Contracts, Tiles and User Notifications" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us" target="_self">Implementing Windows 8 Contracts, Tiles and User Notifications</a> </li><li>Mod 08: <a title="Local Data and Planning for Windows Store App Deployment" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App" target="_self">Local Data and Planning for Windows Store App Deployment</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:ed6d5728c04449ca8f29a1b50129cb2d">]]></description>
      <comments>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates</comments>
      <itunes:summary>In this module you will find out what resources are. Combined with the various styles and templates provided to you in Windows 8 get ready to add some great tips and tricks to your toolbox. [01:14] - Resources [05:54] - Styles [11:14] - Templates [17:12] - Templates and GridView demo Full course outline: Mod 01: Overview of the Windows 8 Platform and Windows Store Apps Mod 02: Creating User Interfaces using XAML Mod 03: Presenting Data and Implementing Layout using Windows 8 Built-In Controls Mod 04: Handling Files in Windows Store Apps and Process Lifecycle Management Mod 05: Working with Resources, Styles, and Templates Mod 06: Designing and Implementing Navigation in a Windows Store App Mod 07: Implementing Windows 8 Contracts, Tiles and User Notifications Mod 08: Local Data and Planning for Windows Store App Deployment </itunes:summary>
      <itunes:duration>3071</itunes:duration>
      <link>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates</link>
      <pubDate>Wed, 08 May 2013 01:16:04 GMT</pubDate>
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    </item>
  <item>
      <title>Essentials of Developing Windows Store Apps using C#: (04) Handling Files in Windows Store Apps and Process Lifecycle Management</title>
      <description><![CDATA[<p>This session provides an overview on file handling and process lifecycle management. Jerry and Daren provide visibility to state transitions, background tasks, and execution and triggers.</p><ul><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc#time=03m51s">[03:51]</a> - File handling </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc#time=15m15s">[15:15]</a> - Process lifecycle management </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc#time=26m10s">[26:10]</a> - Activating Windows Store Apps </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc#time=33m56s">[33:56]</a> - Site management strategy </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="Overview of the Windows 8 Platform and Windows Store Apps" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window" target="_self">Overview of the Windows 8 Platform and Windows Store Apps</a> </li><li>Mod 02: <a title="Creating User Interfaces using XAML" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML" target="_self">Creating User Interfaces using XAML</a> </li><li>Mod 03: <a title="Presenting Data and Implementing Layout using Windows 8 Built-In Controls" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using" target="_self">Presenting Data and Implementing Layout using Windows 8 Built-In Controls</a> </li><li>Mod 04: Handling Files in Windows Store Apps and Process Lifecycle Management </li><li>Mod 05: <a title="Working with Resources, Styles, and Templates" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates" target="_self">Working with Resources, Styles, and Templates</a> </li><li>Mod 06: <a title="Designing and Implementing Navigation in a Windows Store App" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi" target="_self">Designing and Implementing Navigation in a Windows Store App</a> </li><li>Mod 07: <a title="Implementing Windows 8 Contracts, Tiles and User Notifications" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us" target="_self">Implementing Windows 8 Contracts, Tiles and User Notifications</a> </li><li>Mod 08: <a title="Local Data and Planning for Windows Store App Deployment" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App" target="_self">Local Data and Planning for Windows Store App Deployment</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c76c420e3dd049798608a1b50125929f">]]></description>
      <comments>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc</comments>
      <itunes:summary>This session provides an overview on file handling and process lifecycle management. Jerry and Daren provide visibility to state transitions, background tasks, and execution and triggers. [03:51] - File handling [15:15] - Process lifecycle management [26:10] - Activating Windows Store Apps [33:56] - Site management strategy Full course outline: Mod 01: Overview of the Windows 8 Platform and Windows Store Apps Mod 02: Creating User Interfaces using XAML Mod 03: Presenting Data and Implementing Layout using Windows 8 Built-In Controls Mod 04: Handling Files in Windows Store Apps and Process Lifecycle Management Mod 05: Working with Resources, Styles, and Templates Mod 06: Designing and Implementing Navigation in a Windows Store App Mod 07: Implementing Windows 8 Contracts, Tiles and User Notifications Mod 08: Local Data and Planning for Windows Store App Deployment </itunes:summary>
      <itunes:duration>3304</itunes:duration>
      <link>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc</link>
      <pubDate>Wed, 08 May 2013 01:15:49 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc</guid>
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      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc/RSS</wfw:commentRss>
      <category>C#</category>
      <category>JumpStart</category>
      <category>XAML</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Essentials of Developing Windows Store Apps using C#: (03) Presenting Data and Implementing Layout using Windows 8 Built-In Controls</title>
      <description><![CDATA[<p>Find out more about the built-in controls in Windows 8 by getting into the layouts and data binding. Jerry and Daren provide an in depth understanding on the various types of layouts and how to present dynamic data.</p><ul><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using#time=00m46s">[00:46]</a> - Layout </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using#time=27m26s">[27:26]</a> - Data binding </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="Overview of the Windows 8 Platform and Windows Store Apps" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window" target="_self">Overview of the Windows 8 Platform and Windows Store Apps</a> </li><li>Mod 02: <a title="Creating User Interfaces using XAML" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML" target="_self">Creating User Interfaces using XAML</a> </li><li>Mod 03: Presenting Data and Implementing Layout using Windows 8 Built-In Controls </li><li>Mod 04: <a title="Handling Files in Windows Store Apps and Process Lifecycle Management" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc" target="_self">Handling Files in Windows Store Apps and Process Lifecycle Management</a> </li><li>Mod 05: <a title="Working with Resources, Styles, and Templates" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates" target="_self">Working with Resources, Styles, and Templates</a> </li><li>Mod 06: <a title="Designing and Implementing Navigation in a Windows Store App" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi" target="_self">Designing and Implementing Navigation in a Windows Store App</a> </li><li>Mod 07: <a title="Implementing Windows 8 Contracts, Tiles and User Notifications" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us" target="_self">Implementing Windows 8 Contracts, Tiles and User Notifications</a> </li><li>Mod 08: <a title="Local Data and Planning for Windows Store App Deployment" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App" target="_self">Local Data and Planning for Windows Store App Deployment</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:0d4196a0433f425791a4a1b501250be6">]]></description>
      <comments>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using</comments>
      <itunes:summary>Find out more about the built-in controls in Windows 8 by getting into the layouts and data binding. Jerry and Daren provide an in depth understanding on the various types of layouts and how to present dynamic data. [00:46] - Layout [27:26] - Data binding Full course outline: Mod 01: Overview of the Windows 8 Platform and Windows Store Apps Mod 02: Creating User Interfaces using XAML Mod 03: Presenting Data and Implementing Layout using Windows 8 Built-In Controls Mod 04: Handling Files in Windows Store Apps and Process Lifecycle Management Mod 05: Working with Resources, Styles, and Templates Mod 06: Designing and Implementing Navigation in a Windows Store App Mod 07: Implementing Windows 8 Contracts, Tiles and User Notifications Mod 08: Local Data and Planning for Windows Store App Deployment </itunes:summary>
      <itunes:duration>3162</itunes:duration>
      <link>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using</link>
      <pubDate>Wed, 08 May 2013 01:15:02 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using</guid>
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      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using/RSS</wfw:commentRss>
      <category>C#</category>
      <category>Controls</category>
      <category>JumpStart</category>
      <category>Layout</category>
      <category>XAML</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Essentials of Developing Windows Store Apps using C#: (02) Creating User Interfaces using XAML</title>
      <description><![CDATA[<p>Get ready for understanding XAML. This session provides an overview on the basics, code-behind, and tooling for XAML.</p><ul><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML#time=01m12s">[01:12]</a> - XAML Basics </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML#time=25m54s">[25:54]</a> - XAML Code-behind </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML#time=35m55s">[35:55]</a> - Custom controls </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML#time=46m34s">[46:34]</a> - Create a ViewModel </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="Overview of the Windows 8 Platform and Windows Store Apps" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window" target="_self">Overview of the Windows 8 Platform and Windows Store Apps</a> </li><li>Mod 02: Creating User Interfaces using XAML </li><li>Mod 03: <a title="Presenting Data and Implementing Layout using Windows 8 Built-In Controls" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using" target="_self">Presenting Data and Implementing Layout using Windows 8 Built-In Controls</a> </li><li>Mod 04: <a title="Handling Files in Windows Store Apps and Process Lifecycle Management" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc" target="_self">Handling Files in Windows Store Apps and Process Lifecycle Management</a> </li><li>Mod 05: <a title="Working with Resources, Styles, and Templates" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates" target="_self">Working with Resources, Styles, and Templates</a> </li><li>Mod 06: <a title="Designing and Implementing Navigation in a Windows Store App" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi" target="_self">Designing and Implementing Navigation in a Windows Store App</a> </li><li>Mod 07: <a title="Implementing Windows 8 Contracts, Tiles and User Notifications" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us" target="_self">Implementing Windows 8 Contracts, Tiles and User Notifications</a> </li><li>Mod 08: <a title="Local Data and Planning for Windows Store App Deployment" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App" target="_self">Local Data and Planning for Windows Store App Deployment</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:60bbdcaf18d049f2911fa1b50124bb7c">]]></description>
      <comments>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML</comments>
      <itunes:summary>Get ready for understanding XAML. This session provides an overview on the basics, code-behind, and tooling for XAML. [01:12] - XAML Basics [25:54] - XAML Code-behind [35:55] - Custom controls [46:34] - Create a ViewModel Full course outline: Mod 01: Overview of the Windows 8 Platform and Windows Store Apps Mod 02: Creating User Interfaces using XAML Mod 03: Presenting Data and Implementing Layout using Windows 8 Built-In Controls Mod 04: Handling Files in Windows Store Apps and Process Lifecycle Management Mod 05: Working with Resources, Styles, and Templates Mod 06: Designing and Implementing Navigation in a Windows Store App Mod 07: Implementing Windows 8 Contracts, Tiles and User Notifications Mod 08: Local Data and Planning for Windows Store App Deployment </itunes:summary>
      <itunes:duration>3317</itunes:duration>
      <link>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML</link>
      <pubDate>Wed, 08 May 2013 01:15:00 GMT</pubDate>
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      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML/RSS</wfw:commentRss>
      <category>C#</category>
      <category>JumpStart</category>
      <category>User Interface</category>
      <category>XAML</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Essentials of Developing Windows Store Apps using C#: (01) Overview of the Windows 8 Platform and Windows Store Apps</title>
      <description><![CDATA[<p>This module introduces you to the Windows 8 Platform, the user interface principles, and WinRT and language projections. See the changes in Windows 8 and how everything that runs on Windows 7 will run on Windows 8.</p><ul><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window#time=07m49s">[07:49]</a> - Intro to Windows 8 platform </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window#time=34m13s">[34:13]</a> - Background tasks </li><li><a href="http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window#time=44m38s">[44:38]</a> - Windows 8 UI principles </li></ul><p>Full course outline:</p><ul><li>Mod 01: Overview of the Windows 8 Platform and Windows Store Apps </li><li>Mod 02: <a title="Creating User Interfaces using XAML" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-02-Creating-User-Interfaces-using-XAML" target="_self">Creating User Interfaces using XAML</a> </li><li>Mod 03: <a title="Presenting Data and Implementing Layout using Windows 8 Built-In Controls" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-03-Presenting-Data-and-Implementing-Layout-using" target="_self">Presenting Data and Implementing Layout using Windows 8 Built-In Controls</a> </li><li>Mod 04: <a title="Handling Files in Windows Store Apps and Process Lifecycle Management" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-04-Handling-Files-in-Windows-Store-Apps-and-Proc" target="_self">Handling Files in Windows Store Apps and Process Lifecycle Management</a> </li><li>Mod 05: <a title="Working with Resources, Styles, and Templates" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-05-Working-with-Resources-Styles-and-Templates" target="_self">Working with Resources, Styles, and Templates</a> </li><li>Mod 06: <a title="Designing and Implementing Navigation in a Windows Store App" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-06-Designing-and-Implementing-Navigation-in-a-Wi" target="_self">Designing and Implementing Navigation in a Windows Store App</a> </li><li>Mod 07: <a title="Implementing Windows 8 Contracts, Tiles and User Notifications" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-07-Implementing-Windows-8-Contracts-Tiles-and-Us" target="_self">Implementing Windows 8 Contracts, Tiles and User Notifications</a> </li><li>Mod 08: <a title="Local Data and Planning for Windows Store App Deployment" href="http://channel9.msdn.com/posts/Essentials-of-Developing-Windows-Store-Apps-using-C-08-Local-Data-and-Planning-for-Windows-Store-App" target="_self">Local Data and Planning for Windows Store App Deployment</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:de2035f0857046a9b635a1b5012455b7">]]></description>
      <comments>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window</comments>
      <itunes:summary>This module introduces you to the Windows 8 Platform, the user interface principles, and WinRT and language projections. See the changes in Windows 8 and how everything that runs on Windows 7 will run on Windows 8. [07:49] - Intro to Windows 8 platform [34:13] - Background tasks [44:38] - Windows 8 UI principles Full course outline: Mod 01: Overview of the Windows 8 Platform and Windows Store Apps Mod 02: Creating User Interfaces using XAML Mod 03: Presenting Data and Implementing Layout using Windows 8 Built-In Controls Mod 04: Handling Files in Windows Store Apps and Process Lifecycle Management Mod 05: Working with Resources, Styles, and Templates Mod 06: Designing and Implementing Navigation in a Windows Store App Mod 07: Implementing Windows 8 Contracts, Tiles and User Notifications Mod 08: Local Data and Planning for Windows Store App Deployment </itunes:summary>
      <itunes:duration>3486</itunes:duration>
      <link>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window</link>
      <pubDate>Wed, 08 May 2013 01:14:08 GMT</pubDate>
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      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Essentials-of-Developing-Windows-Store-Apps-using-C-/Essentials-of-Developing-Windows-Store-Apps-using-C-01-Overview-of-the-Windows-8-Platform-and-Window/RSS</wfw:commentRss>
      <category>C#</category>
      <category>JumpStart</category>
      <category>XAML</category>
      <category>Windows 8</category>
      <category>WinRT</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Windows 8 UX Design: (13) The Windows Store</title>
      <description><![CDATA[<p>This session provides an overview on the Windows Store and how to monetize and submit your App into Windows Store. Find out more on selling in a global market and the key to getting discovered.</p><ul><li><a href="http://channel9.msdn.com/Series/Windows-8-UX-Design-Jump-Start/Windows-8-UX-Design-13-The-Windows-Store#time=05m25s">[05:25]</a> - Global reach </li><li><a href="http://channel9.msdn.com/Series/Windows-8-UX-Design-Jump-Start/Windows-8-UX-Design-13-The-Windows-Store#time=17m39s">[17:39]</a> - In-app purchase demo </li><li><a href="http://channel9.msdn.com/Series/Windows-8-UX-Design-Jump-Start/Windows-8-UX-Design-13-The-Windows-Store#time=21m15s">[21:15]</a> - Advertising </li><li><a href="http://channel9.msdn.com/Series/Windows-8-UX-Design-Jump-Start/Windows-8-UX-Design-13-The-Windows-Store#time=36m19s">[36:19]</a> - Publishing apps to the Windows Store </li></ul><p>Full course outline:</p><ul><li>Mod 01: <a title="The Microsoft Design Language" href="http://channel9.msdn.com/posts/Windows-8-UX-Design-01-The-Microsoft-Design-Language" target="_self">The Microsoft Design Language</a> </li><li>Mod 02: <a title="Less is More" href="http://channel9.msdn.com/posts/Windows-8-UX-Design-02-Less-is-More" target="_self">Less is More</a> </li><li>Mod 03: <a title="Navigation" href="http://channel9.msdn.com/posts/Windows-8-UX-Design-03-Navigation" target="_self">Navigation</a> </li><li>Mod 04: <a title="Layout" href="http://channel9.msdn.com/posts/Windows-8-UX-Design-04-Layout" target="_self">Layout</a> </li><li>Mod 05: <a title="UI Elements" href="http://channel9.msdn.com/posts/Windows-8-UX-Design-05-UI-Elements" target="_self">UI Elements</a> </li><li>Mod 06: <a title="Snap and Scale Beautifully" href="http://channel9.msdn.com/posts/Windows-8-UX-Design-06-Snap-and-Scale-Beautifully" target="_self">Snap and Scale Beautifully</a> </li><li>Mod 07: <a title="Charms, Contracts and Extensions" href="http://channel9.msdn.com/posts/Windows-8-UX-Design-07-Charms-Contracts-and-Extensions" target="_self">Charms, Contracts and Extensions</a> </li><li>Mod 08: <a title="Tiles and Notifications" href="http://channel9.msdn.com/posts/Windows-8-UX-Design-08-Tiles-and-Notifications" target="_self">Tiles and Notifications</a> </li><li>Mod 09: <a title="Touch" href="http://channel9.msdn.com/posts/Windows-8-UX-Design-09-Touch" target="_self">Touch</a> </li><li>Mod 10: <a title="Animation" href="http://channel9.msdn.com/posts/Windows-8-UX-Design-10-Animation" target="_self">Animation</a> </li><li>Mod 11: <a title="Accessibility" href="http://channel9.msdn.com/posts/Windows-8-UX-Design-11-Accessibility" target="_self">Accessibility</a> </li><li>Mod 12: <a title="Globalization" href="http://channel9.msdn.com/posts/Windows-8-UX-Design-12-Globalization" target="_self">Globalization</a> </li><li>Mod 13: The Windows Store </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:61f3dc4142a44deb9181a1ad013dd764">]]></description>
      <comments>http://channel9.msdn.com/Series/Windows-8-UX-Design-Jump-Start/Windows-8-UX-Design-13-The-Windows-Store</comments>
      <itunes:summary>This session provides an overview on the Windows Store and how to monetize and submit your App into Windows Store. Find out more on selling in a global market and the key to getting discovered. [05:25] - Global reach [17:39] - In-app purchase demo [21:15] - Advertising [36:19] - Publishing apps to the Windows Store Full course outline: Mod 01: The Microsoft Design Language Mod 02: Less is More Mod 03: Navigation Mod 04: Layout Mod 05: UI Elements Mod 06: Snap and Scale Beautifully Mod 07: Charms, Contracts and Extensions Mod 08: Tiles and Notifications Mod 09: Touch Mod 10: Animation Mod 11: Accessibility Mod 12: Globalization Mod 13: The Windows Store </itunes:summary>
      <itunes:duration>3050</itunes:duration>
      <link>http://channel9.msdn.com/Series/Windows-8-UX-Design-Jump-Start/Windows-8-UX-Design-13-The-Windows-Store</link>
      <pubDate>Tue, 30 Apr 2013 00:05:58 GMT</pubDate>
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      <dc:creator>JeffKoch</dc:creator>
      <itunes:author>JeffKoch</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Windows-8-UX-Design-Jump-Start/Windows-8-UX-Design-13-The-Windows-Store/RSS</wfw:commentRss>
      <category>Design</category>
      <category>JumpStart</category>
      <category>User Experience</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>You can lead a dev to... &quot;Game Starter Kit for Windows 8 with leaderboard in Windows Azure&quot;</title>
      <description><![CDATA[<p>Today's Modern Monday project is by Petri Wilhelmsen and takes you by the hand and walks you through creating a new Windows Store App game that leverages Azure</p><h2><a href="http://digitalerr0r.wordpress.com/2013/04/04/html5-game-starterkit-for-windows-8-with-leaderboard-in-windows-azure/">Game Starterkit for Windows 8 with leaderboard in Windows Azure</a></h2><blockquote><p>This Game Starter Kit for Windows 8 contains what you need to get started with game programming for Windows 8, including online high score in Windows Azure. The game kit is written in HTML and JavaScript.</p><p><a href="http://sdrv.ms/17gAtWO">Download now</a> – follow instructions below to make it work.</p><p>Before we start, let me show you what you get with this solution.</p><p><strong>Example game</strong><br>The kit comes with an example game that you can modify and play with. The code is all in one file so it’s easy to play with for beginners. Feel free to use it however you like.</p><p>The kit will get updated with cooler and more advanced game that you can use as a basis when developing your own. Follow this blog to get the updates!</p><p>...</p><p>If you want to learn how to create this game that comes with this starter kit, you can read the guide here (slightly different graphics):</p><p>Part I:<br><a href="http://digitalerr0r.wordpress.com/2012/09/19/html5-game-development-for-windows-8-1-getting-started/">http://digitalerr0r.wordpress.com/2012/09/19/html5-game-development-for-windows-8-1-getting-started/</a></p><p>Part II:<br><a href="http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-2-adding-a-player/">http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-2-adding-a-player/</a></p><p>Part III:<br><a href="http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-3-finishing-your-first-game/">http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-3-finishing-your-first-game/</a></p><ul><li><strong>Implementation of high score in Windows Azure</strong><br>The kit also enables support for Windows Azure and handles the connection, and got functions to check if you are having a internet connection. You need to have your own Windows Azure account, and set up the service/datatable yourself. </li><li><strong>Snap view</strong> </li><li><strong>Tiles</strong> </li><li><strong>Settings charm implementation</strong> </li></ul><p><strong>Let’s get you up and running!</strong></p><p>Follow this guide to get everything up and running with the starter kit.</p><p><strong>1) Install the tools</strong></p><p><strong>2) Get an account on Windows Azure</strong></p><p><strong>3) Create your Mobile Service and Database</strong></p><p><strong>4) Configure</strong></p><p><strong>5) Build your solution and make sure it works</strong></p><p>Go back to the solution, make sure you have the correct URL and Application Key in your solution, and then Build and run the project.</p><p>The game starts up, and when you die, your score will be uploaded to this table. Check that the column Score is created, and that it contains the correct score value you wanted.</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B2%5D-128.png" alt="image" width="500" height="325" border="0"></p><p>Go to the Data tab and the table to see your scores:</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B5%5D-68.png" alt="image" width="500" height="269" border="0"></p><p>Now, be creative. There are a lot of funny little games you can create by just modifying this simple template.</p><p>...</p><p><a href="http://sdrv.ms/17gAtWO"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B9%5D-37.png" alt="image" width="154" height="154" border="0"></a><br><a href="http://sdrv.ms/17gAtWO">Download now</a></p></blockquote><p>Here's a snap of the Solution;</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B12%5D-45.png" alt="image" width="270" height="364" border="0"></p><p>And a snip, once you've set everything up, on how easy it is to talk to Windows Azure Mobile Services</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B15%5D-31.png" alt="image" width="500" height="214" border="0"></p><p>If you're creating a Windows 8 or Windows Phone 8 app (or iOS or Android) Windows Azure can really ease your cross platform data needs (Yeah, I know the irony in that, but it's true).</p><p>So anyway.. you've got your starter kit, you've got your cloud storage, now just add some &quot;You&quot;... <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:32a7669e2e00458bbeeca1a60170982d">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/You-can-lead-a-dev-to-Game-Starter-Kit-for-Windows-8-with-leaderboard-in-Windows-Azure</comments>
      <itunes:summary>Today&#39;s Modern Monday project is by Petri Wilhelmsen and takes you by the hand and walks you through creating a new Windows Store App game that leverages Azure Game Starterkit for Windows 8 with leaderboard in Windows AzureThis Game Starter Kit for Windows 8 contains what you need to get started with game programming for Windows 8, including online high score in Windows Azure. The game kit is written in HTML and JavaScript. Download now – follow instructions below to make it work. Before we start, let me show you what you get with this solution. Example gameThe kit comes with an example game that you can modify and play with. The code is all in one file so it’s easy to play with for beginners. Feel free to use it however you like. The kit will get updated with cooler and more advanced game that you can use as a basis when developing your own. Follow this blog to get the updates! ... If you want to learn how to create this game that comes with this starter kit, you can read the guide here (slightly different graphics): Part I:http://digitalerr0r.wordpress.com/2012/09/19/html5-game-development-for-windows-8-1-getting-started/ Part II:http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-2-adding-a-player/ Part III:http://digitalerr0r.wordpress.com/2012/09/20/html5-game-development-for-windows-8-3-finishing-your-first-game/ Implementation of high score in Windows AzureThe kit also enables support for Windows Azure and handles the connection, and got functions to check if you are having a internet connection. You need to have your own Windows Azure account, and set up the service/datatable yourself. Snap view Tiles Settings charm implementation Let’s get you up and running! Follow this guide to get everything up and running with the starter kit. 1) Install the tools 2) Get an account on Windows Azure 3) Create your Mobile Service and Database 4) Configure 5) Build your solution and make sure it works Go back to the solution, make sure you hav</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/You-can-lead-a-dev-to-Game-Starter-Kit-for-Windows-8-with-leaderboard-in-Windows-Azure</link>
      <pubDate>Mon, 29 Apr 2013 13:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/You-can-lead-a-dev-to-Game-Starter-Kit-for-Windows-8-with-leaderboard-in-Windows-Azure</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/7b5d0b3f-9f10-4a61-b37d-6f732c5e8b07.png" height="65" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/58f3a89f-7bba-4d12-9048-cff88200c0b6.png" height="143" width="220"></media:thumbnail>      
      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/You-can-lead-a-dev-to-Game-Starter-Kit-for-Windows-8-with-leaderboard-in-Windows-Azure/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>HTML5</category>
      <category>JavaScript</category>
      <category>Windows Azure</category>
      <category>Game Development</category>
      <category>Windows Azure Mobile Services</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>My App in 60 Seconds - Developer Edition: Pocket Tanks</title>
      <description><![CDATA[<p><strong><a href="http://apps.microsoft.com/windows/en-US/app/pocket-tanks/7a48868f-9af0-4893-9fc3-1772eed8c237" target="_blank"><img title="miniptlogo" src="http://files.channel9.msdn.com/thumbnail/5fa4cb8f-b440-4199-b21b-7168169bf2f1.gif" alt="miniptlogo" width="179" height="90" align="right" border="0"></a></strong>Mike Austin, Technical Director at&nbsp; <a href="http://www.blitwise.com/index.html" target="_blank">BlitWise Productions</a> describes how his team developed&nbsp; and launched their app <a href="http://apps.microsoft.com/windows/en-US/app/pocket-tanks/7a48868f-9af0-4893-9fc3-1772eed8c237" target="_blank">Pocket Tanks</a> for Windows 8.&nbsp; Listen in as he walks us through their experience working with Microsoft as well as what tools and support was made available.&nbsp; <a href="http://apps.microsoft.com/windows/en-US/app/pocket-tanks/7a48868f-9af0-4893-9fc3-1772eed8c237" target="_blank"><strong>Download “Pocket Tanks”&nbsp; for Windows 8</strong></a><br><br>____________________</p><p><strong><a href="http://aka.ms/MyGreatIdea"><br></a><a href="http://aka.ms/VirtualSummit" target="_blank"><img title="DPE_W8_300x250_0323" src="http://files.channel9.msdn.com/thumbnail/1dec5b2a-7a08-4220-a073-27636e225f57.jpg" alt="DPE_W8_300x250_0323" width="144" height="121" align="left" border="0"></a><a href="http://aka.ms/MyGreatIdea">Your App Adventure Starts here.</a></strong><br>There’s never been a better time to build for Windows!&nbsp; Attend the Virtual Summit on May 2nd and learn about the Windows ecosystem opportunity, design and monetization tips, partner development frameworks, and even reviews from iOS and Android developers. Don’t miss this <strong>FREE</strong> online event, <a href="http://aka.ms/VirtualSummit"><strong>REGISTER</strong></a> today!</p><p><br><br></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:7d85b4a3cc1b42459f93a19e00836675">]]></description>
      <comments>http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/My-App-in-60-Seconds-Developer-Edition-Pocket-Tanks</comments>
      <itunes:summary>Mike Austin, Technical Director at&amp;nbsp; BlitWise Productions describes how his team developed&amp;nbsp; and launched their app Pocket Tanks for Windows 8.&amp;nbsp; Listen in as he walks us through their experience working with Microsoft as well as what tools and support was made available.&amp;nbsp; Download “Pocket Tanks”&amp;nbsp; for Windows 8____________________ Your App Adventure Starts here.There’s never been a better time to build for Windows!&amp;nbsp; Attend the Virtual Summit on May 2nd and learn about the Windows ecosystem opportunity, design and monetization tips, partner development frameworks, and even reviews from iOS and Android developers. Don’t miss this FREE online event, REGISTER today!  </itunes:summary>
      <itunes:duration>60</itunes:duration>
      <link>http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/My-App-in-60-Seconds-Developer-Edition-Pocket-Tanks</link>
      <pubDate>Tue, 23 Apr 2013 17:30:36 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/My-App-in-60-Seconds-Developer-Edition-Pocket-Tanks</guid>
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        <media:content url="http://media.ch9.ms/ch9/4d00/e10e4270-2005-4ac8-a981-e43b98534d00/app60SecPocketTanksDevEditionAustin_mid.mp4" expression="full" duration="60" fileSize="8461095" type="video/mp4" medium="video"></media:content>
        <media:content url="http://media.ch9.ms/ch9/4d00/e10e4270-2005-4ac8-a981-e43b98534d00/app60SecPocketTanksDevEditionAustin_Source.wmv" expression="full" duration="60" fileSize="30262049" type="video/x-ms-wmv" medium="video"></media:content>
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      <enclosure url="http://media.ch9.ms/ch9/4d00/e10e4270-2005-4ac8-a981-e43b98534d00/app60SecPocketTanksDevEditionAustin_Source.wmv" length="30262049" type="video/x-ms-wmv"></enclosure>
      <dc:creator>ChrisCaldwell</dc:creator>
      <itunes:author>ChrisCaldwell</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/My-App-in-60-Seconds-Developer-Edition-Pocket-Tanks/RSS</wfw:commentRss>
      <category>Windows Store App</category>
      <category>WindowsContent</category>
    </item>
  <item>
      <title>My App in 60 Seconds: Pocket Tanks</title>
      <description><![CDATA[<p><strong><a href="http://apps.microsoft.com/windows/en-US/app/pocket-tanks/7a48868f-9af0-4893-9fc3-1772eed8c237" target="_blank"><img title="miniptlogo" src="http://files.channel9.msdn.com/thumbnail/5fa4cb8f-b440-4199-b21b-7168169bf2f1.gif" alt="miniptlogo" width="179" height="90" align="right" border="0"></a></strong>Michael P. Welch, President of <a href="http://www.blitwise.com/index.html" target="_blank">BlitWise Productions</a> and creator of <a href="http://apps.microsoft.com/windows/en-US/app/pocket-tanks/7a48868f-9af0-4893-9fc3-1772eed8c237" target="_blank">Pocket Tanks</a> walks us through their app for Windows 8.&nbsp;&nbsp;&nbsp; <br><br><strong>Pocket Tanks</strong> is the fast-paced artillery game that is simple to learn, and fun to master. The perfect quick game for friends and family, you'll find yourself hooked for hours of play! Bury your opponent in a mound of dirt, or assail him with a barrage of bullets. Visit the Weapon Shop before battle to arm yourself for the struggle, or try the Target Practice mode to learn all the weapons and the best tactics to win.<br><br>Experience the thrill of launching volley after volley of powerful and fun weapons across the battlefield, using very simple controls. Select your angle, power, and FIRE! There are many unique weapons including: Napalm, Firecrackers, Skippers, Cruisers, Tracers, Dirt Movers, and dozens more! This is the light-hearted game of heavy artillery for everyone.<br><br>Pocket Tanks has been loved by fans for over 10 years, who have downloaded the shareware version MILLIONS of times. But now, for the first time on Windows, you can try the game in high definition!</p><p><a href="http://apps.microsoft.com/windows/en-US/app/pocket-tanks/7a48868f-9af0-4893-9fc3-1772eed8c237" target="_blank"><strong>Download “Pocket Tanks”&nbsp; for Windows 8</strong></a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:d76df510d7224359ae1ea19e0082856e">]]></description>
      <comments>http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/My-App-in-60-Seconds-Pocket-Tanks</comments>
      <itunes:summary>Michael P. Welch, President of BlitWise Productions and creator of Pocket Tanks walks us through their app for Windows 8.&amp;nbsp;&amp;nbsp;&amp;nbsp; Pocket Tanks is the fast-paced artillery game that is simple to learn, and fun to master. The perfect quick game for friends and family, you&#39;ll find yourself hooked for hours of play! Bury your opponent in a mound of dirt, or assail him with a barrage of bullets. Visit the Weapon Shop before battle to arm yourself for the struggle, or try the Target Practice mode to learn all the weapons and the best tactics to win.Experience the thrill of launching volley after volley of powerful and fun weapons across the battlefield, using very simple controls. Select your angle, power, and FIRE! There are many unique weapons including: Napalm, Firecrackers, Skippers, Cruisers, Tracers, Dirt Movers, and dozens more! This is the light-hearted game of heavy artillery for everyone.Pocket Tanks has been loved by fans for over 10 years, who have downloaded the shareware version MILLIONS of times. But now, for the first time on Windows, you can try the game in high definition! Download “Pocket Tanks”&amp;nbsp; for Windows 8 </itunes:summary>
      <itunes:duration>60</itunes:duration>
      <link>http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/My-App-in-60-Seconds-Pocket-Tanks</link>
      <pubDate>Tue, 23 Apr 2013 17:00:16 GMT</pubDate>
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      <dc:creator>ChrisCaldwell</dc:creator>
      <itunes:author>ChrisCaldwell</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/My-App-in-60-Seconds-Pocket-Tanks/RSS</wfw:commentRss>
      <category>Windows 8</category>
      <category>Windows Store App</category>
      <category>WindowsContent</category>
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  <item>
      <title>(Episode 15) Windows 8: The App Development Opportunity </title>
      <description><![CDATA[<p><a href="http://aka.ms/VirtualSummit" target="_blank"><img title="DPE_W8_300x250_0323" src="http://files.channel9.msdn.com/thumbnail/1dec5b2a-7a08-4220-a073-27636e225f57.jpg" alt="DPE_W8_300x250_0323" width="174" height="145" align="right" border="0"></a><a href="http://channel9.msdn.com/Niners/jerry_nixon">Jerry Nixon</a> welcomes Niels Hilmar to the show as they discuss the Windows 8 app development opportunity that is open for anyone who has a great idea for an app. Tune in as they discuss the first-mover advantage, what <a href="http://aka.ms/MyGreatIdea" target="_blank">free tools and resources</a> are available as well as the upcoming <a href="http://aka.ms/VirtualSummit" target="_blank"><strong>App Builder Virtual Summit</strong></a> which tackles the “why” and “how” of designing and marketing apps for both Windows 8 and Windows Phone.&nbsp;</p><ul><li>[<a href="http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/Episode-15-Windows-8-The-App-Development-Opportunity#time=0m52s">0:52</a>] How can developers capitalize on making apps for Windows 8 and Windows Phone? </li><li>[<a href="http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/Episode-15-Windows-8-The-App-Development-Opportunity#time=6m37s">6:37</a>] How can developers get started making apps? </li><li>[<a href="http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/Episode-15-Windows-8-The-App-Development-Opportunity#time=10m09s">10:09</a><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Your-Top-Windows-Store-Questions-Answered#time=11m45s">]</a> How do I sign up for the <a href="http://aka.ms/MyGreatIdea">App Builder Program</a>? </li><li>[<a href="http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/Episode-15-Windows-8-The-App-Development-Opportunity#time=10m28s">10:28</a><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Your-Top-Windows-Store-Questions-Answered#time=11m45s">]</a> What is the <a href="http://aka.ms/VirtualSummit">App Builder Virtual Summit</a>? </li><li>[<a href="http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/Episode-15-Windows-8-The-App-Development-Opportunity#time=11m41s">11:41</a><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Your-Top-Windows-Store-Questions-Answered#time=11m45s">]</a> Who should attend the Summit? Is it just for developers? </li><li>[<a href="http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/Episode-15-Windows-8-The-App-Development-Opportunity#time=14m32s">14:32</a><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Your-Top-Windows-Store-Questions-Answered#time=11m45s">]</a> How do I sign up? How much does it cost? </li></ul><p><br><strong>App Builder Virtual Summit, May 2<sup>nd</sup> </strong>There’s never been a better time to build for Windows!&nbsp; Attend the Virtual Summit and learn about the Windows ecosystem opportunity, design and monetization tips, partner development frameworks, and even reviews from iOS and Android developers. Don’t miss this <strong>FREE</strong> online event, <a href="http://aka.ms/VirtualSummit"><strong>REGISTER</strong></a> today!<br><br>______________</p><p><strong>Need Convincing? Tune in to the latest Microsoft DevRadio episode:</strong>&nbsp;<br><strong><em><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-Ive-Made-OVER-100k-with-My-Windows-8-Apps" target="_blank">“ How I’ve Made OVER $100k with My Windows 8 Apps”</a></em> </strong><br><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117941">Michael Palermo</a> welcomes <a href="http://kevinashley.com/">Kevin Ashley</a> to the show as they discuss how Kevin has made over $100k on his <a href="http://channel9.msdn.com/Blogs/DevRadio/aka.ms/MyGreatIdea">Windows 8</a> apps. Tune in as they discuss some tips and tricks for how you can improve your app revenue like&nbsp; how to properly price your app and various monetization options that are available to you such as in-app purchase, pay-per download and advertising.</p><p><br><strong>Resources:</strong></p><ul><li><strong><a href="http://aka.ms/Windows8EnterpriseEval" target="_blank">Download the Windows 8 Enterprise Evaluation</a></strong> </li><li><a href="http://www.microsoft.com/en-us/windows/enterprise/products-and-technologies/windows-8/default.aspx">Windows 8 Enterprise</a> </li><li><a href="http://www.microsoft.com/licensing/Windows8">Windows 8 Licensing</a> </li><li><a href="http://windowsteamblog.com/windows/b/springboard/">The Springboard Series Blog</a> </li><li><a href="http://technet.microsoft.com/windows/hh771457.aspx?ocid=wc-mscom-ent">Windows 8 Resources for IT Pros on Springboard</a> </li><li><a href="http://aka.ms/MyGreatIdea" target="_blank">Resources for Developers to Build Windows 8 Apps</a> </li><li><a href="http://partner.microsoft.com/windows8">Windows 8 resources for partners on Microsoft Partner Network</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c3d56c064fa84b12b0e4a19b0023cb91">]]></description>
      <comments>http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/Episode-15-Windows-8-The-App-Development-Opportunity</comments>
      <itunes:summary>Jerry Nixon welcomes Niels Hilmar to the show as they discuss the Windows 8 app development opportunity that is open for anyone who has a great idea for an app. Tune in as they discuss the first-mover advantage, what free tools and resources are available as well as the upcoming App Builder Virtual Summit which tackles the “why” and “how” of designing and marketing apps for both Windows 8 and Windows Phone.&amp;nbsp; [0:52] How can developers capitalize on making apps for Windows 8 and Windows Phone? [6:37] How can developers get started making apps? [10:09] How do I sign up for the App Builder Program? [10:28] What is the App Builder Virtual Summit? [11:41] Who should attend the Summit? Is it just for developers? [14:32] How do I sign up? How much does it cost? App Builder Virtual Summit, May 2nd There’s never been a better time to build for Windows!&amp;nbsp; Attend the Virtual Summit and learn about the Windows ecosystem opportunity, design and monetization tips, partner development frameworks, and even reviews from iOS and Android developers. Don’t miss this FREE online event, REGISTER today!______________ Need Convincing? Tune in to the latest Microsoft DevRadio episode:&amp;nbsp;“ How I’ve Made OVER $100k with My Windows 8 Apps” Michael Palermo welcomes Kevin Ashley to the show as they discuss how Kevin has made over $100k on his Windows 8 apps. Tune in as they discuss some tips and tricks for how you can improve your app revenue like&amp;nbsp; how to properly price your app and various monetization options that are available to you such as in-app purchase, pay-per download and advertising. Resources: Download the Windows 8 Enterprise Evaluation Windows 8 Enterprise Windows 8 Licensing The Springboard Series Blog Windows 8 Resources for IT Pros on Springboard Resources for Developers to Build Windows 8 Apps Windows 8 resources for partners on Microsoft Partner Network </itunes:summary>
      <itunes:duration>1108</itunes:duration>
      <link>http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/Episode-15-Windows-8-The-App-Development-Opportunity</link>
      <pubDate>Wed, 10 Apr 2013 18:30:41 GMT</pubDate>
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      <dc:creator>Jerry Nixon, ChrisCaldwell</dc:creator>
      <itunes:author>Jerry Nixon, ChrisCaldwell</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Series/Reimagining-Windows-An-In-Depth-Look-at-Windows-8-for-the-Enterprise/Episode-15-Windows-8-The-App-Development-Opportunity/RSS</wfw:commentRss>
      <category>Android</category>
      <category>Windows Phone</category>
      <category>iOS</category>
      <category>Windows 8</category>
      <category>Windows Phone 8</category>
      <category>Windows Store App</category>
      <category>WindowsContent</category>
    </item>
  <item>
      <title>Microsoft DevRadio: (Part 4) Using Windows Azure to Build Back-End Services for Windows 8 Apps – Azure Mobile Services </title>
      <description><![CDATA[<p><a href="http://aka.ms/SilverLining" target="_blank"><img title="static_120x90" src="http://files.channel9.msdn.com/thumbnail/ee52409d-ceb8-4fd4-a10b-7adce8eaff75.gif" alt="static_120x90" width="120" height="90" align="right" border="0"></a>Like what you heard? <strong>Try </strong><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200154482" target="_blank">Windows Azure</a><strong> for FREE</strong> and enjoy the freedom to use your preferred OS, language, database or tool. Windows Azure can help you <a href="http://www.windowsazure.com/en-us/home/scenarios/web-sites/">deploy sites</a> to a highly scalable environment, deploy and run <a href="http://www.windowsazure.com/en-us/home/scenarios/virtual-machines/">virtual machines</a>, and create highly scalable <a href="http://www.windowsazure.com/en-us/home/scenarios/cloud-services/">application</a> in a rich PaaS environment. Give it a try!</p><p>_________________</p><p><strong>Abstract: </strong><br>In Part 4 of of their “Using Windows Azure to Build Back-End Services for Windows 8 apps” series&nbsp; <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117942">Peter Laudati</a>, <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117402">Brian Hitney</a> and <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117399" target="_blank">Andrew Duthie</a> show us how to build the same game leaderboard service on top of Windows Azure Mobile Services. Tune in as Andrew demos for us how to get started as well as lays out what some of the &#43;/- are for using Azure Mobile Services for this kind of service.&nbsp; <a href="http://devhammer.net/blog/building-back-end-data-and-services-for-windows-8-apps-windows-azure-mobile-services#.UVSs9Uzn-Uk" target="_blank"><strong>Check out the full article here.</strong></a></p><p><strong>Watch</strong> <a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-1-Using-Windows-Azure-to-Build-Back-End-Services-for-Windows-8-Apps" target="_blank"><strong>Part 1</strong></a><strong> | </strong><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-2-Using-Windows-Azure-to-Build-Back-End-Services-for-Windows-8-Apps" target="_blank"><strong>Part 2</strong></a> | <a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-3-Using-Windows-Azure-to-Build-Back-End-Services-for-Windows-8-Apps--ASPNET-" target="_blank"><strong>Part 3</strong></a></p><p><strong>After watching this video, follow these next steps: </strong></p><p><strong>Step #1 –</strong> <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200154482" target="_blank">Try Windows Azure: No cost. No obligation. 90-Day FREE trial.</a> <br><strong>Step #2 –</strong> <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200113720">Download the Tools for Windows 8 App Development</a> <br><strong>Step #3 –</strong> <a href="http://aka.ms/MyGreatIdea">Start building your own Apps for Windows 8</a></p><p><strong><a href="http://channel9.msdn.com/Blogs/DevRadio/feed/mp3"><img src="http://blogs.msdn.com/resized-image.ashx/__size/28x0/__key/communityserver-components-userfiles/00-00-33-52-95-Attached&#43;Files/1512.itunes.png" alt="" width="15" height="15"></a> Subscribe to our podcast via <a href="http://itunes.apple.com/us/podcast/devradio-mp4-channel-9/id544163838">iTunes</a> or <a href="http://channel9.msdn.com/Blogs/DevRadio/feed/mp4">RSS</a></strong></p><p><strong>If you're interested in learning more about the products or solutions discussed in this episode, click on any of the below links for free, in-depth information:</strong></p><p><strong>Register for our Windows Azure Hands-on Lab Online (HOLO) events today!</strong></p><ul><li><a href="http://msdn.microsoft.com/en-us/jj618399">Windows Azure Hands-on Labs Online</a> </li></ul><p><strong>Blogs:</strong></p><ul><li><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117402">Brian Hitney’s blog</a> </li><li><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117942">Peter Laudati’s blog</a> </li><li><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117399" target="_blank">Andrew Duthie’s Blog</a> </li></ul><p><strong>Videos:</strong></p><ul><li><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-to-Get-Started-with-Windows-Azure">Microsoft DevRadio: How to Get Started with Windows Azure</a> </li><li><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-1-What-is-Windows-Azure-Web-Sites">Microsoft DevRadio: (Part 1) What is Windows Azure Web Sites?</a> </li><li><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-1-Practical-Azure-with-Jim-ONeil--Azure-Basics">Microsoft DevRadio: (Part 2) Windows Azure Web Sites Explained</a> </li><li><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-to-Integrate-TFS-Projects-with-Windows-Azure-Web-Sites" target="_blank">Microsoft DevRadio: How to Integrate TFS Projects with Windows Azure Web Sites</a> </li></ul><p><strong>Virtual Labs:</strong></p><ul><li><a href="http://msdn.microsoft.com/en-us/dd540819.aspx">MSDN Virtual Labs: Windows Azure</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:709275064e284c718d44a18f0114fe51">]]></description>
      <comments>http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-4-Using-Windows-Azure-to-Build-Back-End-Services-for-Windows-8-Apps--Azure-M</comments>
      <itunes:summary>Like what you heard? Try Windows Azure for FREE and enjoy the freedom to use your preferred OS, language, database or tool. Windows Azure can help you deploy sites to a highly scalable environment, deploy and run virtual machines, and create highly scalable application in a rich PaaS environment. Give it a try! _________________ Abstract: In Part 4 of of their “Using Windows Azure to Build Back-End Services for Windows 8 apps” series&amp;nbsp; Peter Laudati, Brian Hitney and Andrew Duthie show us how to build the same game leaderboard service on top of Windows Azure Mobile Services. Tune in as Andrew demos for us how to get started as well as lays out what some of the &amp;#43;/- are for using Azure Mobile Services for this kind of service.&amp;nbsp; Check out the full article here. Watch Part 1 | Part 2 | Part 3 After watching this video, follow these next steps:  Step #1 – Try Windows Azure: No cost. No obligation. 90-Day FREE trial. Step #2 – Download the Tools for Windows 8 App Development Step #3 – Start building your own Apps for Windows 8  Subscribe to our podcast via iTunes or RSS If you&#39;re interested in learning more about the products or solutions discussed in this episode, click on any of the below links for free, in-depth information: Register for our Windows Azure Hands-on Lab Online (HOLO) events today! Windows Azure Hands-on Labs Online Blogs: Brian Hitney’s blog Peter Laudati’s blog Andrew Duthie’s Blog Videos: Microsoft DevRadio: How to Get Started with Windows Azure Microsoft DevRadio: (Part 1) What is Windows Azure Web Sites? Microsoft DevRadio: (Part 2) Windows Azure Web Sites Explained Microsoft DevRadio: How to Integrate TFS Projects with Windows Azure Web Sites Virtual Labs: MSDN Virtual Labs: Windows Azure </itunes:summary>
      <itunes:duration>2348</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-4-Using-Windows-Azure-to-Build-Back-End-Services-for-Windows-8-Apps--Azure-M</link>
      <pubDate>Mon, 08 Apr 2013 11:00:14 GMT</pubDate>
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      <dc:creator>Brian, G. Andrew Duthie, Peter Laudati, DevRadio, ChrisCaldwell</dc:creator>
      <itunes:author>Brian, G. Andrew Duthie, Peter Laudati, DevRadio, ChrisCaldwell</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-4-Using-Windows-Azure-to-Build-Back-End-Services-for-Windows-8-Apps--Azure-M/RSS</wfw:commentRss>
      <category>Windows Azure</category>
      <category>Windows 8</category>
      <category>Windows Azure Mobile Services</category>
      <category>Windows Store App</category>
      <category>WindowsContent</category>
    </item>
  <item>
      <title>Episode 104 - Building cross platform Android and Windows Store apps using Windows Azure Mobile Services</title>
      <description><![CDATA[<p>In this episode <a href="http://nickharris.net/">Nick Harris</a>&nbsp;and <a href="http://ntotten.com">Nate Totten</a> demonstrate how you can build cross device platform applications using Windows Azure Mobile Services.&nbsp; In the demo Nick builds both an Android and a Windows Store application that consumes the same set of data from your Mobile Service.</p><p><a href="https://www.facebook.com/CloudCoverShow"><span>Like Cloud Cover on Facebook!</span></a></p><p><a class="twitter-follow-button" href="https://twitter.com/cloudcovershow">Follow @CloudCoverShow</a><br><a class="twitter-follow-button" href="https://twitter.com/cloudnick">Follow @cloudnick</a> <br><a class="twitter-follow-button" href="https://twitter.com/ntotten">Follow @ntotten</a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:6efdaa60b68941e3b141a18501761fd4">]]></description>
      <comments>http://channel9.msdn.com/Shows/Cloud+Cover/Episode-104-Building-cross-platform-Android-and-Windows-Store-apps-using-Windows-Azure-Mobile-Servic</comments>
      <itunes:summary>In this episode Nick Harris&amp;nbsp;and Nate Totten demonstrate how you can build cross device platform applications using Windows Azure Mobile Services.&amp;nbsp; In the demo Nick builds both an Android and a Windows Store application that consumes the same set of data from your Mobile Service. Like Cloud Cover on Facebook! Follow @CloudCoverShowFollow @cloudnick Follow @ntotten &amp;nbsp; </itunes:summary>
      <itunes:duration>1228</itunes:duration>
      <link>http://channel9.msdn.com/Shows/Cloud+Cover/Episode-104-Building-cross-platform-Android-and-Windows-Store-apps-using-Windows-Azure-Mobile-Servic</link>
      <pubDate>Sun, 07 Apr 2013 18:51:00 GMT</pubDate>
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      <dc:creator>Nathan Totten, Nick Harris</dc:creator>
      <itunes:author>Nathan Totten, Nick Harris</itunes:author>
      <slash:comments>6</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/Cloud+Cover/Episode-104-Building-cross-platform-Android-and-Windows-Store-apps-using-Windows-Azure-Mobile-Servic/RSS</wfw:commentRss>
      <category>Android</category>
      <category>Windows Azure</category>
      <category>Windows Azure Mobile Services</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Microsoft DevRadio: How I’ve Made OVER $100k with My Windows 8 Apps</title>
      <description><![CDATA[<p><strong>Abstract:</strong>&nbsp;&nbsp; <br><a href="http://aka.ms/MyGreatIdea"><img title="DPE_W8_300x250_0323" src="http://files.channel9.msdn.com/thumbnail/1dec5b2a-7a08-4220-a073-27636e225f57.jpg" alt="DPE_W8_300x250_0323" width="240" height="200" align="right" border="0"></a><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117941">Michael Palermo</a> welcomes <a href="http://kevinashley.com/" target="_blank">Kevin Ashley</a> to the show as they discuss how Kevin has made over $100k on his <a href="aka.ms/MyGreatIdea" target="_blank">Windows 8</a> apps. Tune in as they discuss some tips and tricks for how you can improve your app revenue like&nbsp; how to properly price your app and various monetization options that are available to you such as in-app purchase, pay-per download and advertising.</p><p><a href="http://kevinashley.com/making-30000-a-month-on-windows-8-apps/" target="_blank"><strong>Check out the full article here</strong></a><strong> | </strong><a href="http://apps.microsoft.com/windows/en-US/app/card-games-chest/2634d007-ff3a-4697-a44e-f34f42128785" target="_blank"><strong>Download “Card Games Chest” from the Windows Store</strong></a></p><ul><li>[<a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-Ive-Made-OVER-100k-with-My-Windows-8-Apps#time=1m38s">1:38</a>] How much have you made so far and what motivated you to create the app? </li><li>[<a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-Ive-Made-OVER-100k-with-My-Windows-8-Apps#time=5m21s">5:21</a>] Did Microsoft pay you to do this? </li><li>[<a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-Ive-Made-OVER-100k-with-My-Windows-8-Apps#time=6m35s">6:35</a>] What do you think contributed to your success? </li><li>[<a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-Ive-Made-OVER-100k-with-My-Windows-8-Apps#time=8m31s">8:31</a>] What tips can you share for improving app revenue? </li><li>[<a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-Ive-Made-OVER-100k-with-My-Windows-8-Apps#time=14m33s">14:33</a>] DEMO: Do you have code examples for monetizing apps? </li><li>[<a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-Ive-Made-OVER-100k-with-My-Windows-8-Apps#time=18m43s">18:43</a>] How did you market your app? Did Microsoft give you an unfair advantage? </li><li>[<a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-Ive-Made-OVER-100k-with-My-Windows-8-Apps#time=21m45s">21:45</a>] What do you think makes a great app? </li></ul><p><strong>Next Steps:</strong> <br><strong>Step #1 –</strong> <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200113720">Download the Tools for Windows 8 App Development</a> <br><strong>Step #2 –</strong> <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200113721">Download Visual Studio Express for Windows 8</a> <br><strong>Step #3 –</strong> <a href="http://aka.ms/MyGreatIdea">Start building your own Apps for Windows 8</a></p><p><a href="http://channel9.msdn.com/Blogs/DevRadio/feed/mp3"><img src="http://blogs.msdn.com/resized-image.ashx/__size/28x0/__key/communityserver-components-userfiles/00-00-33-52-95-Attached&#43;Files/1512.itunes.png" alt="" width="15" height="15"></a> Subscribe to our podcast via <a href="http://itunes.apple.com/us/podcast/devradio-mp4-channel-9/id544163838">iTunes</a>, Windows Phone Marketplace,&nbsp; or <a href="http://channel9.msdn.com/Blogs/DevRadio/feed/mp4">RSS</a></p><p><strong>If you're interested in learning more about the products or solutions discussed in this episode, click on any of the below links for free, in-depth information:</strong></p><p><strong>Websites:</strong></p><ul><li><a href="http://msdn.microsoft.com/library/windows/apps/br211386">Getting started with Windows 8 Apps</a> </li><li><a href="http://msdn.microsoft.com/library/windows/apps/br230836">How to Sell Your Apps and Make Money in the Windows Store</a> </li><li><a href="http://www.msdnevents.com/">Attend a Windows 8 Developer Camp and Hackathon in your area!</a> </li></ul><p><strong>Blogs &amp; Articles:</strong></p><ul><li><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117941">Michael Palermo’s Blog</a> </li><li><a href="http://kevinashley.com/" target="_blank">Kevin Ashley’s Blog</a> </li><li><a href="http://www.amazon.com/gp/product/1118205707/ref=as_li_qf_sp_asin_il?ie=UTF8&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1118205707&amp;linkCode=as2&amp;tag=keviashl02-20" target="_blank">Buy the Book! Professional Windows 8 Programming: Application Development with C# and XAML</a> </li><li><a href="http://aka.ms/winter" target="_blank"><strong>Check out the “Winter Ski &amp; Ride” app for Windows Phone</strong></a> </li></ul><p><strong>Videos:</strong></p><ul><li><a href="http://channel9.msdn.com/Niners/palermo4" target="_blank">15 Part Series – Developing for Windows 8 in 1/2 the Time</a> </li><li><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-to-Include-Advertising-in-Your-Windows-8-apps" target="_blank">Microsoft DevRadio: How to Include Advertising in Your Windows 8 apps</a> </li></ul><p><strong>Virtual Labs:</strong></p><ul><li><a href="http://msdn.microsoft.com/en-us/jj206431">Windows 8&nbsp; Virtual Labs</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:9fec94e0c33c42fb9f78a18f01129c87">]]></description>
      <comments>http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-Ive-Made-OVER-100k-with-My-Windows-8-Apps</comments>
      <itunes:summary>Abstract:&amp;nbsp;&amp;nbsp; Michael Palermo welcomes Kevin Ashley to the show as they discuss how Kevin has made over $100k on his Windows 8 apps. Tune in as they discuss some tips and tricks for how you can improve your app revenue like&amp;nbsp; how to properly price your app and various monetization options that are available to you such as in-app purchase, pay-per download and advertising. Check out the full article here | Download “Card Games Chest” from the Windows Store [1:38] How much have you made so far and what motivated you to create the app? [5:21] Did Microsoft pay you to do this? [6:35] What do you think contributed to your success? [8:31] What tips can you share for improving app revenue? [14:33] DEMO: Do you have code examples for monetizing apps? [18:43] How did you market your app? Did Microsoft give you an unfair advantage? [21:45] What do you think makes a great app? Next Steps: Step #1 – Download the Tools for Windows 8 App Development Step #2 – Download Visual Studio Express for Windows 8 Step #3 – Start building your own Apps for Windows 8  Subscribe to our podcast via iTunes, Windows Phone Marketplace,&amp;nbsp; or RSS If you&#39;re interested in learning more about the products or solutions discussed in this episode, click on any of the below links for free, in-depth information: Websites: Getting started with Windows 8 Apps How to Sell Your Apps and Make Money in the Windows Store Attend a Windows 8 Developer Camp and Hackathon in your area! Blogs &amp;amp; Articles: Michael Palermo’s Blog Kevin Ashley’s Blog Buy the Book! Professional Windows 8 Programming: Application Development with C# and XAML Check out the “Winter Ski &amp;amp; Ride” app for Windows Phone Videos: 15 Part Series – Developing for Windows 8 in 1/2 the Time Microsoft DevRadio: How to Include Advertising in Your Windows 8 apps Virtual Labs: Windows 8&amp;nbsp; Virtual Labs </itunes:summary>
      <itunes:duration>1878</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-Ive-Made-OVER-100k-with-My-Windows-8-Apps</link>
      <pubDate>Mon, 01 Apr 2013 11:00:34 GMT</pubDate>
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      <dc:creator>Michael Palermo, DevRadio, ChrisCaldwell</dc:creator>
      <itunes:author>Michael Palermo, DevRadio, ChrisCaldwell</itunes:author>
      <slash:comments>10</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-Ive-Made-OVER-100k-with-My-Windows-8-Apps/RSS</wfw:commentRss>
      <category>Tips</category>
      <category>Tips tricks</category>
      <category>Advertising</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
      <category>WindowsContent</category>
    </item>
  <item>
      <title>TWC9: Build 2013, Brew, Backbone, Git, YUI and more</title>
      <description><![CDATA[<p>This week on Channel 9, Brian and Clint discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=0m31s">[00:31]</a> <a href="http://www.buildwindows.com/">Build 2013</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=1m04s">[01:04]</a> <a href="http://wpf.2000things.com/2013/03/27/785-using-the-visual-profiler-tool/">#785 – Using the Visual Profiler Tool</a>, <a href="http://wpf.2000things.com/2013/03/25/783-downloading-and-installing-the-wpf-performance-suite/">#783 – Downloading and Installing the WPF Performance Suite</a> (Sean Sexton), <a href="http://msdn.microsoft.com/en-us/library/aa969767.aspx">WPF Performance Suite</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=1m45s">[01:45]</a> <a href="http://blog.shellscape.org/blog/2013/03/18/brew-1.0-has-arrived/">Brew 1.0 has arrived!</a> [Found Via: <a href="http://blog.cwa.me.uk/2013/03/22/the-morning-brew-1321/">The Morning Brew #1321</a>] </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=2m23s">[02:23]</a> <a href="http://ashkenas.com/backbonejs-1.0/">Backbone 1.0</a> (Jeremy Ashkenas) [Found Via: <a href="http://blog.cwa.me.uk/2013/03/22/the-morning-brew-1321/">The Morning Brew #1321</a>] </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=2m50s">[02:50]</a> <a href="http://refcardz.dzone.com/refcardz/git-patterns-and-anti-patterns">Git Patterns and Anti-Patterns</a> (Luca Milanesio) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=4m03s">[04:03]</a> <a href="http://blogs.msdn.com/b/vcblog/archive/2013/03/26/developing-an-app-with-the-visual-studio-3d-starter-kit-part-1-of-3.aspx">Developing an app with the Visual Studio 3D Starter Kit, part 1 of 3</a> (Roberto Sonnino) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=4m51s">[04:51]</a> <a href="http://code.msdn.microsoft.com/windowsapps/GDC-2013-Windows-Developer-8dd7abdf">GDC 2013 Windows Developer Content Direct3D Game Templates</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=5m29s">[05:29]</a> <a href="http://blogs.windows.com/windows_phone/b/wpdev/archive/2013/03/27/new-middleware-makes-porting-games-to-windows-phone-easy.aspx">New middleware makes porting games to Windows Phone easy</a> (Todd Brix) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=6m06s">[06:06]</a> <a href="http://www.dzone.com/articles/test-non-standard-scenarios">Windows Phone Apps - Watch Your Code for Hidden Activity</a> (Den Delimarsky) </li><li>Channel 9 Highlight:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=7m08s">[07:08]</a> <a href="http://channel9.msdn.com/posts/Title-Build-Windows-8-Apps-with-YUI">Build Windows 8 Apps with YUI</a> (Jeff Burtoft) </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Brian's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=7m40s">[07:40]</a> <a href="http://www.404techsupport.com/2013/03/arena-xlsm-an-rpg-built-using-excel/">Arena.Xlsm, an RPG built using Excel</a>, <a href="http://carywalkin.wordpress.com/2013/03/17/arena-xlsm-released/">carywalkin.wordpress.com</a>, <a href="http://carywalkin.wordpress.com/2013/03/27/arena-xlsm-version-1-1-preview/">Version 1.1</a>, <a href="http://arenaxlsm.wikia.com/">Arena.Xlsm wiki</a> </li><li>Clint's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013#time=8m11s">[08:11]</a> <a href="http://channel9.msdn.com/coding4fun/articles/Dynamic-Lockscreen-Changer-for-Windows-Phone-8-Built-With-ASPNET-MVC-and-Azure-Mobile-Services">Dynamic Lockscreen Changer for Windows Phone 8, Built With ASP.NET MVC and Azure Mobile Services</a> (Clint Rutkas, Den Delimarsky) </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c4fd57bca9a64142b182a18f0161a5a5">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013</comments>
      <itunes:summary>This week on Channel 9, Brian and Clint discuss the week&#39;s top developer news, including; [00:31] Build 2013 [01:04] #785 – Using the Visual Profiler Tool, #783 – Downloading and Installing the WPF Performance Suite (Sean Sexton), WPF Performance Suite [01:45] Brew 1.0 has arrived! [Found Via: The Morning Brew #1321] [02:23] Backbone 1.0 (Jeremy Ashkenas) [Found Via: The Morning Brew #1321] [02:50] Git Patterns and Anti-Patterns (Luca Milanesio) [04:03] Developing an app with the Visual Studio 3D Starter Kit, part 1 of 3 (Roberto Sonnino) [04:51] GDC 2013 Windows Developer Content Direct3D Game Templates [05:29] New middleware makes porting games to Windows Phone easy (Todd Brix) [06:06] Windows Phone Apps - Watch Your Code for Hidden Activity (Den Delimarsky) Channel 9 Highlight:[07:08] Build Windows 8 Apps with YUI (Jeff Burtoft) Picks of the Week! Brian&#39;s Pick of the Week:[07:40] Arena.Xlsm, an RPG built using Excel, carywalkin.wordpress.com, Version 1.1, Arena.Xlsm wiki Clint&#39;s Pick of the Week:[08:11] Dynamic Lockscreen Changer for Windows Phone 8, Built With ASP.NET MVC and Azure Mobile Services (Clint Rutkas, Den Delimarsky) </itunes:summary>
      <itunes:duration>585</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013</link>
      <pubDate>Sat, 30 Mar 2013 00:40:39 GMT</pubDate>
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      <dc:creator>Brian Keller, Clint Rutkas, Greg Duncan</dc:creator>
      <itunes:author>Brian Keller, Clint Rutkas, Greg Duncan</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-March-29-2013/RSS</wfw:commentRss>
      <category>ALM</category>
      <category>ASP.NET MVC</category>
      <category>DirectX</category>
      <category>JavaScript</category>
      <category>Visual Studio</category>
      <category>Windows Phone</category>
      <category>WPF</category>
      <category>Game Development</category>
      <category>GDC</category>
      <category>Web Development</category>
      <category>Build</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Microsoft DevRadio: (Part 3) Using Windows Azure to Build Back-End Services for Windows 8 Apps – ASP.NET Web API</title>
      <description><![CDATA[<p><a href="http://aka.ms/SilverLining" target="_blank"><img title="static_120x90" src="http://files.channel9.msdn.com/thumbnail/ee52409d-ceb8-4fd4-a10b-7adce8eaff75.gif" alt="static_120x90" width="120" height="90" align="right" border="0"></a>Like what you heard? <strong>Try </strong><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200154482" target="_blank">Windows Azure</a><strong> for FREE</strong> and enjoy the freedom to use your preferred OS, language, database or tool. Windows Azure can help you <a href="http://www.windowsazure.com/en-us/home/scenarios/web-sites/">deploy sites</a> to a highly scalable environment, deploy and run <a href="http://www.windowsazure.com/en-us/home/scenarios/virtual-machines/">virtual machines</a>, and create highly scalable <a href="http://www.windowsazure.com/en-us/home/scenarios/cloud-services/">application</a> in a rich PaaS environment. Give it a try!</p><p>_________________</p><p><strong>Abstract: </strong><br>Back for part 3 in their series for “Using Windows Azure to Build Back-End Services for Windows 8 apps”, <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117942">Peter Laudati</a>, <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117402">Brian Hitney</a> and <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117399" target="_blank">Andrew Duthie</a> show us how easy it is to host services built with the ASP.NET Web API using the new <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200154482" target="_blank">Windows Azure Web Sites</a> feature. <strong><a href="http://bit.ly/TEBoHA" target="_blank">Check out the full article here.</a><br><br>Watch <a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-1-Using-Windows-Azure-to-Build-Back-End-Services-for-Windows-8-Apps" target="_blank"><strong>Part 1</strong></a><strong> | </strong><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-2-Using-Windows-Azure-to-Build-Back-End-Services-for-Windows-8-Apps" target="_blank"><strong>Part 2</strong></a></strong></p><h3><span>IMPORTANT: </span></h3><p><span>The Queryable attribute, as shown in the demo in this show, allows all supported query operations by default. Since some of these operations could potentially be used to attempt to mount DOS attacks, by sending complex queries to your service. As such, you should <a href="http://blogs.msdn.com/b/webdev/archive/2013/02/06/protect-your-queryable-api-with-validation-feature-in-asp-net-web-api-odata.aspx" target="_blank">consider limiting the types of queries you allow using some simple properties you can add to the Queryable attribute, as shown in this blog post</a>.</span></p><p><strong>After watching this video, follow these next steps: </strong></p><p><strong>Step #1 –</strong> <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200154482" target="_blank">Try Windows Azure: No cost. No obligation. 90-Day FREE trial.</a> <br><strong>Step #2 –</strong> <a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200113720">Download the Tools for Windows 8 App Development</a> <br><strong>Step #3 –</strong> <a href="http://aka.ms/MyGreatIdea">Start building your own Apps for Windows 8</a></p><p><strong><a href="http://channel9.msdn.com/Blogs/DevRadio/feed/mp3"><img src="http://blogs.msdn.com/resized-image.ashx/__size/28x0/__key/communityserver-components-userfiles/00-00-33-52-95-Attached&#43;Files/1512.itunes.png" alt="" width="15" height="15"></a> Subscribe to our podcast via <a href="http://itunes.apple.com/us/podcast/devradio-mp4-channel-9/id544163838">iTunes</a> or <a href="http://channel9.msdn.com/Blogs/DevRadio/feed/mp4">RSS</a></strong></p><p><strong>If you're interested in learning more about the products or solutions discussed in this episode, click on any of the below links for free, in-depth information:</strong></p><p><strong>Register for our Windows Azure Hands-on Lab Online (HOLO) events today!</strong></p><ul><li><a href="http://msdn.microsoft.com/en-us/jj618399">Windows Azure Hands-on Labs Online</a> </li></ul><p><strong>Blogs:</strong></p><ul><li><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117402">Brian Hitney’s blog</a> </li><li><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117942">Peter Laudati’s blog</a> </li><li><a href="http://www.microsoft.com/click/services/Redirect2.ashx?CR_CC=200117399" target="_blank">Andrew Duthie’s Blog</a> </li></ul><p><strong>Videos:</strong></p><ul><li><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-to-Get-Started-with-Windows-Azure">Microsoft DevRadio: How to Get Started with Windows Azure</a> </li><li><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-1-What-is-Windows-Azure-Web-Sites">Microsoft DevRadio: (Part 1) What is Windows Azure Web Sites?</a> </li><li><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-1-Practical-Azure-with-Jim-ONeil--Azure-Basics">Microsoft DevRadio: (Part 2) Windows Azure Web Sites Explained</a> </li><li><a href="http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-How-to-Integrate-TFS-Projects-with-Windows-Azure-Web-Sites" target="_blank">Microsoft DevRadio: How to Integrate TFS Projects with Windows Azure Web Sites</a> </li></ul><p><strong>Virtual Labs:</strong></p><ul><li><a href="http://msdn.microsoft.com/en-us/dd540819.aspx">MSDN Virtual Labs: Windows Azure</a> </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:ecf17a19a5154ca89285a18501482268">]]></description>
      <comments>http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-3-Using-Windows-Azure-to-Build-Back-End-Services-for-Windows-8-Apps--ASPNET-</comments>
      <itunes:summary>Like what you heard? Try Windows Azure for FREE and enjoy the freedom to use your preferred OS, language, database or tool. Windows Azure can help you deploy sites to a highly scalable environment, deploy and run virtual machines, and create highly scalable application in a rich PaaS environment. Give it a try! _________________ Abstract: Back for part 3 in their series for “Using Windows Azure to Build Back-End Services for Windows 8 apps”, Peter Laudati, Brian Hitney and Andrew Duthie show us how easy it is to host services built with the ASP.NET Web API using the new Windows Azure Web Sites feature. Check out the full article here.Watch Part 1 | Part 2 IMPORTANT: The Queryable attribute, as shown in the demo in this show, allows all supported query operations by default. Since some of these operations could potentially be used to attempt to mount DOS attacks, by sending complex queries to your service. As such, you should consider limiting the types of queries you allow using some simple properties you can add to the Queryable attribute, as shown in this blog post. After watching this video, follow these next steps:  Step #1 – Try Windows Azure: No cost. No obligation. 90-Day FREE trial. Step #2 – Download the Tools for Windows 8 App Development Step #3 – Start building your own Apps for Windows 8  Subscribe to our podcast via iTunes or RSS If you&#39;re interested in learning more about the products or solutions discussed in this episode, click on any of the below links for free, in-depth information: Register for our Windows Azure Hands-on Lab Online (HOLO) events today! Windows Azure Hands-on Labs Online Blogs: Brian Hitney’s blog Peter Laudati’s blog Andrew Duthie’s Blog Videos: Microsoft DevRadio: How to Get Started with Windows Azure Microsoft DevRadio: (Part 1) What is Windows Azure Web Sites? Microsoft DevRadio: (Part 2) Windows Azure Web Sites Explained Microsoft DevRadio: How to Integrate TFS Projects with Windows Azure Web Sites Virtual Labs: MSDN Virtual </itunes:summary>
      <itunes:duration>2777</itunes:duration>
      <link>http://channel9.msdn.com/Blogs/DevRadio/Microsoft-DevRadio-Part-3-Using-Windows-Azure-to-Build-Back-End-Services-for-Windows-8-Apps--ASPNET-</link>
      <pubDate>Fri, 29 Mar 2013 11:00:16 GMT</pubDate>
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      <dc:creator>Brian, G. Andrew Duthie, Peter Laudati, DevRadio, ChrisCaldwell</dc:creator>
      <itunes:author>Brian, G. Andrew Duthie, Peter Laudati, DevRadio, ChrisCaldwell</itunes:author>
      <slash:comments>0</slash:comments>
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      <category>API</category>
      <category>asp .net</category>
      <category>ASP.NET</category>
      <category>Windows Azure</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
      <category>WindowsContent</category>
    </item>
  <item>
      <title>WinPong at Zurich Main Station</title>
      <description><![CDATA[<p>WinPong is a revival of the classic Pong game from the seventies redesigned for the world largest tablet running on Windows 8. Swiss Evangelist <a href="mailto:ronnies@microsoft.com">Ronnie Saurenmann</a> developed WinPong to demonstrate nicely how Windows 8 can be used by keyboard/mouse and by touch at the same time. The game was show cased in autumn 2012 at Zurich Main Station during the Windows 8 launch in Switzerland.</p><p>Besides nice footage from the scene at Zurich Main Station and an interview lead by Team Manager <a href="mailto:czogg@microsoft.com">Christof Zogg</a>, Ronnie presents his code and UI. Watch how Ronnie developed a Windows 8 game for a 5 by 8 meters display, 10 kg arrow keys (emulating the keyboard) and an oversized finger (scanned by a laser and emulating touch). He explains how his compact framework reads the sensor values and sends them via a socket stream to a connected Windows Store App, which computes the received data for the WinPong game.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c9f94254be4c47539042a18e009372c7">]]></description>
      <comments>http://channel9.msdn.com/posts/WinPong-at-Zurich-Main-Station</comments>
      <itunes:summary>WinPong is a revival of the classic Pong game from the seventies redesigned for the world largest tablet running on Windows 8. Swiss Evangelist Ronnie Saurenmann developed WinPong to demonstrate nicely how Windows 8 can be used by keyboard/mouse and by touch at the same time. The game was show cased in autumn 2012 at Zurich Main Station during the Windows 8 launch in Switzerland. Besides nice footage from the scene at Zurich Main Station and an interview lead by Team Manager Christof Zogg, Ronnie presents his code and UI. Watch how Ronnie developed a Windows 8 game for a 5 by 8 meters display, 10 kg arrow keys (emulating the keyboard) and an oversized finger (scanned by a laser and emulating touch). He explains how his compact framework reads the sensor values and sends them via a socket stream to a connected Windows Store App, which computes the received data for the WinPong game. </itunes:summary>
      <itunes:duration>600</itunes:duration>
      <link>http://channel9.msdn.com/posts/WinPong-at-Zurich-Main-Station</link>
      <pubDate>Thu, 28 Mar 2013 07:36:16 GMT</pubDate>
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      <dc:creator>MSDN Switzerland</dc:creator>
      <itunes:author>MSDN Switzerland</itunes:author>
      <slash:comments>1</slash:comments>
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      <category>Touch</category>
      <category>tablet</category>
      <category>Windows 8</category>
      <category>Windows Store App</category>
    </item>
  <item>
      <title>Making your Windows 8 Store App photo perfect with Aviary Windows 8 SDK</title>
      <description><![CDATA[<p>Today's Modern Monday project a new Windows 8 SDK that will help you quickly add some fairly awesome photo editing capabilities to your app's. It's quick, easy and for the standard package, free!</p><h2><a href="http://blog.aviary.com/aviary-launches-windows-8-sdk-with-6-partners/">Aviary Launches Windows 8 SDK with 6 Partners</a></h2><blockquote><p>We’re proud to launch Aviary’s <a href="http://aviary.com/w8">Photo Editor SDK for Windows 8</a>, specifically designed for apps on Windows 8 tablets and PCs. This new SDK joins our existing SDKs for iOS, Android, HTML5 &amp; Windows Phone 7, collectively used by our 3,500&#43; partners.</p><p>We worked closely with AMD and Microsoft to build this SDK from the ground up, optimizing our photo-editing technology by leveraging unique AMD APU architectural advantages.</p><p>...</p><p>Windows 8 developers – you can download and use Aviary’s SDK, available immediately here: <a href="http://aviary.com/w8">http://aviary.com/w8</a></p><p>If you’d like to try out the features and functionality first, download Aviary’s Photo Editor app for Windows 8 from <a href="http://apps.microsoft.com/windows/app/photo-editor/cdd22d88-c0c4-4fff-a741-fe5ea3692b22">Microsoft’s app store</a>.</p><p>Contact us if you have any questions at <a href="mailto:partners@aviary.com">partners@aviary.com</a> – we would love to help you integrate Aviary</p><p>...</p></blockquote><p>If you're new to Aviary, first you create an account (about 2 seconds of work), you get a key (by &quot;creating an app&quot; again about 2 seconds), you download the SDK and sample code (about 4 seconds), install the SDK (4.73 seconds), fire up the sample code and start playing.</p><p>It's taken me longer to write about it that it took for me to get to the point of running the sample code...</p><p>BTW, there was one issue I ran into with the sample code provided with the SDK.</p><p>When I first fired up the Project, it was set to Any CPU, which Aviary didn't seem to like.</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B7%5D-34.png" alt="image" width="520" height="241" border="0"></p><p>Quickly switching it to x64 (x86 and ARM worked too, anything but Any CPU) fixed it all up</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B12%5D-40.png" alt="image" width="520" height="133" border="0"></p><p>Here's it running on my notebook;</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B15%5D-28.png" alt="image" width="500" height="280" border="0"></p><p>Looks like allot of stuff there right? How hard to get this into your app? About 6'ish lines of code...</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B19%5D-16.png" alt="image" width="520" height="353" border="0"></p><p>And I said something about free?</p><p><a href="http://aviary.com/about/pricing"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B24%5D-12.png" alt="image" width="447" height="384" border="0"></a></p><p>If you need photo editing features for your app, this looks like a great place to start looking at...</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/windows+store+app/RSS&WT.dl=0&WT.entryid=Entry:RSSView:3f77c36a5acb4d038318a18a0132c2b4">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/Making-your-Windows-8-Store-App-photo-perfect-with-Aviary-Windows-8-SDK</comments>
      <itunes:summary>Today&#39;s Modern Monday project a new Windows 8 SDK that will help you quickly add some fairly awesome photo editing capabilities to your app&#39;s. It&#39;s quick, easy and for the standard package, free! Aviary Launches Windows 8 SDK with 6 PartnersWe’re proud to launch Aviary’s Photo Editor SDK for Windows 8, specifically designed for apps on Windows 8 tablets and PCs. This new SDK joins our existing SDKs for iOS, Android, HTML5 &amp;amp; Windows Phone 7, collectively used by our 3,500&amp;#43; partners. We worked closely with AMD and Microsoft to build this SDK from the ground up, optimizing our photo-editing technology by leveraging unique AMD APU architectural advantages. ... Windows 8 developers – you can download and use Aviary’s SDK, available immediately here: http://aviary.com/w8 If you’d like to try out the features and functionality first, download Aviary’s Photo Editor app for Windows 8 from Microsoft’s app store. Contact us if you have any questions at partners@aviary.com – we would love to help you integrate Aviary ... If you&#39;re new to Aviary, first you create an account (about 2 seconds of work), you get a key (by &amp;quot;creating an app&amp;quot; again about 2 seconds), you download the SDK and sample code (about 4 seconds), install the SDK (4.73 seconds), fire up the sample code and start playing. It&#39;s taken me longer to write about it that it took for me to get to the point of running the sample code... BTW, there was one issue I ran into with the sample code provided with the SDK. When I first fired up the Project, it was set to Any CPU, which Aviary didn&#39;t seem to like.  Quickly switching it to x64 (x86 and ARM worked too, anything but Any CPU) fixed it all up  Here&#39;s it running on my notebook;  Looks like allot of stuff there right? How hard to get this into your app? About 6&#39;ish lines of code...  And I said something about free?  If you need photo editing features for your app, this looks like a great place to start looking at... </itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/Making-your-Windows-8-Store-App-photo-perfect-with-Aviary-Windows-8-SDK</link>
      <pubDate>Mon, 25 Mar 2013 13:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/Making-your-Windows-8-Store-App-photo-perfect-with-Aviary-Windows-8-SDK</guid>
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      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/244f2b0a-c972-48ee-88bd-57ddb4dc707b.png" height="123" width="220"></media:thumbnail>      
      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/Making-your-Windows-8-Store-App-photo-perfect-with-Aviary-Windows-8-SDK/RSS</wfw:commentRss>
      <category>C#</category>
      <category>Coding4Fun</category>
      <category>Photo</category>
      <category>XAML</category>
      <category>Image Editing</category>
      <category>Windows Store App</category>
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