Posting the final few pieces today on the new Visual Studio Designer for WPF and Silverlight, we are up to 7 videos spanning 79 minutes and 5 seconds of content covering WPF 4 Beta 1.
An overview of WPF 4 Beta 1
XAML in .NET 4
Multi-touch in WPF 4 Beta 1
Deployment in .NET 4…
The Windows 7 RC Training Kit is now available and includes 7 Hands-on Labs, 9 Presentation Decks covering
Windows 7 awesome features like Multi-touch, Sensors and the Taskbar. To take advantage of the kit you must be running
Windows 7 RC, Visual Studio 2008 SP1 and the
Windows 7 RC SDK. This…
use a headset with Skype – and were frustrated that it was too quiet? This article shows how to add the sound of your own voice to the headset and not feel exhausted from shouting to be heard.
Skype: I find your lack of feedback disturbing.
This article will discuss how to build a software…
Jossef Goldberg explains how the deployment of your client applications will be easier in .NET 4. The new Client Profile and improved Visual Studio feature integration are shown off as we walk through building a simple application and deploying it to
a non-developer's computer. Form more…
Jaime Rodriguez sat down with Anson Tsao to discuss the new Multi-touch capabilities of WPF available in WPF 4 Beta 1. Multiple inputs are exposed through existing and new input events, along with new manipulation and inertia events.
For instructions on how to download and install Visual Studio…
Jaime Rodriguez has posted a large list detailing which features are available in WPF 4 Beta 1 and what's
expected for Beta 2. Dependant on Beta 2 you will notice the expected Text Enhancements which will make the VS2010 all the more enjoyable to use.
The Microsoft Touch Pack for Windows 7 was released today. Now when you get your hands on a Windows
7 Multi-touch enabled device, you are guaranteed to have some touch optimized applications and games to use.
Ward Bell demonstrates how to
disable image-based buttons in LOB apps with a Grayscale Pixel Shader in WPF. Not only does this save you from twice the image assets to maintain, but its also very simple to do. And you feel cool, because you're using Pixel Shaders.
Kirupa has written
a tutorial that provides a basic overview of how to write a simple application that supports dropping of files into it. The tutorial is based on Blend 3 and the source
code is included.