Bob reviews the topics discussed in this series of lessons, and provides some additional resources and guidance on how you should approach your career as a software developer. ResourcesWindows 8 UX Fundamentals Training Workshop 2012 Azure Mobile Services Bob's Website,…
The Windows 8 start page is one of it's most distinctive features, and this lesson demonstrates how to implement secondary tiles to allow "deep linking" into functionality or data in the app. Download the entire series' source code
Continuing to work with the layout of our pages, we tweak the DataTemplates that are responsible for the presentation of individual data items in our data source. Download the entire series' source code
We head back to the LayoutAwarePage and discuss how it works with the VisualStateManager to allow us to declarative respond to changes in orientation on our user's device. Download the entire series' source code
In this lesson we follow the Hands On Labs to modify the branding elements of the app by adding images and configuring our app to use them. We learn about the Package.appxmanifest and how it introduces our app to Windows 8 and finally discuss the purpose of the App.xaml. Download the…
DevRadioJun 11, 2012 at 5:53 AM1
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Abstract: We're kicking off a new series today and in this inaugural episode we're talking all things Windows 8. Tune in as we cover the basics from what's new in this latest installment as well as what you need to know to build, publish and profit from developing your first application. Be the…
In this lesson Bob takes the first steps towards building the Contoso Cookbook by creating and walking through a new Grid App Template project and modifying the project name displayed on the start page.
In this session, Daniel Egan will take the learnings from the previous session(GameMaker 101) and build the beginnings of a platformer game using GameMaker: Studio for Windows 8. Game On Virtual Event On-Demand Videos: (Part 1) Welcome & GameMaker 101 (Part 2) Building your First Basic…
Windows 8.1 introduces a new windowing model. Depending on screen resolution, users can run up to four apps at the same time, per screen. Learn how to design your app to work with the new window size model. For more info, see Resizable windows.