Longhorn is at least two years away from shipping, so why would Microsoft release a preview of Longhorn so early?
What advice would he have for developers who want to try out the previews released at WinHec or the PDC?
Chris Anderson, a Software Architect on the Avalon team, discusses some of the possible first experiences programmers will have with Avalon. He demonstrates a XAML Hello World and discusses possible "Eureka!" moments for developers writing Avalon applications.
Chris Sells, program manager on MSDN (he's the guy who runs the
MSDN/Longhorn developer center) talks about how he's reworking Solitaire for Longhorn.
Solitaire is, he says, the most used Windows application.
Coming over the next week on Channel9 we'll talk more with Chris and get a…
Joe Beda, development lead on the Avalon/Longhorn team, talks about the 3D capabilities that will be delivered in Longhorn (the next version of Windows).
Avalon is the next-generation graphic platform that developers will use to build applications for the next version of Microsoft Windows,…
Joe Beda, a development lead on the Avalon team (the graphics display technology in the next version of Windows), talks about whether Avalon's APIs are all "managed" which is really like asking "will the APIs be easy for .NET programmers to use?"
Joe Beda, development lead on the Avalon team at Microsoft, discusses whether Avalon will be the technology that Microsoft uses to replace the Web.
Joe also has a weblog where you can keep in touch with what he and the Avalon team are doing.
Avalon is the next-generation graphic platform that…