In this walkthrough, we will create a
table shuffleboard style game for Windows Phone 7 using Silverlight. Many bars feature these long wooden table games, in which players slide metal pucks down the length of the table, attempting to get as close as possible to the far end without sliding
Modern User Interface design and development has been significantly impacted by the features and capabilities of Microsoft XAML. Fortunately the tools team has been active in providing great solutions for harnessing the power of great design with the release
of the Microsoft Expression suite. We…
Karsten Januszewski has posted a
write up on his XAML Playground project, a design surface written in Silverlight using
Gestalt. The source code is available so you can see a glimpse into the work it takes to create a design tool.
Grant Hinkson has a published an updated
Fireworks to XAML panel which allows to output XAML from your Fireworks designs. The new version includes a new CS4 skin and additional features resulting in much cleaner XAML.
Blueboxes walks us through the process of
Rendering XAML to a JPEG using Silverlight 3 using the WritableBitmap class. Very useful when you wish to "print" the state of an application or something a user has created.
Expression Studio 3 includes four professional design tools with many worthy features worth checking out. Below I will pick just one new feature for each tool included.
Expression Web 3 -
SuperPreview, multi-browser visual debugging
Not all Microsoft technologies and projects come out of large development teams with huge budgets and equally huge objectives. There are in fact a variety of very useful technologies which are fairly low-key and the result of small development efforts.
"Gestalt" is a technology that…
This isn't your Grandpa's XAML!
XAML in .NET 4 is much more than just a Reader and Writer and also is now being consumed by many technologies including Silverlight, WCF, WF and of course WPF. Rob Relyea
and Mike Shim came by to talk about what's new in XAML for 2009 and beyond.
Der vierte Teil unserer Silverlight-Serie "Druckbetankung - Die Show" dreht sich um das Aussengerüst einer Silverlight Applikation, und wie dieses dazu gebracht werden mit der eingebetteten Anwendung zu kommunizieren.
Oliver Scheer und ich sprechen über die Parameterübergabe aus der…