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	<title>Channel 9 - Entries tagged with Xbox 360</title>
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    <description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
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    <pubDate>Mon, 20 May 2013 21:19:39 GMT</pubDate>
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      <title>TWC9: VS 2012.3 CTP1, Windows Azure IaaS, ALM VM&#39;s, NFC, UX resources and Kitties!</title>
      <description><![CDATA[<p>This week on Channel 9, Peter and Clint discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=0m32s">[00:32]</a> <a href="http://www.microsoft.com/en-us/download/details.aspx?id=38426&amp;WT.mc_id=rss_alldownloads_all">Visual Studio 2012 Update 3 CTP 1</a>, <a href="http://support.microsoft.com/kb/2835600">Description of Visual Studio 2012 Update 3 CTP 1</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=1m06s">[01:06]</a> <a href="http://weblogs.asp.net/scottgu/archive/2013/04/16/windows-azure-general-availability-of-infrastructure-as-a-service-iaas.aspx">Windows Azure: General Availability of Infrastructure as a Service (IaaS)</a> (Scott Guthrie) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=1m58s">[01:58]</a> <a href="http://blogs.msdn.com/b/bclteam/archive/2013/04/17/microsoft-bcl-async-is-now-stable.aspx">Microsoft.Bcl.Async is Now Stable</a> (Immo Landwerth) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=2m35s">[02:35]</a> <a href="http://www.richard-banks.org/2013/04/whats-visual-studios-code-map-all-about.html">What’s Visual Studio’s Code Map All About?</a> (Richard Banks) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=3m43s">[03:43]</a> <a href="http://blogs.msdn.com/b/briankel/archive/2013/04/17/list-of-all-visual-studio-alm-virtual-machines.aspx">List of all Visual Studio ALM Virtual Machines</a> (<a href="http://aka.ms/ALMVMs">http://aka.ms/ALMVMs</a>), <a href="http://blogs.msdn.com/b/briankel/archive/2013/04/17/visual-studio-2012-update-2-alm-virtual-machine-and-hands-on-labs-demo-scripts-now-available.aspx">Visual Studio 2012 Update 2 ALM Virtual Machine and Hands-on-Labs / Demo Scripts Now Available</a> (Brian Keller) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=4m19s">[04:19]</a> <a href="http://blogs.msdn.com/b/windowsappdev/archive/2013/04/18/develop-a-cutting-edge-app-with-nfc.aspx">Develop a cutting edge app with NFC</a> (Priya Dandawate) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=5m15s">[05:15]</a> <a href="http://blogs.msdn.com/b/uk_faculty_connection/archive/2013/04/17/ux-ui-design-the-benefits-of-building-prototype-even-if-you-have-only-initial-sketches-of-your-prototype.aspx">UX/UI Design the benefits of building prototype, even if you have only initial sketches of your prototype.</a> (Lee Stott ) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=6m47s">[06:47]</a> <a href="http://blogs.msdn.com/b/uk_faculty_connection/archive/2013/04/17/where-can-i-get-some-tips-and-guidance-design-resources.aspx">Where can I get some tips and guidance design resources?</a> (Lee Stott) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=7m25s">[07:25]</a> <a href="http://codefoster.com/post/2013/04/15/appart">App Art</a> (Jeremy Foster) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=8m16s">[08:16]</a> <a href="http://blogs.msdn.com/b/officeapps/archive/2013/04/18/developer-must-have-125-apps-for-office-and-sharepoint-code-samples.aspx">Developer Must-Have: 125&#43; Apps for Office and SharePoint Code Samples</a> (Ricardo Loo ) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=8m58s">[08:58]</a> <a href="http://blogs.msdn.com/b/astrojonathans_hack-a-day_blog/archive/2013/04/16/worldwide-telescope-sharpens-it-s-visuals-with-sharpdx.aspx">WorldWide Telescope Sharpens it's Visuals with SharpDX</a> (Jonathan Fay) </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Peter's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=10m43s">[10:43]</a> <a href="http://www.i-programmer.info/news/105-artificial-intelligence/5760-kitty-radar-cat-detector.html">Kitty Radar Cat Detector</a> (Lucy Black), <a href="http://harthur.github.io/kittydar/">http://harthur.github.io/kittydar/</a> (Heather Arthur) </li><li>Clint's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013#time=12m15s">[12:15]</a> <a href="http://majornelson.com/2013/04/11/xbox-360-achievement-unlocked-as-a-visual/">Xbox 360 “Achievement Unlocked” sound as a visual </a>(Major Nelson) </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:620b8db1d64d4198876aa1a5016e4a49">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013</comments>
      <itunes:summary>This week on Channel 9, Peter and Clint discuss the week&#39;s top developer news, including; [00:32] Visual Studio 2012 Update 3 CTP 1, Description of Visual Studio 2012 Update 3 CTP 1 [01:06] Windows Azure: General Availability of Infrastructure as a Service (IaaS) (Scott Guthrie) [01:58] Microsoft.Bcl.Async is Now Stable (Immo Landwerth) [02:35] What’s Visual Studio’s Code Map All About? (Richard Banks) [03:43] List of all Visual Studio ALM Virtual Machines (http://aka.ms/ALMVMs), Visual Studio 2012 Update 2 ALM Virtual Machine and Hands-on-Labs / Demo Scripts Now Available (Brian Keller) [04:19] Develop a cutting edge app with NFC (Priya Dandawate) [05:15] UX/UI Design the benefits of building prototype, even if you have only initial sketches of your prototype. (Lee Stott ) [06:47] Where can I get some tips and guidance design resources? (Lee Stott) [07:25] App Art (Jeremy Foster) [08:16] Developer Must-Have: 125&amp;#43; Apps for Office and SharePoint Code Samples (Ricardo Loo ) [08:58] WorldWide Telescope Sharpens it&#39;s Visuals with SharpDX (Jonathan Fay) Picks of the Week! Peter&#39;s Pick of the Week:[10:43] Kitty Radar Cat Detector (Lucy Black), http://harthur.github.io/kittydar/ (Heather Arthur) Clint&#39;s Pick of the Week:[12:15] Xbox 360 “Achievement Unlocked” sound as a visual (Major Nelson) </itunes:summary>
      <itunes:duration>811</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-April-19-2013</link>
      <pubDate>Fri, 19 Apr 2013 23:41:30 GMT</pubDate>
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      <dc:creator>Clint Rutkas, Greg Duncan, Peter Dwersteg</dc:creator>
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      <category>ALM</category>
      <category>Design</category>
      <category>Design Tools</category>
      <category>JavaScript</category>
      <category>Team Foundation Server</category>
      <category>UX</category>
      <category>Virtual Machines</category>
      <category>Xbox 360</category>
    </item>
  <item>
      <title>Ping 168: Gamerloop, Bing &amp; the State of the Union, Xbox Xpanding, Tablet size</title>
      <description><![CDATA[<p>You asked, we listened. When you said you wanted more guests we went out and hunted for a guest. Not ONLY did we find one- but we found a darn good one at that! Check it out and decide for yourself:</p><p><a href="http://gamerloop.com/">Gamerloop</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-168-Gamerloop-Bing--the-State-of-the-Union-Xbox-Xpanding-Tablet-size#time=02m44s">[02:44]</a></p><p><a href="http://channel9.msdn.com/Niners/Dan276">Bboy360&nbsp;Shout Out</a>&nbsp;<a href="http://channel9.msdn.com/Shows/PingShow/Ping-168-Gamerloop-Bing--the-State-of-the-Union-Xbox-Xpanding-Tablet-size#time=07m18s">[07:18]</a></p><p><a href="http://www.bizjournals.com/seattle/blog/techflash/2013/02/microsoft-bing-filter-the-state-of.html">Bing's State of the Union</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-168-Gamerloop-Bing--the-State-of-the-Union-Xbox-Xpanding-Tablet-size#time=09m00s">[09:00]</a></p><p><a href="http://www.toptechnews.com/news/Microsoft-Boosts-Claim-on-Xbox-Turf/story.xhtml?story_id=031003IODREX">Xbox X-pands</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-168-Gamerloop-Bing--the-State-of-the-Union-Xbox-Xpanding-Tablet-size#time=12m30s">[12:30]</a></p><p><a href="http://www.geekwire.com/2013/microsoft-exec-7inch-tablets-were-set-that/">Size matters...</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-168-Gamerloop-Bing--the-State-of-the-Union-Xbox-Xpanding-Tablet-size#time=15m56s">[15:56]</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:2c74fe319d3742d1a338a1690118554d">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-168-Gamerloop-Bing--the-State-of-the-Union-Xbox-Xpanding-Tablet-size</comments>
      <itunes:summary>You asked, we listened. When you said you wanted more guests we went out and hunted for a guest. Not ONLY did we find one- but we found a darn good one at that! Check it out and decide for yourself: Gamerloop&amp;nbsp; [02:44] Bboy360&amp;nbsp;Shout Out&amp;nbsp;[07:18] Bing&#39;s State of the Union&amp;nbsp; [09:00] Xbox X-pands&amp;nbsp; [12:30] Size matters...&amp;nbsp; [15:56] </itunes:summary>
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      <pubDate>Tue, 19 Feb 2013 03:33:55 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>20</slash:comments>
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      <category>Bing</category>
      <category>Kinect</category>
      <category>PingShow</category>
      <category>TabletPC</category>
      <category>Xbox 360</category>
      <category>politics</category>
    </item>
  <item>
      <title>Ping 164: IllumiRoom, Skype, Ballmer &amp; Basketball, Surface Pro</title>
      <description><![CDATA[<p>Sit back, relax and let the good times flow while watching Laura and Paul argue over everything under the sun. Ok, maybe not <em>everything</em>...but definitely a <em>few</em> things. Here's what's happening at Microsoft:</p><p><a href="http://www.gamespot.com/news/microsoft-reveals-new-xbox-illumiroom-concept-6402178">IllumiRoom is Uh-MAY-ZING</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-164-IllumiRoom-Skype-Ballmer--Basketball-Surface-Pro#time=03m11s">[03:11]</a></p><p><a href="http://timesofindia.indiatimes.com/tech/tech-news/software-services/Skype-to-replace-Microsoft-Messenger-in-March/articleshow/17964298.cms">Goodbye Messenger...hello SKYPE</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-164-IllumiRoom-Skype-Ballmer--Basketball-Surface-Pro#time=18m50s">[18:50]</a></p><p><a href="http://www.forbes.com/sites/mikeozanian/2013/01/09/microsoft-ceo-buying-sacramento-kings-for-500-million/">Ballmer buying the Kings???</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-164-IllumiRoom-Skype-Ballmer--Basketball-Surface-Pro#time=10m03s">[10:03]</a></p><p><a href="http://www.theverge.com/2013/1/9/3857076/microsoft-surface-pro-in-depth-impressions">Looking at the Surface PRO</a>&nbsp;<a href="http://channel9.msdn.com/Shows/PingShow/Ping-164-IllumiRoom-Skype-Ballmer--Basketball-Surface-Pro#time=14m00s">[14:00]</a></p><p>&nbsp;</p><p><a href="http://youtu.be/UlOZWrGDIFg?t=1m19s">Boycotting Starbucks, really? </a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:7f51da6cfd8945dc8bf1a1470053cf09">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-164-IllumiRoom-Skype-Ballmer--Basketball-Surface-Pro</comments>
      <itunes:summary>Sit back, relax and let the good times flow while watching Laura and Paul argue over everything under the sun. Ok, maybe not everything...but definitely a few things. Here&#39;s what&#39;s happening at Microsoft: IllumiRoom is Uh-MAY-ZING&amp;nbsp; [03:11] Goodbye Messenger...hello SKYPE&amp;nbsp; [18:50] Ballmer buying the Kings???&amp;nbsp; [10:03] Looking at the Surface PRO&amp;nbsp;[14:00] &amp;nbsp; Boycotting Starbucks, really?  &amp;nbsp; </itunes:summary>
      <itunes:duration>1302</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-164-IllumiRoom-Skype-Ballmer--Basketball-Surface-Pro</link>
      <pubDate>Wed, 16 Jan 2013 20:03:54 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>34</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-164-IllumiRoom-Skype-Ballmer--Basketball-Surface-Pro/RSS</wfw:commentRss>
      <category>Kinect</category>
      <category>PingShow</category>
      <category>Skype</category>
      <category>Steve Ballmer</category>
      <category>Surface</category>
      <category>Xbox 360</category>
    </item>
  <item>
      <title>XInput PInvoking your XBox 360 Controller</title>
      <description><![CDATA[<p>Today's hardware Friday project by Joel Ivory Johnson is one that I thought interesting in a number of ways. One, that it shows how we can use the XBox controller without XNA, yet still using managed languages and also as a non-trivial example of how to translate native calls for use in a managed world.</p><h2><a href="http://www.codeproject.com/Articles/492473/Using-XInput-to-access-an-Xbox-360-Controller-in-M" target="_blank">Using XInput to access an Xbox 360 Controller in Managed Code</a></h2><blockquote><h4><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B5%5D-48.png" alt="image" width="376" height="364" border="0"></h4><h4>Introduction</h4><p>A few years ago I wrote on using <a href="http://www.codeproject.com/Articles/16983/Using-XNA-to-Access-an-Xbox-360-Joystick">XNA to access the Xbox 360 controller</a> from a Windows Form application. I had received a question about accessing the controller in an environment in which the XNA assemblies wouldn't be appropriate. So I wrote this code as an example of accessing the controller without the XNA assemblies. This is still a managed program. But it makes use of P/Invoke to use the functionality provided in the DirectX library.</p><h4>Prerequisites</h4><p>I wrote this code using Visual Studio 2012. It makes use of the <code>XInput</code> dll which is already part of Windows. So no additional installations are needed to use the code.</p><h4>What is XInput</h4><p>DirectX is composed of many libraries. There's Direct3D for for rendering 3D graphics, DirectSound for playing sound, and so on. DirectInput contains functionality for accessing various input devices (joysticks, keyboards, and more). But the Xbox 360 controller is not accessed through that library. It is accessed through a different library named <code>XInput</code>. This library is dedicated to the the Xbox 360 controller. Let's take a look at what is in the C language header file to see what functionality it provides. On my computer I can find the header in <code>C:\Program Files (x86)\Windows Kits\8.0\Include\um\Xinput.h</code>.</p><p>The header starts with defining the name of the DLL in which we will find the functionality.</p><p>When a program is being compiled for an OS version before Windows 8 the functionality in the <code>xinput1_4.dll</code>. For programs compiled for Widnows 8 the functionality from <code>xinput9_1_0.dll</code> will be used. If you wanted to target both platforms you could make use of the older DLL (<code>xinput9_1_0.dll</code>). It will work on Windows 8 too. But the newer DLL (<code>xinput1_4.dll</code>) contains functionality for accessing the battery .</p><p><img title="SNAGHTML15c5dd17[4]" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTML15c5dd17%5B4%5D%5B2%5D.png" alt="SNAGHTML15c5dd17[4]" width="342" height="364" border="0"></p><p><img title="SNAGHTML15c6405c" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTML15c6405c%5B3%5D.png" alt="SNAGHTML15c6405c" width="242" height="364" border="0"></p></blockquote><p>In short, if you have a wired Xbox 360 controller laying about and you want to use it in your managed app's, but can't use XNA, this article is just what you're looking for...</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:076f31bbed50426aa505a113015c3ac2">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/XInput-PInvoking-your-XBox-360-Controller</comments>
      <itunes:summary>Today&#39;s hardware Friday project by Joel Ivory Johnson is one that I thought interesting in a number of ways. One, that it shows how we can use the XBox controller without XNA, yet still using managed languages and also as a non-trivial example of how to translate native calls for use in a managed world. Using XInput to access an Xbox 360 Controller in Managed CodeIntroductionA few years ago I wrote on using XNA to access the Xbox 360 controller from a Windows Form application. I had received a question about accessing the controller in an environment in which the XNA assemblies wouldn&#39;t be appropriate. So I wrote this code as an example of accessing the controller without the XNA assemblies. This is still a managed program. But it makes use of P/Invoke to use the functionality provided in the DirectX library. PrerequisitesI wrote this code using Visual Studio 2012. It makes use of the XInput dll which is already part of Windows. So no additional installations are needed to use the code. What is XInputDirectX is composed of many libraries. There&#39;s Direct3D for for rendering 3D graphics, DirectSound for playing sound, and so on. DirectInput contains functionality for accessing various input devices (joysticks, keyboards, and more). But the Xbox 360 controller is not accessed through that library. It is accessed through a different library named XInput. This library is dedicated to the the Xbox 360 controller. Let&#39;s take a look at what is in the C language header file to see what functionality it provides. On my computer I can find the header in C:\Program Files (x86)\Windows Kits\8.0\Include\um\Xinput.h. The header starts with defining the name of the DLL in which we will find the functionality. When a program is being compiled for an OS version before Windows 8 the functionality in the xinput1_4.dll. For programs compiled for Widnows 8 the functionality from xinput9_1_0.dll will be used. If you wanted to target both platforms you could make use of the older DLL (xinp</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/XInput-PInvoking-your-XBox-360-Controller</link>
      <pubDate>Fri, 30 Nov 2012 14:00:00 GMT</pubDate>
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      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/XInput-PInvoking-your-XBox-360-Controller/RSS</wfw:commentRss>
      <category>C#</category>
      <category>Coding4Fun</category>
      <category>DirectX</category>
      <category>Xbox 360</category>
    </item>
  <item>
      <title>TWC9: Homo Sapiens 1.0, Windows 8 &amp; Surface Pre-orders, IE10, VS Love and more</title>
      <description><![CDATA[<p>This week on Channel 9, Brian and Mark discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Oct-19-2012#time=35s">[0:35]</a>&nbsp;<a href="http://channel9.msdn.com/Blogs/TheChannel9Team/Bill-Hill-Windows-is-not-the-most-important-OS">Bill Hill: Homo sapiens 1.0 - The world's most important operating system</a> (Bill Hill) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Oct-19-2012#time=2m16s">[2:16]</a>&nbsp;<a href="http://www.microsoftstore.com/store/msstore/html/pbpage.Windows_8_Pro">Windows 8 Pro Pre-order</a> </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Oct-19-2012#time=2m25s">[2:25]</a>&nbsp;<a href="http://surface.microsoftstore.com/store/msstore/Content/pbpage.Surface_Category?ESICaching=off">Windows Surface RT Pre-order</a> </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Oct-19-2012#time=2m53s">[2:53]</a>&nbsp;<a href="http://weblogs.asp.net/scottgu/archive/2012/10/16/windows-azure-mobile-services-new-support-for-ios-apps-facebook-twitter-google-identity-emails-sms-blobs-service-bus-and-more.aspx">Windows Azure Mobile Services: New support for iOS apps, Facebook/Twitter/Google identity, Emails, SMS, Blobs, Service Bus and more</a> (Scott Guthrie) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Oct-19-2012#time=3m34s">[3:34]</a>&nbsp;<a href="http://www.microsoft.com/en-us/download/details.aspx?id=30442">Internet Explorer for Xbox Developer’s Guide</a> </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Oct-19-2012#time=5m32s">[5:32]</a>&nbsp;<a href="http://blogs.windows.com/windows_phone/b/wpdev/archive/2012/10/17/getting-websites-ready-for-internet-explorer-10-on-windows-phone-8.aspx">Getting websites ready for Internet Explorer 10 on Windows Phone 8</a> (Charles Morris),&nbsp; <a href="http://blogs.msdn.com/b/ie/archive/2012/10/17/ie10-on-windows-7-available-in-november.aspx">IE10 on Windows 7 available in November</a> (Rob Mauceri) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Oct-19-2012#time=6m49s">[6:49]</a>&nbsp;<a href="http://blog.safaribooksonline.com/2012/10/13/layout-and-formatting-with-windows-8-xaml-development/">Layout and Formatting with Windows 8 XAML Development</a> (Filip Skakun) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Oct-19-2012#time=8m3s">[8:03]</a>&nbsp;<a href="http://www.codeproject.com/Articles/477550/Developing-extension-packages-for-Visual-Studio-20">Developing extension packages for Visual Studio 2005/2008/2010/2012 using C# with real-life samples series</a> (Paul Eremeev) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Oct-19-2012#time=9m1s">[9:01]</a>&nbsp;<a href="http://ryanhayes.net/blog/how-to-completely-set-up-typescript-in-visual-studio-2012/">How To “Completely” Set-Up TypeScript in Visual Studio 2012</a> (Ryan Hayes) </li><li><a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Oct-19-2012#time=10m25s">[10:25]</a>&nbsp;<a href="http://blog.nwcadence.com/ten-reasons-to-love-visual-studio-2012/">Ten Reasons to Love Visual Studio 2012</a> (Andrew Clear) </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Brian's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Oct-19-2012#time=11m13s">[11:13]</a> <a href="http://www.netmagazine.com/features/10-things-you-should-know-about-designing-windows-8">10 things you should know about designing for Windows 8</a> (Brent Schooley) </li><li>Mark's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This&#43;Week&#43;On&#43;Channel&#43;9/TWC9-Oct-19-2012#time=12m51s">[12:51]</a> <a href="http://news.cnet.com/8301-10805_3-57533996-75/windows-chief-rides-surface-like-a-skateboard-literally/">Windows chief rides Surface like a skateboard -- literally</a> (Don Reisinger) </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:df52cb429d3c4aabb6ada0ef0139bca8">]]></description>
      <comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-Oct-19-2012</comments>
      <itunes:summary>This week on Channel 9, Brian and Mark discuss the week&#39;s top developer news, including; [0:35]&amp;nbsp;Bill Hill: Homo sapiens 1.0 - The world&#39;s most important operating system (Bill Hill) [2:16]&amp;nbsp;Windows 8 Pro Pre-order [2:25]&amp;nbsp;Windows Surface RT Pre-order [2:53]&amp;nbsp;Windows Azure Mobile Services: New support for iOS apps, Facebook/Twitter/Google identity, Emails, SMS, Blobs, Service Bus and more (Scott Guthrie) [3:34]&amp;nbsp;Internet Explorer for Xbox Developer’s Guide [5:32]&amp;nbsp;Getting websites ready for Internet Explorer 10 on Windows Phone 8 (Charles Morris),&amp;nbsp; IE10 on Windows 7 available in November (Rob Mauceri) [6:49]&amp;nbsp;Layout and Formatting with Windows 8 XAML Development (Filip Skakun) [8:03]&amp;nbsp;Developing extension packages for Visual Studio 2005/2008/2010/2012 using C# with real-life samples series (Paul Eremeev) [9:01]&amp;nbsp;How To “Completely” Set-Up TypeScript in Visual Studio 2012 (Ryan Hayes) [10:25]&amp;nbsp;Ten Reasons to Love Visual Studio 2012 (Andrew Clear) Picks of the Week! Brian&#39;s Pick of the Week:[11:13] 10 things you should know about designing for Windows 8 (Brent Schooley) Mark&#39;s Pick of the Week:[12:51] Windows chief rides Surface like a skateboard -- literally (Don Reisinger) </itunes:summary>
      <itunes:duration>879</itunes:duration>
      <link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-Oct-19-2012</link>
      <pubDate>Sat, 20 Oct 2012 00:02:06 GMT</pubDate>
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      <dc:creator>Brian Keller, Greg Duncan, Mark DeFalco</dc:creator>
      <itunes:author>Brian Keller, Greg Duncan, Mark DeFalco</itunes:author>
      <slash:comments>5</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-Oct-19-2012/RSS</wfw:commentRss>
      <category>Internet Explorer</category>
      <category>Visual Studio extensibility</category>
      <category>XAML</category>
      <category>Xbox 360</category>
      <category>Windows Azure Mobile Services</category>
      <category>TypeScript</category>
    </item>
  <item>
      <title>Ping 157: Gamerscore rewards, Rap &amp; MS, New music service, Bing&#39;s blind testing</title>
      <description><![CDATA[<p>A few thousand miles can't keep these two apart and it DEFINITELY can't keep them from bringing you all the hot stories coming out of Microsoft. Here's a sampling:</p><p><a href="http://tech2.in.com/news/xbox-360/microsoft-introduces-rewards-for-high-gamerscores-on-xbox-live/482212">Rewards for Gamerscores</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-157-Gamerscore-rewards-Rap--MS-New-music-service-Bings-blind-testing#time=09m44s">[09:44]</a></p><p><a href="http://www.cnbc.com/id/49260020/Rapper_Performs_at_Microsoft_Store_Things_Go_Terribly_Wrong">Hip Hop gone wrong at the Microsoft store</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-157-Gamerscore-rewards-Rap--MS-New-music-service-Bings-blind-testing#time=04m18s">[04:18]</a></p><p><a href="http://www.streetinsider.com/Insiders&#43;Blog/Microsofts&#43;%28MSFT%29&#43;New&#43;Music&#43;Service&#43;Slated&#43;to&#43;Launch&#43;Along&#43;with&#43;Win&#43;8&#43;%28AAPL%29&#43;%28P%29/7769364.html">New music service coming our way</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-157-Gamerscore-rewards-Rap--MS-New-music-service-Bings-blind-testing#time=18m40s">[18:40]</a></p><p><a href="http://thenextweb.com/microsoft/2012/10/02/bings-google-challenge-hits-5-million-visits-claims-to-be-the-winner-21-in-blind-testing/%20">Bing's blind testing hits 5 million</a>&nbsp; &nbsp;<a href="http://channel9.msdn.com/Shows/PingShow/Ping-157-Gamerscore-rewards-Rap--MS-New-music-service-Bings-blind-testing#time=14m40s">[14:40]</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:d3aba49b126b41d88a6ea0e5005a3721">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-157-Gamerscore-rewards-Rap--MS-New-music-service-Bings-blind-testing</comments>
      <itunes:summary>A few thousand miles can&#39;t keep these two apart and it DEFINITELY can&#39;t keep them from bringing you all the hot stories coming out of Microsoft. Here&#39;s a sampling: Rewards for Gamerscores&amp;nbsp; [09:44] Hip Hop gone wrong at the Microsoft store&amp;nbsp; [04:18] New music service coming our way&amp;nbsp; [18:40] Bing&#39;s blind testing hits 5 million&amp;nbsp; &amp;nbsp;[14:40] </itunes:summary>
      <itunes:duration>1378</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-157-Gamerscore-rewards-Rap--MS-New-music-service-Bings-blind-testing</link>
      <pubDate>Tue, 09 Oct 2012 20:00:19 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>19</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-157-Gamerscore-rewards-Rap--MS-New-music-service-Bings-blind-testing/RSS</wfw:commentRss>
      <category>Bing</category>
      <category>Microsoft</category>
      <category>Retail</category>
      <category>Xbox 360</category>
      <category>Gamerscore</category>
    </item>
  <item>
      <title>Ping 152: Microsoft&#39;s new logo, Kinect price drop, Xbox covers the election, New Windows Phones</title>
      <description><![CDATA[<p>As long as Microsoft is making news Laura and Paul are more than thrilled to report it to you with their unique flair. Check out what happened this week...</p><p><a href="http://www.zdnet.com/microsofts-logo-gets-a-makeover-7000003077/">Microsoft logo gets a make-over</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-152-Microsofts-new-logo-Kinect-price-drop-Xbox-covers-the-election-New-Windows-Phones#time=03m52s">[03:52]</a></p><p><a href="http://news.cnet.com/8301-17938_105-57498250-1/microsoft-takes-a-swipe-at-kinect-pricing/">Kinect becomes more available</a> <a href="http://channel9.msdn.com/Shows/PingShow/Ping-152-Microsofts-new-logo-Kinect-price-drop-Xbox-covers-the-election-New-Windows-Phones#time=14m58s">[14:58]</a></p><p><a href="http://www.webpronews.com/microsoft-turns-your-xbox-into-an-elections-hub-2012-08">Xbox and the election</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-152-Microsofts-new-logo-Kinect-price-drop-Xbox-covers-the-election-New-Windows-Phones#time=10m47s">[10:47]</a></p><p><a href="http://blogs.computerworld.com/windows/20885/microsoft-continues-windows-phone-onslaught-new-models-att-t-mobile">New Windows Phones</a> <a href="http://channel9.msdn.com/Shows/PingShow/Ping-152-Microsofts-new-logo-Kinect-price-drop-Xbox-covers-the-election-New-Windows-Phones#time=17m20s">[17:20]</a></p><p>&nbsp;</p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:8a316a25e1914d78a4e7a0ba015f2244">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-152-Microsofts-new-logo-Kinect-price-drop-Xbox-covers-the-election-New-Windows-Phones</comments>
      <itunes:summary>As long as Microsoft is making news Laura and Paul are more than thrilled to report it to you with their unique flair. Check out what happened this week... Microsoft logo gets a make-over&amp;nbsp; [03:52] Kinect becomes more available [14:58] Xbox and the election&amp;nbsp; [10:47] New Windows Phones [17:20] &amp;nbsp; &amp;nbsp; </itunes:summary>
      <itunes:duration>1206</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-152-Microsofts-new-logo-Kinect-price-drop-Xbox-covers-the-election-New-Windows-Phones</link>
      <pubDate>Tue, 28 Aug 2012 04:12:23 GMT</pubDate>
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      <enclosure url="http://media.ch9.ms/ch9/0441/7e228646-2656-4226-9a62-a888c6bc0441/Ping152.wmv" length="128550425" type="video/x-ms-wmv"></enclosure>
      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>17</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-152-Microsofts-new-logo-Kinect-price-drop-Xbox-covers-the-election-New-Windows-Phones/RSS</wfw:commentRss>
      <category>Kinect</category>
      <category>logo</category>
      <category>Microsoft</category>
      <category>PingShow</category>
      <category>Windows Phone</category>
      <category>Xbox 360</category>
      <category>Xbox Live</category>
    </item>
  <item>
      <title>Mars Rover Landing on your XBox 360, with the Kinect</title>
      <description><![CDATA[<p>While we don't usually (ever) highlight Kinect XBox 360 games, this one is so cool and unusual (and free) that I couldn't resist. I mean, come on, it's NASA!</p><h2>NASA partners with Microsoft to launch its first console game</h2><blockquote><p>In the past, NASA has used everything from websites and mobile apps to coverage on <a href="http://www.nasa.gov/multimedia/nasatv/index.html">its own TV network</a> to get the public excited about its space exploration efforts. But the run-up to the planned August 5 landing of the Mars rover &quot;Curiosity&quot; includes the organization's first foray into the world of console game development.</p><p><em>Mars Rover Landing</em>, available this week as a free download on the Xbox 360, was inspired by &quot;the entirely factual and amazing sequence of events to land Curiosity on Mars,&quot; Jeff Norris told Ars (Norris is the NASA Jet Propulsion Lab manager for planning and execution systems). Using the Kinect, players help adjust the landing module's angle as it enters the Martian atmosphere, handle timed explosive charges to discard the heat shield, and deploy a parachute before applying thrusters to gently touch the rover down on the Martian surface (that last bit is in a mini-game somewhat reminiscent of the arcade classic <em>Lunar Lander</em>). It's not the most complicated game on the market, but it does a good job of showing just how many things have to go exactly right to land a robot on another planet.</p><p>In real life, that entire automated process takes place during what NASA engineers refer to as &quot;seven minutes of terror&quot; when the Rover is unable to communicate with Earth. While NASA had previously detailed that sequence in <a href="http://marsprogram.jpl.nasa.gov/msl/multimedia/videos/index.cfm?v=49">a dramatic video from earlier this year</a>, the organization felt there might be better ways to get the public involved in the story.</p></blockquote><p><strong>Project Information URL:</strong> <a title="http://arstechnica.com/gaming/2012/07/nasa-partners-with-microsoft-to-launch-its-first-launch-video-game/" href="http://arstechnica.com/gaming/2012/07/nasa-partners-with-microsoft-to-launch-its-first-launch-video-game/">http://arstechnica.com/gaming/2012/07/nasa-partners-with-microsoft-to-launch-its-first-launch-video-game/</a></p><h2>Mars Rover Landing</h2><blockquote><p>How hard is it to land on Mars? Test your skills! Your mission: guide NASA’s Mars rover Curiosity to its landing site safely and on target. Use your body to direct the craft and control thrusters as you descend. Gain avatar gear and achievements for a safe landing. The rover’s success depends on you! The Games on Demand version supports English, French, Italian, German, Spanish, Danish, Dutch, Finnish, Greek, Hungarian, Norwegian, Polish, Portuguese, Russian, Swedish, Japanese, Korean, Chinese. This game requires a Kinect™ Sensor.</p></blockquote><p><strong>Project Download URL:</strong> <a title="http://marketplace.xbox.com/en-US/Product/Mars-Rover-Landing/66acd000-77fe-1000-9115-d80258480836" href="http://marketplace.xbox.com/en-US/Product/Mars-Rover-Landing/66acd000-77fe-1000-9115-d80258480836">http://marketplace.xbox.com/en-US/Product/Mars-Rover-Landing/66acd000-77fe-1000-9115-d80258480836</a></p><p><a href="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image%5B8%5D-55.png" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image_thumb%5B2%5D-62.png" alt="image" width="520" height="309" border="0"></a></p><p><a href="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image%5B2%5D-148.png" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image_thumb-144.png" alt="image" width="520" height="277" border="0"></a></p><p><a href="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image%5B5%5D-105.png" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/f1dda9cc6de74512b7c19f0101402403/image_thumb%5B1%5D-113.png" alt="image" width="520" height="289" border="0"></a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:533b5763b0764e9086f0a095015b2b9e">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/kinect/Mars-Rover-Landing-on-your-XBox-360-with-the-Kinect</comments>
      <itunes:summary>While we don&#39;t usually (ever) highlight Kinect XBox 360 games, this one is so cool and unusual (and free) that I couldn&#39;t resist. I mean, come on, it&#39;s NASA! NASA partners with Microsoft to launch its first console gameIn the past, NASA has used everything from websites and mobile apps to coverage on its own TV network to get the public excited about its space exploration efforts. But the run-up to the planned August 5 landing of the Mars rover &amp;quot;Curiosity&amp;quot; includes the organization&#39;s first foray into the world of console game development. Mars Rover Landing, available this week as a free download on the Xbox 360, was inspired by &amp;quot;the entirely factual and amazing sequence of events to land Curiosity on Mars,&amp;quot; Jeff Norris told Ars (Norris is the NASA Jet Propulsion Lab manager for planning and execution systems). Using the Kinect, players help adjust the landing module&#39;s angle as it enters the Martian atmosphere, handle timed explosive charges to discard the heat shield, and deploy a parachute before applying thrusters to gently touch the rover down on the Martian surface (that last bit is in a mini-game somewhat reminiscent of the arcade classic Lunar Lander). It&#39;s not the most complicated game on the market, but it does a good job of showing just how many things have to go exactly right to land a robot on another planet. In real life, that entire automated process takes place during what NASA engineers refer to as &amp;quot;seven minutes of terror&amp;quot; when the Rover is unable to communicate with Earth. While NASA had previously detailed that sequence in a dramatic video from earlier this year, the organization felt there might be better ways to get the public involved in the story. Project Information URL: http://arstechnica.com/gaming/2012/07/nasa-partners-with-microsoft-to-launch-its-first-launch-video-game/ Mars Rover LandingHow hard is it to land on Mars? Test your skills! Your mission: guide NASA’s Mars rover Curiosity to its landing site safe</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/kinect/Mars-Rover-Landing-on-your-XBox-360-with-the-Kinect</link>
      <pubDate>Fri, 27 Jul 2012 13:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/kinect/Mars-Rover-Landing-on-your-XBox-360-with-the-Kinect</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/211d4d62-2f01-4491-9170-7162419c7141.png" height="54" width="100"></media:thumbnail>
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      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/kinect/Mars-Rover-Landing-on-your-XBox-360-with-the-Kinect/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>Kinect</category>
      <category>Xbox 360</category>
    </item>
  <item>
      <title>Ping 143: So.cl, Imagine Cup, Win 8 Boot Speed, Minecraft refund</title>
      <description><![CDATA[<p>Some people wonder if Paul and Laura actually get along when they aren't arguing over the news stories on Ping and the answer is...well, watch this episode and find out.</p><p><a href="http://www.deccanchronicle.com/channels/sci-tech/hitech/microsoft%E2%80%99s-social-networking-site-socl-now-open-all-419">So.cl is here</a> <a href="http://channel9.msdn.com/Shows/PingShow/Ping-143-Socl-Imagine-Cup-Win-8-Boot-Speed-Minecraft-refund#time=02m18s">[02:18]</a></p><p><a href="http://www.marketwatch.com/story/microsoft-announces-worldwide-finalists-for-imagine-cup-2012-2012-05-23">Imagine Cup Finalists announced</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-143-Socl-Imagine-Cup-Win-8-Boot-Speed-Minecraft-refund#time=09m11s">[09:11]</a></p><p><a href="http://www.pcmag.com/article2/0,2817,2404828,00.asp">Too fast for mere mortals...</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-143-Socl-Imagine-Cup-Win-8-Boot-Speed-Minecraft-refund#time=12m18s">[12:18]</a></p><p><a href="http://www.slashgear.com/microsoft-minecraft-xbox-360-buyers-eligible-for-refunds-23229658/">Refund for Minecraft players</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-143-Socl-Imagine-Cup-Win-8-Boot-Speed-Minecraft-refund#time=14m42s">[14:42]</a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:e1a36e9f6fa44c89967aa05f01726cdf">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-143-Socl-Imagine-Cup-Win-8-Boot-Speed-Minecraft-refund</comments>
      <itunes:summary>Some people wonder if Paul and Laura actually get along when they aren&#39;t arguing over the news stories on Ping and the answer is...well, watch this episode and find out. So.cl is here [02:18] Imagine Cup Finalists announced&amp;nbsp; [09:11] Too fast for mere mortals...&amp;nbsp; [12:18] Refund for Minecraft players&amp;nbsp; [14:42] &amp;nbsp; </itunes:summary>
      <itunes:duration>1071</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-143-Socl-Imagine-Cup-Win-8-Boot-Speed-Minecraft-refund</link>
      <pubDate>Wed, 30 May 2012 03:50:48 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>18</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-143-Socl-Imagine-Cup-Win-8-Boot-Speed-Minecraft-refund/RSS</wfw:commentRss>
      <category>Imagine Cup</category>
      <category>PingShow</category>
      <category>Social Networks</category>
      <category>Xbox</category>
      <category>Xbox 360</category>
      <category>Social Media</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>Ping 141: The new Bing, Disney Kinect, Soundwave, 360&#39;s on sale</title>
      <description><![CDATA[<p>Paul and Laura sit down, chat, reflect on the past, wax poetic, dig deep and roll with the punches while they discuss all <a>this and more:</a></p><p><a href="http://www.bing.com/community/site_blogs/b/search/archive/2012/05/10/spend-less-time-searching-more-time-doing-introducing-the-new-bing.aspx">The new Bing!</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-141-The-new-Bing-Disney-Kinect-Soundwave-360s-on-sale#time=06m14s">[06:14]</a></p><p><a href="http://www.videogamer.com/xbox360/disneyland_adventures/">Disney Kinect titles &amp; Make a Wish</a> <a href="http://channel9.msdn.com/Shows/PingShow/Ping-141-The-new-Bing-Disney-Kinect-Soundwave-360s-on-sale#time=02m25s">[02:25]</a></p><p><a href="http://news.cnet.com/8301-10805_3-57429782-75/microsoft-soundwave-its-like-kinect-but-skips-the-cameras/">Microsoft Soundwave</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-141-The-new-Bing-Disney-Kinect-Soundwave-360s-on-sale#time=11m40s">[11:40]</a></p><p><a href="http://www.huliq.com/13303/microsoft-selling-xbox-360-systems-99-theres-catch">360's for cheap</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-141-The-new-Bing-Disney-Kinect-Soundwave-360s-on-sale#time=16m00s">[16:00]</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:ab45ace6be3c467cab30a051004eea17">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-141-The-new-Bing-Disney-Kinect-Soundwave-360s-on-sale</comments>
      <itunes:summary>Paul and Laura sit down, chat, reflect on the past, wax poetic, dig deep and roll with the punches while they discuss all this and more: The new Bing!&amp;nbsp; [06:14] Disney Kinect titles &amp;amp; Make a Wish [02:25] Microsoft Soundwave&amp;nbsp; [11:40] 360&#39;s for cheap&amp;nbsp; [16:00] </itunes:summary>
      <itunes:duration>1122</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-141-The-new-Bing-Disney-Kinect-Soundwave-360s-on-sale</link>
      <pubDate>Tue, 15 May 2012 15:30:23 GMT</pubDate>
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      <dc:creator>Laura Foy, Paul Mestemaker</dc:creator>
      <itunes:author>Laura Foy, Paul Mestemaker</itunes:author>
      <slash:comments>6</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-141-The-new-Bing-Disney-Kinect-Soundwave-360s-on-sale/RSS</wfw:commentRss>
      <category>Bing</category>
      <category>Kinect</category>
      <category>PingShow</category>
      <category>sound</category>
      <category>Xbox 360</category>
      <category>Disney</category>
    </item>
  <item>
      <title>Escape the fear of writing XNA games for Windows Phone 7.5 and XBOX 360</title>
      <description><![CDATA[<p>This week we're going to be doing a gaming theme, mostly focusing on getting started writing games (Pretty much in the hope that all of you that aren't already writing games, start doing so and thereby give us something to blog about here... see how that works? I'm tricksy hobbit/man/guy/what-ever...)</p><p>We kick off the week with a tutorial, from start to gaming, on writing an XNA Windows Phone 7.1(5) game. One of the main points I'd like to stress in this tutorial is that you don't have to be afraid of writing a game. It's not as scary or hard as you might think...</p><h2><a href="http://digitalerr0r.wordpress.com/2012/03/04/tutorial-creating-a-xna-4-0-game-for-windows-phone-7-5/" target="_blank">Tutorial: Creating a XNA 4.0 game for Windows Phone 7.5</a></h2><blockquote><p>In this tutorial we are going through the process of creating a simple game from A to Z using Visual Studio 2010 and the Windows Phone 7.1 SDK – Targeting Windows Phone 7.5.</p><p>This game was created during a presentation and took about 45 minutes, and patched as the session went on by feedback from the audience. I just documented the process and shared it on this blog.</p><p>First of all, if you haven’t done so yet – you will need to download the Windows Phone SDK.</p><p>...</p><p><strong>1. Designing the game</strong></p><p>The first thing you should do when creating a game is to come up with an idea, story and how you should go through that story. It’s important to be able to explain the game in one sentence – if you can’t, the players/gamers/consumers will have trouble understanding the game. If you can, it will be much easier to market and sell the game!</p><p>...</p><p><strong>2. Creating the graphics</strong></p><p>Most games require some graphics. In this game I want to have a playfield that represents the floor in a ghost house, a ghost, a player, some text that display high scores and some dot’s that show where I just walked (path).</p><p>...</p><p><strong>3. Game logic</strong></p><p>Next we should think how we should play the game, what’s the logic, how is the enemies moving, how should the player move and so on.</p><p>...</p><p><strong>4. Implementing the game</strong></p><p><a href="http://digitalerr0r.wordpress.com/2012/03/04/tutorial-creating-a-xna-4-0-game-for-windows-phone-7-5/" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B3%5D-44.png" alt="image" width="461" height="407" border="0"></a></p><p><em>The games classes we will implement</em></p><p>Be sure do download the source for the applications so you can follow the implementations. Or you can follow the steps below and create the game as we go, but not all details will be covered.</p><p>...</p></blockquote><p>At this point the post takes you through the development process and explaining the major code points<a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B6%5D-34.png" target="_blank">.</a></p><p>Finally...</p><blockquote><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image_thumb%5B1%5D-52.png" alt="image" width="521" height="407" border="0"></p></blockquote><p>As an added bonus, not only is the source for this game available (<a href="http://digitalerr0r.wordpress.com/2012/03/04/tutorial-creating-a-xna-4-0-game-for-windows-phone-7-5/" target="_blank">click through</a> for the download links), but the author has also already ported it to the XBOX 360 (and made that source available too!)</p><h2><a href="http://digitalerr0r.wordpress.com/2012/03/05/xbox-360-game-with-source-escape/" target="_blank">Xbox 360 game with source: Escape</a></h2><blockquote><p>I just quickly ported the game Escape (<a href="http://digitalerr0r.wordpress.com/2012/03/04/tutorial-creating-a-xna-4-0-game-for-windows-phone-7-5/">created in this tutorial</a>) to Xbox 360. The code is quite similar with two exceptions:</p><p>- I had to handle the safe limit zone and various screen resolutions<br>- I changed the controller from being touch-based to GamePad-based, and also considering that the player might use a gamepad that is either player one, two, three of four.</p><p>I also <strong>removed</strong> the online high score system since when it comes to the Xbox 360, we have to use a completely different approach when it comes to online storage.</p><p><a href="http://digitalerr0r.wordpress.com/2012/03/05/xbox-360-game-with-source-escape/" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B10%5D-22.png" alt="image" width="622" height="186" border="0"></a></p></blockquote><p>If you already know C# and are thinking about writing XNA games for Windows Phone 7 or the XBOX 360, this tutorial would be a great place to start...</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:1a3722ec8bf0407cb9e5a0330113ba0a">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/Escape-the-fear-of-writing-XNA-games-for-Windows-Phone-75-and-XBOX-360</comments>
      <itunes:summary>This week we&#39;re going to be doing a gaming theme, mostly focusing on getting started writing games (Pretty much in the hope that all of you that aren&#39;t already writing games, start doing so and thereby give us something to blog about here... see how that works? I&#39;m tricksy hobbit/man/guy/what-ever...) We kick off the week with a tutorial, from start to gaming, on writing an XNA Windows Phone 7.1(5) game. One of the main points I&#39;d like to stress in this tutorial is that you don&#39;t have to be afraid of writing a game. It&#39;s not as scary or hard as you might think... Tutorial: Creating a XNA 4.0 game for Windows Phone 7.5In this tutorial we are going through the process of creating a simple game from A to Z using Visual Studio 2010 and the Windows Phone 7.1 SDK – Targeting Windows Phone 7.5. This game was created during a presentation and took about 45 minutes, and patched as the session went on by feedback from the audience. I just documented the process and shared it on this blog. First of all, if you haven’t done so yet – you will need to download the Windows Phone SDK. ... 1. Designing the game The first thing you should do when creating a game is to come up with an idea, story and how you should go through that story. It’s important to be able to explain the game in one sentence – if you can’t, the players/gamers/consumers will have trouble understanding the game. If you can, it will be much easier to market and sell the game! ... 2. Creating the graphics Most games require some graphics. In this game I want to have a playfield that represents the floor in a ghost house, a ghost, a player, some text that display high scores and some dot’s that show where I just walked (path). ... 3. Game logic Next we should think how we should play the game, what’s the logic, how is the enemies moving, how should the player move and so on. ... 4. Implementing the game  The games classes we will implement Be sure do download the source for the applications so you can follow the imp</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/Escape-the-fear-of-writing-XNA-games-for-Windows-Phone-75-and-XBOX-360</link>
      <pubDate>Mon, 16 Apr 2012 13:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/Escape-the-fear-of-writing-XNA-games-for-Windows-Phone-75-and-XBOX-360</guid>
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      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>4</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/Escape-the-fear-of-writing-XNA-games-for-Windows-Phone-75-and-XBOX-360/RSS</wfw:commentRss>
      <category>C#</category>
      <category>Coding4Fun</category>
      <category>Xbox 360</category>
      <category>XNA</category>
      <category>XNA framework</category>
    </item>
  <item>
      <title>Ping 132: Facebook app, Windows 8 app names, Touch Screen through clothes, Game rankings</title>
      <description><![CDATA[<p>This week we are all very excited to be joined by Larry Larsen (of Defrag fame). Larry joined the Ping team to share his opinion and theories on these stories and more:</p><p><a href="http://www.theverge.com/microsoft/2012/2/14/2797871/facebook-app-for-windows-phone-updated">Facebook app for Windows Phone</a>&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-132-Facebook-app-Windows-8-app-names-Touch-Screen-through-clothes-Game-rankings#time=02m38s">[02:38]</a></p><p><a href="http://www.pcpro.co.uk/news/372808/microsoft-pick-an-app-name-then-start-coding">Windows 8 app naming</a>&nbsp;&nbsp;<a href="http://channel9.msdn.com/Shows/PingShow/Ping-132-Facebook-app-Windows-8-app-names-Touch-Screen-through-clothes-Game-rankings#time=08m34s">[08:34]</a></p><p><a href="http://wmpoweruser.com/microsoft-research-working-on-a-capacitive-touch-screen-that-works-through-clothing/">Capacitive touch screen through your pants</a>&nbsp;&nbsp;&nbsp;&nbsp;<a href="http://channel9.msdn.com/Shows/PingShow/Ping-132-Facebook-app-Windows-8-app-names-Touch-Screen-through-clothes-Game-rankings#time=05m38s">[05:38]</a></p><p><a href="http://www.metacritic.com/feature/game-publisher-rankings-for-2011-releases">Game Publisher rankings</a>&nbsp;&nbsp; <a href="http://channel9.msdn.com/Shows/PingShow/Ping-132-Facebook-app-Windows-8-app-names-Touch-Screen-through-clothes-Game-rankings#time=10m50s">[10:50]</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:ce7dd2bc88e84b4281849ffe01174157">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-132-Facebook-app-Windows-8-app-names-Touch-Screen-through-clothes-Game-rankings</comments>
      <itunes:summary>This week we are all very excited to be joined by Larry Larsen (of Defrag fame). Larry joined the Ping team to share his opinion and theories on these stories and more: Facebook app for Windows Phone&amp;nbsp; [02:38] Windows 8 app naming&amp;nbsp;&amp;nbsp;[08:34] Capacitive touch screen through your pants&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;[05:38] Game Publisher rankings&amp;nbsp;&amp;nbsp; [10:50] </itunes:summary>
      <itunes:duration>842</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-132-Facebook-app-Windows-8-app-names-Touch-Screen-through-clothes-Game-rankings</link>
      <pubDate>Tue, 21 Feb 2012 18:37:09 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>17</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-132-Facebook-app-Windows-8-app-names-Touch-Screen-through-clothes-Game-rankings/RSS</wfw:commentRss>
      <category>Facebook</category>
      <category>Windows Phone</category>
      <category>Windows Phone 7</category>
      <category>WP7</category>
      <category>Xbox 360</category>
      <category>Apps</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>DPSF (Dynamic Particle System Framework) = Free particle library for XNA (Windows, XBox 360 and Windows Phone)</title>
      <description><![CDATA[<p>Last week's Mobile Monday we highlighted an open source/source available particle system/library for Windows Phone, <a href="http://channel9.msdn.com/coding4fun/blog/Where-theres-smoke-fire-and-explosions-theres-the-3D-particle-engine-Tranquility" target="_blank">Where there's smoke, fire and explosions... there's the 3D particle engine, Tranquility</a>, which can be used as is or as a basis for learning how to create a like library yourself.</p><p>This week we're highlighting another framework that while only available in binary form (through of course the demos and samples include their source) is also free, has been around a while longer, and has a much broader deployment reach, including not only Windows Phone 7, but also XBox 360, Windows and even the Zune!</p><h2><a href="http://www.xnaparticles.com/" target="_blank">DPSF (Dynamic Particle System Framework)</a></h2><blockquote><p>DPSF (Dynamic Particle System Framework) is a tried and tested, free <strong>programmer's</strong> tool for creating custom particle systems in <strong>XNA</strong> quickly and easily.</p><p>Incorporate particle effects into your project within a matter of minutes by using the provided Default Classes.</p><p>Unlike other particle system APIs / libraries, DPSF is flexible and allows you to code your own custom behaviors into the particle system; <strong>You are not limited to only using the parameters provided by the framework</strong>. You can create and control your own particle properties to make just about any effect you can imagine; If you can code it, you can create it in DPSF.</p><p>Upload particle systems you create to <a href="http://forums.xnaparticles.com">the DPSF forums</a> and download particle systems created by others.</p><p>Check out the <a href="http://www.xnaparticles.com/DemoVideos.php">demo videos</a> to see some of the things you can do with DPSF, or go ahead and <a href="http://www.xnaparticles.com/Download.php">download DPSF</a> and try it out for yourself.</p><p>If you use DPSF in your project, be sure to post a link to your project on the <a href="http://forums.xnaparticles.com">the DPSF forums</a>.</p><h4>Features</h4><p>Here is a list of some of the features DPSF provides:</p><ul><li>A single API for multiple platforms: supports 2D and 3D particles for Windows, Xbox 360, Windows Phone 7, and Zune. </li><li>Easily integrates with graphics engines, including <a href="http://www.synapsegaming.com">Synapse Gaming's SunBurn engine</a>. </li><li>Full API documentation is provided in the help file, as well as in the <a href="http://www.xnaparticles.com/DPSFHelp/index.html">online help documentation</a>. </li><li>Tutorials and their source code are provided in the installer. The tutorials (without source code) are also available in the <a href="http://www.xnaparticles.com/DPSFHelp/index.html">online help documentation</a>. </li><li>Allows particle systems to be created in minutes by using the Default Particle Systems provided; Just set values for the built-in parameters, such as position, velocity, acceleration, rotation, external force, start/end color, etc. </li><li>The Default Particle Systems may be extended, allowing you to provide any extra required functionality. Want your particles to have a weight property that determines how fast they accelerate? Or do you want your particles to follow a specific path or pattern? You can code the behavior to make it happen! </li><li>Templates to start from are provided to make creating new particle systems quick and easy. </li><li>You write the particle system code, giving you full control over the particle system and its particles, allowing you to create any type of particle system effects you desire. Your imagination is the limit. </li><li>Easy to integrate into existing projects; just add a reference to a dll file. </li><li>Use the built-in Effects (i.e. shaders) as well as custom Effects. </li><li>Modify the default Effect (i.e. shaders) to create new custom Effects quickly and easily. </li><li>Particle System Managers are provided to make updating and drawing many particle systems easy. </li><li>An Animations class is provided for easily creating animated particles. </li><li>Easily create a sequence of images, tile-sets, or animated gifs displaying particle system animations. </li><li>Particle systems may be implemented as DrawableGameComponents if required. </li></ul></blockquote><p>Check out these videos;</p><p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/ciuk6evv4_U&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/ciuk6evv4_U&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p><p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/JbW5edVNaRI&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/JbW5edVNaRI&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p><p><object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/HwMjyVB9EB4&hl=en"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/HwMjyVB9EB4&hl=en" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object></p><p>DPSF show's its maturity in a number of ways. First, there's good documentation.</p><p><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe85e490%5B3%5D.png" target="_blank"><img title="SNAGHTMLe85e490" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe85e490_thumb.png" alt="SNAGHTMLe85e490" width="634" height="407" border="0"></a></p><p>Secondly there's a nice set of tutorials;</p><p><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B3%5D-34.png" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image_thumb%5B1%5D-40.png" alt="image" width="387" height="161" border="0"></a></p><p><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe8be00e%5B3%5D.png" target="_blank"><img title="SNAGHTMLe8be00e" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe8be00e_thumb.png" alt="SNAGHTMLe8be00e" width="614" height="407" border="0"></a></p><p>And finally the demo app is pretty awesome, showing off many of the capabilities of the framework. The demo ran for me the first time, with only a reference fix-up required;</p><p><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B6%5D-27.png" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image_thumb%5B2%5D-35.png" alt="image" width="222" height="407" border="0"></a></p><p>All I needed to do was point that DPSF reference to the folder where I installed the framework and all was well.</p><p><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B10%5D-19.png" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image_thumb%5B4%5D-27.png" alt="image" width="312" height="382" border="0"></a></p><p><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B16%5D-11.png" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image_thumb%5B8%5D-13.png" alt="image" width="359" height="788" border="0"></a></p><p>One of my favorites (not sure why, maybe because the dog is cute...lol) is the Photo demo.</p><p><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe924fd0%5B3%5D.png" target="_blank"><img title="SNAGHTMLe924fd0" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe924fd0_thumb.png" alt="SNAGHTMLe924fd0" width="521" height="407" border="0"></a></p><p>This demo shows off some of the cool things that DPSF can do. From 3D features;</p><p><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe933d79%5B3%5D.png" target="_blank"><img title="SNAGHTMLe933d79" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe933d79_thumb.png" alt="SNAGHTMLe933d79" width="521" height="407" border="0"></a></p><p>To different ways the photo can be &quot;particle'ized&quot;</p><p><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe9436c5%5B3%5D.png" target="_blank"><img title="SNAGHTMLe9436c5" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe9436c5_thumb.png" alt="SNAGHTMLe9436c5" width="521" height="407" border="0"></a></p><p><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe9455f8%5B3%5D.png" target="_blank"><img title="SNAGHTMLe9455f8" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe9455f8_thumb.png" alt="SNAGHTMLe9455f8" width="521" height="407" border="0"></a></p><p><a href="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe946f80%5B3%5D.png" target="_blank"><img title="SNAGHTMLe946f80" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/SNAGHTMLe946f80_thumb.png" alt="SNAGHTMLe946f80" width="521" height="407" border="0"></a></p><p>And yes, you get the source for this demo and particle systems.</p><p>If you are looking around for a mature particle system, one with a price and license that's hard to beat, you run, not walk, and check out <a href="http://www.xnaparticles.com" target="_blank">DPSF</a>.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:a5b7b656196a42a6be129fed0135fd61">]]></description>
      <comments>http://channel9.msdn.com/coding4fun/blog/DPSF-Dynamic-Particle-System-Framework--Free-particle-library-for-XNA-Windows-XBox-360-and-Windows-P</comments>
      <itunes:summary>Last week&#39;s Mobile Monday we highlighted an open source/source available particle system/library for Windows Phone, Where there&#39;s smoke, fire and explosions... there&#39;s the 3D particle engine, Tranquility, which can be used as is or as a basis for learning how to create a like library yourself. This week we&#39;re highlighting another framework that while only available in binary form (through of course the demos and samples include their source) is also free, has been around a while longer, and has a much broader deployment reach, including not only Windows Phone 7, but also XBox 360, Windows and even the Zune! DPSF (Dynamic Particle System Framework)DPSF (Dynamic Particle System Framework) is a tried and tested, free programmer&#39;s tool for creating custom particle systems in XNA quickly and easily. Incorporate particle effects into your project within a matter of minutes by using the provided Default Classes. Unlike other particle system APIs / libraries, DPSF is flexible and allows you to code your own custom behaviors into the particle system; You are not limited to only using the parameters provided by the framework. You can create and control your own particle properties to make just about any effect you can imagine; If you can code it, you can create it in DPSF. Upload particle systems you create to the DPSF forums and download particle systems created by others. Check out the demo videos to see some of the things you can do with DPSF, or go ahead and download DPSF and try it out for yourself. If you use DPSF in your project, be sure to post a link to your project on the the DPSF forums. FeaturesHere is a list of some of the features DPSF provides: A single API for multiple platforms: supports 2D and 3D particles for Windows, Xbox 360, Windows Phone 7, and Zune. Easily integrates with graphics engines, including Synapse Gaming&#39;s SunBurn engine. Full API documentation is provided in the help file, as well as in the online help documentation. Tutorials and their sour</itunes:summary>
      <link>http://channel9.msdn.com/coding4fun/blog/DPSF-Dynamic-Particle-System-Framework--Free-particle-library-for-XNA-Windows-XBox-360-and-Windows-P</link>
      <pubDate>Mon, 06 Feb 2012 14:00:00 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/coding4fun/blog/DPSF-Dynamic-Particle-System-Framework--Free-particle-library-for-XNA-Windows-XBox-360-and-Windows-P</guid>
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      <dc:creator>Greg Duncan</dc:creator>
      <itunes:author>Greg Duncan</itunes:author>
      <slash:comments>3</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/coding4fun/blog/DPSF-Dynamic-Particle-System-Framework--Free-particle-library-for-XNA-Windows-XBox-360-and-Windows-P/RSS</wfw:commentRss>
      <category>Coding4Fun</category>
      <category>Windows Phone 7</category>
      <category>Xbox 360</category>
    </item>
  <item>
      <title>Ping 130: Xbox LIVE for Droids and iPhones, Where&#39;s MIX, Microsoft points, SQL Server Party</title>
      <description><![CDATA[<p>It's another week of highlights and rumors, scandals and success stories! It's Ping! Laura and Paul cover all this and more:</p><p><a href="http://www.forbes.com/sites/greatspeculations/2012/01/25/microsoft-xbox-live-coming-to-droids-and-ipads/">Xbox LIVE for all?</a></p><p><a href="http://www.zdnet.com/blog/microsoft/microsoft-to-replace-mix-with-a-new-developer-conference/11721">Nix on MIX? </a></p><p><a href="http://www.insidemobileapps.com/2012/01/23/exclusive-microsoft-to-discontinue-its-virtual-currency-system-microsoft-points/">Peace out Points</a></p><p><a href="http://www.zdnet.com/blog/microsoft/microsofts-sql-server-2012-to-launch-on-march-7/11718">Paul knows how to PARTY (SQL server style)</a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:1fe30ba783e348dbb8b09fe8015f172c">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-130-Xbox-LIVE-for-Droids-and-iPhones-Wheres-MIX-Microsoft-points-SQL-Server-Party</comments>
      <itunes:summary>It&#39;s another week of highlights and rumors, scandals and success stories! It&#39;s Ping! Laura and Paul cover all this and more: Xbox LIVE for all? Nix on MIX?  Peace out Points Paul knows how to PARTY (SQL server style) &amp;nbsp; </itunes:summary>
      <itunes:duration>1012</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-130-Xbox-LIVE-for-Droids-and-iPhones-Wheres-MIX-Microsoft-points-SQL-Server-Party</link>
      <pubDate>Tue, 31 Jan 2012 01:36:12 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>14</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-130-Xbox-LIVE-for-Droids-and-iPhones-Wheres-MIX-Microsoft-points-SQL-Server-Party/RSS</wfw:commentRss>
      <category>iphone</category>
      <category>Mix</category>
      <category>PingShow</category>
      <category>SQL</category>
      <category>SQL Server</category>
      <category>Xbox 360</category>
      <category>Xbox Live</category>
      <category>Droid</category>
    </item>
  <item>
      <title>Ping 125: Windows Phone Fangirls, Nokia Lumia sales, Kinect on PC, Xbox 360 update</title>
      <description><![CDATA[<p>The dynamic duo are feeling extra dynamic this week. Take a few minutes to enjoy this week's episode as Laura and Paul go over these stories and more:</p><p><a href="http://digitallife.today.msnbc.msn.com/_news/2011/11/18/8880446-yes-windows-phone-fangirls-exist-and-they-rap">Windows Phone Fangirls</a></p><p><a href="http://techflash.com/seattle/2011/11/kinect-coming-to-windows-pc.html">Kinect coming to Windows PC's</a></p><p><a href="http://www.engadget.com/2011/11/22/revamped-xbox-360-dashboard-to-launch-on-december-6th-microsoft/">Xbox 360 dashboard update</a></p><p><a href="http://www.bloomberg.com/news/2011-11-23/nokia-says-lumia-800-sales-in-u-k-doing-better-than-suggested.html?cmpid=msnmoney">Nokia Lumia 800 sales</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:22ed2f740e9d47e187e39fa9001bedc4">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-125-Windows-Phone-Fangirls-Nokia-Lumia-sales-Minect-on-PC-Xbox-360-update</comments>
      <itunes:summary>The dynamic duo are feeling extra dynamic this week. Take a few minutes to enjoy this week&#39;s episode as Laura and Paul go over these stories and more: Windows Phone Fangirls Kinect coming to Windows PC&#39;s Xbox 360 dashboard update Nokia Lumia 800 sales </itunes:summary>
      <itunes:duration>1209</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-125-Windows-Phone-Fangirls-Nokia-Lumia-sales-Minect-on-PC-Xbox-360-update</link>
      <pubDate>Mon, 28 Nov 2011 20:08:31 GMT</pubDate>
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        <media:content url="http://ak.channel9.msdn.com/ch9/edc4/22ed2f74-0e9d-47e1-87e3-9fa9001bedc4/Ping1252_ch9.wmv" expression="full" duration="1209" fileSize="265724687" type="video/x-ms-wmv" medium="video"></media:content>
        <media:content url="http://ak.channel9.msdn.com/ch9/edc4/22ed2f74-0e9d-47e1-87e3-9fa9001bedc4/Ping1252_high_ch9.mp4" expression="full" duration="1209" fileSize="315593267" type="video/mp4" medium="video"></media:content>
        <media:content url="http://ak.channel9.msdn.com/ch9/edc4/22ed2f74-0e9d-47e1-87e3-9fa9001bedc4/Ping1252_low_ch9.mp4" expression="full" duration="1209" fileSize="121740894" type="video/mp4" medium="video"></media:content>
        <media:content url="http://ak.channel9.msdn.com/ch9/edc4/22ed2f74-0e9d-47e1-87e3-9fa9001bedc4/Ping1252_med_ch9.mp4" expression="full" duration="1209" fileSize="242374652" type="video/mp4" medium="video"></media:content>
        <media:content url="http://smooth.ch9.ms/ch9/edc4/22ed2f74-0e9d-47e1-87e3-9fa9001bedc4/Ping1252.ism/manifest" expression="full" duration="1209" fileSize="8366" type="video/x-ms-wmv" medium="video"></media:content>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>22</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-125-Windows-Phone-Fangirls-Nokia-Lumia-sales-Minect-on-PC-Xbox-360-update/RSS</wfw:commentRss>
      <category>Kinect</category>
      <category>Nokia</category>
      <category>Windows Phone</category>
      <category>Windows Phone 7</category>
      <category>WP7</category>
      <category>Xbox 360</category>
      <category>Dashboard</category>
    </item>
  <item>
      <title>Ping 117: Xbox gives back, Win 8 boots fast, Ballmer sees bright future, More MATH please!</title>
      <description><![CDATA[ <p>The dynamic duo are back and better than ever. Hang out with Paul and Laura as they dish the dirt on these stories and more:</p><p><a href="http://techflash.com/seattle/2011/09/gamers-give-back-with-xbox-g3.html">Gamers give back</a></p><p><a href="http://www.v3.co.uk/v3-uk/news/2108072/microsoft-demonstrates-boot-windows">Windows 8 boots fast!</a></p><p><a href="http://techflash.com/seattle/2011/09/microsoft-finds-students-lacking-in-math.html">Show me the MATH</a></p><p><a href="http://news.cnet.com/8301-10805_3-20106405-75/microsoft-has-plenty-of-growth-left-ballmer-says/">Ballmer is bullish on the future</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:3e78d33121114adf8eb79f640022df8f">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-117-Xbox-gives-back-Win-8-boots-fast-Ballmer-sees-bright-future-More-MATH-please</comments>
      <itunes:summary> The dynamic duo are back and better than ever. Hang out with Paul and Laura as they dish the dirt on these stories and more: Gamers give back Windows 8 boots fast! Show me the MATH Ballmer is bullish on the future </itunes:summary>
      <itunes:duration>1153</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-117-Xbox-gives-back-Win-8-boots-fast-Ballmer-sees-bright-future-More-MATH-please</link>
      <pubDate>Tue, 20 Sep 2011 16:54:55 GMT</pubDate>
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        <media:content url="http://ak.channel9.msdn.com/ch9/df8f/3e78d331-2111-4adf-8eb7-9f640022df8f/Ping117_low_ch9.mp4" expression="full" duration="1153" fileSize="116250704" type="video/mp4" medium="video"></media:content>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>16</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-117-Xbox-gives-back-Win-8-boots-fast-Ballmer-sees-bright-future-More-MATH-please/RSS</wfw:commentRss>
      <category>Ballmer</category>
      <category>Math</category>
      <category>Mathematics</category>
      <category>PingShow</category>
      <category>Xbox 360</category>
      <category>Windows 8</category>
    </item>
  <item>
      <title>Ping 116: Custom Navs, PEGI on WP7, 3D on your 360, 3D headmounted display</title>
      <description><![CDATA[ <p>This week we are joined by special guest Larry &quot;Lightbulb&quot; Larsen. Watch and enjoy as we chat about these topics and more!</p><p><a href="http://www.technologyreview.com/communications/38454/?a=f">A driving route made just for you</a></p><p><a href="http://www.winrumors.com/microsoft-teams-up-with-pegi-rating-system-for-windows-phone-games/">PEGI rating for Windows Phone games</a></p><p><a href="http://www.tgdaily.com/games-and-entertainment-brief/58200-microsoft-set-to-take-xbox-360-to-3d">3D coming to Xbox 360</a></p><p><a href="http://www.pcworld.com/article/239227/sony_unveils_headmounted_3d_display.html">Headmounted 3D display</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:4492ca218fc349268eeb9f56012bd2a6">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-116-Custom-Navs-PEGI-on-WP7-3D-on-your-360-3D-headmounted-display</comments>
      <itunes:summary> This week we are joined by special guest Larry &amp;quot;Lightbulb&amp;quot; Larsen. Watch and enjoy as we chat about these topics and more! A driving route made just for you PEGI rating for Windows Phone games 3D coming to Xbox 360 Headmounted 3D display </itunes:summary>
      <itunes:duration>915</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-116-Custom-Navs-PEGI-on-WP7-3D-on-your-360-3D-headmounted-display</link>
      <pubDate>Wed, 07 Sep 2011 00:30:38 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>14</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-116-Custom-Navs-PEGI-on-WP7-3D-on-your-360-3D-headmounted-display/RSS</wfw:commentRss>
      <category>GPS</category>
      <category>Microsoft Research</category>
      <category>MSR</category>
      <category>PingShow</category>
      <category>Windows Phone 7</category>
      <category>WP7</category>
      <category>Xbox 360</category>
    </item>
  <item>
      <title>Ping 108: Facebook &amp; Skype, Call of Duty, Baidu, Bing, Office 365</title>
      <description><![CDATA[ <p>Check in THIS week as&nbsp;as Adam&nbsp;and Paul discuss the hottest news coming out of Microsoft with you!</p><p><a href="http://www.facebook.com/videocalling">Facebook and Skype</a></p><p><a href="http://www.nytimes.com/2011/07/05/technology/05microsoft.html?_r=2">Baidu and Bing</a></p><p><a href="http://www.hollywoodreporter.com/news/call-duty-fan-fest-debuts-207385">Call of Duty: Modern Warfare 3</a></p><p><a href="http://news.cnet.com/8301-27076_3-20076888-248/microsoft-skips-apples-copy-paste-with-bing-lasso/">Bing Lasso</a></p><p><a href="http://seattletimes.nwsource.com/html/microsoftpri0/2015458810_skype_will_get_added_to_microsoft_office_365.html">Skype &amp; Office 365</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f70666a0288f4e6d9bbf9f1d00334f47">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-108-Facebook--Skype-Call-of-Duty-Baidu-Bing-Office-365</comments>
      <itunes:summary> Check in THIS week as&amp;nbsp;as Adam&amp;nbsp;and Paul discuss the hottest news coming out of Microsoft with you! Facebook and Skype Baidu and Bing Call of Duty: Modern Warfare 3 Bing Lasso Skype &amp;amp; Office 365 </itunes:summary>
      <itunes:duration>1109</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-108-Facebook--Skype-Call-of-Duty-Baidu-Bing-Office-365</link>
      <pubDate>Mon, 11 Jul 2011 17:26:13 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>18</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-108-Facebook--Skype-Call-of-Duty-Baidu-Bing-Office-365/RSS</wfw:commentRss>
      <category>Bing</category>
      <category>Facebook</category>
      <category>Skype</category>
      <category>Xbox 360</category>
      <category>Call Of Duty</category>
    </item>
  <item>
      <title>Ping 105: Xbox 360 takes the lead, Kinect Shop, Kodu Cup, Droid Devs called to Windows Phone</title>
      <description><![CDATA[ <p>Laura and Paul bring you the hottest stories that Microsofties are pinging each other about. Here's a look at some of this week's juicy stories:</p><p><a href="http://www.geekwire.com/2011/microsofts-xbox-360-rules-console-market#utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A&#43;geekwire&#43;%28GeekWire%29">Xbox 360 in the lead</a></p><p><a href="http://www.microsoft.com/Presspass/Features/2011/jun11/06-13KoduCup.mspx">Kodu Cup</a></p><p><a href="http://news.cnet.com/8301-10805_3-20070486-75/microsoft-port-your-android-apps-to-windows-phone/">Calling Droid devleopers to WP7</a></p><p><a href="http://www.fastcompany.com/1758674/the-next-generation-of-shopping-kinectshop-exclusive">Kinect Shop- the future?</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:c320451155924b598f879f09012fe69b">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-105-Xbox-360-takes-the-lead-Kinect-Shop-Kudo-Cup-Droid-Devs-called-to-Windows-Phone</comments>
      <itunes:summary> Laura and Paul bring you the hottest stories that Microsofties are pinging each other about. Here&#39;s a look at some of this week&#39;s juicy stories: Xbox 360 in the lead Kodu Cup Calling Droid devleopers to WP7 Kinect Shop- the future? </itunes:summary>
      <itunes:duration>1035</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-105-Xbox-360-takes-the-lead-Kinect-Shop-Kudo-Cup-Droid-Devs-called-to-Windows-Phone</link>
      <pubDate>Wed, 22 Jun 2011 17:43:16 GMT</pubDate>
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        <media:content url="http://ak.channel9.msdn.com/ch9/e69b/c3204511-5592-4b59-8f87-9f09012fe69b/Ping105v2_Zune_ch9.wmv" expression="full" duration="1035" fileSize="146843698" type="video/x-ms-wmv" medium="video"></media:content>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>15</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-105-Xbox-360-takes-the-lead-Kinect-Shop-Kudo-Cup-Droid-Devs-called-to-Windows-Phone/RSS</wfw:commentRss>
      <category>Kodu</category>
      <category>PingShow</category>
      <category>Windows Phone</category>
      <category>Windows Phone 7</category>
      <category>WP7</category>
      <category>Xbox 360</category>
      <category>Droid</category>
    </item>
  <item>
      <title>Hot Apps: The E3 Episode!</title>
      <description><![CDATA[ <p>This is a special E3 episode of Hot Apps featuring the JUST ANNOUNCED Avatar Marketplace.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:43897b3a4dac4c2cb4e09efb010e216e">]]></description>
      <comments>http://channel9.msdn.com/Shows/Hot-Apps/Hot-Apps-The-E3-Episode</comments>
      <itunes:summary> This is a special E3 episode of Hot Apps featuring the JUST ANNOUNCED Avatar Marketplace. </itunes:summary>
      <itunes:duration>111</itunes:duration>
      <link>http://channel9.msdn.com/Shows/Hot-Apps/Hot-Apps-The-E3-Episode</link>
      <pubDate>Tue, 07 Jun 2011 16:38:33 GMT</pubDate>
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        <media:content url="http://ak.channel9.msdn.com/ch9/216e/43897b3a-4dac-4c2c-b4e0-9efb010e216e/HAE3_Zune_ch9.wmv" expression="full" duration="111" fileSize="15814154" type="video/x-ms-wmv" medium="video"></media:content>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>6</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/Hot-Apps/Hot-Apps-The-E3-Episode/RSS</wfw:commentRss>
      <category>E3</category>
      <category>Windows Phone</category>
      <category>Windows Phone 7</category>
      <category>WP7</category>
      <category>Xbox 360</category>
      <category>Apps</category>
      <category>Application</category>
    </item>
  <item>
      <title>Ping 103: DJ&#39;ing with Windows 7, Hacker hired, Xbox usage, Panoramic street views</title>
      <description><![CDATA[ <p>Paul and Laura are back in action and here to bring you the hot stories that 'Softies are pinging each other about. Stories like these:</p><p>&nbsp;</p><p><a href="http://www.winrumors.com/microsoft-showcases-windows-7-powered-touchscreen-dj-turntables/">Microsoft on the ones and twos!</a></p><p>H<a href="http://blogs.seattleweekly.com/dailyweekly/2011/05/irish_teen_hacker_scares_micro.php">acker hired</a></p><p><a href="http://thenextweb.com/microsoft/2011/05/31/microsoft-40-of-xbox-usage-is-non-game/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A&#43;TheNextWeb&#43;%28The&#43;Next&#43;Web&#43;All&#43;Stories%29">Xbox 360: Not just for games</a></p><p><a href="http://seattletimes.nwsource.com/html/microsoftpri0/2015202756_bingmapsintroducespanoramastreetphotos.html">Panoramic street views</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:2883febdd66f4d67860e9efa004872c0">]]></description>
      <comments>http://channel9.msdn.com/Shows/PingShow/Ping-103-DJing-with-Windows-7-Hacker-hired-Xbox-usage-Panoramic-street-views</comments>
      <itunes:summary> Paul and Laura are back in action and here to bring you the hot stories that &#39;Softies are pinging each other about. Stories like these: &amp;nbsp; Microsoft on the ones and twos! Hacker hired Xbox 360: Not just for games Panoramic street views </itunes:summary>
      <itunes:duration>972</itunes:duration>
      <link>http://channel9.msdn.com/Shows/PingShow/Ping-103-DJing-with-Windows-7-Hacker-hired-Xbox-usage-Panoramic-street-views</link>
      <pubDate>Mon, 06 Jun 2011 16:04:50 GMT</pubDate>
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      <dc:creator>Laura Foy</dc:creator>
      <itunes:author>Laura Foy</itunes:author>
      <slash:comments>17</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Shows/PingShow/Ping-103-DJing-with-Windows-7-Hacker-hired-Xbox-usage-Panoramic-street-views/RSS</wfw:commentRss>
      <category>Bing Maps</category>
      <category>hacks</category>
      <category>PingShow</category>
      <category>Windows 7</category>
      <category>Xbox 360</category>
      <category>touchscreen</category>
    </item>
  <item>
      <title>Get Ready to Lync Up Your Kinect to the Office</title>
      <description><![CDATA[ <p><a href="http://www.microsoft.com/en-us/lync/default.aspx">Microsoft Lync</a> is the next generation of Office Communications Server, and brings together video and voice communications, presence, file transfer, instant messaging &nbsp;and more into one cohesive package for the workplace. </p><p>The latest release of the platform was launched in New York yesterday, and is set to be available from December 1<sup>st</sup>. According to Microsoft’s announcement, corporations such as Boeing, Estee Lauder, France Telecom, Nikon and Orange&nbsp;are already using Lync.</p><p>A big element of <a href="http://news.cnet.com/8301-10805_3-20023081-75.html">yesterday’s buzz</a> around Lync was a discussion on bridging the gap “between the boardroom and the home”. To support that goal, Lync’s Corporate Vice President, Gurdeep Singh Pall, announced plans for a forthcoming software update for Lync which will integrate Microsoft’s <a href="http://www.xbox.com/en-GB/kinect">Kinect</a> Video Chat with the platform’s video conferencing service. </p><p>We highlighted Video Chat for Kinect a few weeks ago, which allows video chat with other Kinect users as well as your contacts on Windows Live Messenger. Whilst it’s fair to say we all spend a little too much time at the office nowadays, the integration of Kinect into Lync at least means we'll have the company of family and friends whilst nailing that crucial deadline at the office. &nbsp;</p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:a56bd36aaeb24e78bcc39e320137b5da">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/Get-Ready-to-Lync-Up-Your-Kinect-to-the-Office</comments>
      <itunes:summary> Microsoft Lync is the next generation of Office Communications Server, and brings together video and voice communications, presence, file transfer, instant messaging &amp;nbsp;and more into one cohesive package for the workplace.  The latest release of the platform was launched in New York yesterday, and is set to be available from December 1st. According to Microsoft’s announcement, corporations such as Boeing, Estee Lauder, France Telecom, Nikon and Orange&amp;nbsp;are already using Lync. A big element of yesterday’s buzz around Lync was a discussion on bridging the gap “between the boardroom and the home”. To support that goal, Lync’s Corporate Vice President, Gurdeep Singh Pall, announced plans for a forthcoming software update for Lync which will integrate Microsoft’s Kinect Video Chat with the platform’s video conferencing service.  We highlighted Video Chat for Kinect a few weeks ago, which allows video chat with other Kinect users as well as your contacts on Windows Live Messenger. Whilst it’s fair to say we all spend a little too much time at the office nowadays, the integration of Kinect into Lync at least means we&#39;ll have the company of family and friends whilst nailing that crucial deadline at the office. &amp;nbsp; &amp;nbsp; </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/Get-Ready-to-Lync-Up-Your-Kinect-to-the-Office</link>
      <pubDate>Thu, 18 Nov 2010 19:01:05 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/coolstuff/Get-Ready-to-Lync-Up-Your-Kinect-to-the-Office</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/482b09af-d497-41a9-9356-661865849c6d.png" height="75" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/2b9cd3e1-061f-4573-a5aa-821cc8740775.png" height="165" width="220"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/f1ef027a-e7bc-4004-8bc2-4a6e202825d0.png" height="240" width="320"></media:thumbnail>      
      <dc:creator>Terry Walsh</dc:creator>
      <itunes:author>Terry Walsh</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/Get-Ready-to-Lync-Up-Your-Kinect-to-the-Office/RSS</wfw:commentRss>
      <category>Kinect</category>
      <category>Office Communication Server</category>
      <category>Xbox 360</category>
      <category>Lync</category>
    </item>
  <item>
      <title>The Kid-Friendly Guide to Kinect</title>
      <description><![CDATA[ <p>Dropping into my post box this morning were my first two Kinect games (other than Kinect Adventures, of course, which comes free with the Kinect Controller). As soon as I’m finished with work today, the family and I will be learning how to “be the controller”. Can’t wait!</p><p>Unfortunately, whilst our six month old son loves to watch the screen during a gaming session, he’s a little young to join in the fun. That got me thinking – is there a minimum age for Kinect? A quick search produced a <a href="http://www.msnbc.msn.com/id/40097124/ns/technology_and_science-tech_and_gadgets/">great guide for using Kinect with your kids</a> from MSNBC. </p><p>According to the guide, the recommended minimum height for Kinect is 40 inches (roughly four and a half years upwards) due to difficulties tracking multiple people of differing heights. If you mount the sensor above the TV (up to 6 feet if possible), Kinect has an easier job tracking players as it’s looking down on the play area, rather than across.</p><p>If you want to optimise your living room for the best experience with Kinect, the guide has a swathe of hints and tips for creating the perfect setup. Make sure you check it out.&nbsp;</p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:6df909e14b70412ea2bc9e2b012d6729">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/The-Kid-Friendly-Guide-to-Kinect</comments>
      <itunes:summary> Dropping into my post box this morning were my first two Kinect games (other than Kinect Adventures, of course, which comes free with the Kinect Controller). As soon as I’m finished with work today, the family and I will be learning how to “be the controller”. Can’t wait! Unfortunately, whilst our six month old son loves to watch the screen during a gaming session, he’s a little young to join in the fun. That got me thinking – is there a minimum age for Kinect? A quick search produced a great guide for using Kinect with your kids from MSNBC.  According to the guide, the recommended minimum height for Kinect is 40 inches (roughly four and a half years upwards) due to difficulties tracking multiple people of differing heights. If you mount the sensor above the TV (up to 6 feet if possible), Kinect has an easier job tracking players as it’s looking down on the play area, rather than across. If you want to optimise your living room for the best experience with Kinect, the guide has a swathe of hints and tips for creating the perfect setup. Make sure you check it out.&amp;nbsp; &amp;nbsp; </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/The-Kid-Friendly-Guide-to-Kinect</link>
      <pubDate>Thu, 11 Nov 2010 18:21:58 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/coolstuff/The-Kid-Friendly-Guide-to-Kinect</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/65cd7ada-160d-407c-a63d-7e81e408ac5f.jpg" height="75" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/3416b3fd-3ea4-40f2-80c5-dcd8e50cd165.jpg" height="165" width="220"></media:thumbnail>      
      <dc:creator>Terry Walsh</dc:creator>
      <itunes:author>Terry Walsh</itunes:author>
      <slash:comments>0</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/The-Kid-Friendly-Guide-to-Kinect/RSS</wfw:commentRss>
      <category>Kinect</category>
      <category>Tips</category>
      <category>Xbox 360</category>
      <category>Xbox360</category>
      <category>children</category>
    </item>
  <item>
      <title>Tight for Space in Your Kinect Arena? Get a Mount!</title>
      <description><![CDATA[ <p>Whilst Kinect may well be the coolest accessory for your Xbox 360 at the moment, did you know that you can now buy accessories for that accessory? For those struggling to place the Kinect sensor in <strong><em>just</em></strong> the right spot to maximise the play area, a company called PDP has launched a series of approved mounts for the product.</p><p>Why do you need a mount? Well, if you have a wall mounted TV, then the <a href="http://www.pdp.com/p-928-wall-mount-for-kinect.aspx">Kinect Wall Mount</a> will allow the Kinect to slot into place just under the display, ideal for game time. For mounting Kinect above your set, PDP’s <a href="http://www.pdp.com/p-927-tv-mount-for-kinect.aspx">TV Mount</a> supports VESA spec HDTVs from 26 to 60 inches. Or opt instead for a <a href="http://www.pdp.com/p-925-floor-stand-for-kinect.aspx">floor stand</a> to keep the sensor away from dirt (and of course, the odd kick).</p><p>If your living room is short on horizontal surfaces, then don’t worry, you can still be the controller too.</p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:7319d34ef1e747e598a09e2a01356afb">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/Tight-for-Space-in-Your-Kinect-Arena-Get-a-Mount</comments>
      <itunes:summary> Whilst Kinect may well be the coolest accessory for your Xbox 360 at the moment, did you know that you can now buy accessories for that accessory? For those struggling to place the Kinect sensor in just the right spot to maximise the play area, a company called PDP has launched a series of approved mounts for the product. Why do you need a mount? Well, if you have a wall mounted TV, then the Kinect Wall Mount will allow the Kinect to slot into place just under the display, ideal for game time. For mounting Kinect above your set, PDP’s TV Mount supports VESA spec HDTVs from 26 to 60 inches. Or opt instead for a floor stand to keep the sensor away from dirt (and of course, the odd kick). If your living room is short on horizontal surfaces, then don’t worry, you can still be the controller too. &amp;nbsp; </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/Tight-for-Space-in-Your-Kinect-Arena-Get-a-Mount</link>
      <pubDate>Wed, 10 Nov 2010 18:51:54 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/coolstuff/Tight-for-Space-in-Your-Kinect-Arena-Get-a-Mount</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/225be7cb-8d35-4222-9794-c3057db0b009.jpg" height="75" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/108c3654-491e-4e96-8c17-32a96837e9da.jpg" height="165" width="220"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/1892a2f5-fcc1-4cac-9f7b-90b69917606c.jpg" height="240" width="320"></media:thumbnail>      
      <dc:creator>Terry Walsh</dc:creator>
      <itunes:author>Terry Walsh</itunes:author>
      <slash:comments>1</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/Tight-for-Space-in-Your-Kinect-Arena-Get-a-Mount/RSS</wfw:commentRss>
      <category>Kinect</category>
      <category>Xbox 360</category>
      <category>Xbox Accessories</category>
    </item>
  <item>
      <title>Invite Your Xbox 360 Avatar to Join You On Your Desktop</title>
      <description><![CDATA[ <p>Delve into the <a href="http://gallery.live.com/home.aspx">Windows 7 Personalization Gallery</a> and you’ll find a fantastic array of sidebar gadgets that will brighten up your desktop and make it a whole lot more useful. </p><p>Falling into the former category, if not the latter, is the <a href="http://gallery.live.com/liveItemDetail.aspx?li=3c8842a5-1542-4afe-842c-0748028bd87a&amp;bt=1">Xbox 360 Avatar Sidebar Gadget.</a> Spotted by <a href="http://www.windowsobserver.com/2010/11/01/xbox-360-avatar-sidebar-gadget/">Windows Observer</a> this week, Aaron Misner’s gadget invites your Xbox 360 Avatar (as well as your friends’) to set up camp on your Windows 7 Desktop.</p><p>Once installed, enter your Xbox 360 Gamertag and up pops your Avatar – click on his or her head and there’s your Gamercard. Want to move the avatar around? Just drag them by the feet, they won’t mind. And if you want a second avatar on your desktop, simply drag another copy of the Xbox 360 Avatar gadget onto your desktop and set it to a different gamertag, so they don’t get lonely.</p><p>File this one under “because it can” if anyone asks why your avatar is peeking at you on your desktop. Great work, Aaron!</p><p>&nbsp;</p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Tags/xbox+360/RSS&WT.dl=0&WT.entryid=Entry:RSSView:063738b0406a42029e879e2501379cc2">]]></description>
      <comments>http://channel9.msdn.com/Blogs/coolstuff/Invite-Your-Xbox-360-Avatar-to-Join-You-On-Your-Desktop</comments>
      <itunes:summary> Delve into the Windows 7 Personalization Gallery and you’ll find a fantastic array of sidebar gadgets that will brighten up your desktop and make it a whole lot more useful.  Falling into the former category, if not the latter, is the Xbox 360 Avatar Sidebar Gadget. Spotted by Windows Observer this week, Aaron Misner’s gadget invites your Xbox 360 Avatar (as well as your friends’) to set up camp on your Windows 7 Desktop. Once installed, enter your Xbox 360 Gamertag and up pops your Avatar – click on his or her head and there’s your Gamercard. Want to move the avatar around? Just drag them by the feet, they won’t mind. And if you want a second avatar on your desktop, simply drag another copy of the Xbox 360 Avatar gadget onto your desktop and set it to a different gamertag, so they don’t get lonely. File this one under “because it can” if anyone asks why your avatar is peeking at you on your desktop. Great work, Aaron! &amp;nbsp; &amp;nbsp; </itunes:summary>
      <link>http://channel9.msdn.com/Blogs/coolstuff/Invite-Your-Xbox-360-Avatar-to-Join-You-On-Your-Desktop</link>
      <pubDate>Fri, 05 Nov 2010 18:55:53 GMT</pubDate>
      <guid isPermaLink="false">http://channel9.msdn.com/Blogs/coolstuff/Invite-Your-Xbox-360-Avatar-to-Join-You-On-Your-Desktop</guid>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/6e52f8ee-4554-42de-94de-045ffab1a032.png" height="75" width="100"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/ce7086fc-1bf7-4010-8f31-2905b5e38092.png" height="165" width="220"></media:thumbnail>
      <media:thumbnail url="http://files.channel9.msdn.com/thumbnail/00f19adf-d7b0-416e-a183-9e00c09b0432.png" height="240" width="320"></media:thumbnail>      
      <dc:creator>Terry Walsh</dc:creator>
      <itunes:author>Terry Walsh</itunes:author>
      <slash:comments>2</slash:comments>
      <wfw:commentRss>http://channel9.msdn.com/Blogs/coolstuff/Invite-Your-Xbox-360-Avatar-to-Join-You-On-Your-Desktop/RSS</wfw:commentRss>
      <category>Avatar</category>
      <category>Windows 7</category>
      <category>Xbox 360</category>
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