Ever wonder what it takes to build a game for the Xbox?
His answer? Game development today is dramatically different than it was back in the old days when a developer or two could make a bleeding edge video game over a weekend. Today a game development team has more artists than…
Larry Hryb, aka "Major Nelson" talks about how you join in an Xbox Live game. This is a continuation of
his previous demo of Xbox Live.
So, if we got a Channel 9 Xbox Live game going, what's your favorite game and what's your gamer tag?
When are you online? How about Saturday nights?
Boyd shares his secrets of how to build a great development team and the types of developers you should have on a team. It's a lot like building a great band, he says.
Boyd runs the Xbox Live development team.
Boyd runs the Xbox Live development team and he has some interesting insights into what makes a great developer.
Actually, we asked him whether he was using any of the latest development methodologies like test driven development or extreme programming.
He answered the question by bragging…
Larry Hryb, director of programming for Xbox Live, demonstrates Xbox Live.
Over the next week you'll get to know a bit more about how Xbox Live's system was developed (the backend was done in C# and SQL Server, among other things) and Larry shows you what Xbox Live is all about.