Real-time motion capture is one of the more common requests I see for the Kinect so when I saw this... Do note that this requires a third party project, the DigitalRune Engine, but you can get a free 30 trial for it AND if you're using this non-commercially you can get a free license too. Real-Time…
Today's project is a kind that I don't usually highlight, one that relies on a commercial third party SDK, but I really appreciated the author's intent and goals with it. I just can't get enough of people taking their hard learned lessons, packaging them up and then sharing them freely…
Teaching resources have a special place in my heart and in seeing this course, 34 class rooms sessions, with all the lesson plans, resources, labs, etc for learning to develop with the Kinect, well, how could I not share it? Game Development with XNA and Microsoft Technologies: Kinect…
Today we revisit a popular project, Kinect Angles Version 2 - Learning angles by doing, that has just been updated and officially kid tested... Kinect Angles v2.4This release features a new camera sound when the game takes a picture, improved keyboard entry for high score names and other minor bug…
Today's project is cool little C# XNA 4 game. Not only is there the game, but also a couple "editors" too. This game shows off a number of things, from creating games with custom content to particle engine usage and more... XNA 4.0 Game with Source: Mage Defender DeluxeMage Defender Deluxe…
Today's Mobile Monday project is one that's both simple, yet complicated. Simple in that this project is just one piece of the overall picture of where you can use it. Complicated in that this might be something the average dev might not be able to just knock out. Let's say you're writing a cool…