XNA framework

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  • Real-Time Motion Capture using Kinect, XNA and the DigitalRune Engine
  • Welcome to the IGF, Indiefreaks Game Framework
  • "Game Development with XNA and Microsoft Technologies: Kinect Development"
  • Teaching angles with Kinect Angles 2.4
  • Making some magic with XNA with Mage Defender Deluxe
  • Where there's smoke, fire and explosions... there's the 3D particle engine, Tranquility