MultiPoint: What. How. Why.
- Posted: Dec 14, 2006 at 9:25 AM
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Here, we dig into what MultiPoint is, how it works and why we created this new technology with some of the folks behind it: Sherri Bealkowski, General Manager, Ravi Soin, Product Unit Manager and Jed Rose, Product Manager.
MultiPoint will have a tremendous impact on education and developers will be able to create innovative applications using MultiPoint technology starting in January with the release of the MultiPoint SDK (Alpha). The potential of this new technology is huge.
Tune in and learn about this exciting new technology created by Microsoft Research. For all the Imagineers out there, check this out:
http://imaginecup.com/multipoint/default.aspx
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great technology. it's just surprising that no one has done this before. (or have they?)
Time to watch the video now
This is great stuff. I am very much looking forward to the alpha SDK release.
C
I seem to remember that on the Windows98 disc, or some other disc that came with my PC of that era there was a demo movie for the Microsoft EasyBall mouse.
It was designed for small children and the physically impared to use and I'm pretty sure the demo showed how a parent and child could both have mice attached a PC at once and play little games together one one screen. The parent would use a traditional mouse while the child used the EasyBall.
Perhaps it only worked in a few specific programs that came with that hardware device.
If this new Multipoint stuff works with Touch-Screens as well it might be cool to create virtual mixing desks / DJ interfaces.
He'll see it eventually I imagine (no pun intended)
I've thought about it quite a bit. While most geeks try and control everything with the keyboard and ignore the mouse as much as possible, I'm the opposite - I like to use the mouse as much a possible.
So just think how much more productive I'd be if I could use two mice at once! Especially in those mission-critical Windows apps: Solitaire and Minesweeper.
It looks like very exciting technology. I enjoyed the video and look forward to the SDK in January!
Three questions:
Thanks for the video, and good luck getting to the next step!
It would be great to see this technology applied to touch screen interfaces.
For eg.. Typically it is a major problem for the centralised IT groups to manage the desktops in their various branches.. Currently due to the way things are done, each person at the branch gets a pc with a lot more capacity than what is needed to run their operations.. Most of the business apps reside on servers and very few apps are installed on the desktops themselves..
With the multipoint, the investment really comes down to a smaller number of pc's handling more users each with a monitor & a mouse..
This could also spawn off a business pc category.. Today the business pc is the same as a home pc whereas with multipoint, the business pc could have a different config but with more support for input devices.. So the pc vendors need not worry..
Now... when is the sdk becoming accessible to microsoft customers ?
I would think that's the only logical next step. At the moment touchscreens don't allow you to rotate objects based on two points. I look forward seeing this result into a common API for both application developers as well as hardware manufacturers/driver developers.
Yes. Keyboards are supported input devices. One among many.
C
This technology, which is software-based, will work on Windows (will be .NET 3.0 based on release). In the video, they demonstrate the MP technology applied to a game where both a USB and touchpad mouse are used simultaneously (each with it's own cursor)...
C
sorry but I am quite new to this forum. I am a bit confused on the people I need to ask question to regarding my problem.
Hope you can help me out.
thanks
Go up to the menu and choose Forums > Techoff, if it's a tech question. Otherwise head to the Coffeehouse if it's not technical.
I think some of these questions are answered in the video, albeit not explicitly.
1. It's definately possible to restrict within your application who controls what. You simple designate a certain cursor as "admin", and only respond to their events on certain controls. As to allowing only the admin control over the entire system depends on how standard apps respond to the multiple cursors.
2. They make many refrences to changing the icons, so I'm sure you can decorate the cursors.
3. It seems that they all just conflict with each other, which can be seen when he quits the demo. I'm sure there are probably ways to only allow one device to control the main cursor though.
This looks very exciting. I think I may actualy show my mother this one, she'll be interested.
Could use.
Hey, this is a great idea. I wish I'd thought of it first.
[A]
Well, MultiPoint (MSR India) needed to develop a way to make it possible to program multiple cursors from a single application. The hard part here is not making the system aware of multiple inputs, but rather enabling a higher level abstraction to expose multiple input events to application writers who are not driver developers. MultiPoint delivers this ease of use API. The alpha is due out in January. They'll need your feedback so please play with it.
Nice idea, though, Carl. Thing is, you were asking the wrong folks to deliver it to you
C
So much for the $100 Laptop stunt.
Ie 1 person using 2 mice, co-operatively, rather like one would use a knife and a fork for eating.
That was obviously a clever user mode application, of this concept, but they would have written the subsystem themselves first too.
Thanks!
CS
I would be happy just to have two mouse pointers, no need for my app. to distinct between the mice, as long as they got there own pointer.
Happy new year.
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