Windows Phone 7 Jump Start (Session 5 of 19): Building XNA Games for the Windows Phone 7 Platform, Part 1
- Posted: Aug 17, 2010 at 3:18 PM
- 42,264 Views
- 2 Comments
Loading User Information from Channel 9
Something went wrong getting user information from Channel 9
Loading User Information from MSDN
Something went wrong getting user information from MSDN
Loading Visual Studio Achievements
Something went wrong getting the Visual Studio Achievements
Right click “Save as…”
This session goes deeper into XNA game programming for the phone. Topics include display orientation, monitoring performance, using the Accelerometer, using touchscreen, advanced XNA sound playback, and controlling media playback with XNA.
The Windows Phone 7 Jump Start video training is for all developers interested in developing applications or games for the new Windows Phone 7 Platform. The ~14 ½ hour course is based on the Microsoft Windows Phone 7 Developer Training Kit and taught by Microsoft MVP's and Microsoft Press Authors, Andy Wigley and Rob S. Miles. The Designing for Windows Phone 7 session is taught my Microsoft Design experts, Jon Harris and Bryan Agnetta. The training is wrapped up with an audio podcast with a panel of Microsoft experts answering the questions posed throughout the training.
Watch these entertaining sessions and complete the labs found on Channel 9 (http://channel9.msdn.com/learn/courses/WP7TrainingKit/) to gain development skills using both Microsoft XNA and Microsoft Silverlight.
For copies of the student files and links to demo code, you can go to the Windows Phone 7 Born To Learn Forum (http://borntolearn.mslearn.net/wp7/m/default.aspx).
Updated! Session 1: Introduction
Session 2: Building a Silverlight Application, Part 1
Session 3: Building a Silverlight Application, Part 2
Updated! Session 4: The Application Bar
Session 5: Building XNA Games for the Windows Phone 7 Platform, Part 1
Session 6: Building XNA Games for the Windows Phone 7 Platform, Part 2
Updated! Session 7: Isolation Storage
Updated! Session 8: The Application Lifecycle
Updated! Session 9: Launchers and Choosers
Updated! Session 10: Push Notifications
Session 11: Marketing your Windows Phone Applications
Session 12: Working with Media
New Sessions:
Session 13: Panorama and Pivots
Session 14: XNA Deep Dive, Part 1
Session 15: XNA Deep Dive, Part 2
Session 16: Location and Bing Maps
Session 17: Optimizing for Performance
Session 18: Designing Apps Using Expression Blend & Metro
Session 19: Ask the Experts podcast
Comments have been closed since this content was published more than 30 days ago, but if you'd like to continue the conversation,
please create a new thread in our Forums,
or
Contact Us and let us know.
Follow the Discussion
Oops, something didn't work.
What does this mean?
Following an item on Channel 9 allows you to watch for new content and comments that you are interested in. You need to be signed in to Channel 9 to use this feature.What does this mean?
Following an item on Channel 9 allows you to watch for new content and comments that you are interested in and view them all on your notifications page.sign up for email notifications?
There are a couple moments in the video where you are showing a running demo and act as if it is visible by us, the viewers. I regret to inform you that we are not seeing it the running domos.
There are a couple moments in the video where you are showing a running demo and act as if it is visible by us, the viewers. I regret to inform you that we are not seeing the running domos.
Remove this comment
Remove this thread
close