Zero Gravity: Silverlight based puzzle game
- Posted: Jul 06, 2007 at 9:36 AM
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- 6 Comments
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addictive.
addictive.
Are they hard to make? (games with Silverlight? would they be hard to port to XBLA?)
Are they hard to make? (games with Silverlight? would they be hard to port to XBLA?)
The game looks awesome. I played something like that before, and it was neat. But...
I still don't get what makes Silverlight better than Flash. Exactly how is it better or will be better? Could someone explain? And is it better than Adobe's new Apollo? I wish someone would explain it to me.
The game looks awesome. I played something like that before, and it was neat. But...
I still don't get what makes Silverlight better than Flash. Exactly how is it better or will be better? Could someone explain? And is it better than Adobe's new Apollo? I wish someone would explain it to me.
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