WPF: Extensible BitmapEffects, Pixel Shaders, and WPF Graphics Futures
- Posted: Oct 29, 2008 at 9:35 AM
- 7,146 Views
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Come learn how new Windows Presentation Foundation (WPF) graphics enhancements in the Microsoft .NET Framework 3.5 SP1 can be seamlessly integrated with existing WPF features. Take advantage of machine hardware by creating your own custom GPU-based effects.
DirectX interop allows you to easily compose your existing DirectX graphics surfaces with other WPF content such as controls, text and layout. Use fast, custom software bitmap manipulation to create stunning, high performance application UI. Finally, get a
look into what new WPF graphics capabilities will be included in the next release of WPF.
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David Teitlebaum
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