Interview with Design Director Cliff Bleszinski of Epic Games
- Posted: May 06, 2010 at 12:12 PM
- 974 Views
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Cliff Bleszinski is the Design Director at Epic Games. In this video, he talks about the success of the Unreal Engine and the tool set that allows devs to work smarter not harder. As outlined via the previous link,"Unreal Engine 3 is a complete development framework for DirectX 10-equipped PCs, Xbox 360 and PLAYSTATION 3, providing the vast array of core technologies, content creation tools, and support infrastructure required by top game studios, advanced visualization and simulation developers and creators of linear 3D animated content."
Epic Games also just finished up the Make Something Unreal contest, where the winner received a free Unreal Engine license. Epic creates games for both the PC and the 360, and Cliff talks about the differences between them as well as giving his opinion about his hands-on experience with Natal. I also asked some questions from C9 forum members Cream Filling 512, and Dan, to name just a few.
Epic Games also just finished up the Make Something Unreal contest, where the winner received a free Unreal Engine license. Epic creates games for both the PC and the 360, and Cliff talks about the differences between them as well as giving his opinion about his hands-on experience with Natal. I also asked some questions from C9 forum members Cream Filling 512, and Dan, to name just a few.
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