Fall Fury, the PDF!
- Posted: Feb 06, 2013 at 6:00 AM
- 19,498 Views
- 7 Comments
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You've all see the recent Coding4Fun articles on the Fall Fury project, right?
What? No? (Well of course I know YOU have, but maybe there's a few other haven't...)
What is Fall Fury anyway?
FallFury is a 2D platformer in which the player controls a falling bear, trying to avoid obstacles, dodge missiles, and destroy monsters as the bear falls. The project incorporates several of the new Windows 8 APIs, including the accelerometer and touch as well as integrations with core OS capabilities such as settings and share charms. Additionally, the project leverages the most exacting addition to the Visual Studio development environment—hybrid application development with XAML, C++, and DirectX.
Here's the Table of Contents for the entire series;
There's videos, code explications, stuff to download, all there...
But 12 posts can be allot to click through, especially if you want something printable or readable offline. Wouldn't it be great if all this content were available in a single PDF?
That's right! All 12 posts in the series are now available in a nicely formatted 131 page PDF!
Download and get your Teddy's on! (Wait... that doesn't sound right... um... err... um... ![]()
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Thank you so much for compiling the single PDF, greatly appreciated. Top series this, more epic native adventures please!
can't I give this 6 stars?
Full credit for compiling the PDF goes to @BrianPeek
Great work! Can't wait to read it
Great!
Merci beaucoup.
Ce jeu est trop bien ,serait possible de faire un jeu avec beaucoup moins de code ; un jeu un peu plus simple.
Encore bravo pour votre jeu et ses explication sous forme de pdf.
Je ne suis qu'un simple programmeur amateur.
Cordialement.
@Roudoudou:Thank you! The game is this big code-wise because of many "raw" feature implementations, such as the rendering stack. For the most part, you can reuse game components that are included in FallFury in much smaller projects.
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