Getting your Metro game on with the MetroGameKit
- Posted: Jul 16, 2012 at 6:00 AM
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Today's Metro Monday project is a little help getting you going in writing a HTML5/JavaScript Metro game. This kit provides a number of game writing examples without being overwhelming or over the top in complexity.
Space Cadet is a Windows 8 Metro Style App developed using HTML5 and JavaScript. The intent of this code is to help HTML5/JavaScript developers with writing their first Metro Style App in a fun, immersive way. The code for the game is intended for demo purposes only and should be considered a starting kit for future apps you may write.
The game includes a functional game loop as well as the following technologies:
- HTML5 Canvas
- HTML5 Audio
- CSS3 Styling and Web Fonts
- Implementing a Game Loop with JavaScript
- Third Party Frameworks
- Touch
- Camera Access
- Accelerometer
- WinJS Controls
Author: Dave Isbitski
- Git: http://github.com/disbitski
- Twitter: http://twitter.com/TheDaveDev
- Blog: http://blogs.msdn.com/davedev
- Web: http://about.met/davedev
Here's a few snaps of the game running. It's a simple game, but again, that's the intent, a simple game to get you started and to help on the learning curve...
One of the features/examples I liked was the "cadet picture" feature (i.e. Camera access). That's me at the top, right....
Here's a snap of the Solution. Again you can see this is a simple and approachable sample.
Speaking of the camera access, here's the code that makes that happen;
If you're looking for a quick, simple, easy to follow and get going with HTML5/CSSJavaScript Metro game sample, the MetroGameKit is a quick download away...
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Is there a c# version of this?
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