OpenRA = C# Red Alert/Command and Conquer Clone
- Posted: Oct 24, 2011 at 6:00 AM
- 14,049 Views
- 1 Comment
Loading User Information from Channel 9
Something went wrong getting user information from Channel 9
Loading User Information from MSDN
Something went wrong getting user information from MSDN
Loading Visual Studio Achievements
Something went wrong getting the Visual Studio Achievements
I'm a big fan of open clones of some of my old time favorite games like OpenTTD (I don't know how many hours I "invested" in Transportation Tycoon Deluxe...lol) and FreeCiv. Yet while they're open source, they really didn't fit to well here (where I try to focus more on managed language based projects).
Then I caught wind of another open clone project, but this one using C#...
OpenRA is a Libre/Free Real Time Strategy game engine supporting early Westwood games like Command & Conquer and Command & Conquer: Red Alert.
A few snaps of the game running;
I said the C# source was available?
So let's see this game in Visual Studio...
Here's a snip of the OpenRA.Game Project (to give you a feel for the amount of code we're talking about)
The CNC and RA Mod's are just about as big...
And a quick snip of the game.cs
If you've always wanted to see a complete/major game in C#, to help out on such a project or just review 1.9 bazillion lines of game code, OpenRA is standing by.
Comments have been closed since this content was published more than 30 days ago, but if you'd like to continue the conversation,
please create a new thread in our Forums,
or
Contact Us and let us know.
Follow the Discussion
Oops, something didn't work.
What does this mean?
Following an item on Channel 9 allows you to watch for new content and comments that you are interested in. You need to be signed in to Channel 9 to use this feature.What does this mean?
Following an item on Channel 9 allows you to watch for new content and comments that you are interested in and view them all on your notifications page.sign up for email notifications?
Very cool! Thanks!
Remove this comment
Remove this thread
close