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	<title>Comment Feed for Channel 9 - OpenRA = C# Red Alert/Command and Conquer Clone</title>
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		<title>Channel 9 - OpenRA = C# Red Alert/Command and Conquer Clone</title>
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	<description>I&#39;m a big fan of open clones of some of my old time favorite games like OpenTTD (I don&#39;t know how many hours I &amp;quot;invested&amp;quot; in Transportation Tycoon Deluxe...lol) and FreeCiv. Yet while they&#39;re open source, they really didn&#39;t fit to well here (where I try to focus more on managed language based projects). Then I caught wind of another open clone project, but this one using C#... OpenRA OpenRA is a Libre/Free Real Time Strategy game engine supporting early Westwood games like Command &amp;amp; Conquer and Command &amp;amp; Conquer: Red Alert.  A few snaps of the game running;   I said the C# source was available? OpenRA - Get Involved   So let&#39;s see this game in Visual Studio...  Here&#39;s a snip of the OpenRA.Game Project (to give you a feel for the amount of code we&#39;re talking about)  The CNC and RA Mod&#39;s are just about as big... And a quick snip of the game.cs  If you&#39;ve always wanted to see a complete/major game in C#, to help out on such a project or just review 1.9 bazillion lines of game code, OpenRA is standing by. </description>
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	<pubDate>Sat, 25 May 2013 20:25:36 GMT</pubDate>
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		<title>Re: OpenRA = C# Red Alert/Command and Conquer Clone</title>
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			<![CDATA[<p>Very cool! Thanks!</p><p>posted by GeorgeM2011</p>]]>
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		<link>http://channel9.msdn.com/coding4fun/blog/OpenRA--C-Red-AlertCommand-and-Conquer-Clone#c634553290874296990</link>
		<pubDate>Thu, 27 Oct 2011 16:18:07 GMT</pubDate>
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