I came across Habib Heydarian's blog and he has one of the coolest tips I've seen in a while with debugging.
Habib shows how to debug an application without actually running it.
He uses the Immediate Window (Debug –> Windows –> Immediate Window) to actually create an instance of the Window…
I came across
this from Miguel de Icaza's twitter feed, Christopher Park designing an AI with c# and LINQ. Currently it is a 4 part series, each is an interesting read into what exactly goes into an artificial intelligence
Queries and Code
Brian Peek has updated his
WiiMote library to 1.8b1 with freshly added support for the MotionPlus add-on.
Taiko Drum Master's TaTaCon drum controller supported (Dean Herbert) Bare-bones Wii MotionPlus support (wiibrew.org, testing by Tyler Tolley)
WiimoteTest UI changed to add MotionPlus…
Brian Peek, of wiimote fame, gave a talk to the Facebook .NET Programmers Group and had it recorded. The talk is about creating a clone of Space Invaders called Alien Attack in XNA Game Studio 3.0. If you want
even greater detail, this is the
first chapter in the Coding4Fun book.
Coding4Fun will be moving to Channel9 on MSDN! This has been in the planning for a bit but giving you guys the heads up.
Jeff Sandquist and
Dan Fernandez talk about some of the reasons why on the latest episode of
This Week on Channel 9 (This is a rare super long episode).
What this will…
Waters has created a 4 part series on audio programming with .Net. Some point in the future, he'll be posting a full article with WPF on Coding4Fun as well!
How Audio Data is Represented
Demystifying the WAV Format
Synthesizing Simple Wave Audio using C#
Algorithms for Different Sound…
I wasn't aware of box selection which has been in Visual Studio for some time now until I viewed this video for what is coming up with Visual Studio 2010. The video shows off some additional multiline editing functions added in 2010.
All I have to say is
holy gazooks Batman that is…
XNA Game Studio 3.1 has just been released!
Download XNA GS 3.1 and check out the
walkthrough for upgrading your old projects to v3.1! For a more in-depth overview of what is new in 3.1, head to
A quick overview of what is new:…
Kim Major is working on a rather neat item for Visual Studio. He is working on using speech recognition to program with Visual Studio!
They are looking for some feedback and if you want to, please
post some over here.
Robozzle is a Silverlight game that helps teach players the art of programming logic through a series of fun and challenging community-created puzzles. What's more, the game is "community sourced" meaning not only can
you contribute new levels - but actually help expand the game and…