Coding4Fun Blog

The Coding4Fun Blog is where we post all the interesting bits of news we find.

  • Portable is as portable does... Maximizing code reuse via the magic of the Portable Class Library
  • Torquing it up with TORCS, The Open Racing Car Simulator
  • .Net Micro Framework v4.2 now available for Netduino
  • Chris gets us started with the Netduino
  • XNA and a Windows 8 Store game? MonoGame!
  • Adding a little loot randomness with the Random Distribution System (RDS) Library
  • "Gadgetab – the Gadgeteer Tablet"
  • Getting physical Windows 8 Modern UI XAML with the Physics Helper XAML
  • Mix some C#, GLEED2D and Farseer Physics and the desire for a simple game sample...
  • Mini-Pacman on mini hardware...