For our Wild Wednesday project it's time to get into the wayback machine and not only play a little Doom 3 but play with its source too. I thought this a great series that walks you through getting the source, compiling it, walking you through its structure and more. Doom3 Source Code Review:…
Today's Hardware Friday project will help those of us who are a little more comfortable using visual design tools when building UI's for our Netduino Go Touch Display based projects... [nwazet Nutshell - Visual screen designer and C# code generatorWe all know that designing a polished user-interface…
Writing a RSS reader used to be the new Hello World app (now I think it's writing a Twitter app, but anyway...) so when saw this great walk-through for creating a Metro Style App that consumes an RSS feed I thought it would make for a perfect Metro Monday post. Then when I saw the author was using…
Today's WinForm Wednesday project is one that's kind of unusual. I don't highlight Visual Studio Project Templates often, but this one struck a cord with me for some reason. Maybe because we just don't hear much about WinForm these days. Or maybe because it's a Visual Basic template. Or maybe…
Today's Hardware Friday project is a kind of project that seems to appeal to to the boy in all of us. I mean who doesn't like the thought of building their own Netduino Tank! Building a Netduino TankIt was About 8 or 9 months ago that I posted my first video using my Netduino powering a Tamiya…
Today's Metro Monday project is a little help getting you going in writing a HTML5/JavaScript Metro game. This kit provides a number of game writing examples without being overwhelming or over the top in complexity. MetroGameKitSpace Cadet is a Windows 8 Metro Style App developed using HTML5 and…
We've mentioned the SunBurn engine before, Welcome to the IGF, Indiefreaks Game Framework. Now that the free SunBurn Framework Edition v2 is now available, it seems like a good time to revisit it... SunBurn 2.0 goes Gold! And FREE Framework Edition Ships!Hot off the press, SunBurn 2.0 is now fully…
Today's Hardware Friday post is a .Net Gadgeteer project that given the recent weather in the States, I thought weirdly appropriate. Prototyping a connected object using the .NET Gadgeteer: the example of a steampunk meteo stationFor years I’ve had this very old voltmeter I wanted to do something…
Today's Mobile Monday project takes us back to a toolkit mentioned here a few times, back to Windows Phone and back to augmented reality. If all these things have already been mentioned before why revisit them? Because today's post is an hour long session that gently introduces you to the world of…
Today's Fun Wednesday is a project I've seen mentioned on a number of game dev blogs and is one that I'd been watching for a while, GLEED2D. The problem is that that version is based on XNA 3.1. So I've watching and hoping to see a XNA 4 version drop. Looks like I wasn't the only one. Via the magic…