As popfly is getting shut down August 31st, they released the game engine under the Ms-Pl. If you used the
Popfly Game Downloader we released a few weeks back to grab your games, there's also instructions on how to crack them open and grab the data files. Which means you may be able
XNA Game Studio 3.1 has just been released!
Download XNA GS 3.1 and check out the
walkthrough for upgrading your old projects to v3.1! For a more in-depth overview of what is new in 3.1, head to
A quick overview of what is…
cheap webcam based laser range finder? Todd Danko did and build two different applications to do it. One is in Visual Basic 6 and the other is in Visual C++. Todd based his application
off the UB Robotics project. Using some of the examples from Coding 4…
If you need some help understanding joins in SQL,
Jeff Atwood has a great visual on how SQL joins work. It is platform agnostic so it should be the same wether you are running SQL Server, MySQL, Oracle, ..., the concepts remain the same.
If you haven't checked out some of the amazing things you can do with Microsoft XNA, you should see some of the demo's people have put up on YouTube.
Here are some red blood cell (yes, as in your blood) Quad Tree Collision and one of an
improved particle engine for the bullets.
Scott Hanselman has created a
Fingerprint Manager that interfaces with the Microsoft Fingerprint reader and the GrFinger SDK.
Scott uses suprisingly an XML file to store the images in a byte array. While big and even bigger since it is converted to base64 converted, it is cool way to create…
If you like your photos with a unique flare to it, check out
Rasterbator. Matias Arje also has a .Net port of Rasterbator complete with source code.
So what exactly is Rasterbator? It is a program that more or less pixilate your photos but uses circles instead of squares. It…
Scott Parker alerted me that the
Windows SDK team released Terrarium.
Terrarium's source code can be found over on CodePlex too!
So what is Terrarium? Way back in .Net 1.x land, someone game up with the idea to create a game to get people interested and building cool…
Phil Haack wrote an entry regarding
concatenating delimited strings together. He goes on an shows different approaches on how to create a delimiting function along with some of his commets too.
Phil goes on to mention .Net 2.0 has a
string.Join method while .Net 1.1 does not.
done minimal WPF work myself due to lack of time, I found an interesting thing on
Rudi Grobler's post regarding the Wiimote and WPF.
Rudi points out that with WPF, you can bind by implementing the INotifyPropertyChanged interface. When a property changes, the UI updates too. …