If you ever wondered how to build tetris, fear no longer. The
Small Basic team has a sample of Tetris in SmallBasic. The post has all the source in their blog posting and can just be cut and copied to a fully functional game.
You can grab Small Basic over at DevLabs on MSDN.
Phil Haack wrote an entry regarding
concatenating delimited strings together. He goes on an shows different approaches on how to create a delimiting function along with some of his commets too.
Phil goes on to mention .Net 2.0 has a
string.Join method while .Net 1.1 does not.
If you're using…
As popfly is getting shut down August 31st, they released the game engine under the Ms-Pl. If you used the
Popfly Game Downloader we released a few weeks back to grab your games, there's also instructions on how to crack them open and grab the data files. Which means you may be able
Bruno Terkaly's blog has 10 lessons on how to debug an application.
Bruno's first lesson is a debug recap and a general how to debug within Visual Studio.
Why use a debugger when I can just do simple outputs to verify? You have to remove message box calls to make your code production worthy. …
done minimal WPF work myself due to lack of time, I found an interesting thing on
Rudi Grobler's post regarding the Wiimote and WPF.
Rudi points out that with WPF, you can bind by implementing the INotifyPropertyChanged interface. When a property changes, the UI updates too. Rudi only…
If you need some help understanding joins in SQL,
Jeff Atwood has a great visual on how SQL joins work. It is platform agnostic so it should be the same wether you are running SQL Server, MySQL, Oracle, ..., the concepts remain the same.
If you haven't checked out some of the amazing things you can do with Microsoft XNA, you should see some of the demo's people have put up on YouTube.
Here are some red blood cell (yes, as in your blood) Quad Tree Collision and one of an
improved particle engine for the bullets.
Here is some…
Scott Parker alerted me that the
Windows SDK team released Terrarium.
Terrarium's source code can be found over on CodePlex too!
So what is Terrarium? Way back in .Net 1.x land, someone game up with the idea to create a game to get people interested and building cool stuff. In…
Scott Hanselman has created a
Fingerprint Manager that interfaces with the Microsoft Fingerprint reader and the GrFinger SDK.
Scott uses suprisingly an XML file to store the images in a byte array. While big and even bigger since it is converted to base64 converted, it is cool way to create a…
Hanselman has created a rather amusing application called Baby Smash. He has it open source over at
CodePlex and it is written in c# and WPF.
He created the application for his 2yr old along with to learn WPF. Not only did he just create application, he is constantly updating it and…