Michael Ceranski has an article over at
Code Project about recreating the classic game Frogger in Silverlight.
Michael goes in about creating sprites, collision detection, and animation. He created lanes for the traffic in design time then made them transparent when the application loaded. …
really needs to create the next Tetris since there are only so many variants I can play. DigiPen has an 8-part webcast series on creating a video game to help aid
in just doing that. Their game doesn't use XNA but uses DirectX 9.0. Their series covers sound effects, sprites, sprite…
Nope, it stands for structured actually. But if you are a bit afraid of SQL, MSDev.com has
20 how-to videos about SQL Server 2008 Express! This series of short how-to-videos will touch on SQL Server Express 2008 features such as: how to backup a SQL Express database,
how to backup a remote SQL…
Over at Trossen Robotics Forums, I became aware of a sweet USB turret with the ability to track multiple targets. They built it using Phidgets (they are on our
holiday gift guide) and a few other parts.
In addition to just servos, I found out via
Trossen Robotics you can use a servo controller…
You guys want to try out the newest and greatest Visual Studio Express? The Visual Studio team just released VS 2010 Beta 2 for everyone to try out. It should be out in March, 2010 for the full version as well.
for some XNA help? Shawn Hargreaves's blog has a bunch of answers questions like anisotropic filtering, mipmapping, and texture filtering.
If you're not sure what mipmapping is, it is precalculating a copy of an image that is smaller than the original. This way you control the rendering…
Ever think of a book you needed but didn't have access to a computer to add it? Well, if you have a Windows Mobile
phone, you're in luck.
Will Danford created an
application for your Windows Mobile 5 Smartphone that hooks into Amazon's Webservices so you can shop. Since this version is…
Brian Peek, of wiimote fame, gave a talk to the Facebook .NET Programmers Group and had it recorded. The talk is about creating a clone of Space Invaders called Alien Attack in XNA Game Studio 3.0. If you want
even greater detail, this is the
first chapter in the Coding4Fun book.
Robozzle is a Silverlight game that helps teach players the art of programming logic through a series of fun and challenging community-created puzzles. What's more, the game is "community sourced" meaning not only can
you contribute new levels - but actually help expand the game and…
If you ever wondered how to build tetris, fear no longer. The
Small Basic team has a sample of Tetris in SmallBasic. The post has all the source in their blog posting and can just be cut and copied to a fully functional game.
You can grab Small Basic over at DevLabs on MSDN.