Avoiding some Kinect SDK for Windows gotchas
- Posted: Dec 16, 2011 at 6:00 AM
- 5,458 Views
The last post for our Getting Started week is one that might help us when we take our second step, when we might have gotten started and are now moving on and want to avoid running into a gotchas or two...
Playing with the Kinect SDK for Windows, and having a ball, but the doco is (understandably) a bit rubbish in places, or to be more specific – lacks critical details around the form that a parameter takes, where that detail is important.
Anyway, this is my list of gotchas so far:
Depth Data Inverted when Player Index tracking enabled
Different Depth Data Pixel Values when Player Index Tracking Enabled
GetColorPixelCoordinatesFromDepthPixel() Requires Bit-Shifted Input
No GetDepthPixelFromColorPixelCoordinates Method
Project Information URL: http://piers7.blogspot.com/2011/11/playing-with-kinect-sdk-for-windows-and.html
Runs with Beta2? Yes