"Beginner’s Guide to Kinect Programming," from download to demo
- Posted: Jan 18, 2012 at 6:00 AM
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It wouldn't be a "coding week" if we didn't include a couple getting started posts. Today's comes via the very cool Kinect Education site. If you're interested in developing with/for the Kinect (which since you're here I kind of assume you are) you should following Kinect Education site or subscribing to their feed.
Back to today's post... It's a simple and easy to follow guide to getting the right hardware (i.e. the Kinect for the XBox 360 with correct power adapter, since the Kinect for Windows device isn't shipping yet), the SDK, and all the rest and then a 10 minute video on writing your first apps...
This is an introductory guide to getting started with Kinect programming and is broken up into three parts. Part I describes how to install the appropriate software and Parts II and III (in one video) help set up the coding environment to begin programming with Kinect
Getting Started with Creating Games and Apps with Kinect
Part I: Installing Required Software
Parts II and III: Beginning Programming
Project Information URL: http://www.kinecteducation.com/blog/2011/12/22/doug-bergmans-beginners-guide-to-kinect-programming/
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Thanks, Doug!
We were able to use your sample along with the mindsqalls.net bits to automate our Lego Mindstorms NXT with hand gestures in front of the Kinect.
http://youtu.be/8wqvlFOiZZU
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