Break Out with Kinect-Breaker
- Posted: Aug 12, 2014 at 6:00 AM
- 7,958 Views
- 6 Comments
Loading User Information from Channel 9
Something went wrong getting user information from Channel 9
Loading User Information from MSDN
Something went wrong getting user information from MSDN
Loading Visual Studio Achievements
Something went wrong getting the Visual Studio Achievements
Gordon Beeming emailed us recently, letting us know about today's pretty darn cool looking project, one that contains a whole number of our favorite things, Kinect, Windows Phone and SignalR and the source is available too...
Two of our Microsoft Mobile Devs (one being a Windows Development MVP Taylor Gibb https://twitter.com/taybgibb) made a Breakout type game (http://en.wikipedia.org/wiki/Breakout_(video_game)).
It’s controlled by a Kinect and the game itself runs browser getting it’s commands from a console app through SignalR J and it took them 4 hours to write =D.
kinect-breaker is actually a clone of the original Atari hit "Breakout" which ran on the Atari 2600. It was written in about 4 hours as part of a hackathon, but we thought it was good enough to publish. While we keep to the original rules, we added a few touches of our own. Most noticeably, you can play the game with a few different inputs:
- Xbox Kinect
- Windows Phone
- Remote Web Browser
- Local Web Browser
Update: Head Control too!
Project Information URL: https://github.com/taylorgibb/kinect-breaker
Project Source URL: https://github.com/taylorgibb/kinect-breaker