Coding4Fun Kinect Service v1.6 released (Think the "WinRT clients!" release...)
- Posted: Dec 17, 2012 at 6:00 AM
- 5,914 Views
- 4 Comments
Loading User Information from Channel 9
Something went wrong getting user information from Channel 9
Loading User Information from MSDN
Something went wrong getting user information from MSDN
Loading Visual Studio Achievements
Something went wrong getting the Visual Studio Achievements
Today's post shows off some of the great work being done by the Coding4Fun team to continue to push the Kinect for Windows device and Kinect for Windows SDK usage forward.
Today Brian Peek announces that the latest Coding4Fun Kinect Service now works for WinRT clients!
WinRT clients! There are native Windows Runtime Components, so use the proper architecture(s) for your project: x86, x64 and/or ARM.
This is the first version which includes client services for Windows Store Apps, written as a C++ Windows Runtime Component, with binaries available for x86, x64 and ARM.
The Coding4Fun Kinect Service allows you to stream Kinect color, depth, skeleton, and audio from one PC to another PC or a Windows Phone via sockets. Both server and client libraries are available to send and receive the data. Please review the included WPF, Windows 8, and Windows Phone samples for a quick explanation of how to use the libraries. Also check out the Documentation tab for more information and sample usage.
Project Information URL: http://kinectservice.codeplex.com/
Project Download URL: http://kinectservice.codeplex.com/releases/
Project Source URL: http://kinectservice.codeplex.com/SourceControl/BrowseLatest