Hello (Kinect for Windows v2) World Series
- Posted: Aug 14, 2014 at 6:00 AM
- 9,328 Views
Mike Taulty has been blogging away, sharing his recent Kinect for Windows v2 experiences and, best of all, code...
I’ve watched 2 videos from the Kinect series of development on Channel 9; Programming-Kinect-for-Windows-v2 and as a newcomer to Kinect I’m impressed by a few things;
- I like the design of the APIs. I’ve always been a big fan of APIs that emphasize a high level of consistency and I like the approach that the APIs seem to take to;
- grabbing hold of a sensor on the Kinect (or possibly multiple ones)
- receiving/polling for frames of data from that sensor
- acquiring/releasing those frames of data
- I like that the APIs have been made as consistent as possible across Native, Managed and WinRT layers
But even after a couple of videos I felt that I wanted to make some kind of “Hello World” just so that it seemed like I was dipping a bit of a toe into the water and trying things out.
First off, I thought I’d play with a WPF application and see if I could make something that used the Kinect as a web cam. I figured that it wasn’t wise to attempt to be too ambitious and, in hindsight, I’m glad that I didn’t try to go too far too soon as I needed to figure some things out
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