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It's Kinect for Windows v2 Day!

The Kinect for Windows v2 is should be shipping today, what more Kinect news is more important than that?

Well, we'll see. Since this will go live early in the morning (at least for me), I'll update this post when/if more news, information and details become available...

Update - 8:30 AM Pacific: Just got my pre-ordered Kinect "Microsoft Store - Shipment Confirmation" (Which, besides what you might have read elsewhere, has been available for preorder since early June, Pre-order your Kinect for Windows v2 now!, it's the ship date that was announced that was the real news... ;)

Update - 9:30 AM Pacific: The Kinect for Windows team announces the release of the public beta Kinect for Windows v2 SDK, The Kinect for Windows v2 sensor and free SDK 2.0 public preview are here

Today, we began shipping thousands of Kinect for Windows v2 sensors to developers worldwide. And more sensors will leave the warehouse in coming weeks, as we work to fill orders as quickly as possible.

Additionally, Microsoft publicly released a preview version of the Kinect for Windows SDK 2.0 this morning—meaning that developers everywhere can now take advantage of Kinect's latest enhancements and improved capabilities. The SDK is free of cost and there are no fees for runtime licenses of commercial applications developed with the SDK.

We will be releasing a final version of the SDK 2.0 in a few months, but with so many of you eagerly awaiting access, we wanted to make the SDK available as early as possible. For those of you who were unable to take part in our developer preview program, now you can roll up your sleeves and start developing. And for anyone else out there who has been waiting—well, the wait is over!

The new sensor's key features include:

  • Improved skeletal tracking: ...
  • Higher depth fidelity: ...
  • 1080p HD video: ...
  • New active infrared capabilities: ...
  • Wider/expanded field of view: ...

In addition to the new sensor's key features, the Kinect for Windows SDK 2.0 includes:

  • Improved skeletal, hand, and joint orientation: ...
  • Support for new development environments: ...
  • Powerful tooling: ....
  • Advanced face tracking: ...
  • Simultaneous multi-app support: ...

When the final version of the SDK is available, people will be able to start submitting their apps to the Windows Store, and companies will be able to make their v2 solutions available commercially. We look forward to seeing what everyone does with the new NUI.

Head over to the Kinect for Windows Development Center for more, including links to download the beta SDK and more




 

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