<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" media="screen" href="/styles/xslt/rss.xslt"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:media="http://search.yahoo.com/mrss/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:c9="http://channel9.msdn.com">
<channel>
	<title>Comment Feed for Channel 9 - Kinection For Shiva Engine</title>
	<atom:link rel="self" type="application/rss+xml" href="http://channel9.msdn.com/coding4fun/kinect/Kinection-For-Shiva-Engine/RSS"></atom:link>
	<image>
		<url>http://files.channel9.msdn.com/thumbnail/8987c906-ed69-486b-8e8f-df73ac482286.png</url>
		<title>Channel 9 - Kinection For Shiva Engine</title>
		<link></link>
	</image>
	<description>Today&#39;s project by Laurent Bret will be of interest to any of you Kinect&#39;ers who also use the ShivaEngine... Kinection For Shiva EngineA free plugin for ShivaEngine (http://www.shivaengine.com) wish open Nui World to Shiva. Download for free on ShivaEngine Store : http://www.shivaengine.com/store/plug-ins/72-kinectionshiva.html This plugin is based on the Official Microsoft Kinect SDK 1.6 (2012 October). http://www.kinectforwindows.com Very Simple to use, the plugin offer to Shiva user new lua class : kinect Description : (Use the game example to understand how to connect your application to kinect) ——————————————————————————– nCount = kinect.getKinectCount ( )Returns the number of Kinect sensors that are connected to the computer. bOk = kinect.init ( nIdKinect&amp;nbsp; )Initializes the Kinect with id nIdKinect (begin to 0) sMessage = kinect.getErrorMessage ( )if kinect.init return false use this function to know what happened nFps = kinect.getFps ()return the kinect FPS process in frame by seconds. fSmoothing, fCorrection, fPrediction, fJitterRadius, fMaxDeviationRadius = kinect.getKinectSmoothParameters( nIdKinect)return Smoothing information about kinect with id nIdKinect bOk = kinect.setKinectSmoothParameters( fSmoothing, fCorrection, fPrediction, fJitterRadius, fMaxDeviationRadius )set Smoothing information about kinect with id 0nX, nY, nZ = kinect.getBonesPosition ( nIdBones )calculate bone postion for&amp;nbsp; skeleton 0&amp;nbsp; of current active kinect (only one player in the first version) nX, nY, nZ, nW = kinect.getBonesOrientation ( nIdBones )calculate bone orientation (absolute) for&amp;nbsp; skeleton 0&amp;nbsp; of current active kinect (only one player in the first version) bOk = kinect.setAngle( nAngle )Sets the Kinect’s elevation or tilt angle in the range [-27 degrees .. &amp;#43;27 degrees], which defines the sensor’s Interaction Space Project Information URL: http://kinectionshivaengine.wordpress.com/ Project Download URL: http://www.shivaengine.com/store/plug-ins/72-kinectionshiva.html   Contact Information: Blog: http://kinectionshivaengine.wordpress.com/ </description>
	<link></link>
	<language>en</language>
	<pubDate>Wed, 22 May 2013 17:57:32 GMT</pubDate>
	<lastBuildDate>Wed, 22 May 2013 17:57:32 GMT</lastBuildDate>
	<generator>Rev9</generator>
	<item>
		<title>Re: Kinection For Shiva Engine</title>
		<description>
			<![CDATA[<p>i have error in <a href="http://connect.facebook.net/en-US/all.js#fbml=1">http&#58;&#47;&#47;connect.facebook.net&#47;en-US&#47;all.js&#35;fbml&#61;1</a> Line: 52</p><ol><li>Log: 1 tags failes render in 30000 ms<strong><em>Μ</em></strong> </li></ol><p>posted by CivilEngine</p>]]>
		</description>
		<link>http://channel9.msdn.com/coding4fun/kinect/Kinection-For-Shiva-Engine#c634949401355538148</link>
		<pubDate>Mon, 28 Jan 2013 03:22:15 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/coding4fun/kinect/Kinection-For-Shiva-Engine#c634949401355538148</guid>
		<dc:creator>CivilEngine</dc:creator>
	</item>
	<item>
		<title>Re: Kinection For Shiva Engine</title>
		<description>
			<![CDATA[<p>@<a href="/coding4fun/kinect/Kinection-For-Shiva-Engine#c634949401355538148?areaType=Blogs&amp;areaName=Coding4FunKinect">CivilEngine</a>: The best bet would be to click through to the project's site and contact the author directly. Here's the&nbsp;link where you can leave a comment, <a href="http://kinectionshivaengine.wordpress.com/2012/11/01/kinection-for-shiva-engine/#respond">http://kinectionshivaengine.wordpress.com/2012/11/01/kinection-for-shiva-engine/#respond</a>&nbsp;</p><p>posted by gduncan411</p>]]>
		</description>
		<link>http://channel9.msdn.com/coding4fun/kinect/Kinection-For-Shiva-Engine#c634949781863994757</link>
		<pubDate>Mon, 28 Jan 2013 13:56:26 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/coding4fun/kinect/Kinection-For-Shiva-Engine#c634949781863994757</guid>
		<dc:creator>gduncan411</dc:creator>
	</item>
</channel>
</rss>