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	<title>Comment Feed for Channel 9 - Simple example for implementing skeletal tracking</title>
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		<title>Channel 9 - Simple example for implementing skeletal tracking</title>
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	<description>To kick off our &amp;quot;Skeleton Week&amp;quot; we&#39;re going to start with a simple, getting start project. Kinect Fundamentals #4: Implementing Skeletal TrackingHi and welcome to tutorial #4 in my Kinect Fundamentals tutorial. In this tutorial, I will show you how you can implement Skeletal Tracking using the Kinect SDK for Windows API, and how you can move a cursor by using your hand. It’s very simple, and it is quite similar to the approaches we have used in the previous tutorials. Project Information URL: https://digitalerr0r.wordpress.com/2011/12/13/kinect-fundamentals-4-implementing-skeletal-tracking/ Project Source URL: http://digitalerr0r.darkcodex.net/Tutorials/kinect4tutorial.zip   Contact Information: Blog: https://digitalerr0r.wordpress.com/ Twitter: @petriw &amp;nbsp; Page image,a horse with no name, courtesy of guy schmidt </description>
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	<pubDate>Tue, 21 May 2013 10:14:49 GMT</pubDate>
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		<title>Re: Simple example for implementing skeletal tracking</title>
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			<![CDATA[<p>Great article!&nbsp; I was wondering if the Coding4Fun team would (or could) do an article on the TransformSmoothParameters?&nbsp; Any article or documentation kind of glosses over this area.&nbsp; The best resource I've found to date is: <a href="http://cm-bloggers.blogspot.com/2011/07/kinect-sdk-smoothing-skeleton-data.html">http://cm-bloggers.blogspot.com/2011/07/kinect-sdk-smoothing-skeleton-data.html</a>&nbsp;But even this doesn't really explain whats going to happen if you change specific parameters, or give examples of when/how to change these for given scenarios.&nbsp; It can be a little frustrating to constantly be told to just 'play around' with it when we don't really have a solid understanding of the components we are playing around with.&nbsp; Settings for one scenario don't work for another; while I can tweak the settings to work with the new scenario, I don't know WHY they work.&nbsp; Any help would be appreciated!</p><p>posted by krsanford</p>]]>
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		<pubDate>Tue, 31 Jan 2012 14:31:38 GMT</pubDate>
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