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	<itunes:summary>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</itunes:summary>
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	<description>Channel 9 keeps you up to date with the latest news and behind the scenes info from Microsoft that developers love to keep up with. From LINQ to SilverLight – Watch videos and hear about all the cool technologies coming and the people behind them.</description>
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	<pubDate>Sat, 25 May 2013 08:13:40 GMT</pubDate>
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			<title>Episode 108 - What&#39;s New With Windows Azure Virtual Networking | Windows Azure Cloud Cover Show</title>
			<description><![CDATA[<p>In this episode our special guest host, <a href="http://blog.haishibai.com/">Haishi Bai</a>, is joined by Yu-Shun Wang&nbsp;<span>–</span>&nbsp;Program Manager of Windows Azure Networking&nbsp;<span>–</span>&nbsp;who&nbsp;discusses the&nbsp;latest developments of Windows Azure Virtual Networks. Yu-Shun shows us the&nbsp;improved Site-to-Site connection and the new Point-to-Site connections.</p><p><strong>News and Links</strong></p><ul><li><a href="http://blogs.msdn.com/b/ausblog/archive/2013/05/16/windows-azure-expands-downunder.aspx">Windows Azure's expansion in Australia</a> </li><li><a href="http://vslive.com/Events/Redmond-2013/Home.aspx">Visual Studio Live! event page </a></li><li><a href="http://blog.haishibai.com">Haishi's Blog</a> -&nbsp;Get a&nbsp;discount code for Visual Studio Live! </li></ul><p><a href="https://www.facebook.com/CloudCoverShow"><span>Like Cloud Cover on Facebook!</span></a></p><p><a class="twitter-follow-button" href="https://twitter.com/cloudcovershow">Follow @CloudCoverShow</a><br><a class="twitter-follow-button" href="https://twitter.com/cloudnick">Follow @cloudnick</a> <br><a class="twitter-follow-button" href="https://twitter.com/ntotten">Follow @ntotten</a> <br><a class="twitter-follow-button" href="https://twitter.com/HaishiBai2010">Follow @HaishiBai2010</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:6cf88c6589424a9c86fba1c701449f8e">]]></description>
			<comments>http://channel9.msdn.com/Shows/Cloud+Cover/Episode-108-Windows-Azure-Virtual-Networking</comments>
			<itunes:summary>In this episode our special guest host, Haishi Bai, is joined by Yu-Shun Wang&amp;nbsp;–&amp;nbsp;Program Manager of Windows Azure Networking&amp;nbsp;–&amp;nbsp;who&amp;nbsp;discusses the&amp;nbsp;latest developments of Windows Azure Virtual Networks. Yu-Shun shows us the&amp;nbsp;improved Site-to-Site connection and the new Point-to-Site connections. News and Links Windows Azure&#39;s expansion in Australia Visual Studio Live! event page Haishi&#39;s Blog -&amp;nbsp;Get a&amp;nbsp;discount code for Visual Studio Live! Like Cloud Cover on Facebook! Follow @CloudCoverShowFollow @cloudnick Follow @ntotten Follow @HaishiBai2010 </itunes:summary>
			<itunes:duration>1882</itunes:duration>
			<link>http://channel9.msdn.com/Shows/Cloud+Cover/Episode-108-Windows-Azure-Virtual-Networking</link>
			<pubDate>Fri, 24 May 2013 21:49:23 GMT</pubDate>
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			<dc:creator>Haishi Bai, Nathan Totten, Nick Harris</dc:creator>
			<itunes:author>Haishi Bai, Nathan Totten, Nick Harris</itunes:author>
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			<category>Cloud Computing</category>
			<category>Networking</category>
			<category>Windows Azure</category>
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			<title>TWC9: C9 Events App, Unity, OData, NuGet, a cool Watch and more! | This Week On Channel 9</title>
			<description><![CDATA[<p>This week on Channel 9, Clint and Mark discuss the week's top developer news, including;</p><ul><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-24-2013#time=0m38s">[00:38]</a> <a href="http://www.microsoft.com/en-us/news/Press/2013/May13/05-21XboxPR.aspx">Microsoft unveils Xbox One: the ultimate all-in-one home entertainment system</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-24-2013#time=2m10s">[02:10]</a> <a href="http://channel9.msdn.com/Blogs/TechEd/Stay-Connected-with-the-Ch9-Events-App">Stay Connected with the Ch9 Events App</a> </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-24-2013#time=3m25s">[03:25]</a> <a href="http://blogs.unity3d.com/2013/05/21/putting-the-power-of-unity-in-the-hands-of-every-mobile-developer/">Putting the power of Unity in the hands of every mobile developer</a> (David Helgason) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-24-2013#time=4m32s">[04:32]</a> <a href="http://channel9.msdn.com/posts/Creating-the-Virtual-Experiment-Laboratory-app-with-the-Visual-Studio-3D-Starter-Kit">Channel 9 Highlight: Creating the Virtual Experiment Laboratory app with the Visual Studio 3D Starter Kit</a> (Roberto Sonnino, Gokhan Sengun) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-24-2013#time=5m40s">[05:40]</a> <a href="http://blogs.msdn.com/b/cdnstudents/archive/2013/05/22/step-by-step-making-windows-8-pong-for-a-complete-beginner.aspx">Step-by-Step – Making Windows 8 Pong for a complete beginner</a> (Susan Ibach) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-24-2013#time=6m13s">[06:13]</a> <a href="http://blogs.msdn.com/b/rmattsampson/archive/2013/05/23/odata-apps-in-update-2.aspx">OData Apps in Update 2–Querying data from Stack Overflow</a> (Matt Sampson) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-24-2013#time=7m34s">[07:34]</a> <a href="http://blog.nuget.org/20130520/where-else-is-nuget-used-in-visual-studio.html">Where else is NuGet used in Visual Studio?</a> (Luan Nguyen) </li><li><a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-24-2013#time=9m04s">[09:04]</a> <a href="http://blog.nuget.org/20130520/Play-with-packages.html">Play with [NuGet] Packages, programmatically!</a> (Ranjini Mathrubootham) </li></ul><p><strong>Picks of the Week!</strong></p><ul><li>Mark's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-24-2013#time=9m50s">[09:50]</a> <a href="http://visualstudiogallery.msdn.microsoft.com/ce35c120-405a-435b-af2a-52ff24eb2c30/description">Voice Commands</a> (Mads Kristensen) </li><li>Clint's Pick of the Week:<a href="http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-24-2013#time=10m52s">[10:52]</a> <a href="http://www.kickstarter.com/projects/secretlabs/agent-the-worlds-smartest-watch">AGENT: The World's Smartest Watch</a> (Secret Labs, House of Horology) </li></ul><p>&nbsp;</p><p>&nbsp;</p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:e5978b48edf845028226a1c70185696c">]]></description>
			<comments>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-24-2013</comments>
			<itunes:summary>This week on Channel 9, Clint and Mark discuss the week&#39;s top developer news, including; [00:38] Microsoft unveils Xbox One: the ultimate all-in-one home entertainment system [02:10] Stay Connected with the Ch9 Events App [03:25] Putting the power of Unity in the hands of every mobile developer (David Helgason) [04:32] Channel 9 Highlight: Creating the Virtual Experiment Laboratory app with the Visual Studio 3D Starter Kit (Roberto Sonnino, Gokhan Sengun) [05:40] Step-by-Step – Making Windows 8 Pong for a complete beginner (Susan Ibach) [06:13] OData Apps in Update 2–Querying data from Stack Overflow (Matt Sampson) [07:34] Where else is NuGet used in Visual Studio? (Luan Nguyen) [09:04] Play with [NuGet] Packages, programmatically! (Ranjini Mathrubootham) Picks of the Week! Mark&#39;s Pick of the Week:[09:50] Voice Commands (Mads Kristensen) Clint&#39;s Pick of the Week:[10:52] AGENT: The World&#39;s Smartest Watch (Secret Labs, House of Horology) &amp;nbsp; &amp;nbsp; &amp;nbsp; </itunes:summary>
			<itunes:duration>795</itunes:duration>
			<link>http://channel9.msdn.com/Shows/This+Week+On+Channel+9/TWC9-May-24-2013</link>
			<pubDate>Fri, 24 May 2013 18:38:59 GMT</pubDate>
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			<dc:creator>Clint Rutkas, Dan Fernandez, Greg Duncan, Mark DeFalco</dc:creator>
			<itunes:author>Clint Rutkas, Dan Fernandez, Greg Duncan, Mark DeFalco</itunes:author>
			<slash:comments>0</slash:comments>
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			<category>Odata</category>
			<category>voice recognition</category>
			<category>Xbox</category>
			<category>wristwatch</category>
			<category>NuGet</category>
			<category>Windows 8</category>
	</item>
	<item>
			<title>Stay Connected with the Ch9 Events App</title>
			<description><![CDATA[<p>No matter what device you're bringing to TechEd this year, be sure to bring the Ch9 Events app with you!</p><p>Browse all the content of the conference, follow your schedule, and stay connected throughout the event.</p><p>Download Ch9 Events for <a href="http://apps.microsoft.com/windows/app/ch9-events/41578570-4fff-49d6-8994-59d3bac76467" target="_blank">Windows 8</a> | <a href="http://www.windowsphone.com/en-us/store/app/ch9-events/d0b702c7-90a2-4e71-aaaf-ca66f04ba418" target="_blank">Windows Phone </a>| <a href="https://itunes.apple.com/gb/app/ch9-events/id648977552" target="_blank">iOS </a>| <a href="https://play.google.com/store/apps/details?id=com.falafel.microsoft.ch9events" target="_blank">Android</a></p><p>After creating your account in the app, <a href="http://channel9.msdn.com/LinkAccount" target="_blank">link it to your Channel 9 account </a>to enable synchronization of your personalized schedule.</p><p>For additional support you can reach out to: <a href="mailto:support@eventboardmobile.com">support@eventboardmobile.com</a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:27b9027f2da34da49430a1c501383cc1">]]></description>
			<comments>http://channel9.msdn.com/Blogs/TechEd/Stay-Connected-with-the-Ch9-Events-App</comments>
			<itunes:summary>No matter what device you&#39;re bringing to TechEd this year, be sure to bring the Ch9 Events app with you! Browse all the content of the conference, follow your schedule, and stay connected throughout the event. Download Ch9 Events for Windows 8 | Windows Phone | iOS | Android After creating your account in the app, link it to your Channel 9 account to enable synchronization of your personalized schedule. For additional support you can reach out to: support@eventboardmobile.com &amp;nbsp; </itunes:summary>
			<link>http://channel9.msdn.com/Blogs/TechEd/Stay-Connected-with-the-Ch9-Events-App</link>
			<pubDate>Tue, 21 May 2013 19:14:27 GMT</pubDate>
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			<dc:creator>Mark DeFalco</dc:creator>
			<itunes:author>Mark DeFalco</itunes:author>
			<slash:comments>27</slash:comments>
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			<category>Tech.Ed</category>
			<category>teched europe</category>
	</item>
	<item>
			<title>Practical MVVM For Windows Phone  | Inside Windows Phone</title>
			<description><![CDATA[<p>In the world of Windows Phone development, the cornerstone app architecture is called MVVM (Model-View-ViewModel). In this video, I talk through some of the structure of an MVVM application to talk about how we build MVVM apps for the phone to take advantage of benefits like data binding, commanding and ViewModel portability.</p><p>MVVM is an enormous topic. In addition to this video, you should take a look at the following articles, videos and&nbsp;blog posts to learn more about&nbsp;the why and&nbsp;the how of MVVM.</p><p>These two posts are targeted at Windows Phone Mango (7.5) but all the code carries across to Windows Phone 8 as well.</p><p><a href="http://www.geekchamp.com/articles/windows-phone-mango-getting-started-with-mvvm-in-10-minutes">Getting Started with MVVM in 10 minutes</a></p><p><a href="http://www.geekchamp.com/articles/building-a-reusable-icommand-implementation-for-windows-phone-mango-mvvm-apps">Building a Reusable ICommand implementation for Windows Phone MVVM apps</a></p><p>&nbsp;</p><p>Laurent Bugnion, who leads the fantastic <a href="http://mvvmlight.codeplex.com/">MVVM Light Toolkit </a>project, has a 4-article MSDN series on MVVM</p><p><a href="http://msdn.microsoft.com/en-us/magazine/jj991965.aspx">IOC Containers and MVVM</a></p><p><a href="http://msdn.microsoft.com/en-us/magazine/jj694937.aspx">Messenger and View Services in MVVM </a></p><p><a href="http://msdn.microsoft.com/en-us/magazine/dn169081.aspx">Maximizing the Visual Designer's Usage with Design-Time Data</a></p><p><a href="http://msdn.microsoft.com/en-us/magazine/dn237302.aspx">Commands, RelayCommands and EventToCommand</a></p><p>&nbsp;</p><p>And finally, more videos:</p><p><a href="http://channel9.msdn.com/Events/Build/2012/3-006">Designing Awesome XAML apps for Windows 8 and Windows Phone 8 (Build 2012)</a></p><p><a href="http://channel9.msdn.com/Events/Build/2012/3-004">Create Cross-Platform Apps using Portable Class Libraries (Build 2012)</a></p><p><a href="http://channel9.msdn.com/events/MIX/MIX10/EX14">Understanding the Model-View-ViewModel pattern (MIX10)</a></p><p><a href="http://channel9.msdn.com/events/MIX/MIX11/OPN03">Deep Dive MVVM (MIX 11)</a></p><p>&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:7d2eb2187d814cd69841a1c4015b2f07">]]></description>
			<comments>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Practical-MVVM-For-Windows-Phone</comments>
			<itunes:summary>In the world of Windows Phone development, the cornerstone app architecture is called MVVM (Model-View-ViewModel). In this video, I talk through some of the structure of an MVVM application to talk about how we build MVVM apps for the phone to take advantage of benefits like data binding, commanding and ViewModel portability. MVVM is an enormous topic. In addition to this video, you should take a look at the following articles, videos and&amp;nbsp;blog posts to learn more about&amp;nbsp;the why and&amp;nbsp;the how of MVVM. These two posts are targeted at Windows Phone Mango (7.5) but all the code carries across to Windows Phone 8 as well. Getting Started with MVVM in 10 minutes Building a Reusable ICommand implementation for Windows Phone MVVM apps &amp;nbsp; Laurent Bugnion, who leads the fantastic MVVM Light Toolkit project, has a 4-article MSDN series on MVVM IOC Containers and MVVM Messenger and View Services in MVVM  Maximizing the Visual Designer&#39;s Usage with Design-Time Data Commands, RelayCommands and EventToCommand &amp;nbsp; And finally, more videos: Designing Awesome XAML apps for Windows 8 and Windows Phone 8 (Build 2012) Create Cross-Platform Apps using Portable Class Libraries (Build 2012) Understanding the Model-View-ViewModel pattern (MIX10) Deep Dive MVVM (MIX 11) &amp;nbsp; </itunes:summary>
			<itunes:duration>1312</itunes:duration>
			<link>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Practical-MVVM-For-Windows-Phone</link>
			<pubDate>Thu, 23 May 2013 19:49:28 GMT</pubDate>
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			<dc:creator>Matthias Shapiro</dc:creator>
			<itunes:author>Matthias Shapiro</itunes:author>
			<slash:comments>2</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Shows/Inside+Windows+Phone/Practical-MVVM-For-Windows-Phone/RSS</wfw:commentRss>
			<category>MVVM</category>
			<category>Windows Phone 8</category>
	</item>
	<item>
			<title>Announcing the General Availability of AMQP 1.0 in Windows Azure Service Bus! </title>
			<description><![CDATA[<p><a href="http://weblogs.asp.net/scottgu/archive/2013/05/23/announcing-the-release-of-amqp-support-with-windows-azure-service-bus.aspx">As just announced by Scott Guthrie</a>, we're releasing the AMQP 1.0 support for Windows Azure Service Bus today, with commercial support and full SLA. That's more than reason enough for me to sit down with David Ingham, co-editor of the AMQP 1.0 specification and my peer in the Service Bus Program Management team, and talk about the strategic relevance that AMQP has for Service Bus going forward, and how it will enable better and more heterogenous cloud solutions.</p><p>More resources:</p><ul><li><a href="http://msdn.microsoft.com/en-us/library/ee732537.aspx">Windows Azure Service Bus</a> </li><li><a href="http://nuget.org/packages/WindowsAzure.ServiceBus/">Latest Service Bus .NET client library on NuGet</a> </li><li><a href="http://aka.ms/pgr3dp">AMQP 1.0 support in Windows Azure Service Bus</a> </li><li><a href="http://aka.ms/lym3vk">How to use AMQP 1.0 with the Service Bus .NET API</a> </li><li><a href="http://msdn.microsoft.com/en-us/library/windowsazure/jj841071.aspx">Service Bus AMQP 1.0 Developer's Guide</a> </li><li><a href="http://people.apache.org/~rgodfrey/qpid-java-amqp-1-0-client-jms.html">Apache Qpid AMQP 1.0 JMS library</a> </li><li><a href="http://qpid.apache.org/proton/download.html">Apache Qpid Proton</a>&nbsp;(Linux only; Windows coming soon) </li></ul> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f649182abd5b4bb4913aa1c301597ac9">]]></description>
			<comments>http://channel9.msdn.com/Blogs/Subscribe/Announcing-the-General-Availability-of-AMQP-10-in-Windows-Azure-Service-Bus</comments>
			<itunes:summary>As just announced by Scott Guthrie, we&#39;re releasing the AMQP 1.0 support for Windows Azure Service Bus today, with commercial support and full SLA. That&#39;s more than reason enough for me to sit down with David Ingham, co-editor of the AMQP 1.0 specification and my peer in the Service Bus Program Management team, and talk about the strategic relevance that AMQP has for Service Bus going forward, and how it will enable better and more heterogenous cloud solutions. More resources: Windows Azure Service Bus Latest Service Bus .NET client library on NuGet AMQP 1.0 support in Windows Azure Service Bus How to use AMQP 1.0 with the Service Bus .NET API Service Bus AMQP 1.0 Developer&#39;s Guide Apache Qpid AMQP 1.0 JMS library Apache Qpid Proton&amp;nbsp;(Linux only; Windows coming soon) </itunes:summary>
			<itunes:duration>1913</itunes:duration>
			<link>http://channel9.msdn.com/Blogs/Subscribe/Announcing-the-General-Availability-of-AMQP-10-in-Windows-Azure-Service-Bus</link>
			<pubDate>Thu, 23 May 2013 15:59:41 GMT</pubDate>
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			<dc:creator>ClemensV</dc:creator>
			<itunes:author>ClemensV</itunes:author>
			<slash:comments>0</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Blogs/Subscribe/Announcing-the-General-Availability-of-AMQP-10-in-Windows-Azure-Service-Bus/RSS</wfw:commentRss>
			<category>Service Bus</category>
			<category>Windows Azure</category>
	</item>
	<item>
			<title>Windows Store Weekly: Star Trek App, Box, Fling Theory, StumbleUpon, wordBrush | Windows Store Weekly</title>
			<description><![CDATA[<p><span>Windows Store Weekly highlights 5 of the coolest apps in the Windows Store each week. In just 5 minutes you'll get to know what's new, what's hot and what you should be checking out in every app category out there.</span></p><p><span>Please add your suggestions for awesome Windows 8 apps in the comments section. This week we take a look at: </span></p><p><span><a href="http://apps.microsoft.com/windows/en-US/app/star-trek-app/5d60a50b-a4ef-4701-9ce2-a88e33321c72">Star Trek App</a> - ENTERTAINMENT</span></p><p><span><a href="http://apps.microsoft.com/windows/en-us/app/box/5183c685-a8ee-4b9e-b716-9509ebde9a52">Box</a> - PRODUCTIVITY</span></p><p><span><a href="http://apps.microsoft.com/windows/en-ca/app/fling-theory/f9f9aa93-011c-4af7-a8bd-0cf4851efb51">Fling Theory </a>- GAMES</span></p><p><span><a href="http://apps.microsoft.com/windows/en-US/app/stumbleupon/eb0a5bc4-90ff-44f5-85a9-b9d285153905">StumbleUpon</a> - SOCIAL</span></p><p><span><a href="http://apps.microsoft.com/windows/en-us/app/wordbrush/bbab935f-ee18-41f7-9fa2-625d00287558">wordBrush</a>- ENTERTAINMENT</span></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:0aa7285b5ada45a1afd5a1c1016b9803">]]></description>
			<comments>http://channel9.msdn.com/Shows/Windows-Store-Weekly/Windows-Store-Weekly-Star-Trek-App-Box-Fligh-Theory-StumbleUpon-wordBrush</comments>
			<itunes:summary>Windows Store Weekly highlights 5 of the coolest apps in the Windows Store each week. In just 5 minutes you&#39;ll get to know what&#39;s new, what&#39;s hot and what you should be checking out in every app category out there. Please add your suggestions for awesome Windows 8 apps in the comments section. This week we take a look at:  Star Trek App - ENTERTAINMENT Box - PRODUCTIVITY Fling Theory - GAMES StumbleUpon - SOCIAL wordBrush- ENTERTAINMENT </itunes:summary>
			<itunes:duration>253</itunes:duration>
			<link>http://channel9.msdn.com/Shows/Windows-Store-Weekly/Windows-Store-Weekly-Star-Trek-App-Box-Fligh-Theory-StumbleUpon-wordBrush</link>
			<pubDate>Wed, 22 May 2013 21:08:57 GMT</pubDate>
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			<dc:creator>Laura Foy</dc:creator>
			<itunes:author>Laura Foy</itunes:author>
			<slash:comments>1</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Shows/Windows-Store-Weekly/Windows-Store-Weekly-Star-Trek-App-Box-Fligh-Theory-StumbleUpon-wordBrush/RSS</wfw:commentRss>
			<category>Apps</category>
			<category>Windows 8</category>
	</item>
	<item>
			<title>Defrag: Cloning to SSD, Extracting Wifi PW, UAC Triggers | The Defrag Show</title>
			<description><![CDATA[<p>Microsoft tech troubleshooter extraordinaire Gov Maharaj and I help walk you through troubleshooting solutions to your tech support problems. If you have a problem you want to send us, you can use the Problem Step Recorder in Windows 7 (<a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-003-Win7-Shutdown-Slowdowns-Prob-Step-Recorder-MSI-Failures#time=">see this</a>&nbsp;for details on how) and send us the zip file to&nbsp;<a>DefragShow@microsoft.com</a>. We will also be checking comments for problems, but the email address will let us contact you if needed.<br><br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers#time=00m58s">[00:58]</a> - Beam Me Up on Bing.&nbsp;<br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers#time=01m47s">[01:47]</a> - Way to clone original HDD to SSD with recovery partition.&nbsp;<br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers#time=03m35s">[03:35]</a> - How to deactivate a Windows license to reinstall with new drive. [<a href="http://support.microsoft.com/gp/cu_sc_prodact_master">link</a>] [<a href="http://windows.microsoft.com/en-us/windows-8/upgrade-product-key-only">link</a>]<br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers#time=05m28s">[05:28]</a> - How to extract wifi passwords to put on new laptop.&nbsp;<br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers#time=06m35s">[06:35]</a> - Tiles on Start Screen looks incorrect after changing fonts. Yes, I pronounced Segoe wrong. <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /><br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers#time=10m00s">[10:00]</a> - Request to go through power config from previous show. &nbsp;<br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers#time=11m00s">[11:00]</a> - What is the difference between Bitlocker on Windows 7 and Windows 8. [<a href="http://technet.microsoft.com/en-us/library/hh831412.aspx">link</a>]<br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers#time=12m29s">[12:29]</a> - What specifically triggers UAC prompts.&nbsp;<br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers#time=16m50s">[16:50]</a> - Domain policy won't allow writing to external drive.&nbsp;<br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers#time=19m07s">[19:07]</a> - Methods to send sound from one PC to another.&nbsp;<br><a href="http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers#time=20m46s">[20:46]</a> - Pick of the Week: Transparent gadgets [<a href="http://singularityhub.com/2013/05/14/polytron-maker-of-switchable-privacy-glass-aims-for-transparent-smartphone/">link</a>]&nbsp;</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f14fd2d64003445db920a1c1015c4554">]]></description>
			<comments>http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers</comments>
			<itunes:summary>Microsoft tech troubleshooter extraordinaire Gov Maharaj and I help walk you through troubleshooting solutions to your tech support problems. If you have a problem you want to send us, you can use the Problem Step Recorder in Windows 7 (see this&amp;nbsp;for details on how) and send us the zip file to&amp;nbsp;DefragShow@microsoft.com. We will also be checking comments for problems, but the email address will let us contact you if needed.[00:58] - Beam Me Up on Bing.&amp;nbsp;[01:47] - Way to clone original HDD to SSD with recovery partition.&amp;nbsp;[03:35] - How to deactivate a Windows license to reinstall with new drive. [link] [link][05:28] - How to extract wifi passwords to put on new laptop.&amp;nbsp;[06:35] - Tiles on Start Screen looks incorrect after changing fonts. Yes, I pronounced Segoe wrong. [10:00] - Request to go through power config from previous show. &amp;nbsp;[11:00] - What is the difference between Bitlocker on Windows 7 and Windows 8. [link][12:29] - What specifically triggers UAC prompts.&amp;nbsp;[16:50] - Domain policy won&#39;t allow writing to external drive.&amp;nbsp;[19:07] - Methods to send sound from one PC to another.&amp;nbsp;[20:46] - Pick of the Week: Transparent gadgets [link]&amp;nbsp; </itunes:summary>
			<itunes:duration>1398</itunes:duration>
			<link>http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers</link>
			<pubDate>Wed, 22 May 2013 19:35:44 GMT</pubDate>
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			<dc:creator>Larry Larsen, Rhymes With Orange</dc:creator>
			<itunes:author>Larry Larsen, Rhymes With Orange</itunes:author>
			<slash:comments>6</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Shows/The-Defrag-Show/Defrag-Cloning-to-SSD-Extracting-Wifi-PW-UAC-Triggers/RSS</wfw:commentRss>
			<category>Tech Support</category>
	</item>
	<item>
			<title>The Katana Project - OWIN for ASP.NET | Web Camps TV</title>
			<description><![CDATA[<p>Join your guides&nbsp;<a href="http://www.bradygaster.com/">Brady Gaster</a>&nbsp;and&nbsp;<a href="http://blog.syntaxc4.net/">Cory Fowler</a>&nbsp;as they talk to the product teams in Redmond as well as the web community.</p><p>In this episode, Brady and Cory talk to Howard Dierking about the Katana Project. Katana, as Howard explains, is how developers can do <a href="http://owin.org/" target="_blank">OWIN</a> hosting within ASP.NET. Already used by Web API and SignalR, OWIN is a new hosting framework that provides developers the ability to customize the entire pipeline and middleware in their ASP.NET applications. Howard explains OWIN, and how Katana provides the hosting functionality, and also demonstrates a few use cases to get you up and running with OWIN now. If you've been thinking of trying out OWIN, heard about Katana but were too afraid to ask about it, or you've already tried some stuff and want more guidance, don't miss this show. &nbsp;</p><p><strong>Show Links</strong></p><ul><li><a href="http://owin.org/spec/owin-1.0.0.html" target="_blank">OWIN Specification</a> </li><li><a href="https://github.com/owin/owin-hosting" target="_blank">OWIN Hosting Extensions</a> </li><li><a href="http://katanaproject.codeplex.com/" target="_blank">Katana Project</a> </li><li><a href="http://aspnet.codeplex.com" target="_blank">Samples</a> </li></ul><p><a class="twitter-follow-button" href="https://twitter.com/howard_dierking">Follow Howard Dierking</a></p><p><a class="twitter-follow-button" href="https://twitter.com/bradygaster">Follow Brady Gaster</a></p><p><a class="twitter-follow-button" href="https://twitter.com/syntaxc4">Follow Cory Fowler</a></p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:bf0b1729b6724a079b99a1c400f8770e">]]></description>
			<comments>http://channel9.msdn.com/Shows/Web+Camps+TV/The-Katana-Project-OWIN-for-ASPNET</comments>
			<itunes:summary>Join your guides&amp;nbsp;Brady Gaster&amp;nbsp;and&amp;nbsp;Cory Fowler&amp;nbsp;as they talk to the product teams in Redmond as well as the web community. In this episode, Brady and Cory talk to Howard Dierking about the Katana Project. Katana, as Howard explains, is how developers can do OWIN hosting within ASP.NET. Already used by Web API and SignalR, OWIN is a new hosting framework that provides developers the ability to customize the entire pipeline and middleware in their ASP.NET applications. Howard explains OWIN, and how Katana provides the hosting functionality, and also demonstrates a few use cases to get you up and running with OWIN now. If you&#39;ve been thinking of trying out OWIN, heard about Katana but were too afraid to ask about it, or you&#39;ve already tried some stuff and want more guidance, don&#39;t miss this show. &amp;nbsp; Show Links OWIN Specification OWIN Hosting Extensions Katana Project Samples Follow Howard Dierking Follow Brady Gaster Follow Cory Fowler </itunes:summary>
			<itunes:duration>2615</itunes:duration>
			<link>http://channel9.msdn.com/Shows/Web+Camps+TV/The-Katana-Project-OWIN-for-ASPNET</link>
			<pubDate>Fri, 24 May 2013 08:00:35 GMT</pubDate>
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			<dc:creator>Cory Fowler, Brady Gaster</dc:creator>
			<itunes:author>Cory Fowler, Brady Gaster</itunes:author>
			<slash:comments>1</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Shows/Web+Camps+TV/The-Katana-Project-OWIN-for-ASPNET/RSS</wfw:commentRss>
			<category>ASP.NET</category>
	</item>
	<item>
			<title>Countdown to TechEd: All about the Tech Expo a.k.a. Partner Pavilion | The Countdown Show</title>
			<description><![CDATA[<p>Episode #9 of the 2013 countdown season has Joey and Rick&nbsp;giving you a walk about the North American TechExpo. Great tips about how to systematically approach this massive area get the most of this multifaceted conference resource. You'll find some great gems on how to connect&nbsp;with partners, get your questions answered by technical experts and recharge your energy levels.</p><ul><li>Big thanks to all of our exhibitors (<a href="http://northamerica.msteched.com/Exhibitors" target="_blank">complete list&nbsp;HERE </a>with booth numbers!) </li><li>Extra big&nbsp;thanks to ALL of our sponsors (<a href="http://northamerica.msteched.com/Sponsors" target="_blank">complete list&nbsp;HERE</a> with booth numbers!) </li><li>Special Shout Out to our friends at <a href="http://www.splunk.com/" target="_blank">Splunk </a>(booth 228) and <a href="http://www.thycotic.com/" target="_blank">Thycotic</a>&nbsp;(booth 1903) </li></ul><p>Get out there&nbsp;and interact Online:</p><ul><li>C9 TechEd Forums (<a href="http://channel9.msdn.com/Forums/TechEdNA">NorthAmerica</a>&nbsp;and&nbsp;<a href="http://channel9.msdn.com/Forums/TechEdEU">Europe</a>) </li><li>Twitter: use the&nbsp;<a href="https://twitter.com/search?q=%23msteched" target="_blank">#msteched&nbsp;</a>hashtag for NA,&nbsp;<a href="https://twitter.com/search?q=%23tee13" target="_blank">#TEE13</a>&nbsp;for Europe. </li><li>Facebook:&nbsp;<a href="http://www.facebook.com/teched" target="_blank">NorthAmerica</a>&nbsp;and&nbsp;<a href="http://facebook.com/techedeurope" target="_blank">Europe</a> </li></ul><p>Get out there and&nbsp;<a href="http://msteched.com" target="_blank">REGISTER if you haven't already</a>!</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:5190bce78d87413bab57a1c5016d3fcf">]]></description>
			<comments>http://channel9.msdn.com/Shows/The-Countdown-Show/Countdown-to-TechEd-All-about-the-Tech-Expo-aka-Partner-Pavilion</comments>
			<itunes:summary>Episode #9 of the 2013 countdown season has Joey and Rick&amp;nbsp;giving you a walk about the North American TechExpo. Great tips about how to systematically approach this massive area get the most of this multifaceted conference resource. You&#39;ll find some great gems on how to connect&amp;nbsp;with partners, get your questions answered by technical experts and recharge your energy levels. Big thanks to all of our exhibitors (complete list&amp;nbsp;HERE with booth numbers!) Extra big&amp;nbsp;thanks to ALL of our sponsors (complete list&amp;nbsp;HERE with booth numbers!) Special Shout Out to our friends at Splunk (booth 228) and Thycotic&amp;nbsp;(booth 1903) Get out there&amp;nbsp;and interact Online: C9 TechEd Forums (NorthAmerica&amp;nbsp;and&amp;nbsp;Europe) Twitter: use the&amp;nbsp;#msteched&amp;nbsp;hashtag for NA,&amp;nbsp;#TEE13&amp;nbsp;for Europe. Facebook:&amp;nbsp;NorthAmerica&amp;nbsp;and&amp;nbsp;Europe Get out there and&amp;nbsp;REGISTER if you haven&#39;t already! </itunes:summary>
			<itunes:duration>955</itunes:duration>
			<link>http://channel9.msdn.com/Shows/The-Countdown-Show/Countdown-to-TechEd-All-about-the-Tech-Expo-aka-Partner-Pavilion</link>
			<pubDate>Wed, 22 May 2013 15:04:46 GMT</pubDate>
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			<dc:creator>RicksterCDN, Joey Snow</dc:creator>
			<itunes:author>RicksterCDN, Joey Snow</itunes:author>
			<slash:comments>3</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Shows/The-Countdown-Show/Countdown-to-TechEd-All-about-the-Tech-Expo-aka-Partner-Pavilion/RSS</wfw:commentRss>
			<category>Countdown</category>
	</item>
	<item>
			<title>GoingNative 16: Garrett Serack - Inside NuGet for C++ | C9::GoingNative</title>
			<description><![CDATA[<p>NuGet support for C&#43;&#43; projects in Visual Studio has arrived in NuGet version 2.5! This has been an elusive feature for VC&#43;&#43; developers so we are thrilled it's here. It's been around for about a month now so we figured we'd go talk to one of the developers who helped make it happen, Microsoft's <strong>Garrett Serack</strong>.</p><p><strong>Huge thanks to Garrett and the awesome NuGet team</strong> for&nbsp;bringing NuGet&nbsp;goodness to C&#43;&#43;!&nbsp;<br><br><a href="http://visualstudiogallery.msdn.microsoft.com/27077b70-9dad-4c64-adcf-c7cf6bc9970c" target="_blank">Download NuGet 2.5</a>&nbsp;<br><a href="http://coapp.org/pages/releases.html" target="_blank">Download the tools to build C&#43;&#43; packages</a></p><p><a href="http://channel9.msdn.com/Shows/C9-GoingNative/GoingNative-16-Garrett-Serak-Inside-NuGet-for-C#time=00m00s">[00:00]</a> GoingNative();// Charles and Ale construct the show. Sorry about missing last month! Milan update. NuGet.<br><a href="http://channel9.msdn.com/Shows/C9-GoingNative/GoingNative-16-Garrett-Serak-Inside-NuGet-for-C#time=02m25s">[02:25]</a> Charles interviews Garrett Serack about NuGet for C&#43;&#43;<br><a href="http://channel9.msdn.com/Shows/C9-GoingNative/GoingNative-16-Garrett-Serak-Inside-NuGet-for-C#time=39m04s">[39:04]</a> ~GoingNative(); // Please <a href="mailto:C9GoingNative@hotmail.com">send any and all feedback about NuGet for C&#43;&#43; to us</a>!</p><p><br>More information:<br><br><a href="http://blog.nuget.org/20130426/native-support.html" target="_blank">NuGet Team blog post on NuGet for C&#43;&#43;</a><br><a href="http://blogs.msdn.com/b/vcblog/archive/2013/04/26/nuget-for-c.aspx" target="_blank">VC&#43;&#43; Team blog post on NuGet for C&#43;&#43;</a><br><a title="Building Native Libraries for NuGet with CoApp's Powershell Tools" href="http://www.youtube.com/watch?v=l4MAkR13JPA">Building Native Libraries for NuGet with CoApp's Powershell Tools</a>&nbsp;(video)<br><a title="Consuming Native NuGet Packages in Visual Studio" href="http://www.youtube.com/watch?v=FIY4FZDIt8Q">Consuming Native NuGet Packages in Visual Studio</a>&nbsp;(video)</p><p><strong>We really want to hear from you</strong>, so please tweet feedback to <a href="http://twitter.com/#!/C9GoingNative" target="_blank"><strong>@C9GoingNative (follow us!)</strong> </a>and send your requests, ideas, complaints, praises, hate mail, and love letters to <strong><a>C9GoingNative@hotmail.com</a></strong>. We will read and respond to all messages! That's how we roll, brothers and sisters. If you are a Facebook user (who isn't these days?), then please join our <strong><a href="http://www.facebook.com/#!/groups/C9GoingNative" target="_blank">C9::GoingNative&nbsp;Facebook group</a></strong>.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:8b252a678e0043b4acd2a1c1013b4f96">]]></description>
			<comments>http://channel9.msdn.com/Shows/C9-GoingNative/GoingNative-16-Garrett-Serak-Inside-NuGet-for-C</comments>
			<itunes:summary>NuGet support for C&amp;#43;&amp;#43; projects in Visual Studio has arrived in NuGet version 2.5! This has been an elusive feature for VC&amp;#43;&amp;#43; developers so we are thrilled it&#39;s here. It&#39;s been around for about a month now so we figured we&#39;d go talk to one of the developers who helped make it happen, Microsoft&#39;s Garrett Serack. Huge thanks to Garrett and the awesome NuGet team for&amp;nbsp;bringing NuGet&amp;nbsp;goodness to C&amp;#43;&amp;#43;!&amp;nbsp;Download NuGet 2.5&amp;nbsp;Download the tools to build C&amp;#43;&amp;#43; packages [00:00] GoingNative();// Charles and Ale construct the show. Sorry about missing last month! Milan update. NuGet.[02:25] Charles interviews Garrett Serack about NuGet for C&amp;#43;&amp;#43;[39:04] ~GoingNative(); // Please send any and all feedback about NuGet for C&amp;#43;&amp;#43; to us! More information:NuGet Team blog post on NuGet for C&amp;#43;&amp;#43;VC&amp;#43;&amp;#43; Team blog post on NuGet for C&amp;#43;&amp;#43;Building Native Libraries for NuGet with CoApp&#39;s Powershell Tools&amp;nbsp;(video)Consuming Native NuGet Packages in Visual Studio&amp;nbsp;(video) We really want to hear from you, so please tweet feedback to @C9GoingNative (follow us!) and send your requests, ideas, complaints, praises, hate mail, and love letters to C9GoingNative@hotmail.com. We will read and respond to all messages! That&#39;s how we roll, brothers and sisters. If you are a Facebook user (who isn&#39;t these days?), then please join our C9::GoingNative&amp;nbsp;Facebook group. </itunes:summary>
			<itunes:duration>2344</itunes:duration>
			<link>http://channel9.msdn.com/Shows/C9-GoingNative/GoingNative-16-Garrett-Serak-Inside-NuGet-for-C</link>
			<pubDate>Wed, 22 May 2013 14:51:16 GMT</pubDate>
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			<dc:creator>Charles</dc:creator>
			<itunes:author>Charles</itunes:author>
			<slash:comments>13</slash:comments>
			<wfw:commentRss>http://channel9.msdn.com/Shows/C9-GoingNative/GoingNative-16-Garrett-Serak-Inside-NuGet-for-C/RSS</wfw:commentRss>
			<category>C++</category>
			<category>Programming</category>
			<category>Visual Studio</category>
			<category>NuGet</category>
			<category>Visual C++</category>
	</item>
	<item>
			<title>Ludus Windows 8 Game Starter Kit - Pleasing the Platformer in you...</title>
			<description><![CDATA[<p>Todays' project by Christer Kaitila is a kit that will help you quickly and easily build Windows 8 Platform games. Almost painfully easy to create games... If you've ever wanted to create your own platform game, and you've got a weekend, this kit is just for you...</p><h2><a href="http://wootstudio.ca/win8platstarter" target="_blank">Windows 8 Platformer Game Starter Kit</a></h2><blockquote><p><a href="http://wootstudio.ca/win8platstarter" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B7%5D-39.png" alt="image" width="500" height="284" border="0"></a></p><p>Platformer Game Starter Kit<small>(includes 2 HTML5-based examples)</small></p><p>Don't start from scratch. Our Platformer Game Starter Kit for Windows 8 will get you going with full code &amp; free game art.</p><h4>How</h4><hr><p>Feel free to take the examples, mix them up and build your own great game for the Windows Store following these steps:</p><ol><li><a href="http://msdn.microsoft.com/en-us/windows/apps/br229516">Download your free Visual Studio for Windows 8</a> for all the tools you will need. </li><li>Download the <a href="http://wootstudio.ca/win8platstarter">Platformer Game Starter Kit</a>. </li><li>Mix it up and build your own epic game. </li><li><a href="https://appdev.microsoft.com/StorePortals/en-us/Account/Signup/Start/">Open a Windows Store Developer Account.</a> </li><li><a href="http://manager1201.agilitycms.com/Dialogs/wootstudio@microsoft.com">Let us know about it</a> and we can even give you free advice on making it great and help pass store certification. </li><li>Publish it to the Windows Store. </li></ol><p>We know everyone is not a game artist, so we have provided you with some free game art and other places you can find royalty-free art for your game.</p><p><a href="http://wootstudio.ca/win8platstarter" target="_blank"><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B6%5D-67.png" alt="image" width="500" height="285" border="0"></a></p></blockquote><h2><a href="https://github.com/Mcfunkypants/Ludus" target="_blank">Ludus Game Starter Kit</a></h2><blockquote><p>An HTML5 Platformer Game Starter Kit for Windows8 Store</p><p>by Christer (McFunkypants) Kaitila <a href="http://mcfunkypants.com/">http://mcfunkypants.com</a></p><p>Source: <a href="https://github.com/mcfunkypants/ludus">https://github.com/mcfunkypants/ludus</a></p><p>Demos: <a href="http://www.mcfunkypants.com/ludus">http://www.mcfunkypants.com/ludus</a></p><p>Welcome to Ludus, brave adventurer!</p><p>Ludus is a dirt-simple game engine that uses html5 canvas. It was designed specifically for mario/sonic style platformer games but could be used for any genre with minimal changes. It boasts great performance, and requires only free tools.</p><p>The word Ludus means PLAY/GAME/TRAINING in latin. The Ludus engine is designed to be a great way to learn to make games.</p><p>Sure, there are bigger and more complex game engines.</p><p>This one is designed to be easy to play around with.</p><p>Why? It was created to run real-world games that have a beginning, middle, and end. It was optimized to run on less powerful systems and touch-screen tablets. It is simple, but goes beyond the level of a &quot;tech demo&quot; to encapsulate all the required functionality you might need to make a polished game, such as GUI and sound.</p><p>...</p><p>IT'S POSSIBLE TO MAKE A GAME USING LUDUS IN A WEEKEND.</p><p>You could make your own game just by changing the artwork: it is possible to make a new game without ever touching a line of code. All you would need to do is modify the .png and .mp3 art assets as well as the level#.js level data files.</p><p>The best tool to create in-game worlds is TILED (<a href="http://www.mapeditor.org/">http://www.mapeditor.org</a>) which exports data in .json format.</p><p>Check out the example .tmx source files and see if you can make your own game! Once you've made a level, export as .json and then run the _buildlevels.bat file to convert JSON to JSONP data to a new level#.js file.</p><p>The one important thing to remember is that each layer is important. The order matters. The bottom-most layer is for regular world tiles that the player will collide with. The rest are for pickups, bouncy platforms, dangerous spikes, and so on.</p><p>Additionally, you should modify the game settings in the MAP MENU -&gt; MAP PROPERTIES dialog. Gravity, speed and the player's starting position are all stored there.</p><p>HACKING THE SOURCE CODE</p><p>The only source code file you will want to modify, if you choose to start coding, is ludus.js. Inside, you'll notice all sorts of variables at the top which you can modify to your heart's content. Note that some of these variables are overwritten by whatever is defined inside the level data.</p><p>With regard to the structure of the code, the most important thing to know is that the game is controlled by STATE objects.</p><p>Each state (title screen, in-game, and between level transitions) is a class object that has a .setup(), .update() and .draw() function. You could add new states for things like boss battles, inventory screens or a high score table.</p><p>See these class constructors: function TitleScreenState() function LevelTransitionScreenState() function PlayState()</p><p>HAVE FUN!</p><p>...</p></blockquote><p>Let's take a peek at the two included example games (In Visual Studio of course!)...</p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B10%5D-38.png" alt="image" width="500" height="270" border="0"></p><p><img title="image" src="http://files.channel9.msdn.com/wlwimages/ae054c0b4d7b402ab1239e6800c0220f/image%5B16%5D-26.png" alt="image" width="500" height="270" border="0"></p><p>Both games ran for me the first time with no issues and were fun (in a platformer kind of way). Sure there's only 3 levels, but hey, if there was too much done it would take all the coding fun away!</p><p>So either start from scratch or copy off of these, this kit and the provided free artwork, framework and code will have you building your next great Windows 8 game...</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Entry:RSSView:f3c2e08dcdbd40af9106a1bb0129a6a1">]]></description>
			<comments>http://channel9.msdn.com/coding4fun/blog/Ludus-Windows-8-Game-Starter-Kit-Pleasing-the-Platformer-in-you</comments>
			<itunes:summary>Todays&#39; project by Christer Kaitila is a kit that will help you quickly and easily build Windows 8 Platform games. Almost painfully easy to create games... If you&#39;ve ever wanted to create your own platform game, and you&#39;ve got a weekend, this kit is just for you... Windows 8 Platformer Game Starter Kit Platformer Game Starter Kit(includes 2 HTML5-based examples) Don&#39;t start from scratch. Our Platformer Game Starter Kit for Windows 8 will get you going with full code &amp;amp; free game art. HowFeel free to take the examples, mix them up and build your own great game for the Windows Store following these steps: Download your free Visual Studio for Windows 8 for all the tools you will need. Download the Platformer Game Starter Kit. Mix it up and build your own epic game. Open a Windows Store Developer Account. Let us know about it and we can even give you free advice on making it great and help pass store certification. Publish it to the Windows Store. We know everyone is not a game artist, so we have provided you with some free game art and other places you can find royalty-free art for your game.  Ludus Game Starter KitAn HTML5 Platformer Game Starter Kit for Windows8 Store by Christer (McFunkypants) Kaitila http://mcfunkypants.com Source: https://github.com/mcfunkypants/ludus Demos: http://www.mcfunkypants.com/ludus Welcome to Ludus, brave adventurer! Ludus is a dirt-simple game engine that uses html5 canvas. It was designed specifically for mario/sonic style platformer games but could be used for any genre with minimal changes. It boasts great performance, and requires only free tools. The word Ludus means PLAY/GAME/TRAINING in latin. The Ludus engine is designed to be a great way to learn to make games. Sure, there are bigger and more complex game engines. This one is designed to be easy to play around with. Why? It was created to run real-world games that have a beginning, middle, and end. It was optimized to run on less powerful systems and touch-screen tablets. It</itunes:summary>
			<link>http://channel9.msdn.com/coding4fun/blog/Ludus-Windows-8-Game-Starter-Kit-Pleasing-the-Platformer-in-you</link>
			<pubDate>Mon, 13 May 2013 13:00:00 GMT</pubDate>
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			<dc:creator>Greg Duncan</dc:creator>
			<itunes:author>Greg Duncan</itunes:author>
			<slash:comments>6</slash:comments>
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			<category>Coding4Fun</category>
			<category>HTML5</category>
			<category>JavaScript</category>
			<category>Game Development</category>
			<category>Windows 8</category>
			<category>Windows Store App</category>
	</item>
	<item>
			<title>Keynote: Scott Guthrie  | Windows AzureConf 2013 </title>
			<description><![CDATA[<p>Scott Guthrie kicks off the Windows Azure Conf by presenting an overview of Windows Azure. Scott will demonstrate how to build a wide variety of applications ranging from web sites, mobile applications, and multi-tier cloud services.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Session:RSSView:ed4b98f083084e93a40ba1a900fd3646">]]></description>
			<comments>http://channel9.msdn.com/Events/windowsazure/Windows-AzureConf-2013/Keynote-Scott-Guthrie</comments>
			<itunes:summary>Scott Guthrie kicks off the Windows Azure Conf by presenting an overview of Windows Azure. Scott will demonstrate how to build a wide variety of applications ranging from web sites, mobile applications, and multi-tier cloud services. </itunes:summary>
			<itunes:duration>5768</itunes:duration>
			<link>http://channel9.msdn.com/Events/windowsazure/Windows-AzureConf-2013/Keynote-Scott-Guthrie</link>
			<pubDate>Tue, 23 Apr 2013 15:22:00 GMT</pubDate>
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			<dc:creator>Scott Guthrie</dc:creator>
			<itunes:author>Scott Guthrie</itunes:author>
			<slash:comments>5</slash:comments>
	</item>
	<item>
			<title>Deep dive: Tips &amp; tricks for porting games from other platforms to Windows 8 | Building Windows Games with Unity</title>
			<description><![CDATA[<p>Go deep under the hood of Unity for Windows Store apps. After&nbsp;this session you will understand how the engine works, and the changes you will need to make to port a Unity game to run on the Windows Store app model.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Session:RSSView:8ab8ccbb03214c3181c8a17a0029f820">]]></description>
			<comments>http://channel9.msdn.com/Events/Windows-Camp/Building-Windows-Games-with-Unity/Deep-dive-Tips-tricks-for-porting-games-from-other-platforms-to-Windows-8</comments>
			<itunes:summary>Go deep under the hood of Unity for Windows Store apps. After&amp;nbsp;this session you will understand how the engine works, and the changes you will need to make to port a Unity game to run on the Windows Store app model. </itunes:summary>
			<itunes:duration>3178</itunes:duration>
			<link>http://channel9.msdn.com/Events/Windows-Camp/Building-Windows-Games-with-Unity/Deep-dive-Tips-tricks-for-porting-games-from-other-platforms-to-Windows-8</link>
			<pubDate>Sat, 06 Apr 2013 17:58:00 GMT</pubDate>
			<guid isPermaLink="false">http://channel9.msdn.com/Events/Windows-Camp/Building-Windows-Games-with-Unity/Deep-dive-Tips-tricks-for-porting-games-from-other-platforms-to-Windows-8</guid>
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			<dc:creator>Randy Spong</dc:creator>
			<itunes:author>Randy Spong</itunes:author>
			<slash:comments>0</slash:comments>
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	<item>
			<title>Introduction to building games with Unity | Building Windows Games with Unity</title>
			<description><![CDATA[<p>In this session, Carl Callewaert&nbsp;demos how to&nbsp;build a game using Unity Editor.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Session:RSSView:8041b07acc2b4b749f4aa17a0027902e">]]></description>
			<comments>http://channel9.msdn.com/Events/Windows-Camp/Building-Windows-Games-with-Unity/Introduction-to-building-games-with-Unity</comments>
			<itunes:summary>In this session, Carl Callewaert&amp;nbsp;demos how to&amp;nbsp;build a game using Unity Editor. </itunes:summary>
			<itunes:duration>6111</itunes:duration>
			<link>http://channel9.msdn.com/Events/Windows-Camp/Building-Windows-Games-with-Unity/Introduction-to-building-games-with-Unity</link>
			<pubDate>Fri, 12 Apr 2013 19:18:00 GMT</pubDate>
			<guid isPermaLink="false">http://channel9.msdn.com/Events/Windows-Camp/Building-Windows-Games-with-Unity/Introduction-to-building-games-with-Unity</guid>
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				<media:content url="http://media.ch9.ms/ch9/0231/f7522d35-f357-417d-8328-cdc644620231/Unity2013IntrotobuildinggameswithUnity_Source.wmv" expression="full" duration="6111" fileSize="934960795" type="video/x-ms-wmv" medium="video"></media:content>
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			<dc:creator>Carl Callewaert</dc:creator>
			<itunes:author>Carl Callewaert</itunes:author>
			<slash:comments>3</slash:comments>
			<category>Windows Games</category>
			<category>Windows Phone</category>
			<category>Unity</category>
			<category>Windows 8</category>
	</item>
	<item>
			<title>Cloud Optimize Your Business with Microsoft Management Solutions | MMS 2013</title>
			<description><![CDATA[With a set of breakthrough new products and growing industry momentum, Microsoft is transforming IT management. The new capabilities of Windows Server 2012 with System Center 2012 SP1 enable customers to build and manage elastic infrastructures while reducing complexity, improving deployment of critical applications, and advancing the consumerization of IT. In this keynote session, Brad Anderson will demonstrate how Microsoft technologies deliver new cloud capabilities, and he will showcase how customers are already realizing gains in productivity, growth, and innovation through Microsoft solutions. <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Session:RSSView:ecc2b3ed1571410fbc08a19301724724">]]></description>
			<comments>http://channel9.msdn.com/Events/MMS/2013/KEY1</comments>
			<itunes:summary>With a set of breakthrough new products and growing industry momentum, Microsoft is transforming IT management. The new capabilities of Windows Server 2012 with System Center 2012 SP1 enable customers to build and manage elastic infrastructures while reducing complexity, improving deployment of critical applications, and advancing the consumerization of IT. In this keynote session, Brad Anderson will demonstrate how Microsoft technologies deliver new cloud capabilities, and he will showcase how customers are already realizing gains in productivity, growth, and innovation through Microsoft solutions.</itunes:summary>
			<itunes:duration>6806</itunes:duration>
			<link>http://channel9.msdn.com/Events/MMS/2013/KEY1</link>
			<pubDate>Tue, 02 Apr 2013 05:28:00 GMT</pubDate>
			<guid isPermaLink="false">http://channel9.msdn.com/Events/MMS/2013/KEY1</guid>
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				<media:content url="http://media.ch9.ms/ch9/4d29/06881f24-3c9d-4064-ac5e-4b3dea5a4d29/KeynoteMMS2013CloudOptimizeYourBusiness.mp4" expression="full" duration="6806" fileSize="642575275" type="video/mp4" medium="video"></media:content>
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				<media:content url="http://media.ch9.ms/ch9/4d29/06881f24-3c9d-4064-ac5e-4b3dea5a4d29/KeynoteMMS2013CloudOptimizeYourBusiness_mid.mp4" expression="full" duration="6806" fileSize="989046427" type="video/mp4" medium="video"></media:content>
				<media:content url="http://media.ch9.ms/ch9/4d29/06881f24-3c9d-4064-ac5e-4b3dea5a4d29/KeynoteMMS2013CloudOptimizeYourBusiness_Source.wmv" expression="full" duration="6806" fileSize="1902349981" type="video/x-ms-wmv" medium="video"></media:content>
				<media:content url="http://smooth.ch9.ms/ch9/4d29/06881f24-3c9d-4064-ac5e-4b3dea5a4d29/KeynoteMMS2013CloudOptimizeYourBusiness.ism/manifest" expression="full" duration="6806" fileSize="8862" type="video/x-ms-wmv" medium="video"></media:content>
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			<dc:creator>Brad Anderson</dc:creator>
			<itunes:author>Brad Anderson</itunes:author>
			<slash:comments>7</slash:comments>
	</item>
	<item>
			<title>Fluid Code in the Real World | ALM Summit 3</title>
			<description><![CDATA[<p>In the end, you get rated on your software's ability to meet your customers' goals. All the Agile practices wrap around one core, inner loop: writing the software. In this hands-on session, we explore that inner loop. How do you write fluid software? How do you test first and design last? How do you get a good design to emerge, every time, even when your first ideas are guaranteed to be wrong? We will explore the engine that makes Agile go: TDD and Refactoring. You will do these in both basic and advanced cases. And we'll do it in the real world, indebted code and all.</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Session:RSSView:0fad12f2b2254eee85f2a164016d1be3">]]></description>
			<comments>http://channel9.msdn.com/Events/ALM-Summit/ALM-Summit-3/Fluid-Code-in-the-Real-World</comments>
			<itunes:summary>In the end, you get rated on your software&#39;s ability to meet your customers&#39; goals. All the Agile practices wrap around one core, inner loop: writing the software. In this hands-on session, we explore that inner loop. How do you write fluid software? How do you test first and design last? How do you get a good design to emerge, every time, even when your first ideas are guaranteed to be wrong? We will explore the engine that makes Agile go: TDD and Refactoring. You will do these in both basic and advanced cases. And we&#39;ll do it in the real world, indebted code and all. </itunes:summary>
			<itunes:duration>3856</itunes:duration>
			<link>http://channel9.msdn.com/Events/ALM-Summit/ALM-Summit-3/Fluid-Code-in-the-Real-World</link>
			<pubDate>Fri, 15 Feb 2013 22:20:00 GMT</pubDate>
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			<dc:creator>Arlo Belshee</dc:creator>
			<itunes:author>Arlo Belshee</itunes:author>
			<slash:comments>0</slash:comments>
			<category>Agile Development</category>
	</item>
	<item>
			<title>Staying in the Groove | ALM Summit 3</title>
			<description><![CDATA[<p>Getting in the groove, achieving flow, being focused... these are all different ways of talking about that magical place that agile teams strive to find. Getting there is hard, staying there is harder. How do you get yourself and your teams motivated, engaged and focused on their work so they can achieve this state? Peter Provost is a robe-and-sandals agilista with 10&#43; years of experience leading agile teams inside and outside of Microsoft. He has been on teams that have succeeded in finding the groove and teams that did not. In this session Peter will bring his perspective on what it takes to get your teams to gel, collaborate and find this magic place from which we can deliver great software and products, and of course, have fun!</p> <img src="http://m.webtrends.com/dcs1wotjh10000w0irc493s0e_6x1g/njs.gif?dcssip=channel9.msdn.com&dcsuri=http://channel9.msdn.com/Feeds/RSS&WT.dl=0&WT.entryid=Session:RSSView:9d73aaa7e92a4e27a1c9a1640143f292">]]></description>
			<comments>http://channel9.msdn.com/Events/ALM-Summit/ALM-Summit-3/Staying-in-the-Groove</comments>
			<itunes:summary>Getting in the groove, achieving flow, being focused... these are all different ways of talking about that magical place that agile teams strive to find. Getting there is hard, staying there is harder. How do you get yourself and your teams motivated, engaged and focused on their work so they can achieve this state? Peter Provost is a robe-and-sandals agilista with 10&amp;#43; years of experience leading agile teams inside and outside of Microsoft. He has been on teams that have succeeded in finding the groove and teams that did not. In this session Peter will bring his perspective on what it takes to get your teams to gel, collaborate and find this magic place from which we can deliver great software and products, and of course, have fun! </itunes:summary>
			<itunes:duration>3883</itunes:duration>
			<link>http://channel9.msdn.com/Events/ALM-Summit/ALM-Summit-3/Staying-in-the-Groove</link>
			<pubDate>Thu, 14 Feb 2013 06:09:00 GMT</pubDate>
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			<dc:creator>Peter Provost</dc:creator>
			<itunes:author>Peter Provost</itunes:author>
			<slash:comments>0</slash:comments>
			<category>Agile Development</category>
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