kettch wrote:
Also, I wouldn't expect the full capabilities of the console to be used until the next wave of games. That's usually what has happened in the past, anyway.
Agreed - I haven't heard of any launch title using more than one of the three CPUs for game logic.
Early on in a console lifecycle, the games companies are trying to get games out there as quick as they can. Later on, they have learnt many more tricks about the console, and can really start pushing the hardware to its limits. The classic example is Halo 1 vs Halo 2: exactly the same hardware, same group of programmers, same game theme, but Halo 2 does things they probably never even dreamed of when they were making Halo 1

Just like Halo 1 "defined" the Xbox on first release, there'll be a bunch of "gotta have" titles out of the launch bunch. And then when the second wave hits, with games that use all three CPUs at once, there'll be a whole bunch more!