Posted By: Cyonix | Sep 25th, 2007 @ 3:11 PM
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Comments: 22 | Views: 8531
Cyonix
Cyonix
Me
I just installed DreamScene but it looks like it won't work if you have more than one GPU Sad

Has this always been the case?
W3bbo
W3bbo
The Master of Baiters
Cyonix wrote:
I just installed DreamScene but it looks like it won't work if you have more than one GPU

Has this always been the case?


That can't be right...

I'm assuming DreamScene uses non-exclusive mode D3D to paint to more than one GPU, but I can do that fine with the DX SDK samples on this machine (a 6800GT and a 440MX).

Are both your GPUs using the same driver though? I can see it not working if one's ATI and the other is NVidia.
I can confirm that this is happening. Same thing...two 1680x1050 moitors and 2 NVidia 7600GT's and I get the "Windows DreamScene can't run as your desktop is now configured." with a subtext of "Windows DreamScene cannot run because the computer is currently using more than one video adapter." Hope someone figures this out.
p.s. It worked in the pre-release DreamScene.
You aren't missing much tbh
BlackTiger
BlackTiger
If you stumbled and fell down, it doesn't mean yet, that you're going in the wrong direction.
This DS bug saves you from constant 30-40% CPU utilization (AMD X2 4200+).
Worth of this "feature" is very doubtful. At least you have some monster video and quad-core CPU, but 99.99% of PCs are not ready for this.
Sven Groot
Sven Groot
My name has 9 letters. Coincidence? I think not...
It seems fairly pointless anyway if you have multiple monitors. DreamScene is paused on both monitors if there's a window maximized on either one. Since I keep Outlook maximized on the second display, there's no point to using it.

Still, DreamScene is worth installing if only for the extra wallpaper positioning options it adds ("Maintain aspect ratio" and "Crop to fit screen") even if you aren't going to use any videos as your background.

EDIT: And the CPU usage is very high indeed. I get between 10 and 30% combined CPU usage between explorer.exe and dwm.exe if a DreamScene movie is playing, and that's on a Core 2 Duo T7500!

It looks to me as if, in response to the Ultimate Extras complaints, they just decided to release it without fixing the performance issues that plagued the preview.
section31
section31
OutOfCoffeeException
Sven Groot wrote:
It seems fairly pointless anyway if you have multiple monitors. DreamScene is paused on both monitors if there's a window maximized on either one. Since I keep Outlook maximized on the second display, there's no point to using it.

Still, DreamScene is worth installing if only for the extra wallpaper positioning options it adds ("Maintain aspect ratio" and "Crop to fit screen") even if you aren't going to use any videos as your background.

EDIT: And the CPU usage is very high indeed. I get between 10 and 30% combined CPU usage between explorer.exe and dwm.exe if a DreamScene movie is playing, and that's on a Core 2 Duo T7500!

It looks to me as if, in response to the Ultimate Extras complaints, they just decided to release it without fixing the performance issues that plagued the preview.


Yup, same here - up to 30% CPU usage is to much.

Sad
I have the same problem. This kind of stuff urks me that we are told to get high end systems to support features like this and when we do, it still does no good. Why did the preview allow DS to work on multiple GPU's but this "release" version does not? Must everything in Vista be scaled back?
nightski wrote:
You aren't missing much tbh


Yup, I didn't use it when it was beta and decided to give it a try since it showed up on Windows Update, what a waste. You could stick a Windows Media Player control on a web page and use it as your Active Desktop in Windows 98.
LaBomba
LaBomba
Summer
I don't get it...where are the extra dreamscenes - it's still just the basic five.

If they didn't fix the performance issues - what exactly did they release? Big whoop.
 
The team just got some heat and they responded poorly.

Long Zheng you did good - sort of.Wink

Edit: Nm, see the extra pack available now, still performance sucks...Sad

Cyonix wrote:
If the Ultimate Extras team just communicated and told us where they were at, there wouldn't have been so much outrage.


There isn't an Ultimate Extras team. It's just a mish-mash of things from various other teams bundled in a way to give added value to Ultimate buyers.
Bas
Bas
It finds lightbulbs.
AndyC wrote:

Cyonix wrote: If the Ultimate Extras team just communicated and told us where they were at, there wouldn't have been so much outrage.


There isn't an Ultimate Extras team. It's just a mish-mash of things from various other teams bundled in a way to give added value to Ultimate buyers.


In the end, somebody is going to decide when to release a what application as an ultimate extra. That is the Ultimate Extras team.
BlackTiger
BlackTiger
If you stumbled and fell down, it doesn't mean yet, that you're going in the wrong direction.
I have similar DS bug, but regarding just a multiple monitors (single GPU).


I have Toshiba M400 (1400x1050, Intel gMA950 (up to 256 MB shared memory)). And second monitor attached (1280x1024) as "extend desktop".


DS reports me "total desktop size is greater than maximum texture resolution". DS works only on single monitor configuration.
Bas
Bas
It finds lightbulbs.
Sven Groot wrote:
It looks to me as if, in response to the Ultimate Extras complaints, they just decided to release it without fixing the performance issues that plagued the preview.


Seeing how it was apparently compiled back in mid-July, I guess we can safely assume that somebody freaked out and just released whatever they had.

Thanks for taking us so seriously, Microsoft.
Sven Groot
Sven Groot
My name has 9 letters. Coincidence? I think not...
Ok, that's just weird. If it was just the build string I'd be willing to give them the benefit of the doubt (God knows MS plays with build numbers and dates quite often) but the timestamp countersignature could not have been faked (unless MS knows something about Authenticode that we don't Tongue Out ).

Yeah yeah, documentation and testing, but the timing is too big a coincidence. I don't buy it.
69 days isn't a long time.  You guys are just impatient jerks.
DigitalDud wrote:
69 days isn't a long time.  You guys are just impatient jerks.


You forgot the smiley
LaBomba
LaBomba
Summer
Rossj wrote:

DigitalDud wrote: 69 days isn't a long time.  You guys are just impatient jerks.


You forgot the smiley


We get the point....it's not like we're mac users.

















































Smiley
BlackTiger
BlackTiger
If you stumbled and fell down, it doesn't mean yet, that you're going in the wrong direction.
DreamScenes RTM dated July 19
   Cool Tongue Out

PS: "Release! Release! Release something!"
Bas wrote:

Sven Groot wrote:It looks to me as if, in response to the Ultimate Extras complaints, they just decided to release it without fixing the performance issues that plagued the preview.


Seeing how it was apparently compiled back in mid-July, I guess we can safely assume that somebody freaked out and just released whatever they had.

Thanks for taking us so seriously, Microsoft.


Yeah a tad insulting really. But I don't think another canned response about 'how we have a lot of cool extras in the pipeline' would never have cut it, so they went for the canned response AND the old build thrown over the wall ....


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