It's always a good idea to provide the best user experience for a certain setup.
But it's kinda like with the Wii, some games just don't work with the controller. I get the same vibe with multitouch. It's really neat and all, but if it doesnt add something you can best leave it out.
And ofcourse, we need to explain to our customers the added value of a multitouch enabled interface. It's all fun and games when you are developing a product (like Windows 7), but when you are developing a solution for a customer, I have a hard time explaining why we need a user experience guy, let alone we need 25% more budget just to integrate a multi touch UI.
I think it will be a couple of years, when people take it for granted, that we are really going to see multi touch in all our applications.
And for hardware that doesnt support multitouch, you can always plug in another mouse 