Minh wrote:
The most you should probably do is corruption detection.
That was my main concern, although it isn't a big one.
Minh wrote:
Also, why a custom animation format? You wouldn't be able to use any of the available animation tools out there.
It's only a small piece of what I'm doing; I am likely going to be using bones for most of the model animation (as opposed to something like keyframes/interpolation), and am already using Blender for the models (exporting in a wavefront format). I don't know how well Blender exports bone information, however, so that may be a bit of a challenge...although I'm sure I can always alter the relevant Python export script to get what I need.
There are going to be other, smaller bits of animation that I'm going to need, however, and in order to get the effects I want, I'm going to have to come up with at least a couple of new tools...and hence, the custom format.
Thanks for the replies.
