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Dan
C9 Bytes: Parallel Fx using Ray Tracing with Stephen Toub
Posted By:
Dan Fernandez
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Jun 9th, 2008 @ 1:52 PM
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Stephen Toub, a Program Manager on the Parallel Fx team, demos how to get 400+% performance increase in a CPU intensive Ray Tracing program by switching one line of code from a regular for loop to using the Parallel.For command.
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C9 Bytes
,
Parallel Computing
,
Parallel Extensions
,
Task Parallel Library
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