Posted By: Dan Fernandez | Jul 11th, 2008 @ 1:14 AM | 79,389 Views | 25 Comments
Live Mesh is built around a relationship directory to let the machines in your mesh communicate with one another on your behalf.  Any two devices can use the directory and the mesh communication services to set up an encrypted channel for sharing data or synchronizing. 

In this interview, we’ll whiteboard out exactly how a Live Mesh peer-to-peer session is established, along with the newly added support for synching files with only your device, and not with the Live Desktop cloud storage service.
Rating:
5
0
CKurt
CKurt
while( ( !succeed=try() ) ) { }
Integration with other Microsoft Products is still going on....

For now I would be happy with selecting "Don't sync to live desktop" op the client ! They forgot to put it in....
i'm still dying to try mesh out, but no luck getting into the beta
Bas
Bas
It finds lightbulbs.
That's in the update that came out yesterday?
I have WHS, and the Mesh integration is something that's still in process, I believe.  Currently, the Mesh client does not install on WHS, and there is not really any way to get them to talk.  It is very unfortunate, actually, and I've already requested this on the Connect site.  I did receive a response from Microsoft that they are working on it, and to stay tuned.
Verdant,

Mesh is great, you should really try it!  I believe I have one Mesh invite left - If you want to send me your email address (send to aaronjohnseldon@gmail.com), I'll see what I can do.
We demo'd the Mac client at Web 2.0 and that work is coming along nicely (we're also working on the win mobile client we showed.)  We haven't talked about any platforms beyond those for now.
They are indeed one of the teams we've been talking with internally.  Can't say any more than that for now.
staceyw
staceyw
Before C# there was darkness...
I am still confused on the push-v-pull notification question.  They slip push into doco, but it still seems like pull to me as the client is polling for notifications (I ~think) every 25 seconds or so.  Apple seems to be making a big deal out of "push" email now - like that is something new.  SMTP has been a push protocol for years.  The last mile (i.e. pop3) is pull.  I don't have a major preference as pull works for most.  However for "twitter" like notifications, 25 seconds could be too long and a polling loop wastes bandwidth.  So a clean push may be best.  That said, things like PointCast collapsed under heavy "push" traffic, so I understand some balance is needed and it is not a clear solution.  Any clear direction on push/poll client protocol direction for mesh yet or still in development?  tia
If I have two networked clients sharing files (but not to the cloud),will Mesh use my LAN to synch the two machines, or will it still send all the data over the internet?
Microsoft Communities