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	<title>Comment Feed for Channel 9 - Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
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		<title>Channel 9 - Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<link></link>
	</image>
	<description>Rob Relyea, a Principal Program Manager on the Kinect for Windows team joins us again on Channel 9 to discuss all of the new features with the 1.5 release of the Kinect for Windows SDK. Download the 1.5 Release at KinectforWindows.com [00:33] Overview of the Kinect for Windows SDK 1.5 Release [03:00] Improvements to the Kinect Explorer Sample [03:38] Using the Kinect Explorer sample with Seated Skeletal Tracking [04:37] Kinect Avatar/XNA sample that demonstrates the new support for skeletal joint orientation [06:47] Face Tracking sample that locates and orients a face, along with 70&amp;#43; vertices to track eyes, eyebrows, mouth, etc [08:49] Kinect Studio developer tool that shows how to record and playback Kinect data in your application [11:26] Green screen sample shows background separation&amp;nbsp; [12:03] Rob discusses the improved synchronization of depth and color data and improved performance in mapping color&amp;nbsp;to depth&amp;nbsp;pixels&amp;nbsp; [13:34] Direct 3D Demo that shows a 3D Point cloud visualization of Kinect data [14:50] Speech Basics demo for navigating a turtle by voice [15:40] Kinect language packs now support English (US, Australia, Canada, Great Britain, Ireland, New Zealand, French (Canada and France), Spanish (Spain, Mexico), Italian, and Japanese </description>
	<link></link>
	<language>en</language>
	<pubDate>Sat, 25 May 2013 18:36:01 GMT</pubDate>
	<lastBuildDate>Sat, 25 May 2013 18:36:01 GMT</lastBuildDate>
	<generator>Rev9</generator>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>Happy to be back on Channel 9 with details of our SDK and Developer Toolkit v1.5. They are downloadable now.</p><ul><li>Craig Eisler, our GM, <a href="http://blogs.msdn.com/b/kinectforwindows/archive/2012/05/21/kinect-for-windows-runtime-and-sdk-version-1-5-released.aspx">writes about the v1.5 release</a>. </li><li><a href="http://www.microsoft.com/en-us/kinectforwindows/develop/developer-downloads.aspx">Download details for v1.5</a> </li><li>See <a href="http://kinectforwindows.com">http://kinectforwindows.com</a> to&nbsp;explore resources. </li></ul><p>We hope you enjoy!</p><p>-Rob Relyea, <a href="http://twitter.com/rrelyea">@rrelyea</a><br>Program Manager, Kinect for Windows team</p><p>&nbsp;</p><p>posted by Rob Relyea</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732062752495586</link>
		<pubDate>Mon, 21 May 2012 14:11:15 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732062752495586</guid>
		<dc:creator>Rob Relyea</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>I'd really like to see Kinect for Windows support in Windows 8. &nbsp;It would make the Metro interface actually usable on the desktop where a touch screen really isn't practical. &nbsp;Imagine a &quot;Minority Report&quot; like experience for all of the swiping gestures.</p><p>posted by k4gdw</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732087457314447</link>
		<pubDate>Mon, 21 May 2012 14:52:25 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732087457314447</guid>
		<dc:creator>k4gdw</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>Oh this is awesome.&nbsp; <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-2.gif?v=c9' alt='Big Smile' />&nbsp; I need&nbsp;to get the hardware.&nbsp;</p><p>posted by Richard.Hein</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732158907971494</link>
		<pubDate>Mon, 21 May 2012 16:51:30 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732158907971494</guid>
		<dc:creator>Richard.Hein</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>@<a href="/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732087457314447">k4gdw</a>: look to our post about using kinect with windows 8 metro style app:</p><p><a href="http://channel9.msdn.com/coding4fun/kinect/Kinect-your-Metro">http://channel9.msdn.com/coding4fun/kinect/Kinect-your-Metro</a></p><p>posted by jaaouaneyassine</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732187643340829</link>
		<pubDate>Mon, 21 May 2012 17:39:24 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732187643340829</guid>
		<dc:creator>jaaouaneyassine</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>Great release !!! Right now I'm upgrading some applications .. let's see some improvements <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-2.gif?v=c9' alt='Big Smile' /> <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-2.gif?v=c9' alt='Big Smile' /> <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-2.gif?v=c9' alt='Big Smile' /></p><p>posted by El Bruno</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732205905808212</link>
		<pubDate>Mon, 21 May 2012 18:09:50 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732205905808212</guid>
		<dc:creator>El Bruno</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>Wow this really is amazing.&nbsp; Huge Giggle&nbsp; I have to aquire the actual hardware.</p><p>posted by atif980</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732288377736587</link>
		<pubDate>Mon, 21 May 2012 20:27:17 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732288377736587</guid>
		<dc:creator>atif980</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[Hello<br><br>It&#39;s a great notice. I have one question, which is better, program applications in C &#43; &#43; or c &#35;&#63; I want to start working with the SDK Kinect and do not know which is better.<br>El Bruno, you who have done so many examples online&#63;<br>Thank you very much.<br><br> Greetings.<p>posted by Mark</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732856514126815</link>
		<pubDate>Tue, 22 May 2012 12:14:11 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634732856514126815</guid>
		<dc:creator>Mark</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>This is really awesome, face tracking And seated mode!</p><p>Do you have plans for doing a similar ST - depth combo for the hands as well?</p><p>posted by aL3891</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634733578743027648</link>
		<pubDate>Wed, 23 May 2012 08:17:54 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634733578743027648</guid>
		<dc:creator>aL3891</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>Hello from Singapore. The 'Kinect for Windows' has been released in Singapore, and I am going to buy it. I have one question though - can I use the Kinect I get with 'Kinect for Windows' with XBox to play games?</p><p>I need to have fun while I program <img src='http://ecn.channel9.msdn.com/o9/content/images/emoticons/emotion-1.gif?v=c9' alt='Smiley' /></p><p>Thanks for reply.</p><p>posted by wowps</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634733580185631074</link>
		<pubDate>Wed, 23 May 2012 08:20:18 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634733580185631074</guid>
		<dc:creator>wowps</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[Hey.<br><br> I want to create applications for detection of the skeleton of the face. But I have a problem, do not understand how the examples are made sdk brings kinect. Do as the generated DLL&#63; That is, how do you program&#63; Thank you very much everyone for the help.<br><br> Greetings.<p>posted by mark</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634733618343890440</link>
		<pubDate>Wed, 23 May 2012 09:23:54 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634733618343890440</guid>
		<dc:creator>mark</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>@Mark-<br>I'd recommend you consider which UI Framework will meet your application needs, and pursue languages that work with that UI Framework.&nbsp; Our Toolkit contains samples using WPF, XNA, Direct3D, and Direct2D. Once you choose the framework that will meet your needs, the language choice is clear.</p><p>@aL3891-<br>Nothing to announce about fingers. Common request.</p><p>@wowps-<br>Kinect for Windows sensors may not be used with an Xbox 360.<br>Kinect for Xbox sensors may not be used in licensed deployments on Windows (they may be used by Devs...but we strongly recommend devs migrate towards Kinect for Windows sensors).</p><p>@mark-<br>You may want to try this bing search for &quot;<a href="http://www.bing.com/search?q=c%23&#43;programming&#43;for&#43;beginners&amp;qs=LS&amp;form=QBRE&amp;pq=c%23&#43;programming&#43;&amp;sc=8-15&amp;sp=6&amp;sk=LC1AS3LS1">C# programming for beginners</a>&quot;</p><p>Thanks all!</p><p>-Rob</p><p>posted by Rob Relyea</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634733811816472429</link>
		<pubDate>Wed, 23 May 2012 14:46:21 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634733811816472429</guid>
		<dc:creator>Rob Relyea</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[I am working on gesture recognition with depth data. I have a set of RGB and depth videos collect from a kinect. Would it be possible to use the SDK to extract skeleton information for the gestures in these prerecorded videos. I looked up the examples on the SDK but it does not seem to support prerecorded videos. Please let me know if there is a way around this problem.<br>Thank you.<br>Hemanth<p>posted by Hemanth</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634745408302552263</link>
		<pubDate>Wed, 06 Jun 2012 00:53:50 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634745408302552263</guid>
		<dc:creator>Hemanth</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[Hello,<br>Face Tracking is great&#33;&#33; <br>But I have performance problems when I use it with XNA, the fps rate fall down so much... Have you had troubles with that issue&#63;&#63;<p>posted by Vicent</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747112689357060</link>
		<pubDate>Fri, 08 Jun 2012 00:14:28 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747112689357060</guid>
		<dc:creator>Vicent</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>@<a href="/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634745408302552263">Hemanth</a>: Our runtime can either use live data from the sensor, or via Kinect Studio, pre-recorded color and depth feeds. Kinect Studio is a new Tool that ships in the Kinect for Windows Toolkit 1.5.0. It allows you to record and playback these feeds.</p><p>When you play them back, they are in your application just like a live feed, so you can see the Skeletal Tracking data, etc...</p><p>Thanks, Rob</p><p>posted by Rob Relyea</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747665684337482</link>
		<pubDate>Fri, 08 Jun 2012 15:36:08 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747665684337482</guid>
		<dc:creator>Rob Relyea</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>@<a href="/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747112689357060">Vicent</a>: I've not heard of this issue yet. Can you please engage with our team in our developer forums - <a href="http://bit.ly/KinectSDKForums">http://bit.ly/KinectSDKForums</a>. We've just created a new subforum covering face tracking.</p><p>Also...take a look at the XnaBasics sample (under C# samples) to see that you make sure to set:</p><p>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; this.IsFixedTimeStep = false;</p><p>Thanks, Rob</p><p>posted by Rob Relyea</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747666502855832</link>
		<pubDate>Fri, 08 Jun 2012 15:37:30 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747666502855832</guid>
		<dc:creator>Rob Relyea</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[&#64;Rob&#58; Thank you for your reply. Appreciate it very much. I just had a couple of questions more. Are there any examples to read a .xed file &#40;Kinect studio stores depth and color as .xed files&#41; and extract skeleton information. How can I write my own .xed file with a pre-recorded depth stream and color stream.<br><br>Thank you very much<br>Hemanth<p>posted by Hemanth</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747832661019691</link>
		<pubDate>Fri, 08 Jun 2012 20:14:26 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747832661019691</guid>
		<dc:creator>Hemanth</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>@<a href="/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747832661019691">Hemanth</a>:We haven't yet exposed APIs for Kinect Studio .XED files or documented the format. So, for now, sorry, you can't import that data into .XED file format.</p><p>posted by Rob Relyea</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747843396929582</link>
		<pubDate>Fri, 08 Jun 2012 20:32:19 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747843396929582</guid>
		<dc:creator>Rob Relyea</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[&#64;Rob&#58; Thank you once again. Appreciate your response. I understand that I may not be able to convert a prerecorded depth and color stream into .XED format. I am working on a gesture-recognition project. It has prerecorded depth and color videos but there is no skeleton stream available. I would like to know if there is any other way to extract skeleton information from prerecorded depth and color videos. I presume that gesture recognition will be easier with skeleton information.<br><br>Thank you very much.<br>-Hemanth<p>posted by Hemanth</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747905806048961</link>
		<pubDate>Fri, 08 Jun 2012 22:16:20 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634747905806048961</guid>
		<dc:creator>Hemanth</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[&#64;Rob&#58; is there any draft documentation on the XED format &#63; I&#39;d be interested in converting existing recordings from a massive database to this new format, as Kinect Studio is really nice.<p>posted by KNIect</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634756399417507621</link>
		<pubDate>Mon, 18 Jun 2012 18:12:21 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634756399417507621</guid>
		<dc:creator>KNIect</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>@Hermanth: Sorry. Right now, you can only get skeletal information two ways: 1) live data from the Kinect Sensor; 2) playback of recorded color/depth data via Kinect Studio. Thx, Rob</p><p>posted by Rob Relyea</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634765788616417864</link>
		<pubDate>Fri, 29 Jun 2012 15:01:01 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634765788616417864</guid>
		<dc:creator>Rob Relyea</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[<p>@<a href="/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634756399417507621">KNIect</a>: Glad you like Kinect Studio. Sorry, there is no draft documentation of the .XED file format.</p><p>Thx, Rob</p><p>posted by Rob Relyea</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634765789057773264</link>
		<pubDate>Fri, 29 Jun 2012 15:01:45 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634765789057773264</guid>
		<dc:creator>Rob Relyea</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[Kinect studio and Developer Toolkit is great&#33;<p>posted by HAhmed</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634815557091330421</link>
		<pubDate>Sun, 26 Aug 2012 05:28:29 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634815557091330421</guid>
		<dc:creator>HAhmed</dc:creator>
	</item>
	<item>
		<title>Re: Kinect for Windows SDK 1.5 - Face Tracking, Seated Skeletal Tracking, Kinect Studio, &amp; More</title>
		<description>
			<![CDATA[Hi Rob,<br>Is there any way to convert the .XED file into color and depth frame sequence separately.  For example, maybe save in .jpeg sequence.<p>posted by amir</p>]]>
		</description>
		<link>http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634872539947725985</link>
		<pubDate>Wed, 31 Oct 2012 04:19:54 GMT</pubDate>
		<guid isPermaLink="true">http://channel9.msdn.com/posts/Kinect-for-Windows-SDK-15-Face-Tracking-Seated-Skeletal-Tracking-Kinect-Studio--More#c634872539947725985</guid>
		<dc:creator>amir</dc:creator>
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